Revert "i965: Fix depth (array slices) computation for 1D_ARRAY render targets."
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_surface_state.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "main/blend.h"
25 #include "main/mtypes.h"
26 #include "main/samplerobj.h"
27 #include "main/texformat.h"
28 #include "program/prog_parameter.h"
29
30 #include "intel_mipmap_tree.h"
31 #include "intel_batchbuffer.h"
32 #include "intel_tex.h"
33 #include "intel_fbo.h"
34 #include "intel_buffer_objects.h"
35
36 #include "brw_context.h"
37 #include "brw_state.h"
38 #include "brw_defines.h"
39 #include "brw_wm.h"
40
41 static uint32_t
42 surface_tiling_mode(uint32_t tiling)
43 {
44 switch (tiling) {
45 case I915_TILING_X:
46 return GEN8_SURFACE_TILING_X;
47 case I915_TILING_Y:
48 return GEN8_SURFACE_TILING_Y;
49 default:
50 return GEN8_SURFACE_TILING_NONE;
51 }
52 }
53
54 static unsigned
55 vertical_alignment(struct intel_mipmap_tree *mt)
56 {
57 switch (mt->align_h) {
58 case 4:
59 return GEN8_SURFACE_VALIGN_4;
60 case 8:
61 return GEN8_SURFACE_VALIGN_8;
62 case 16:
63 return GEN8_SURFACE_VALIGN_16;
64 default:
65 assert(!"Unsupported vertical surface alignment.");
66 return GEN8_SURFACE_VALIGN_4;
67 }
68 }
69
70 static unsigned
71 horizontal_alignment(struct intel_mipmap_tree *mt)
72 {
73 switch (mt->align_w) {
74 case 4:
75 return GEN8_SURFACE_HALIGN_4;
76 case 8:
77 return GEN8_SURFACE_HALIGN_8;
78 case 16:
79 return GEN8_SURFACE_HALIGN_16;
80 default:
81 assert(!"Unsupported horizontal surface alignment.");
82 return GEN8_SURFACE_HALIGN_4;
83 }
84 }
85
86 static void
87 gen8_emit_buffer_surface_state(struct brw_context *brw,
88 uint32_t *out_offset,
89 drm_intel_bo *bo,
90 unsigned buffer_offset,
91 unsigned surface_format,
92 unsigned buffer_size,
93 unsigned pitch,
94 unsigned mocs,
95 bool rw)
96 {
97 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
98 13 * 4, 64, out_offset);
99 memset(surf, 0, 13 * 4);
100
101 surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
102 surface_format << BRW_SURFACE_FORMAT_SHIFT |
103 BRW_SURFACE_RC_READ_WRITE;
104 surf[1] = SET_FIELD(mocs, GEN8_SURFACE_MOCS);
105
106 surf[2] = SET_FIELD((buffer_size - 1) & 0x7f, GEN7_SURFACE_WIDTH) |
107 SET_FIELD(((buffer_size - 1) >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
108 surf[3] = SET_FIELD(((buffer_size - 1) >> 21) & 0x3f, BRW_SURFACE_DEPTH) |
109 (pitch - 1);
110 surf[7] = SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
111 SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
112 SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
113 SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
114 /* reloc */
115 *((uint64_t *) &surf[8]) = (bo ? bo->offset64 : 0) + buffer_offset;
116
117 /* Emit relocation to surface contents. */
118 if (bo) {
119 drm_intel_bo_emit_reloc(brw->batch.bo, *out_offset + 8 * 4,
120 bo, buffer_offset, I915_GEM_DOMAIN_SAMPLER,
121 rw ? I915_GEM_DOMAIN_SAMPLER : 0);
122 }
123 }
124
125 static void
126 gen8_update_texture_surface(struct gl_context *ctx,
127 unsigned unit,
128 uint32_t *surf_offset,
129 bool for_gather)
130 {
131 struct brw_context *brw = brw_context(ctx);
132 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
133 struct intel_texture_object *intelObj = intel_texture_object(tObj);
134 struct intel_mipmap_tree *mt = intelObj->mt;
135 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
136 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
137 mesa_format format = intelObj->_Format;
138
139 if (tObj->Target == GL_TEXTURE_BUFFER) {
140 brw_update_buffer_texture_surface(ctx, unit, surf_offset);
141 return;
142 }
143
144 if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) {
145 mt = mt->stencil_mt;
146 format = MESA_FORMAT_S_UINT8;
147 }
148
149 unsigned tiling_mode, pitch;
150 if (format == MESA_FORMAT_S_UINT8) {
151 tiling_mode = GEN8_SURFACE_TILING_W;
152 pitch = 2 * mt->pitch;
153 } else {
154 tiling_mode = surface_tiling_mode(mt->tiling);
155 pitch = mt->pitch;
156 }
157
158 /* If this is a view with restricted NumLayers, then our effective depth
159 * is not just the miptree depth.
160 */
161 uint32_t effective_depth =
162 (tObj->Immutable && tObj->Target != GL_TEXTURE_3D) ? tObj->NumLayers
163 : mt->logical_depth0;
164
165 uint32_t tex_format = translate_tex_format(brw, format, sampler->sRGBDecode);
166
167 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
168 13 * 4, 64, surf_offset);
169
170 surf[0] = translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
171 tex_format << BRW_SURFACE_FORMAT_SHIFT |
172 vertical_alignment(mt) |
173 horizontal_alignment(mt) |
174 tiling_mode;
175
176 if (tObj->Target == GL_TEXTURE_CUBE_MAP ||
177 tObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) {
178 surf[0] |= BRW_SURFACE_CUBEFACE_ENABLES;
179 }
180
181 if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
182 surf[0] |= GEN8_SURFACE_IS_ARRAY;
183
184 surf[1] = SET_FIELD(BDW_MOCS_WB, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
185
186 surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
187 SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
188
189 surf[3] = SET_FIELD(effective_depth - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
190
191 surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
192 SET_FIELD(tObj->MinLayer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) |
193 SET_FIELD(effective_depth - 1,
194 GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT);
195
196 surf[5] = SET_FIELD(tObj->MinLevel + tObj->BaseLevel - mt->first_level,
197 GEN7_SURFACE_MIN_LOD) |
198 (intelObj->_MaxLevel - tObj->BaseLevel); /* mip count */
199
200 surf[6] = 0;
201
202 /* Handling GL_ALPHA as a surface format override breaks 1.30+ style
203 * texturing functions that return a float, as our code generation always
204 * selects the .x channel (which would always be 0).
205 */
206 const bool alpha_depth = tObj->DepthMode == GL_ALPHA &&
207 (firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
208 firstImage->_BaseFormat == GL_DEPTH_STENCIL);
209
210 const int swizzle =
211 unlikely(alpha_depth) ? SWIZZLE_XYZW : brw_get_texture_swizzle(ctx, tObj);
212 surf[7] =
213 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 0), false), GEN7_SURFACE_SCS_R) |
214 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 1), false), GEN7_SURFACE_SCS_G) |
215 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 2), false), GEN7_SURFACE_SCS_B) |
216 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 3), false), GEN7_SURFACE_SCS_A);
217
218 *((uint64_t *) &surf[8]) = mt->bo->offset64 + mt->offset; /* reloc */
219
220 surf[10] = 0;
221 surf[11] = 0;
222 surf[12] = 0;
223
224 /* Emit relocation to surface contents */
225 drm_intel_bo_emit_reloc(brw->batch.bo,
226 *surf_offset + 8 * 4,
227 mt->bo,
228 mt->offset,
229 I915_GEM_DOMAIN_SAMPLER, 0);
230 }
231
232 static void
233 gen8_create_raw_surface(struct brw_context *brw, drm_intel_bo *bo,
234 uint32_t offset, uint32_t size,
235 uint32_t *out_offset, bool rw)
236 {
237 gen8_emit_buffer_surface_state(brw,
238 out_offset,
239 bo,
240 offset,
241 BRW_SURFACEFORMAT_RAW,
242 size,
243 1,
244 0 /* mocs */,
245 true /* rw */);
246 }
247
248 /**
249 * Create the constant buffer surface. Vertex/fragment shader constants will be
250 * read from this buffer with Data Port Read instructions/messages.
251 */
252 static void
253 gen8_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit)
254 {
255 struct gl_context *ctx = &brw->ctx;
256
257 /* _NEW_BUFFERS */
258 const struct gl_framebuffer *fb = ctx->DrawBuffer;
259 uint32_t surf_index =
260 brw->wm.prog_data->binding_table.render_target_start + unit;
261
262 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64,
263 &brw->wm.base.surf_offset[surf_index]);
264 memset(surf, 0, 13 * 4);
265
266 surf[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
267 BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT |
268 GEN8_SURFACE_TILING_Y;
269 surf[2] = SET_FIELD(fb->Width - 1, GEN7_SURFACE_WIDTH) |
270 SET_FIELD(fb->Height - 1, GEN7_SURFACE_HEIGHT);
271 }
272
273 /**
274 * Sets up a surface state structure to point at the given region.
275 * While it is only used for the front/back buffer currently, it should be
276 * usable for further buffers when doing ARB_draw_buffer support.
277 */
278 static void
279 gen8_update_renderbuffer_surface(struct brw_context *brw,
280 struct gl_renderbuffer *rb,
281 bool layered,
282 unsigned unit)
283 {
284 struct gl_context *ctx = &brw->ctx;
285 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
286 struct intel_mipmap_tree *mt = irb->mt;
287 uint32_t format = 0;
288 uint32_t surf_type;
289 bool is_array = false;
290 int depth = MAX2(irb->layer_count, 1);
291 int min_array_element = irb->mt_layer / MAX2(mt->num_samples, 1);
292
293 GLenum gl_target =
294 rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
295
296 uint32_t surf_index =
297 brw->wm.prog_data->binding_table.render_target_start + unit;
298
299 intel_miptree_used_for_rendering(mt);
300
301 /* Render targets can't use IMS layout. */
302 assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
303
304 switch (gl_target) {
305 case GL_TEXTURE_CUBE_MAP_ARRAY:
306 case GL_TEXTURE_CUBE_MAP:
307 surf_type = BRW_SURFACE_2D;
308 is_array = true;
309 depth *= 6;
310 break;
311 case GL_TEXTURE_3D:
312 depth = MAX2(rb->Depth, 1);
313 /* fallthrough */
314 default:
315 surf_type = translate_tex_target(gl_target);
316 is_array = _mesa_tex_target_is_array(gl_target);
317 break;
318 }
319
320 /* _NEW_BUFFERS */
321 mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
322 assert(brw_render_target_supported(brw, rb));
323 format = brw->render_target_format[rb_format];
324 if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
325 _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
326 __FUNCTION__, _mesa_get_format_name(rb_format));
327 }
328
329 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64,
330 &brw->wm.base.surf_offset[surf_index]);
331
332 surf[0] = (surf_type << BRW_SURFACE_TYPE_SHIFT) |
333 (is_array ? GEN7_SURFACE_IS_ARRAY : 0) |
334 (format << BRW_SURFACE_FORMAT_SHIFT) |
335 vertical_alignment(mt) |
336 horizontal_alignment(mt) |
337 surface_tiling_mode(mt->tiling);
338
339 surf[1] = SET_FIELD(BDW_MOCS_WT, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
340
341 surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
342 SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
343
344 surf[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
345 (mt->pitch - 1); /* Surface Pitch */
346
347 surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
348 min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
349 (depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
350
351 surf[5] = irb->mt_level - irb->mt->first_level;
352
353 surf[6] = 0; /* Nothing of relevance. */
354
355 surf[7] = mt->fast_clear_color_value |
356 SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
357 SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
358 SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
359 SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
360
361 *((uint64_t *) &surf[8]) = mt->bo->offset64; /* reloc */
362
363 /* Nothing of relevance. */
364 surf[10] = 0;
365 surf[11] = 0;
366 surf[12] = 0;
367
368 drm_intel_bo_emit_reloc(brw->batch.bo,
369 brw->wm.base.surf_offset[surf_index] + 8 * 4,
370 mt->bo,
371 0,
372 I915_GEM_DOMAIN_RENDER,
373 I915_GEM_DOMAIN_RENDER);
374 }
375
376 void
377 gen8_init_vtable_surface_functions(struct brw_context *brw)
378 {
379 brw->vtbl.update_texture_surface = gen8_update_texture_surface;
380 brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface;
381 brw->vtbl.update_null_renderbuffer_surface =
382 gen8_update_null_renderbuffer_surface;
383 brw->vtbl.create_raw_surface = gen8_create_raw_surface;
384 brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state;
385 }