i965: Move brw_emit_query_begin() to the render ring prelude.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_batchbuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 #include "intel_batchbuffer.h"
29 #include "intel_buffer_objects.h"
30 #include "intel_reg.h"
31 #include "intel_bufmgr.h"
32 #include "intel_buffers.h"
33 #include "brw_context.h"
34
35 static void
36 intel_batchbuffer_reset(struct brw_context *brw);
37
38 struct cached_batch_item {
39 struct cached_batch_item *next;
40 uint16_t header;
41 uint16_t size;
42 };
43
44 void
45 intel_batchbuffer_clear_cache(struct brw_context *brw)
46 {
47 struct cached_batch_item *item = brw->batch.cached_items;
48
49 while (item) {
50 struct cached_batch_item *next = item->next;
51 free(item);
52 item = next;
53 }
54
55 brw->batch.cached_items = NULL;
56 }
57
58 void
59 intel_batchbuffer_init(struct brw_context *brw)
60 {
61 intel_batchbuffer_reset(brw);
62
63 if (brw->gen >= 6) {
64 /* We can't just use brw_state_batch to get a chunk of space for
65 * the gen6 workaround because it involves actually writing to
66 * the buffer, and the kernel doesn't let us write to the batch.
67 */
68 brw->batch.workaround_bo = drm_intel_bo_alloc(brw->bufmgr,
69 "pipe_control workaround",
70 4096, 4096);
71 }
72
73 brw->batch.need_workaround_flush = true;
74
75 if (!brw->has_llc) {
76 brw->batch.cpu_map = malloc(BATCH_SZ);
77 brw->batch.map = brw->batch.cpu_map;
78 }
79 }
80
81 static void
82 intel_batchbuffer_reset(struct brw_context *brw)
83 {
84 if (brw->batch.last_bo != NULL) {
85 drm_intel_bo_unreference(brw->batch.last_bo);
86 brw->batch.last_bo = NULL;
87 }
88 brw->batch.last_bo = brw->batch.bo;
89
90 intel_batchbuffer_clear_cache(brw);
91
92 brw->batch.bo = drm_intel_bo_alloc(brw->bufmgr, "batchbuffer",
93 BATCH_SZ, 4096);
94 if (brw->has_llc) {
95 drm_intel_bo_map(brw->batch.bo, true);
96 brw->batch.map = brw->batch.bo->virtual;
97 }
98
99 brw->batch.reserved_space = BATCH_RESERVED;
100 brw->batch.state_batch_offset = brw->batch.bo->size;
101 brw->batch.used = 0;
102 brw->batch.needs_sol_reset = false;
103
104 /* We don't know what ring the new batch will be sent to until we see the
105 * first BEGIN_BATCH or BEGIN_BATCH_BLT. Mark it as unknown.
106 */
107 brw->batch.ring = UNKNOWN_RING;
108 }
109
110 void
111 intel_batchbuffer_save_state(struct brw_context *brw)
112 {
113 brw->batch.saved.used = brw->batch.used;
114 brw->batch.saved.reloc_count =
115 drm_intel_gem_bo_get_reloc_count(brw->batch.bo);
116 }
117
118 void
119 intel_batchbuffer_reset_to_saved(struct brw_context *brw)
120 {
121 drm_intel_gem_bo_clear_relocs(brw->batch.bo, brw->batch.saved.reloc_count);
122
123 brw->batch.used = brw->batch.saved.used;
124 if (brw->batch.used == 0)
125 brw->batch.ring = UNKNOWN_RING;
126
127 /* Cached batch state is dead, since we just cleared some unknown part of the
128 * batchbuffer. Assume that the caller resets any other state necessary.
129 */
130 intel_batchbuffer_clear_cache(brw);
131 }
132
133 void
134 intel_batchbuffer_free(struct brw_context *brw)
135 {
136 free(brw->batch.cpu_map);
137 drm_intel_bo_unreference(brw->batch.last_bo);
138 drm_intel_bo_unreference(brw->batch.bo);
139 drm_intel_bo_unreference(brw->batch.workaround_bo);
140 intel_batchbuffer_clear_cache(brw);
141 }
142
143 static void
144 do_batch_dump(struct brw_context *brw)
145 {
146 struct drm_intel_decode *decode;
147 struct intel_batchbuffer *batch = &brw->batch;
148 int ret;
149
150 decode = drm_intel_decode_context_alloc(brw->intelScreen->deviceID);
151 if (!decode)
152 return;
153
154 ret = drm_intel_bo_map(batch->bo, false);
155 if (ret == 0) {
156 drm_intel_decode_set_batch_pointer(decode,
157 batch->bo->virtual,
158 batch->bo->offset,
159 batch->used);
160 } else {
161 fprintf(stderr,
162 "WARNING: failed to map batchbuffer (%s), "
163 "dumping uploaded data instead.\n", strerror(ret));
164
165 drm_intel_decode_set_batch_pointer(decode,
166 batch->map,
167 batch->bo->offset,
168 batch->used);
169 }
170
171 drm_intel_decode(decode);
172
173 drm_intel_decode_context_free(decode);
174
175 if (ret == 0) {
176 drm_intel_bo_unmap(batch->bo);
177
178 brw_debug_batch(brw);
179 }
180 }
181
182 void
183 intel_batchbuffer_emit_render_ring_prelude(struct brw_context *brw)
184 {
185 /* Without hardware contexts, we need to capture the pipeline statistics
186 * registers at the start and end of each render ring batch, so we can see
187 * what that batch contributed. Emit state packets to write them to a BO.
188 */
189 brw_emit_query_begin(brw);
190 }
191
192 /**
193 * Called when starting a new batch buffer.
194 */
195 static void
196 brw_new_batch(struct brw_context *brw)
197 {
198 /* Create a new batchbuffer and reset the associated state: */
199 intel_batchbuffer_reset(brw);
200
201 /* If the kernel supports hardware contexts, then most hardware state is
202 * preserved between batches; we only need to re-emit state that is required
203 * to be in every batch. Otherwise we need to re-emit all the state that
204 * would otherwise be stored in the context (which for all intents and
205 * purposes means everything).
206 */
207 if (brw->hw_ctx == NULL)
208 brw->state.dirty.brw |= BRW_NEW_CONTEXT;
209
210 brw->state.dirty.brw |= BRW_NEW_BATCH;
211
212 /* Assume that the last command before the start of our batch was a
213 * primitive, for safety.
214 */
215 brw->batch.need_workaround_flush = true;
216
217 brw->state_batch_count = 0;
218
219 brw->ib.type = -1;
220
221 /* We need to periodically reap the shader time results, because rollover
222 * happens every few seconds. We also want to see results every once in a
223 * while, because many programs won't cleanly destroy our context, so the
224 * end-of-run printout may not happen.
225 */
226 if (INTEL_DEBUG & DEBUG_SHADER_TIME)
227 brw_collect_and_report_shader_time(brw);
228 }
229
230 /**
231 * Called from intel_batchbuffer_flush before emitting MI_BATCHBUFFER_END and
232 * sending it off.
233 *
234 * This function can emit state (say, to preserve registers that aren't saved
235 * between batches). All of this state MUST fit in the reserved space at the
236 * end of the batchbuffer. If you add more GPU state, increase the reserved
237 * space by updating the BATCH_RESERVED macro.
238 */
239 static void
240 brw_finish_batch(struct brw_context *brw)
241 {
242 /* Capture the closing pipeline statistics register values necessary to
243 * support query objects (in the non-hardware context world).
244 */
245 brw_emit_query_end(brw);
246
247 if (brw->curbe.curbe_bo) {
248 drm_intel_gem_bo_unmap_gtt(brw->curbe.curbe_bo);
249 drm_intel_bo_unreference(brw->curbe.curbe_bo);
250 brw->curbe.curbe_bo = NULL;
251 }
252
253 /* Mark that the current program cache BO has been used by the GPU.
254 * It will be reallocated if we need to put new programs in for the
255 * next batch.
256 */
257 brw->cache.bo_used_by_gpu = true;
258 }
259
260 /* TODO: Push this whole function into bufmgr.
261 */
262 static int
263 do_flush_locked(struct brw_context *brw)
264 {
265 struct intel_batchbuffer *batch = &brw->batch;
266 int ret = 0;
267
268 if (brw->has_llc) {
269 drm_intel_bo_unmap(batch->bo);
270 } else {
271 ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
272 if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
273 ret = drm_intel_bo_subdata(batch->bo,
274 batch->state_batch_offset,
275 batch->bo->size - batch->state_batch_offset,
276 (char *)batch->map + batch->state_batch_offset);
277 }
278 }
279
280 if (!brw->intelScreen->no_hw) {
281 int flags;
282
283 if (brw->gen >= 6 && batch->ring == BLT_RING) {
284 flags = I915_EXEC_BLT;
285 } else {
286 flags = I915_EXEC_RENDER;
287 }
288 if (batch->needs_sol_reset)
289 flags |= I915_EXEC_GEN7_SOL_RESET;
290
291 if (ret == 0) {
292 if (unlikely(INTEL_DEBUG & DEBUG_AUB))
293 brw_annotate_aub(brw);
294 if (brw->hw_ctx == NULL || batch->ring != RENDER_RING) {
295 ret = drm_intel_bo_mrb_exec(batch->bo, 4 * batch->used, NULL, 0, 0,
296 flags);
297 } else {
298 ret = drm_intel_gem_bo_context_exec(batch->bo, brw->hw_ctx,
299 4 * batch->used, flags);
300 }
301 }
302 }
303
304 if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
305 do_batch_dump(brw);
306
307 if (ret != 0) {
308 fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret));
309 exit(1);
310 }
311
312 return ret;
313 }
314
315 int
316 _intel_batchbuffer_flush(struct brw_context *brw,
317 const char *file, int line)
318 {
319 int ret;
320
321 if (brw->batch.used == 0)
322 return 0;
323
324 if (brw->first_post_swapbuffers_batch == NULL) {
325 brw->first_post_swapbuffers_batch = brw->batch.bo;
326 drm_intel_bo_reference(brw->first_post_swapbuffers_batch);
327 }
328
329 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
330 int bytes_for_commands = 4 * brw->batch.used;
331 int bytes_for_state = brw->batch.bo->size - brw->batch.state_batch_offset;
332 int total_bytes = bytes_for_commands + bytes_for_state;
333 fprintf(stderr, "%s:%d: Batchbuffer flush with %4db (pkt) + "
334 "%4db (state) = %4db (%0.1f%%)\n", file, line,
335 bytes_for_commands, bytes_for_state,
336 total_bytes,
337 100.0f * total_bytes / BATCH_SZ);
338 }
339
340 brw->batch.reserved_space = 0;
341
342 brw_finish_batch(brw);
343
344 /* Mark the end of the buffer. */
345 intel_batchbuffer_emit_dword(brw, MI_BATCH_BUFFER_END);
346 if (brw->batch.used & 1) {
347 /* Round batchbuffer usage to 2 DWORDs. */
348 intel_batchbuffer_emit_dword(brw, MI_NOOP);
349 }
350
351 intel_upload_finish(brw);
352
353 /* Check that we didn't just wrap our batchbuffer at a bad time. */
354 assert(!brw->no_batch_wrap);
355
356 ret = do_flush_locked(brw);
357
358 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
359 fprintf(stderr, "waiting for idle\n");
360 drm_intel_bo_wait_rendering(brw->batch.bo);
361 }
362
363 /* Start a new batch buffer. */
364 brw_new_batch(brw);
365
366 return ret;
367 }
368
369
370 /* This is the only way buffers get added to the validate list.
371 */
372 bool
373 intel_batchbuffer_emit_reloc(struct brw_context *brw,
374 drm_intel_bo *buffer,
375 uint32_t read_domains, uint32_t write_domain,
376 uint32_t delta)
377 {
378 int ret;
379
380 ret = drm_intel_bo_emit_reloc(brw->batch.bo, 4*brw->batch.used,
381 buffer, delta,
382 read_domains, write_domain);
383 assert(ret == 0);
384 (void)ret;
385
386 /*
387 * Using the old buffer offset, write in what the right data would be, in case
388 * the buffer doesn't move and we can short-circuit the relocation processing
389 * in the kernel
390 */
391 intel_batchbuffer_emit_dword(brw, buffer->offset + delta);
392
393 return true;
394 }
395
396 bool
397 intel_batchbuffer_emit_reloc_fenced(struct brw_context *brw,
398 drm_intel_bo *buffer,
399 uint32_t read_domains,
400 uint32_t write_domain,
401 uint32_t delta)
402 {
403 int ret;
404
405 ret = drm_intel_bo_emit_reloc_fence(brw->batch.bo, 4*brw->batch.used,
406 buffer, delta,
407 read_domains, write_domain);
408 assert(ret == 0);
409 (void)ret;
410
411 /*
412 * Using the old buffer offset, write in what the right data would
413 * be, in case the buffer doesn't move and we can short-circuit the
414 * relocation processing in the kernel
415 */
416 intel_batchbuffer_emit_dword(brw, buffer->offset + delta);
417
418 return true;
419 }
420
421 void
422 intel_batchbuffer_data(struct brw_context *brw,
423 const void *data, GLuint bytes, enum brw_gpu_ring ring)
424 {
425 assert((bytes & 3) == 0);
426 intel_batchbuffer_require_space(brw, bytes, ring);
427 __memcpy(brw->batch.map + brw->batch.used, data, bytes);
428 brw->batch.used += bytes >> 2;
429 }
430
431 void
432 intel_batchbuffer_cached_advance(struct brw_context *brw)
433 {
434 struct cached_batch_item **prev = &brw->batch.cached_items, *item;
435 uint32_t sz = (brw->batch.used - brw->batch.emit) * sizeof(uint32_t);
436 uint32_t *start = brw->batch.map + brw->batch.emit;
437 uint16_t op = *start >> 16;
438
439 while (*prev) {
440 uint32_t *old;
441
442 item = *prev;
443 old = brw->batch.map + item->header;
444 if (op == *old >> 16) {
445 if (item->size == sz && memcmp(old, start, sz) == 0) {
446 if (prev != &brw->batch.cached_items) {
447 *prev = item->next;
448 item->next = brw->batch.cached_items;
449 brw->batch.cached_items = item;
450 }
451 brw->batch.used = brw->batch.emit;
452 assert(brw->batch.used > 0);
453 return;
454 }
455
456 goto emit;
457 }
458 prev = &item->next;
459 }
460
461 item = malloc(sizeof(struct cached_batch_item));
462 if (item == NULL)
463 return;
464
465 item->next = brw->batch.cached_items;
466 brw->batch.cached_items = item;
467
468 emit:
469 item->size = sz;
470 item->header = brw->batch.emit;
471 }
472
473 /**
474 * Restriction [DevSNB, DevIVB]:
475 *
476 * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
477 * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
478 * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
479 * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
480 * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
481 * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
482 * unless SW can otherwise guarantee that the pipeline from WM onwards is
483 * already flushed (e.g., via a preceding MI_FLUSH).
484 */
485 void
486 intel_emit_depth_stall_flushes(struct brw_context *brw)
487 {
488 assert(brw->gen >= 6 && brw->gen <= 7);
489
490 BEGIN_BATCH(4);
491 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
492 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
493 OUT_BATCH(0); /* address */
494 OUT_BATCH(0); /* write data */
495 ADVANCE_BATCH()
496
497 BEGIN_BATCH(4);
498 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
499 OUT_BATCH(PIPE_CONTROL_DEPTH_CACHE_FLUSH);
500 OUT_BATCH(0); /* address */
501 OUT_BATCH(0); /* write data */
502 ADVANCE_BATCH();
503
504 BEGIN_BATCH(4);
505 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
506 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
507 OUT_BATCH(0); /* address */
508 OUT_BATCH(0); /* write data */
509 ADVANCE_BATCH();
510 }
511
512 /**
513 * From the Ivybridge PRM, Volume 2 Part 1, Section 3.2 (VS Stage Input):
514 * "A PIPE_CONTROL with Post-Sync Operation set to 1h and a depth
515 * stall needs to be sent just prior to any 3DSTATE_VS, 3DSTATE_URB_VS,
516 * 3DSTATE_CONSTANT_VS, 3DSTATE_BINDING_TABLE_POINTER_VS,
517 * 3DSTATE_SAMPLER_STATE_POINTER_VS command. Only one PIPE_CONTROL needs
518 * to be sent before any combination of VS associated 3DSTATE."
519 */
520 void
521 gen7_emit_vs_workaround_flush(struct brw_context *brw)
522 {
523 assert(brw->gen == 7);
524
525 BEGIN_BATCH(4);
526 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
527 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL | PIPE_CONTROL_WRITE_IMMEDIATE);
528 OUT_RELOC(brw->batch.workaround_bo,
529 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
530 OUT_BATCH(0); /* write data */
531 ADVANCE_BATCH();
532 }
533
534
535 /**
536 * Emit a PIPE_CONTROL command for gen7 with the CS Stall bit set.
537 */
538 void
539 gen7_emit_cs_stall_flush(struct brw_context *brw)
540 {
541 BEGIN_BATCH(4);
542 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
543 /* From p61 of the Ivy Bridge PRM (1.10.4 PIPE_CONTROL Command: DW1[20]
544 * CS Stall):
545 *
546 * One of the following must also be set:
547 * - Render Target Cache Flush Enable ([12] of DW1)
548 * - Depth Cache Flush Enable ([0] of DW1)
549 * - Stall at Pixel Scoreboard ([1] of DW1)
550 * - Depth Stall ([13] of DW1)
551 * - Post-Sync Operation ([13] of DW1)
552 *
553 * We choose to do a Post-Sync Operation (Write Immediate Data), since
554 * it seems like it will incur the least additional performance penalty.
555 */
556 OUT_BATCH(PIPE_CONTROL_CS_STALL | PIPE_CONTROL_WRITE_IMMEDIATE);
557 OUT_RELOC(brw->batch.workaround_bo,
558 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
559 OUT_BATCH(0);
560 ADVANCE_BATCH();
561 }
562
563
564 /**
565 * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
566 * implementing two workarounds on gen6. From section 1.4.7.1
567 * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
568 *
569 * [DevSNB-C+{W/A}] Before any depth stall flush (including those
570 * produced by non-pipelined state commands), software needs to first
571 * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
572 * 0.
573 *
574 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
575 * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
576 *
577 * And the workaround for these two requires this workaround first:
578 *
579 * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
580 * BEFORE the pipe-control with a post-sync op and no write-cache
581 * flushes.
582 *
583 * And this last workaround is tricky because of the requirements on
584 * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
585 * volume 2 part 1:
586 *
587 * "1 of the following must also be set:
588 * - Render Target Cache Flush Enable ([12] of DW1)
589 * - Depth Cache Flush Enable ([0] of DW1)
590 * - Stall at Pixel Scoreboard ([1] of DW1)
591 * - Depth Stall ([13] of DW1)
592 * - Post-Sync Operation ([13] of DW1)
593 * - Notify Enable ([8] of DW1)"
594 *
595 * The cache flushes require the workaround flush that triggered this
596 * one, so we can't use it. Depth stall would trigger the same.
597 * Post-sync nonzero is what triggered this second workaround, so we
598 * can't use that one either. Notify enable is IRQs, which aren't
599 * really our business. That leaves only stall at scoreboard.
600 */
601 void
602 intel_emit_post_sync_nonzero_flush(struct brw_context *brw)
603 {
604 if (!brw->batch.need_workaround_flush)
605 return;
606
607 BEGIN_BATCH(4);
608 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
609 OUT_BATCH(PIPE_CONTROL_CS_STALL |
610 PIPE_CONTROL_STALL_AT_SCOREBOARD);
611 OUT_BATCH(0); /* address */
612 OUT_BATCH(0); /* write data */
613 ADVANCE_BATCH();
614
615 BEGIN_BATCH(4);
616 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
617 OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
618 OUT_RELOC(brw->batch.workaround_bo,
619 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
620 OUT_BATCH(0); /* write data */
621 ADVANCE_BATCH();
622
623 brw->batch.need_workaround_flush = false;
624 }
625
626 /* Emit a pipelined flush to either flush render and texture cache for
627 * reading from a FBO-drawn texture, or flush so that frontbuffer
628 * render appears on the screen in DRI1.
629 *
630 * This is also used for the always_flush_cache driconf debug option.
631 */
632 void
633 intel_batchbuffer_emit_mi_flush(struct brw_context *brw)
634 {
635 if (brw->gen >= 6) {
636 if (brw->batch.ring == BLT_RING) {
637 BEGIN_BATCH_BLT(4);
638 OUT_BATCH(MI_FLUSH_DW);
639 OUT_BATCH(0);
640 OUT_BATCH(0);
641 OUT_BATCH(0);
642 ADVANCE_BATCH();
643 } else {
644 if (brw->gen == 6) {
645 /* Hardware workaround: SNB B-Spec says:
646 *
647 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
648 * Flush Enable =1, a PIPE_CONTROL with any non-zero
649 * post-sync-op is required.
650 */
651 intel_emit_post_sync_nonzero_flush(brw);
652 }
653
654 BEGIN_BATCH(4);
655 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2));
656 OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
657 PIPE_CONTROL_WRITE_FLUSH |
658 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
659 PIPE_CONTROL_VF_CACHE_INVALIDATE |
660 PIPE_CONTROL_TC_FLUSH |
661 PIPE_CONTROL_NO_WRITE |
662 PIPE_CONTROL_CS_STALL);
663 OUT_BATCH(0); /* write address */
664 OUT_BATCH(0); /* write data */
665 ADVANCE_BATCH();
666 }
667 } else {
668 BEGIN_BATCH(4);
669 OUT_BATCH(_3DSTATE_PIPE_CONTROL | (4 - 2) |
670 PIPE_CONTROL_WRITE_FLUSH |
671 PIPE_CONTROL_NO_WRITE);
672 OUT_BATCH(0); /* write address */
673 OUT_BATCH(0); /* write data */
674 OUT_BATCH(0); /* write data */
675 ADVANCE_BATCH();
676 }
677 }