Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_ps_state.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdbool.h>
25 #include "program/program.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "intel_batchbuffer.h"
29
30 void
31 gen8_upload_ps_extra(struct brw_context *brw,
32 const struct gl_fragment_program *fp,
33 const struct brw_wm_prog_data *prog_data,
34 bool multisampled_fbo)
35 {
36 struct gl_context *ctx = &brw->ctx;
37 uint32_t dw1 = 0;
38
39 dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
40 dw1 |= prog_data->computed_depth_mode << GEN8_PSX_COMPUTED_DEPTH_MODE_SHIFT;
41
42 if (prog_data->uses_kill)
43 dw1 |= GEN8_PSX_KILL_ENABLE;
44
45 if (prog_data->num_varying_inputs != 0)
46 dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
47
48 if (fp->Base.InputsRead & VARYING_BIT_POS)
49 dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
50
51 if (multisampled_fbo &&
52 _mesa_get_min_invocations_per_fragment(ctx, fp, false) > 1)
53 dw1 |= GEN8_PSX_SHADER_IS_PER_SAMPLE;
54
55 if (fp->Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN)
56 dw1 |= GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK;
57
58 if (prog_data->uses_omask)
59 dw1 |= GEN8_PSX_OMASK_TO_RENDER_TARGET;
60
61 if (_mesa_active_fragment_shader_has_atomic_ops(&brw->ctx))
62 dw1 |= GEN8_PSX_SHADER_HAS_UAV;
63
64 BEGIN_BATCH(2);
65 OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
66 OUT_BATCH(dw1);
67 ADVANCE_BATCH();
68 }
69
70 static void
71 upload_ps_extra(struct brw_context *brw)
72 {
73 /* BRW_NEW_FRAGMENT_PROGRAM */
74 const struct brw_fragment_program *fp =
75 brw_fragment_program_const(brw->fragment_program);
76 /* BRW_NEW_FS_PROG_DATA */
77 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
78 /* BRW_NEW_NUM_SAMPLES */
79 const bool multisampled_fbo = brw->num_samples > 1;
80
81 gen8_upload_ps_extra(brw, &fp->program, prog_data, multisampled_fbo);
82 }
83
84 const struct brw_tracked_state gen8_ps_extra = {
85 .dirty = {
86 .mesa = 0,
87 .brw = BRW_NEW_CONTEXT |
88 BRW_NEW_FRAGMENT_PROGRAM |
89 BRW_NEW_FS_PROG_DATA |
90 BRW_NEW_NUM_SAMPLES,
91 },
92 .emit = upload_ps_extra,
93 };
94
95 static void
96 upload_wm_state(struct brw_context *brw)
97 {
98 struct gl_context *ctx = &brw->ctx;
99 uint32_t dw1 = 0;
100
101 dw1 |= GEN7_WM_STATISTICS_ENABLE;
102 dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
103 dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
104 dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
105
106 /* _NEW_LINE */
107 if (ctx->Line.StippleFlag)
108 dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
109
110 /* _NEW_POLYGON */
111 if (ctx->Polygon.StippleFlag)
112 dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
113
114 /* BRW_NEW_FS_PROG_DATA */
115 dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
116 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
117
118 BEGIN_BATCH(2);
119 OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
120 OUT_BATCH(dw1);
121 ADVANCE_BATCH();
122 }
123
124 const struct brw_tracked_state gen8_wm_state = {
125 .dirty = {
126 .mesa = _NEW_LINE |
127 _NEW_POLYGON,
128 .brw = BRW_NEW_CONTEXT |
129 BRW_NEW_FS_PROG_DATA,
130 },
131 .emit = upload_wm_state,
132 };
133
134 void
135 gen8_upload_ps_state(struct brw_context *brw,
136 const struct gl_fragment_program *fp,
137 const struct brw_stage_state *stage_state,
138 const struct brw_wm_prog_data *prog_data,
139 uint32_t fast_clear_op)
140 {
141 struct gl_context *ctx = &brw->ctx;
142 uint32_t dw3 = 0, dw6 = 0, dw7 = 0, ksp0, ksp2 = 0;
143
144 /* Initialize the execution mask with VMask. Otherwise, derivatives are
145 * incorrect for subspans where some of the pixels are unlit. We believe
146 * the bit just didn't take effect in previous generations.
147 */
148 dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
149
150 const unsigned sampler_count =
151 DIV_ROUND_UP(CLAMP(stage_state->sampler_count, 0, 16), 4);
152 dw3 |= SET_FIELD(sampler_count, GEN7_PS_SAMPLER_COUNT);
153
154 /* BRW_NEW_FS_PROG_DATA */
155 dw3 |=
156 ((prog_data->base.binding_table.size_bytes / 4) <<
157 GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
158
159 if (prog_data->base.use_alt_mode)
160 dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
161
162 /* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
163 * it implicitly scales for different GT levels (which have some # of PSDs).
164 *
165 * In Gen8 the format is U8-2 whereas in Gen9 it is U8-1.
166 */
167 if (brw->gen >= 9)
168 dw6 |= (64 - 1) << HSW_PS_MAX_THREADS_SHIFT;
169 else
170 dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
171
172 if (prog_data->base.nr_params > 0)
173 dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
174
175 /* From the documentation for this packet:
176 * "If the PS kernel does not need the Position XY Offsets to
177 * compute a Position Value, then this field should be programmed
178 * to POSOFFSET_NONE."
179 *
180 * "SW Recommendation: If the PS kernel needs the Position Offsets
181 * to compute a Position XY value, this field should match Position
182 * ZW Interpolation Mode to ensure a consistent position.xyzw
183 * computation."
184 *
185 * We only require XY sample offsets. So, this recommendation doesn't
186 * look useful at the moment. We might need this in future.
187 */
188 if (prog_data->uses_pos_offset)
189 dw6 |= GEN7_PS_POSOFFSET_SAMPLE;
190 else
191 dw6 |= GEN7_PS_POSOFFSET_NONE;
192
193 dw6 |= fast_clear_op;
194
195 /* _NEW_MULTISAMPLE
196 * In case of non 1x per sample shading, only one of SIMD8 and SIMD16
197 * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
198 * is successfully compiled. In majority of the cases that bring us
199 * better performance than 'SIMD8 only' dispatch.
200 */
201 int min_invocations_per_fragment =
202 _mesa_get_min_invocations_per_fragment(ctx, fp, false);
203 assert(min_invocations_per_fragment >= 1);
204
205 if (prog_data->prog_offset_16 || prog_data->no_8) {
206 dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
207 if (!prog_data->no_8 && min_invocations_per_fragment == 1) {
208 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
209 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
210 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
211 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
212 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
213 ksp0 = stage_state->prog_offset;
214 ksp2 = stage_state->prog_offset + prog_data->prog_offset_16;
215 } else {
216 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
217 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
218
219 ksp0 = stage_state->prog_offset + prog_data->prog_offset_16;
220 }
221 } else {
222 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
223 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
224 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
225 ksp0 = stage_state->prog_offset;
226 }
227
228 BEGIN_BATCH(12);
229 OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
230 OUT_BATCH(ksp0);
231 OUT_BATCH(0);
232 OUT_BATCH(dw3);
233 if (prog_data->base.total_scratch) {
234 OUT_RELOC64(stage_state->scratch_bo,
235 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
236 ffs(prog_data->base.total_scratch) - 11);
237 } else {
238 OUT_BATCH(0);
239 OUT_BATCH(0);
240 }
241 OUT_BATCH(dw6);
242 OUT_BATCH(dw7);
243 OUT_BATCH(0); /* kernel 1 pointer */
244 OUT_BATCH(0);
245 OUT_BATCH(ksp2);
246 OUT_BATCH(0);
247 ADVANCE_BATCH();
248 }
249
250 static void
251 upload_ps_state(struct brw_context *brw)
252 {
253 /* BRW_NEW_FS_PROG_DATA */
254 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
255 gen8_upload_ps_state(brw, brw->fragment_program, &brw->wm.base, prog_data,
256 brw->wm.fast_clear_op);
257 }
258
259 const struct brw_tracked_state gen8_ps_state = {
260 .dirty = {
261 .mesa = _NEW_MULTISAMPLE,
262 .brw = BRW_NEW_BATCH |
263 BRW_NEW_FRAGMENT_PROGRAM |
264 BRW_NEW_FS_PROG_DATA,
265 },
266 .emit = upload_ps_state,
267 };