i965: Drop use of intel_region from miptrees.
[mesa.git] / src / mesa / drivers / dri / i965 / gen8_surface_state.c
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include "main/blend.h"
25 #include "main/mtypes.h"
26 #include "main/samplerobj.h"
27 #include "main/texformat.h"
28 #include "program/prog_parameter.h"
29
30 #include "intel_mipmap_tree.h"
31 #include "intel_batchbuffer.h"
32 #include "intel_tex.h"
33 #include "intel_fbo.h"
34 #include "intel_buffer_objects.h"
35
36 #include "brw_context.h"
37 #include "brw_state.h"
38 #include "brw_defines.h"
39 #include "brw_wm.h"
40
41 static uint32_t
42 surface_tiling_mode(uint32_t tiling)
43 {
44 switch (tiling) {
45 case I915_TILING_X:
46 return GEN8_SURFACE_TILING_X;
47 case I915_TILING_Y:
48 return GEN8_SURFACE_TILING_Y;
49 default:
50 return GEN8_SURFACE_TILING_NONE;
51 }
52 }
53
54 static unsigned
55 vertical_alignment(struct intel_mipmap_tree *mt)
56 {
57 switch (mt->align_h) {
58 case 4:
59 return GEN8_SURFACE_VALIGN_4;
60 case 8:
61 return GEN8_SURFACE_VALIGN_8;
62 case 16:
63 return GEN8_SURFACE_VALIGN_16;
64 default:
65 assert(!"Unsupported vertical surface alignment.");
66 return GEN8_SURFACE_VALIGN_4;
67 }
68 }
69
70 static unsigned
71 horizontal_alignment(struct intel_mipmap_tree *mt)
72 {
73 switch (mt->align_w) {
74 case 4:
75 return GEN8_SURFACE_HALIGN_4;
76 case 8:
77 return GEN8_SURFACE_HALIGN_8;
78 case 16:
79 return GEN8_SURFACE_HALIGN_16;
80 default:
81 assert(!"Unsupported horizontal surface alignment.");
82 return GEN8_SURFACE_HALIGN_4;
83 }
84 }
85
86 static void
87 gen8_emit_buffer_surface_state(struct brw_context *brw,
88 uint32_t *out_offset,
89 drm_intel_bo *bo,
90 unsigned buffer_offset,
91 unsigned surface_format,
92 unsigned buffer_size,
93 unsigned pitch,
94 unsigned mocs,
95 bool rw)
96 {
97 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
98 13 * 4, 64, out_offset);
99 memset(surf, 0, 13 * 4);
100
101 surf[0] = BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT |
102 surface_format << BRW_SURFACE_FORMAT_SHIFT |
103 BRW_SURFACE_RC_READ_WRITE;
104 surf[1] = SET_FIELD(mocs, GEN8_SURFACE_MOCS);
105
106 surf[2] = SET_FIELD((buffer_size - 1) & 0x7f, GEN7_SURFACE_WIDTH) |
107 SET_FIELD(((buffer_size - 1) >> 7) & 0x3fff, GEN7_SURFACE_HEIGHT);
108 surf[3] = SET_FIELD(((buffer_size - 1) >> 21) & 0x3f, BRW_SURFACE_DEPTH) |
109 (pitch - 1);
110 surf[7] = SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
111 SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
112 SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
113 SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
114 /* reloc */
115 *((uint64_t *) &surf[8]) = (bo ? bo->offset64 : 0) + buffer_offset;
116
117 /* Emit relocation to surface contents. */
118 if (bo) {
119 drm_intel_bo_emit_reloc(brw->batch.bo, *out_offset + 8 * 4,
120 bo, buffer_offset, I915_GEM_DOMAIN_SAMPLER,
121 rw ? I915_GEM_DOMAIN_SAMPLER : 0);
122 }
123 }
124
125 static void
126 gen8_update_texture_surface(struct gl_context *ctx,
127 unsigned unit,
128 uint32_t *surf_offset,
129 bool for_gather)
130 {
131 struct brw_context *brw = brw_context(ctx);
132 struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
133 struct intel_texture_object *intelObj = intel_texture_object(tObj);
134 struct intel_mipmap_tree *mt = intelObj->mt;
135 struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
136 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
137
138 if (tObj->Target == GL_TEXTURE_BUFFER) {
139 brw_update_buffer_texture_surface(ctx, unit, surf_offset);
140 return;
141 }
142
143 if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL)
144 mt = mt->stencil_mt;
145
146 unsigned tiling_mode, pitch;
147 if (mt->format == MESA_FORMAT_S_UINT8) {
148 tiling_mode = GEN8_SURFACE_TILING_W;
149 pitch = 2 * mt->pitch;
150 } else {
151 tiling_mode = surface_tiling_mode(mt->tiling);
152 pitch = mt->pitch;
153 }
154
155 uint32_t tex_format = translate_tex_format(brw,
156 mt->format,
157 sampler->sRGBDecode);
158
159 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
160 13 * 4, 64, surf_offset);
161
162 surf[0] = translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT |
163 tex_format << BRW_SURFACE_FORMAT_SHIFT |
164 vertical_alignment(mt) |
165 horizontal_alignment(mt) |
166 tiling_mode;
167
168 if (tObj->Target == GL_TEXTURE_CUBE_MAP ||
169 tObj->Target == GL_TEXTURE_CUBE_MAP_ARRAY) {
170 surf[0] |= BRW_SURFACE_CUBEFACE_ENABLES;
171 }
172
173 if (mt->logical_depth0 > 1 && tObj->Target != GL_TEXTURE_3D)
174 surf[0] |= GEN8_SURFACE_IS_ARRAY;
175
176 surf[1] = SET_FIELD(BDW_MOCS_WB, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
177
178 surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
179 SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
180
181 surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) | (pitch - 1);
182
183 surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
184
185 surf[5] = SET_FIELD(tObj->BaseLevel - mt->first_level, GEN7_SURFACE_MIN_LOD) |
186 (intelObj->_MaxLevel - tObj->BaseLevel); /* mip count */
187
188 surf[6] = 0;
189
190 /* Handling GL_ALPHA as a surface format override breaks 1.30+ style
191 * texturing functions that return a float, as our code generation always
192 * selects the .x channel (which would always be 0).
193 */
194 const bool alpha_depth = tObj->DepthMode == GL_ALPHA &&
195 (firstImage->_BaseFormat == GL_DEPTH_COMPONENT ||
196 firstImage->_BaseFormat == GL_DEPTH_STENCIL);
197
198 const int swizzle =
199 unlikely(alpha_depth) ? SWIZZLE_XYZW : brw_get_texture_swizzle(ctx, tObj);
200 surf[7] =
201 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 0), false), GEN7_SURFACE_SCS_R) |
202 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 1), false), GEN7_SURFACE_SCS_G) |
203 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 2), false), GEN7_SURFACE_SCS_B) |
204 SET_FIELD(brw_swizzle_to_scs(GET_SWZ(swizzle, 3), false), GEN7_SURFACE_SCS_A);
205
206 *((uint64_t *) &surf[8]) = mt->bo->offset64 + mt->offset; /* reloc */
207
208 surf[10] = 0;
209 surf[11] = 0;
210 surf[12] = 0;
211
212 /* Emit relocation to surface contents */
213 drm_intel_bo_emit_reloc(brw->batch.bo,
214 *surf_offset + 8 * 4,
215 mt->bo,
216 mt->offset,
217 I915_GEM_DOMAIN_SAMPLER, 0);
218 }
219
220 static void
221 gen8_create_raw_surface(struct brw_context *brw, drm_intel_bo *bo,
222 uint32_t offset, uint32_t size,
223 uint32_t *out_offset, bool rw)
224 {
225 gen8_emit_buffer_surface_state(brw,
226 out_offset,
227 bo,
228 offset,
229 BRW_SURFACEFORMAT_RAW,
230 size,
231 1,
232 0 /* mocs */,
233 true /* rw */);
234 }
235
236 /**
237 * Create the constant buffer surface. Vertex/fragment shader constants will be
238 * read from this buffer with Data Port Read instructions/messages.
239 */
240 static void
241 gen8_update_null_renderbuffer_surface(struct brw_context *brw, unsigned unit)
242 {
243 struct gl_context *ctx = &brw->ctx;
244
245 /* _NEW_BUFFERS */
246 const struct gl_framebuffer *fb = ctx->DrawBuffer;
247 uint32_t surf_index =
248 brw->wm.prog_data->binding_table.render_target_start + unit;
249
250 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64,
251 &brw->wm.base.surf_offset[surf_index]);
252 memset(surf, 0, 13 * 4);
253
254 surf[0] = BRW_SURFACE_NULL << BRW_SURFACE_TYPE_SHIFT |
255 BRW_SURFACEFORMAT_B8G8R8A8_UNORM << BRW_SURFACE_FORMAT_SHIFT |
256 GEN8_SURFACE_TILING_Y;
257 surf[2] = SET_FIELD(fb->Width - 1, GEN7_SURFACE_WIDTH) |
258 SET_FIELD(fb->Height - 1, GEN7_SURFACE_HEIGHT);
259 }
260
261 /**
262 * Sets up a surface state structure to point at the given region.
263 * While it is only used for the front/back buffer currently, it should be
264 * usable for further buffers when doing ARB_draw_buffer support.
265 */
266 static void
267 gen8_update_renderbuffer_surface(struct brw_context *brw,
268 struct gl_renderbuffer *rb,
269 bool layered,
270 unsigned unit)
271 {
272 struct gl_context *ctx = &brw->ctx;
273 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
274 struct intel_mipmap_tree *mt = irb->mt;
275 uint32_t format = 0;
276 uint32_t surf_type;
277 bool is_array = false;
278 int depth = MAX2(rb->Depth, 1);
279 int min_array_element;
280
281 GLenum gl_target =
282 rb->TexImage ? rb->TexImage->TexObject->Target : GL_TEXTURE_2D;
283
284 uint32_t surf_index =
285 brw->wm.prog_data->binding_table.render_target_start + unit;
286
287 intel_miptree_used_for_rendering(mt);
288
289 /* Render targets can't use IMS layout. */
290 assert(mt->msaa_layout != INTEL_MSAA_LAYOUT_IMS);
291
292 switch (gl_target) {
293 case GL_TEXTURE_CUBE_MAP_ARRAY:
294 case GL_TEXTURE_CUBE_MAP:
295 surf_type = BRW_SURFACE_2D;
296 is_array = true;
297 depth *= 6;
298 break;
299 default:
300 surf_type = translate_tex_target(gl_target);
301 is_array = _mesa_tex_target_is_array(gl_target);
302 break;
303 }
304
305 if (layered) {
306 min_array_element = 0;
307 } else if (mt->num_samples > 1) {
308 min_array_element = irb->mt_layer / mt->num_samples;
309 } else {
310 min_array_element = irb->mt_layer;
311 }
312
313 /* _NEW_BUFFERS */
314 mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
315 assert(brw_render_target_supported(brw, rb));
316 format = brw->render_target_format[rb_format];
317 if (unlikely(!brw->format_supported_as_render_target[rb_format])) {
318 _mesa_problem(ctx, "%s: renderbuffer format %s unsupported\n",
319 __FUNCTION__, _mesa_get_format_name(rb_format));
320 }
321
322 uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64,
323 &brw->wm.base.surf_offset[surf_index]);
324
325 surf[0] = (surf_type << BRW_SURFACE_TYPE_SHIFT) |
326 (is_array ? GEN7_SURFACE_IS_ARRAY : 0) |
327 (format << BRW_SURFACE_FORMAT_SHIFT) |
328 vertical_alignment(mt) |
329 horizontal_alignment(mt) |
330 surface_tiling_mode(mt->tiling);
331
332 surf[1] = SET_FIELD(BDW_MOCS_WT, GEN8_SURFACE_MOCS) | mt->qpitch >> 2;
333
334 surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
335 SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
336
337 surf[3] = (depth - 1) << BRW_SURFACE_DEPTH_SHIFT |
338 (mt->pitch - 1); /* Surface Pitch */
339
340 surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) |
341 min_array_element << GEN7_SURFACE_MIN_ARRAY_ELEMENT_SHIFT |
342 (depth - 1) << GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT_SHIFT;
343
344 surf[5] = irb->mt_level - irb->mt->first_level;
345
346 surf[6] = 0; /* Nothing of relevance. */
347
348 surf[7] = mt->fast_clear_color_value |
349 SET_FIELD(HSW_SCS_RED, GEN7_SURFACE_SCS_R) |
350 SET_FIELD(HSW_SCS_GREEN, GEN7_SURFACE_SCS_G) |
351 SET_FIELD(HSW_SCS_BLUE, GEN7_SURFACE_SCS_B) |
352 SET_FIELD(HSW_SCS_ALPHA, GEN7_SURFACE_SCS_A);
353
354 *((uint64_t *) &surf[8]) = mt->bo->offset64; /* reloc */
355
356 /* Nothing of relevance. */
357 surf[10] = 0;
358 surf[11] = 0;
359 surf[12] = 0;
360
361 drm_intel_bo_emit_reloc(brw->batch.bo,
362 brw->wm.base.surf_offset[surf_index] + 8 * 4,
363 mt->bo,
364 0,
365 I915_GEM_DOMAIN_RENDER,
366 I915_GEM_DOMAIN_RENDER);
367 }
368
369 void
370 gen8_init_vtable_surface_functions(struct brw_context *brw)
371 {
372 brw->vtbl.update_texture_surface = gen8_update_texture_surface;
373 brw->vtbl.update_renderbuffer_surface = gen8_update_renderbuffer_surface;
374 brw->vtbl.update_null_renderbuffer_surface =
375 gen8_update_null_renderbuffer_surface;
376 brw->vtbl.create_raw_surface = gen8_create_raw_surface;
377 brw->vtbl.emit_buffer_surface_state = gen8_emit_buffer_surface_state;
378 }