i965: Remove _NEW_MULTISAMPLE dirty bit from 3DSTATE_PS_EXTRA.
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_ps_state.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdbool.h>
25 #include "program/program.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "intel_batchbuffer.h"
29
30 void
31 gen8_upload_ps_extra(struct brw_context *brw,
32 const struct gl_fragment_program *fp,
33 const struct brw_wm_prog_data *prog_data,
34 bool multisampled_fbo)
35 {
36 struct gl_context *ctx = &brw->ctx;
37 uint32_t dw1 = 0;
38
39 dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
40 dw1 |= prog_data->computed_depth_mode << GEN8_PSX_COMPUTED_DEPTH_MODE_SHIFT;
41
42 if (prog_data->uses_kill)
43 dw1 |= GEN8_PSX_KILL_ENABLE;
44
45 if (prog_data->num_varying_inputs != 0)
46 dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
47
48 if (fp->Base.InputsRead & VARYING_BIT_POS)
49 dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
50
51 if (multisampled_fbo &&
52 _mesa_get_min_invocations_per_fragment(ctx, fp, false) > 1)
53 dw1 |= GEN8_PSX_SHADER_IS_PER_SAMPLE;
54
55 if (fp->Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN)
56 dw1 |= GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK;
57
58 if (prog_data->uses_omask)
59 dw1 |= GEN8_PSX_OMASK_TO_RENDER_TARGET;
60
61 BEGIN_BATCH(2);
62 OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
63 OUT_BATCH(dw1);
64 ADVANCE_BATCH();
65 }
66
67 static void
68 upload_ps_extra(struct brw_context *brw)
69 {
70 /* BRW_NEW_FRAGMENT_PROGRAM */
71 const struct brw_fragment_program *fp =
72 brw_fragment_program_const(brw->fragment_program);
73 /* BRW_NEW_FS_PROG_DATA */
74 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
75 /* BRW_NEW_NUM_SAMPLES */
76 const bool multisampled_fbo = brw->num_samples > 1;
77
78 gen8_upload_ps_extra(brw, &fp->program, prog_data, multisampled_fbo);
79 }
80
81 const struct brw_tracked_state gen8_ps_extra = {
82 .dirty = {
83 .mesa = 0,
84 .brw = BRW_NEW_CONTEXT |
85 BRW_NEW_FRAGMENT_PROGRAM |
86 BRW_NEW_FS_PROG_DATA |
87 BRW_NEW_NUM_SAMPLES,
88 },
89 .emit = upload_ps_extra,
90 };
91
92 static void
93 upload_wm_state(struct brw_context *brw)
94 {
95 struct gl_context *ctx = &brw->ctx;
96 uint32_t dw1 = 0;
97
98 dw1 |= GEN7_WM_STATISTICS_ENABLE;
99 dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
100 dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
101 dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
102
103 /* _NEW_LINE */
104 if (ctx->Line.StippleFlag)
105 dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
106
107 /* _NEW_POLYGON */
108 if (ctx->Polygon.StippleFlag)
109 dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
110
111 /* BRW_NEW_FS_PROG_DATA */
112 dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
113 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
114
115 BEGIN_BATCH(2);
116 OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
117 OUT_BATCH(dw1);
118 ADVANCE_BATCH();
119 }
120
121 const struct brw_tracked_state gen8_wm_state = {
122 .dirty = {
123 .mesa = _NEW_LINE |
124 _NEW_POLYGON,
125 .brw = BRW_NEW_CONTEXT |
126 BRW_NEW_FS_PROG_DATA,
127 },
128 .emit = upload_wm_state,
129 };
130
131 void
132 gen8_upload_ps_state(struct brw_context *brw,
133 const struct gl_fragment_program *fp,
134 const struct brw_stage_state *stage_state,
135 const struct brw_wm_prog_data *prog_data,
136 uint32_t fast_clear_op)
137 {
138 struct gl_context *ctx = &brw->ctx;
139 uint32_t dw3 = 0, dw6 = 0, dw7 = 0, ksp0, ksp2 = 0;
140
141 /* Initialize the execution mask with VMask. Otherwise, derivatives are
142 * incorrect for subspans where some of the pixels are unlit. We believe
143 * the bit just didn't take effect in previous generations.
144 */
145 dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
146
147 const unsigned sampler_count =
148 DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4);
149 dw3 |= SET_FIELD(sampler_count, GEN7_PS_SAMPLER_COUNT);
150
151 /* BRW_NEW_FS_PROG_DATA */
152 dw3 |=
153 ((prog_data->base.binding_table.size_bytes / 4) <<
154 GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
155
156 if (prog_data->base.use_alt_mode)
157 dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
158
159 /* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
160 * it implicitly scales for different GT levels (which have some # of PSDs).
161 *
162 * In Gen8 the format is U8-2 whereas in Gen9 it is U8-1.
163 */
164 if (brw->gen >= 9)
165 dw6 |= (64 - 1) << HSW_PS_MAX_THREADS_SHIFT;
166 else
167 dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
168
169 if (prog_data->base.nr_params > 0)
170 dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
171
172 /* From the documentation for this packet:
173 * "If the PS kernel does not need the Position XY Offsets to
174 * compute a Position Value, then this field should be programmed
175 * to POSOFFSET_NONE."
176 *
177 * "SW Recommendation: If the PS kernel needs the Position Offsets
178 * to compute a Position XY value, this field should match Position
179 * ZW Interpolation Mode to ensure a consistent position.xyzw
180 * computation."
181 *
182 * We only require XY sample offsets. So, this recommendation doesn't
183 * look useful at the moment. We might need this in future.
184 */
185 if (prog_data->uses_pos_offset)
186 dw6 |= GEN7_PS_POSOFFSET_SAMPLE;
187 else
188 dw6 |= GEN7_PS_POSOFFSET_NONE;
189
190 dw6 |= fast_clear_op;
191
192 /* _NEW_MULTISAMPLE
193 * In case of non 1x per sample shading, only one of SIMD8 and SIMD16
194 * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
195 * is successfully compiled. In majority of the cases that bring us
196 * better performance than 'SIMD8 only' dispatch.
197 */
198 int min_invocations_per_fragment =
199 _mesa_get_min_invocations_per_fragment(ctx, fp, false);
200 assert(min_invocations_per_fragment >= 1);
201
202 if (prog_data->prog_offset_16 || prog_data->no_8) {
203 dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
204 if (!prog_data->no_8 && min_invocations_per_fragment == 1) {
205 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
206 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
207 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
208 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
209 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
210 ksp0 = stage_state->prog_offset;
211 ksp2 = stage_state->prog_offset + prog_data->prog_offset_16;
212 } else {
213 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
214 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
215
216 ksp0 = stage_state->prog_offset + prog_data->prog_offset_16;
217 }
218 } else {
219 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
220 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
221 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
222 ksp0 = stage_state->prog_offset;
223 }
224
225 BEGIN_BATCH(12);
226 OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
227 OUT_BATCH(ksp0);
228 OUT_BATCH(0);
229 OUT_BATCH(dw3);
230 if (prog_data->base.total_scratch) {
231 OUT_RELOC64(stage_state->scratch_bo,
232 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
233 ffs(prog_data->base.total_scratch) - 11);
234 } else {
235 OUT_BATCH(0);
236 OUT_BATCH(0);
237 }
238 OUT_BATCH(dw6);
239 OUT_BATCH(dw7);
240 OUT_BATCH(0); /* kernel 1 pointer */
241 OUT_BATCH(0);
242 OUT_BATCH(ksp2);
243 OUT_BATCH(0);
244 ADVANCE_BATCH();
245 }
246
247 static void
248 upload_ps_state(struct brw_context *brw)
249 {
250 /* BRW_NEW_FS_PROG_DATA */
251 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
252 gen8_upload_ps_state(brw, brw->fragment_program, &brw->wm.base, prog_data,
253 brw->wm.fast_clear_op);
254 }
255
256 const struct brw_tracked_state gen8_ps_state = {
257 .dirty = {
258 .mesa = _NEW_MULTISAMPLE,
259 .brw = BRW_NEW_BATCH |
260 BRW_NEW_FRAGMENT_PROGRAM |
261 BRW_NEW_FS_PROG_DATA,
262 },
263 .emit = upload_ps_state,
264 };