i965/fs: Initialize a builder explicitly in the gen4 send dependency work-arounds.
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_ps_state.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdbool.h>
25 #include "program/program.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "intel_batchbuffer.h"
29
30 void
31 gen8_upload_ps_extra(struct brw_context *brw,
32 const struct gl_fragment_program *fp,
33 const struct brw_wm_prog_data *prog_data,
34 bool multisampled_fbo)
35 {
36 struct gl_context *ctx = &brw->ctx;
37 uint32_t dw1 = 0;
38
39 dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
40 dw1 |= prog_data->computed_depth_mode << GEN8_PSX_COMPUTED_DEPTH_MODE_SHIFT;
41
42 if (prog_data->uses_kill)
43 dw1 |= GEN8_PSX_KILL_ENABLE;
44
45 if (prog_data->num_varying_inputs != 0)
46 dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
47
48 if (fp->Base.InputsRead & VARYING_BIT_POS)
49 dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
50
51 if (multisampled_fbo &&
52 _mesa_get_min_invocations_per_fragment(ctx, fp, false) > 1)
53 dw1 |= GEN8_PSX_SHADER_IS_PER_SAMPLE;
54
55 if (fp->Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN)
56 dw1 |= GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK;
57
58 if (prog_data->uses_omask)
59 dw1 |= GEN8_PSX_OMASK_TO_RENDER_TARGET;
60
61 if (brw->gen >= 9 && prog_data->pulls_bary)
62 dw1 |= GEN9_PSX_SHADER_PULLS_BARY;
63
64 if (_mesa_active_fragment_shader_has_atomic_ops(&brw->ctx))
65 dw1 |= GEN8_PSX_SHADER_HAS_UAV;
66
67 BEGIN_BATCH(2);
68 OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
69 OUT_BATCH(dw1);
70 ADVANCE_BATCH();
71 }
72
73 static void
74 upload_ps_extra(struct brw_context *brw)
75 {
76 /* BRW_NEW_FRAGMENT_PROGRAM */
77 const struct brw_fragment_program *fp =
78 brw_fragment_program_const(brw->fragment_program);
79 /* BRW_NEW_FS_PROG_DATA */
80 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
81 /* BRW_NEW_NUM_SAMPLES */
82 const bool multisampled_fbo = brw->num_samples > 1;
83
84 gen8_upload_ps_extra(brw, &fp->program, prog_data, multisampled_fbo);
85 }
86
87 const struct brw_tracked_state gen8_ps_extra = {
88 .dirty = {
89 .mesa = 0,
90 .brw = BRW_NEW_CONTEXT |
91 BRW_NEW_FRAGMENT_PROGRAM |
92 BRW_NEW_FS_PROG_DATA |
93 BRW_NEW_NUM_SAMPLES,
94 },
95 .emit = upload_ps_extra,
96 };
97
98 static void
99 upload_wm_state(struct brw_context *brw)
100 {
101 struct gl_context *ctx = &brw->ctx;
102 uint32_t dw1 = 0;
103
104 dw1 |= GEN7_WM_STATISTICS_ENABLE;
105 dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
106 dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
107 dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
108
109 /* _NEW_LINE */
110 if (ctx->Line.StippleFlag)
111 dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
112
113 /* _NEW_POLYGON */
114 if (ctx->Polygon.StippleFlag)
115 dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
116
117 /* BRW_NEW_FS_PROG_DATA */
118 dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
119 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
120
121 BEGIN_BATCH(2);
122 OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
123 OUT_BATCH(dw1);
124 ADVANCE_BATCH();
125 }
126
127 const struct brw_tracked_state gen8_wm_state = {
128 .dirty = {
129 .mesa = _NEW_LINE |
130 _NEW_POLYGON,
131 .brw = BRW_NEW_CONTEXT |
132 BRW_NEW_FS_PROG_DATA,
133 },
134 .emit = upload_wm_state,
135 };
136
137 void
138 gen8_upload_ps_state(struct brw_context *brw,
139 const struct gl_fragment_program *fp,
140 const struct brw_stage_state *stage_state,
141 const struct brw_wm_prog_data *prog_data,
142 uint32_t fast_clear_op)
143 {
144 struct gl_context *ctx = &brw->ctx;
145 uint32_t dw3 = 0, dw6 = 0, dw7 = 0, ksp0, ksp2 = 0;
146
147 /* Initialize the execution mask with VMask. Otherwise, derivatives are
148 * incorrect for subspans where some of the pixels are unlit. We believe
149 * the bit just didn't take effect in previous generations.
150 */
151 dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
152
153 const unsigned sampler_count =
154 DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4);
155 dw3 |= SET_FIELD(sampler_count, GEN7_PS_SAMPLER_COUNT);
156
157 /* BRW_NEW_FS_PROG_DATA */
158 dw3 |=
159 ((prog_data->base.binding_table.size_bytes / 4) <<
160 GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
161
162 if (prog_data->base.use_alt_mode)
163 dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
164
165 /* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
166 * it implicitly scales for different GT levels (which have some # of PSDs).
167 *
168 * In Gen8 the format is U8-2 whereas in Gen9 it is U8-1.
169 */
170 if (brw->gen >= 9)
171 dw6 |= (64 - 1) << HSW_PS_MAX_THREADS_SHIFT;
172 else
173 dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
174
175 if (prog_data->base.nr_params > 0)
176 dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
177
178 /* From the documentation for this packet:
179 * "If the PS kernel does not need the Position XY Offsets to
180 * compute a Position Value, then this field should be programmed
181 * to POSOFFSET_NONE."
182 *
183 * "SW Recommendation: If the PS kernel needs the Position Offsets
184 * to compute a Position XY value, this field should match Position
185 * ZW Interpolation Mode to ensure a consistent position.xyzw
186 * computation."
187 *
188 * We only require XY sample offsets. So, this recommendation doesn't
189 * look useful at the moment. We might need this in future.
190 */
191 if (prog_data->uses_pos_offset)
192 dw6 |= GEN7_PS_POSOFFSET_SAMPLE;
193 else
194 dw6 |= GEN7_PS_POSOFFSET_NONE;
195
196 dw6 |= fast_clear_op;
197
198 /* _NEW_MULTISAMPLE
199 * In case of non 1x per sample shading, only one of SIMD8 and SIMD16
200 * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
201 * is successfully compiled. In majority of the cases that bring us
202 * better performance than 'SIMD8 only' dispatch.
203 */
204 int min_invocations_per_fragment =
205 _mesa_get_min_invocations_per_fragment(ctx, fp, false);
206 assert(min_invocations_per_fragment >= 1);
207
208 if (prog_data->prog_offset_16 || prog_data->no_8) {
209 dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
210 if (!prog_data->no_8 && min_invocations_per_fragment == 1) {
211 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
212 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
213 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
214 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
215 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
216 ksp0 = stage_state->prog_offset;
217 ksp2 = stage_state->prog_offset + prog_data->prog_offset_16;
218 } else {
219 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
220 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
221
222 ksp0 = stage_state->prog_offset + prog_data->prog_offset_16;
223 }
224 } else {
225 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
226 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
227 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
228 ksp0 = stage_state->prog_offset;
229 }
230
231 BEGIN_BATCH(12);
232 OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
233 OUT_BATCH(ksp0);
234 OUT_BATCH(0);
235 OUT_BATCH(dw3);
236 if (prog_data->base.total_scratch) {
237 OUT_RELOC64(stage_state->scratch_bo,
238 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
239 ffs(prog_data->base.total_scratch) - 11);
240 } else {
241 OUT_BATCH(0);
242 OUT_BATCH(0);
243 }
244 OUT_BATCH(dw6);
245 OUT_BATCH(dw7);
246 OUT_BATCH(0); /* kernel 1 pointer */
247 OUT_BATCH(0);
248 OUT_BATCH(ksp2);
249 OUT_BATCH(0);
250 ADVANCE_BATCH();
251 }
252
253 static void
254 upload_ps_state(struct brw_context *brw)
255 {
256 /* BRW_NEW_FS_PROG_DATA */
257 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
258 gen8_upload_ps_state(brw, brw->fragment_program, &brw->wm.base, prog_data,
259 brw->wm.fast_clear_op);
260 }
261
262 const struct brw_tracked_state gen8_ps_state = {
263 .dirty = {
264 .mesa = _NEW_MULTISAMPLE,
265 .brw = BRW_NEW_BATCH |
266 BRW_NEW_FRAGMENT_PROGRAM |
267 BRW_NEW_FS_PROG_DATA,
268 },
269 .emit = upload_ps_state,
270 };