2 * Copyright © 2012 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
25 #include "brw_state.h"
26 #include "brw_defines.h"
27 #include "intel_batchbuffer.h"
30 upload_ps_extra(struct brw_context
*brw
)
32 struct gl_context
*ctx
= &brw
->ctx
;
33 /* BRW_NEW_FRAGMENT_PROGRAM */
34 const struct brw_fragment_program
*fp
=
35 brw_fragment_program_const(brw
->fragment_program
);
38 dw1
|= GEN8_PSX_PIXEL_SHADER_VALID
;
40 if (fp
->program
.UsesKill
)
41 dw1
|= GEN8_PSX_KILL_ENABLE
;
43 /* BRW_NEW_FRAGMENT_PROGRAM */
44 if (brw
->wm
.prog_data
->num_varying_inputs
!= 0)
45 dw1
|= GEN8_PSX_ATTRIBUTE_ENABLE
;
47 if (fp
->program
.Base
.OutputsWritten
& BITFIELD64_BIT(FRAG_RESULT_DEPTH
)) {
48 switch (fp
->program
.FragDepthLayout
) {
49 case FRAG_DEPTH_LAYOUT_NONE
:
50 case FRAG_DEPTH_LAYOUT_ANY
:
51 dw1
|= GEN8_PSX_PSCDEPTH_ON
;
53 case FRAG_DEPTH_LAYOUT_GREATER
:
54 dw1
|= GEN8_PSX_PSCDEPTH_ON_GE
;
56 case FRAG_DEPTH_LAYOUT_LESS
:
57 dw1
|= GEN8_PSX_PSCDEPTH_ON_LE
;
59 case FRAG_DEPTH_LAYOUT_UNCHANGED
:
64 if (fp
->program
.Base
.InputsRead
& VARYING_BIT_POS
)
65 dw1
|= GEN8_PSX_USES_SOURCE_DEPTH
| GEN8_PSX_USES_SOURCE_W
;
68 OUT_BATCH(_3DSTATE_PS_EXTRA
<< 16 | (2 - 2));
73 const struct brw_tracked_state gen8_ps_extra
= {
76 .brw
= BRW_NEW_CONTEXT
| BRW_NEW_FRAGMENT_PROGRAM
,
79 .emit
= upload_ps_extra
,
83 upload_wm_state(struct brw_context
*brw
)
85 struct gl_context
*ctx
= &brw
->ctx
;
88 dw1
|= GEN7_WM_STATISTICS_ENABLE
;
89 dw1
|= GEN7_WM_LINE_AA_WIDTH_1_0
;
90 dw1
|= GEN7_WM_LINE_END_CAP_AA_WIDTH_0_5
;
91 dw1
|= GEN7_WM_POINT_RASTRULE_UPPER_RIGHT
;
94 if (ctx
->Line
.StippleFlag
)
95 dw1
|= GEN7_WM_LINE_STIPPLE_ENABLE
;
98 if (ctx
->Polygon
.StippleFlag
)
99 dw1
|= GEN7_WM_POLYGON_STIPPLE_ENABLE
;
101 /* CACHE_NEW_WM_PROG */
102 dw1
|= brw
->wm
.prog_data
->barycentric_interp_modes
<<
103 GEN7_WM_BARYCENTRIC_INTERPOLATION_MODE_SHIFT
;
106 OUT_BATCH(_3DSTATE_WM
<< 16 | (2 - 2));
111 const struct brw_tracked_state gen8_wm_state
= {
113 .mesa
= _NEW_LINE
| _NEW_POLYGON
,
114 .brw
= BRW_NEW_CONTEXT
,
115 .cache
= CACHE_NEW_WM_PROG
,
117 .emit
= upload_wm_state
,
121 upload_ps_state(struct brw_context
*brw
)
123 struct gl_context
*ctx
= &brw
->ctx
;
124 uint32_t dw3
= 0, dw6
= 0, dw7
= 0;
126 /* BRW_NEW_PS_BINDING_TABLE */
128 OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_PS
<< 16 | (2 - 2));
129 OUT_BATCH(brw
->wm
.base
.bind_bo_offset
);
132 /* CACHE_NEW_SAMPLER */
134 OUT_BATCH(_3DSTATE_SAMPLER_STATE_POINTERS_PS
<< 16 | (2 - 2));
135 OUT_BATCH(brw
->wm
.base
.sampler_offset
);
138 /* CACHE_NEW_WM_PROG */
139 gen8_upload_constant_state(brw
, &brw
->wm
.base
, true, _3DSTATE_CONSTANT_PS
);
141 /* Initialize the execution mask with VMask. Otherwise, derivatives are
142 * incorrect for subspans where some of the pixels are unlit. We believe
143 * the bit just didn't take effect in previous generations.
145 dw3
|= GEN7_PS_VECTOR_MASK_ENABLE
;
147 /* CACHE_NEW_SAMPLER */
149 (ALIGN(brw
->wm
.base
.sampler_count
, 4) / 4) << GEN7_PS_SAMPLER_COUNT_SHIFT
;
151 /* CACHE_NEW_WM_PROG */
153 ((brw
->wm
.prog_data
->base
.binding_table
.size_bytes
/ 4) <<
154 GEN7_PS_BINDING_TABLE_ENTRY_COUNT_SHIFT
);
156 /* Use ALT floating point mode for ARB fragment programs, because they
157 * require 0^0 == 1. Even though _CurrentFragmentProgram is used for
158 * rendering, CurrentFragmentProgram is used for this check to
159 * differentiate between the GLSL and non-GLSL cases.
161 if (ctx
->Shader
.CurrentProgram
[MESA_SHADER_FRAGMENT
] == NULL
)
162 dw3
|= GEN7_PS_FLOATING_POINT_MODE_ALT
;
164 dw6
|= (brw
->max_wm_threads
- 2) << HSW_PS_MAX_THREADS_SHIFT
;
166 /* CACHE_NEW_WM_PROG */
167 if (brw
->wm
.prog_data
->nr_params
> 0)
168 dw6
|= GEN7_PS_PUSH_CONSTANT_ENABLE
;
170 dw6
|= GEN7_PS_8_DISPATCH_ENABLE
;
171 if (brw
->wm
.prog_data
->prog_offset_16
)
172 dw6
|= GEN7_PS_16_DISPATCH_ENABLE
;
175 brw
->wm
.prog_data
->first_curbe_grf
<< GEN7_PS_DISPATCH_START_GRF_SHIFT_0
|
176 brw
->wm
.prog_data
->first_curbe_grf_16
<< GEN7_PS_DISPATCH_START_GRF_SHIFT_2
;
179 OUT_BATCH(_3DSTATE_PS
<< 16 | (12 - 2));
180 OUT_BATCH(brw
->wm
.base
.prog_offset
);
183 if (brw
->wm
.prog_data
->total_scratch
) {
184 OUT_RELOC64(brw
->wm
.base
.scratch_bo
,
185 I915_GEM_DOMAIN_RENDER
, I915_GEM_DOMAIN_RENDER
,
186 ffs(brw
->wm
.prog_data
->total_scratch
) - 11);
193 OUT_BATCH(0); /* kernel 1 pointer */
195 OUT_BATCH(brw
->wm
.base
.prog_offset
+ brw
->wm
.prog_data
->prog_offset_16
);
200 const struct brw_tracked_state gen8_ps_state
= {
202 .mesa
= _NEW_PROGRAM_CONSTANTS
,
203 .brw
= BRW_NEW_FRAGMENT_PROGRAM
|
204 BRW_NEW_PS_BINDING_TABLE
|
206 BRW_NEW_PUSH_CONSTANT_ALLOCATION
,
207 .cache
= CACHE_NEW_SAMPLER
| CACHE_NEW_WM_PROG
209 .emit
= upload_ps_state
,