i965/gen7-8: Set up early depth/stencil control appropriately for image load/store.
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_ps_state.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdbool.h>
25 #include "program/program.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "intel_batchbuffer.h"
29
30 void
31 gen8_upload_ps_extra(struct brw_context *brw,
32 const struct gl_fragment_program *fp,
33 const struct brw_wm_prog_data *prog_data,
34 bool multisampled_fbo)
35 {
36 struct gl_context *ctx = &brw->ctx;
37 uint32_t dw1 = 0;
38
39 dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
40 dw1 |= prog_data->computed_depth_mode << GEN8_PSX_COMPUTED_DEPTH_MODE_SHIFT;
41
42 if (prog_data->uses_kill)
43 dw1 |= GEN8_PSX_KILL_ENABLE;
44
45 if (prog_data->num_varying_inputs != 0)
46 dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
47
48 if (fp->Base.InputsRead & VARYING_BIT_POS)
49 dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
50
51 if (multisampled_fbo &&
52 _mesa_get_min_invocations_per_fragment(ctx, fp, false) > 1)
53 dw1 |= GEN8_PSX_SHADER_IS_PER_SAMPLE;
54
55 if (fp->Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN)
56 dw1 |= GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK;
57
58 if (prog_data->uses_omask)
59 dw1 |= GEN8_PSX_OMASK_TO_RENDER_TARGET;
60
61 if (brw->gen >= 9 && prog_data->pulls_bary)
62 dw1 |= GEN9_PSX_SHADER_PULLS_BARY;
63
64 if (_mesa_active_fragment_shader_has_atomic_ops(&brw->ctx) ||
65 prog_data->base.nr_image_params)
66 dw1 |= GEN8_PSX_SHADER_HAS_UAV;
67
68 BEGIN_BATCH(2);
69 OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
70 OUT_BATCH(dw1);
71 ADVANCE_BATCH();
72 }
73
74 static void
75 upload_ps_extra(struct brw_context *brw)
76 {
77 /* BRW_NEW_FRAGMENT_PROGRAM */
78 const struct brw_fragment_program *fp =
79 brw_fragment_program_const(brw->fragment_program);
80 /* BRW_NEW_FS_PROG_DATA */
81 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
82 /* BRW_NEW_NUM_SAMPLES */
83 const bool multisampled_fbo = brw->num_samples > 1;
84
85 gen8_upload_ps_extra(brw, &fp->program, prog_data, multisampled_fbo);
86 }
87
88 const struct brw_tracked_state gen8_ps_extra = {
89 .dirty = {
90 .mesa = 0,
91 .brw = BRW_NEW_CONTEXT |
92 BRW_NEW_FRAGMENT_PROGRAM |
93 BRW_NEW_FS_PROG_DATA |
94 BRW_NEW_NUM_SAMPLES,
95 },
96 .emit = upload_ps_extra,
97 };
98
99 static void
100 upload_wm_state(struct brw_context *brw)
101 {
102 struct gl_context *ctx = &brw->ctx;
103 uint32_t dw1 = 0;
104
105 dw1 |= GEN7_WM_STATISTICS_ENABLE;
106 dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
107 dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
108 dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
109
110 /* _NEW_LINE */
111 if (ctx->Line.StippleFlag)
112 dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
113
114 /* _NEW_POLYGON */
115 if (ctx->Polygon.StippleFlag)
116 dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
117
118 /* BRW_NEW_FS_PROG_DATA */
119 dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
120 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
121
122 /* BRW_NEW_FS_PROG_DATA */
123 if (brw->wm.prog_data->early_fragment_tests)
124 dw1 |= GEN7_WM_EARLY_DS_CONTROL_PREPS;
125 else if (brw->wm.prog_data->base.nr_image_params)
126 dw1 |= GEN7_WM_EARLY_DS_CONTROL_PSEXEC;
127
128 BEGIN_BATCH(2);
129 OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
130 OUT_BATCH(dw1);
131 ADVANCE_BATCH();
132 }
133
134 const struct brw_tracked_state gen8_wm_state = {
135 .dirty = {
136 .mesa = _NEW_LINE |
137 _NEW_POLYGON,
138 .brw = BRW_NEW_CONTEXT |
139 BRW_NEW_FS_PROG_DATA,
140 },
141 .emit = upload_wm_state,
142 };
143
144 void
145 gen8_upload_ps_state(struct brw_context *brw,
146 const struct gl_fragment_program *fp,
147 const struct brw_stage_state *stage_state,
148 const struct brw_wm_prog_data *prog_data,
149 uint32_t fast_clear_op)
150 {
151 struct gl_context *ctx = &brw->ctx;
152 uint32_t dw3 = 0, dw6 = 0, dw7 = 0, ksp0, ksp2 = 0;
153
154 /* Initialize the execution mask with VMask. Otherwise, derivatives are
155 * incorrect for subspans where some of the pixels are unlit. We believe
156 * the bit just didn't take effect in previous generations.
157 */
158 dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
159
160 const unsigned sampler_count =
161 DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4);
162 dw3 |= SET_FIELD(sampler_count, GEN7_PS_SAMPLER_COUNT);
163
164 /* BRW_NEW_FS_PROG_DATA */
165 dw3 |=
166 ((prog_data->base.binding_table.size_bytes / 4) <<
167 GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
168
169 if (prog_data->base.use_alt_mode)
170 dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
171
172 /* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
173 * it implicitly scales for different GT levels (which have some # of PSDs).
174 *
175 * In Gen8 the format is U8-2 whereas in Gen9 it is U8-1.
176 */
177 if (brw->gen >= 9)
178 dw6 |= (64 - 1) << HSW_PS_MAX_THREADS_SHIFT;
179 else
180 dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
181
182 if (prog_data->base.nr_params > 0)
183 dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
184
185 /* From the documentation for this packet:
186 * "If the PS kernel does not need the Position XY Offsets to
187 * compute a Position Value, then this field should be programmed
188 * to POSOFFSET_NONE."
189 *
190 * "SW Recommendation: If the PS kernel needs the Position Offsets
191 * to compute a Position XY value, this field should match Position
192 * ZW Interpolation Mode to ensure a consistent position.xyzw
193 * computation."
194 *
195 * We only require XY sample offsets. So, this recommendation doesn't
196 * look useful at the moment. We might need this in future.
197 */
198 if (prog_data->uses_pos_offset)
199 dw6 |= GEN7_PS_POSOFFSET_SAMPLE;
200 else
201 dw6 |= GEN7_PS_POSOFFSET_NONE;
202
203 dw6 |= fast_clear_op;
204
205 /* _NEW_MULTISAMPLE
206 * In case of non 1x per sample shading, only one of SIMD8 and SIMD16
207 * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
208 * is successfully compiled. In majority of the cases that bring us
209 * better performance than 'SIMD8 only' dispatch.
210 */
211 int min_invocations_per_fragment =
212 _mesa_get_min_invocations_per_fragment(ctx, fp, false);
213 assert(min_invocations_per_fragment >= 1);
214
215 if (prog_data->prog_offset_16 || prog_data->no_8) {
216 dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
217 if (!prog_data->no_8 && min_invocations_per_fragment == 1) {
218 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
219 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
220 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
221 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
222 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
223 ksp0 = stage_state->prog_offset;
224 ksp2 = stage_state->prog_offset + prog_data->prog_offset_16;
225 } else {
226 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
227 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
228
229 ksp0 = stage_state->prog_offset + prog_data->prog_offset_16;
230 }
231 } else {
232 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
233 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
234 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
235 ksp0 = stage_state->prog_offset;
236 }
237
238 BEGIN_BATCH(12);
239 OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
240 OUT_BATCH(ksp0);
241 OUT_BATCH(0);
242 OUT_BATCH(dw3);
243 if (prog_data->base.total_scratch) {
244 OUT_RELOC64(stage_state->scratch_bo,
245 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
246 ffs(prog_data->base.total_scratch) - 11);
247 } else {
248 OUT_BATCH(0);
249 OUT_BATCH(0);
250 }
251 OUT_BATCH(dw6);
252 OUT_BATCH(dw7);
253 OUT_BATCH(0); /* kernel 1 pointer */
254 OUT_BATCH(0);
255 OUT_BATCH(ksp2);
256 OUT_BATCH(0);
257 ADVANCE_BATCH();
258 }
259
260 static void
261 upload_ps_state(struct brw_context *brw)
262 {
263 /* BRW_NEW_FS_PROG_DATA */
264 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
265 gen8_upload_ps_state(brw, brw->fragment_program, &brw->wm.base, prog_data,
266 brw->wm.fast_clear_op);
267 }
268
269 const struct brw_tracked_state gen8_ps_state = {
270 .dirty = {
271 .mesa = _NEW_MULTISAMPLE,
272 .brw = BRW_NEW_BATCH |
273 BRW_NEW_FRAGMENT_PROGRAM |
274 BRW_NEW_FS_PROG_DATA,
275 },
276 .emit = upload_ps_state,
277 };