2 * Copyright © 2011 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
26 #include "intel_batchbuffer.h"
27 #include "intel_mipmap_tree.h"
28 #include "intel_fbo.h"
30 #include "brw_context.h"
31 #include "brw_state.h"
33 #include "blorp/blorp_genX_exec.h"
35 #include "brw_blorp.h"
38 blorp_emit_dwords(struct blorp_batch
*batch
, unsigned n
)
40 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
41 struct brw_context
*brw
= batch
->driver_batch
;
43 intel_batchbuffer_begin(brw
, n
, RENDER_RING
);
44 uint32_t *map
= brw
->batch
.map_next
;
45 brw
->batch
.map_next
+= n
;
46 intel_batchbuffer_advance(brw
);
51 blorp_emit_reloc(struct blorp_batch
*batch
,
52 void *location
, struct blorp_address address
, uint32_t delta
)
54 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
55 struct brw_context
*brw
= batch
->driver_batch
;
57 uint32_t offset
= (char *)location
- (char *)brw
->batch
.map
;
58 return intel_batchbuffer_reloc(&brw
->batch
, address
.buffer
, offset
,
61 address
.offset
+ delta
);
65 blorp_surface_reloc(struct blorp_batch
*batch
, uint32_t ss_offset
,
66 struct blorp_address address
, uint32_t delta
)
68 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
69 struct brw_context
*brw
= batch
->driver_batch
;
70 drm_intel_bo
*bo
= address
.buffer
;
72 drm_intel_bo_emit_reloc(brw
->batch
.bo
, ss_offset
,
73 bo
, address
.offset
+ delta
,
74 address
.read_domains
, address
.write_domain
);
76 uint64_t reloc_val
= bo
->offset64
+ address
.offset
+ delta
;
77 void *reloc_ptr
= (void *)brw
->batch
.map
+ ss_offset
;
79 *(uint64_t *)reloc_ptr
= reloc_val
;
81 *(uint32_t *)reloc_ptr
= reloc_val
;
86 blorp_alloc_dynamic_state(struct blorp_batch
*batch
,
91 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
92 struct brw_context
*brw
= batch
->driver_batch
;
94 return brw_state_batch(brw
, size
, alignment
, offset
);
98 blorp_alloc_binding_table(struct blorp_batch
*batch
, unsigned num_entries
,
99 unsigned state_size
, unsigned state_alignment
,
100 uint32_t *bt_offset
, uint32_t *surface_offsets
,
103 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
104 struct brw_context
*brw
= batch
->driver_batch
;
106 uint32_t *bt_map
= brw_state_batch(brw
,
107 num_entries
* sizeof(uint32_t), 32,
110 for (unsigned i
= 0; i
< num_entries
; i
++) {
111 surface_maps
[i
] = brw_state_batch(brw
,
112 state_size
, state_alignment
,
113 &(surface_offsets
)[i
]);
114 bt_map
[i
] = surface_offsets
[i
];
119 blorp_alloc_vertex_buffer(struct blorp_batch
*batch
, uint32_t size
,
120 struct blorp_address
*addr
)
122 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
123 struct brw_context
*brw
= batch
->driver_batch
;
126 void *data
= brw_state_batch(brw
, size
, 32, &offset
);
128 *addr
= (struct blorp_address
) {
129 .buffer
= brw
->batch
.bo
,
130 .read_domains
= I915_GEM_DOMAIN_VERTEX
,
139 blorp_flush_range(struct blorp_batch
*batch
, void *start
, size_t size
)
141 /* All allocated states come from the batch which we will flush before we
142 * submit it. There's nothing for us to do here.
147 blorp_emit_urb_config(struct blorp_batch
*batch
, unsigned vs_entry_size
)
149 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
150 struct brw_context
*brw
= batch
->driver_batch
;
153 if (!(brw
->ctx
.NewDriverState
& (BRW_NEW_CONTEXT
| BRW_NEW_URB_SIZE
)) &&
154 brw
->urb
.vsize
>= vs_entry_size
)
157 brw
->ctx
.NewDriverState
|= BRW_NEW_URB_SIZE
;
159 gen7_upload_urb(brw
, vs_entry_size
, false, false);
161 gen6_upload_urb(brw
, vs_entry_size
, false, 0);
166 genX(blorp_exec
)(struct blorp_batch
*batch
,
167 const struct blorp_params
*params
)
169 assert(batch
->blorp
->driver_ctx
== batch
->driver_batch
);
170 struct brw_context
*brw
= batch
->driver_batch
;
171 struct gl_context
*ctx
= &brw
->ctx
;
172 const uint32_t estimated_max_batch_usage
= GEN_GEN
>= 8 ? 1800 : 1500;
173 bool check_aperture_failed_once
= false;
175 /* Flush the sampler and render caches. We definitely need to flush the
176 * sampler cache so that we get updated contents from the render cache for
177 * the glBlitFramebuffer() source. Also, we are sometimes warned in the
178 * docs to flush the cache between reinterpretations of the same surface
179 * data with different formats, which blorp does for stencil and depth
182 if (params
->src
.enabled
)
183 brw_render_cache_set_check_flush(brw
, params
->src
.addr
.buffer
);
184 brw_render_cache_set_check_flush(brw
, params
->dst
.addr
.buffer
);
186 brw_select_pipeline(brw
, BRW_RENDER_PIPELINE
);
189 intel_batchbuffer_require_space(brw
, estimated_max_batch_usage
, RENDER_RING
);
190 intel_batchbuffer_save_state(brw
);
191 drm_intel_bo
*saved_bo
= brw
->batch
.bo
;
192 uint32_t saved_used
= USED_BATCH(brw
->batch
);
193 uint32_t saved_state_batch_offset
= brw
->batch
.state_batch_offset
;
196 /* Emit workaround flushes when we switch from drawing to blorping. */
197 brw_emit_post_sync_nonzero_flush(brw
);
200 brw_upload_state_base_address(brw
);
203 gen7_l3_state
.emit(brw
);
206 brw_emit_depth_stall_flushes(brw
);
209 gen8_write_pma_stall_bits(brw
, 0);
212 blorp_emit(batch
, GENX(3DSTATE_DRAWING_RECTANGLE
), rect
) {
213 rect
.ClippedDrawingRectangleXMax
= MAX2(params
->x1
, params
->x0
) - 1;
214 rect
.ClippedDrawingRectangleYMax
= MAX2(params
->y1
, params
->y0
) - 1;
217 blorp_exec(batch
, params
);
219 /* Make sure we didn't wrap the batch unintentionally, and make sure we
220 * reserved enough space that a wrap will never happen.
222 assert(brw
->batch
.bo
== saved_bo
);
223 assert((USED_BATCH(brw
->batch
) - saved_used
) * 4 +
224 (saved_state_batch_offset
- brw
->batch
.state_batch_offset
) <
225 estimated_max_batch_usage
);
226 /* Shut up compiler warnings on release build */
229 (void)saved_state_batch_offset
;
231 /* Check if the blorp op we just did would make our batch likely to fail to
232 * map all the BOs into the GPU at batch exec time later. If so, flush the
233 * batch and try again with nothing else in the batch.
235 if (dri_bufmgr_check_aperture_space(&brw
->batch
.bo
, 1)) {
236 if (!check_aperture_failed_once
) {
237 check_aperture_failed_once
= true;
238 intel_batchbuffer_reset_to_saved(brw
);
239 intel_batchbuffer_flush(brw
);
242 int ret
= intel_batchbuffer_flush(brw
);
243 WARN_ONCE(ret
== -ENOSPC
,
244 "i965: blorp emit exceeded available aperture space\n");
248 if (unlikely(brw
->always_flush_batch
))
249 intel_batchbuffer_flush(brw
);
251 /* We've smashed all state compared to what the normal 3D pipeline
252 * rendering tracks for GL.
254 brw
->ctx
.NewDriverState
|= BRW_NEW_BLORP
;
255 brw
->no_depth_or_stencil
= false;
258 if (params
->dst
.enabled
)
259 brw_render_cache_set_add_bo(brw
, params
->dst
.addr
.buffer
);
260 if (params
->depth
.enabled
)
261 brw_render_cache_set_add_bo(brw
, params
->depth
.addr
.buffer
);
262 if (params
->stencil
.enabled
)
263 brw_render_cache_set_add_bo(brw
, params
->stencil
.addr
.buffer
);