i965: Rename CACHE_NEW_*_PROG to BRW_NEW_*_PROG_DATA.
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_ps_state.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <stdbool.h>
25 #include "program/program.h"
26 #include "brw_state.h"
27 #include "brw_defines.h"
28 #include "intel_batchbuffer.h"
29
30 static void
31 upload_ps_extra(struct brw_context *brw)
32 {
33 struct gl_context *ctx = &brw->ctx;
34 /* BRW_NEW_FRAGMENT_PROGRAM */
35 const struct brw_fragment_program *fp =
36 brw_fragment_program_const(brw->fragment_program);
37 /* BRW_NEW_FS_PROG_DATA */
38 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
39 uint32_t dw1 = 0;
40
41 dw1 |= GEN8_PSX_PIXEL_SHADER_VALID;
42
43 if (prog_data->uses_kill)
44 dw1 |= GEN8_PSX_KILL_ENABLE;
45
46 if (prog_data->num_varying_inputs != 0)
47 dw1 |= GEN8_PSX_ATTRIBUTE_ENABLE;
48
49 if (fp->program.Base.OutputsWritten & BITFIELD64_BIT(FRAG_RESULT_DEPTH)) {
50 switch (fp->program.FragDepthLayout) {
51 case FRAG_DEPTH_LAYOUT_NONE:
52 case FRAG_DEPTH_LAYOUT_ANY:
53 dw1 |= GEN8_PSX_PSCDEPTH_ON;
54 break;
55 case FRAG_DEPTH_LAYOUT_GREATER:
56 dw1 |= GEN8_PSX_PSCDEPTH_ON_GE;
57 break;
58 case FRAG_DEPTH_LAYOUT_LESS:
59 dw1 |= GEN8_PSX_PSCDEPTH_ON_LE;
60 break;
61 case FRAG_DEPTH_LAYOUT_UNCHANGED:
62 break;
63 }
64 }
65
66 if (fp->program.Base.InputsRead & VARYING_BIT_POS)
67 dw1 |= GEN8_PSX_USES_SOURCE_DEPTH | GEN8_PSX_USES_SOURCE_W;
68
69 /* BRW_NEW_NUM_SAMPLES | _NEW_MULTISAMPLE */
70 bool multisampled_fbo = brw->num_samples > 1;
71 if (multisampled_fbo &&
72 _mesa_get_min_invocations_per_fragment(ctx, &fp->program, false) > 1)
73 dw1 |= GEN8_PSX_SHADER_IS_PER_SAMPLE;
74
75 if (fp->program.Base.SystemValuesRead & SYSTEM_BIT_SAMPLE_MASK_IN)
76 dw1 |= GEN8_PSX_SHADER_USES_INPUT_COVERAGE_MASK;
77
78 if (prog_data->uses_omask)
79 dw1 |= GEN8_PSX_OMASK_TO_RENDER_TARGET;
80
81 BEGIN_BATCH(2);
82 OUT_BATCH(_3DSTATE_PS_EXTRA << 16 | (2 - 2));
83 OUT_BATCH(dw1);
84 ADVANCE_BATCH();
85 }
86
87 const struct brw_tracked_state gen8_ps_extra = {
88 .dirty = {
89 .mesa = _NEW_MULTISAMPLE,
90 .brw = BRW_NEW_CONTEXT |
91 BRW_NEW_FRAGMENT_PROGRAM |
92 BRW_NEW_NUM_SAMPLES,
93 .cache = BRW_NEW_FS_PROG_DATA,
94 },
95 .emit = upload_ps_extra,
96 };
97
98 static void
99 upload_wm_state(struct brw_context *brw)
100 {
101 struct gl_context *ctx = &brw->ctx;
102 uint32_t dw1 = 0;
103
104 dw1 |= GEN7_WM_STATISTICS_ENABLE;
105 dw1 |= GEN7_WM_LINE_AA_WIDTH_1_0;
106 dw1 |= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5;
107 dw1 |= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT;
108
109 /* _NEW_LINE */
110 if (ctx->Line.StippleFlag)
111 dw1 |= GEN7_WM_LINE_STIPPLE_ENABLE;
112
113 /* _NEW_POLYGON */
114 if (ctx->Polygon.StippleFlag)
115 dw1 |= GEN7_WM_POLYGON_STIPPLE_ENABLE;
116
117 /* BRW_NEW_FS_PROG_DATA */
118 dw1 |= brw->wm.prog_data->barycentric_interp_modes <<
119 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT;
120
121 BEGIN_BATCH(2);
122 OUT_BATCH(_3DSTATE_WM << 16 | (2 - 2));
123 OUT_BATCH(dw1);
124 ADVANCE_BATCH();
125 }
126
127 const struct brw_tracked_state gen8_wm_state = {
128 .dirty = {
129 .mesa = _NEW_LINE |
130 _NEW_POLYGON,
131 .brw = BRW_NEW_CONTEXT,
132 .cache = BRW_NEW_FS_PROG_DATA,
133 },
134 .emit = upload_wm_state,
135 };
136
137 static void
138 upload_ps_state(struct brw_context *brw)
139 {
140 struct gl_context *ctx = &brw->ctx;
141 uint32_t dw3 = 0, dw6 = 0, dw7 = 0, ksp0, ksp2 = 0;
142
143 /* BRW_NEW_FS_PROG_DATA */
144 const struct brw_wm_prog_data *prog_data = brw->wm.prog_data;
145
146 /* Initialize the execution mask with VMask. Otherwise, derivatives are
147 * incorrect for subspans where some of the pixels are unlit. We believe
148 * the bit just didn't take effect in previous generations.
149 */
150 dw3 |= GEN7_PS_VECTOR_MASK_ENABLE;
151
152 dw3 |=
153 (ALIGN(brw->wm.base.sampler_count, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT;
154
155 /* BRW_NEW_FS_PROG_DATA */
156 dw3 |=
157 ((prog_data->base.binding_table.size_bytes / 4) <<
158 GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT);
159
160 /* Use ALT floating point mode for ARB fragment programs, because they
161 * require 0^0 == 1. Even though _CurrentFragmentProgram is used for
162 * rendering, CurrentFragmentProgram is used for this check to
163 * differentiate between the GLSL and non-GLSL cases.
164 */
165 if (ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT] == NULL)
166 dw3 |= GEN7_PS_FLOATING_POINT_MODE_ALT;
167
168 /* 3DSTATE_PS expects the number of threads per PSD, which is always 64;
169 * it implicitly scales for different GT levels (which have some # of PSDs).
170 */
171 dw6 |= (64 - 2) << HSW_PS_MAX_THREADS_SHIFT;
172
173 if (prog_data->base.nr_params > 0)
174 dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
175
176 /* From the documentation for this packet:
177 * "If the PS kernel does not need the Position XY Offsets to
178 * compute a Position Value, then this field should be programmed
179 * to POSOFFSET_NONE."
180 *
181 * "SW Recommendation: If the PS kernel needs the Position Offsets
182 * to compute a Position XY value, this field should match Position
183 * ZW Interpolation Mode to ensure a consistent position.xyzw
184 * computation."
185 *
186 * We only require XY sample offsets. So, this recommendation doesn't
187 * look useful at the moment. We might need this in future.
188 */
189 if (brw->wm.prog_data->uses_pos_offset)
190 dw6 |= GEN7_PS_POSOFFSET_SAMPLE;
191 else
192 dw6 |= GEN7_PS_POSOFFSET_NONE;
193
194 dw6 |= brw->wm.fast_clear_op;
195
196 /* _NEW_MULTISAMPLE
197 * In case of non 1x per sample shading, only one of SIMD8 and SIMD16
198 * should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
199 * is successfully compiled. In majority of the cases that bring us
200 * better performance than 'SIMD8 only' dispatch.
201 */
202 int min_invocations_per_fragment =
203 _mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
204 assert(min_invocations_per_fragment >= 1);
205
206 if (prog_data->prog_offset_16 || prog_data->no_8) {
207 dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
208 if (!prog_data->no_8 && min_invocations_per_fragment == 1) {
209 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
210 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
211 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
212 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
213 GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
214 ksp0 = brw->wm.base.prog_offset;
215 ksp2 = brw->wm.base.prog_offset + prog_data->prog_offset_16;
216 } else {
217 dw7 |= (prog_data->dispatch_grf_start_reg_16 <<
218 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
219
220 ksp0 = brw->wm.base.prog_offset + prog_data->prog_offset_16;
221 }
222 } else {
223 dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
224 dw7 |= (prog_data->base.dispatch_grf_start_reg <<
225 GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
226 ksp0 = brw->wm.base.prog_offset;
227 }
228
229 BEGIN_BATCH(12);
230 OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
231 OUT_BATCH(ksp0);
232 OUT_BATCH(0);
233 OUT_BATCH(dw3);
234 if (prog_data->base.total_scratch) {
235 OUT_RELOC64(brw->wm.base.scratch_bo,
236 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
237 ffs(prog_data->base.total_scratch) - 11);
238 } else {
239 OUT_BATCH(0);
240 OUT_BATCH(0);
241 }
242 OUT_BATCH(dw6);
243 OUT_BATCH(dw7);
244 OUT_BATCH(0); /* kernel 1 pointer */
245 OUT_BATCH(0);
246 OUT_BATCH(ksp2);
247 OUT_BATCH(0);
248 ADVANCE_BATCH();
249 }
250
251 const struct brw_tracked_state gen8_ps_state = {
252 .dirty = {
253 .mesa = _NEW_MULTISAMPLE,
254 .brw = BRW_NEW_BATCH |
255 BRW_NEW_FRAGMENT_PROGRAM,
256 .cache = BRW_NEW_FS_PROG_DATA
257 },
258 .emit = upload_ps_state,
259 };