2 * Copyright 2003 VMware, Inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 #include "main/mtypes.h"
27 #include "main/blit.h"
28 #include "main/context.h"
29 #include "main/enums.h"
30 #include "main/fbobject.h"
32 #include "brw_context.h"
33 #include "brw_defines.h"
34 #include "intel_blit.h"
35 #include "intel_buffers.h"
36 #include "intel_fbo.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_mipmap_tree.h"
40 #define FILE_DEBUG_FLAG DEBUG_BLIT
43 intel_miptree_set_alpha_to_one(struct brw_context
*brw
,
44 struct intel_mipmap_tree
*mt
,
45 int x
, int y
, int width
, int height
);
47 static GLuint
translate_raster_op(GLenum logicop
)
50 case GL_CLEAR
: return 0x00;
51 case GL_AND
: return 0x88;
52 case GL_AND_REVERSE
: return 0x44;
53 case GL_COPY
: return 0xCC;
54 case GL_AND_INVERTED
: return 0x22;
55 case GL_NOOP
: return 0xAA;
56 case GL_XOR
: return 0x66;
57 case GL_OR
: return 0xEE;
58 case GL_NOR
: return 0x11;
59 case GL_EQUIV
: return 0x99;
60 case GL_INVERT
: return 0x55;
61 case GL_OR_REVERSE
: return 0xDD;
62 case GL_COPY_INVERTED
: return 0x33;
63 case GL_OR_INVERTED
: return 0xBB;
64 case GL_NAND
: return 0x77;
65 case GL_SET
: return 0xFF;
85 unreachable("not reached");
90 * Emits the packet for switching the blitter from X to Y tiled or back.
92 * This has to be called in a single BEGIN_BATCH_BLT_TILED() /
93 * ADVANCE_BATCH_TILED(). This is because BCS_SWCTRL is saved and restored as
94 * part of the power context, not a render context, and if the batchbuffer was
95 * to get flushed between setting and blitting, or blitting and restoring, our
96 * tiling state would leak into other unsuspecting applications (like the X
100 set_blitter_tiling(struct brw_context
*brw
,
101 bool dst_y_tiled
, bool src_y_tiled
,
104 const struct gen_device_info
*devinfo
= &brw
->screen
->devinfo
;
106 assert(devinfo
->gen
>= 6);
108 /* Idle the blitter before we update how tiling is interpreted. */
109 OUT_BATCH(MI_FLUSH_DW
);
114 OUT_BATCH(MI_LOAD_REGISTER_IMM
| (3 - 2));
115 OUT_BATCH(BCS_SWCTRL
);
116 OUT_BATCH((BCS_SWCTRL_DST_Y
| BCS_SWCTRL_SRC_Y
) << 16 |
117 (dst_y_tiled
? BCS_SWCTRL_DST_Y
: 0) |
118 (src_y_tiled
? BCS_SWCTRL_SRC_Y
: 0));
121 #define SET_BLITTER_TILING(...) __map = set_blitter_tiling(__VA_ARGS__, __map)
123 #define BEGIN_BATCH_BLT_TILED(n, dst_y_tiled, src_y_tiled) \
124 BEGIN_BATCH_BLT(n + ((dst_y_tiled || src_y_tiled) ? 14 : 0)); \
125 if (dst_y_tiled || src_y_tiled) \
126 SET_BLITTER_TILING(brw, dst_y_tiled, src_y_tiled)
128 #define ADVANCE_BATCH_TILED(dst_y_tiled, src_y_tiled) \
129 if (dst_y_tiled || src_y_tiled) \
130 SET_BLITTER_TILING(brw, false, false); \
134 blt_pitch(struct intel_mipmap_tree
*mt
)
136 int pitch
= mt
->surf
.row_pitch
;
137 if (mt
->surf
.tiling
!= ISL_TILING_LINEAR
)
143 intel_miptree_blit_compatible_formats(mesa_format src
, mesa_format dst
)
145 /* The BLT doesn't handle sRGB conversion */
146 assert(src
== _mesa_get_srgb_format_linear(src
));
147 assert(dst
== _mesa_get_srgb_format_linear(dst
));
149 /* No swizzle or format conversions possible, except... */
153 /* ...we can either discard the alpha channel when going from A->X,
154 * or we can fill the alpha channel with 0xff when going from X->A
156 if (src
== MESA_FORMAT_B8G8R8A8_UNORM
|| src
== MESA_FORMAT_B8G8R8X8_UNORM
)
157 return (dst
== MESA_FORMAT_B8G8R8A8_UNORM
||
158 dst
== MESA_FORMAT_B8G8R8X8_UNORM
);
160 if (src
== MESA_FORMAT_R8G8B8A8_UNORM
|| src
== MESA_FORMAT_R8G8B8X8_UNORM
)
161 return (dst
== MESA_FORMAT_R8G8B8A8_UNORM
||
162 dst
== MESA_FORMAT_R8G8B8X8_UNORM
);
168 get_blit_intratile_offset_el(const struct brw_context
*brw
,
169 struct intel_mipmap_tree
*mt
,
170 uint32_t total_x_offset_el
,
171 uint32_t total_y_offset_el
,
172 uint32_t *base_address_offset
,
173 uint32_t *x_offset_el
,
174 uint32_t *y_offset_el
)
176 isl_tiling_get_intratile_offset_el(mt
->surf
.tiling
,
177 mt
->cpp
* 8, mt
->surf
.row_pitch
,
178 total_x_offset_el
, total_y_offset_el
,
180 x_offset_el
, y_offset_el
);
181 if (mt
->surf
.tiling
== ISL_TILING_LINEAR
) {
182 /* From the Broadwell PRM docs for XY_SRC_COPY_BLT::SourceBaseAddress:
184 * "Base address of the destination surface: X=0, Y=0. Lower 32bits
185 * of the 48bit addressing. When Src Tiling is enabled (Bit_15
186 * enabled), this address must be 4KB-aligned. When Tiling is not
187 * enabled, this address should be CL (64byte) aligned."
189 * The offsets we get from ISL in the tiled case are already aligned.
190 * In the linear case, we need to do some of our own aligning.
192 uint32_t delta
= *base_address_offset
& 63;
193 assert(delta
% mt
->cpp
== 0);
194 *base_address_offset
-= delta
;
195 *x_offset_el
+= delta
/ mt
->cpp
;
197 assert(*base_address_offset
% 4096 == 0);
202 emit_miptree_blit(struct brw_context
*brw
,
203 struct intel_mipmap_tree
*src_mt
,
204 uint32_t src_x
, uint32_t src_y
,
205 struct intel_mipmap_tree
*dst_mt
,
206 uint32_t dst_x
, uint32_t dst_y
,
207 uint32_t width
, uint32_t height
,
208 bool reverse
, GLenum logicop
)
210 /* According to the Ivy Bridge PRM, Vol1 Part4, section 1.2.1.2 (Graphics
211 * Data Size Limitations):
213 * The BLT engine is capable of transferring very large quantities of
214 * graphics data. Any graphics data read from and written to the
215 * destination is permitted to represent a number of pixels that
216 * occupies up to 65,536 scan lines and up to 32,768 bytes per scan line
217 * at the destination. The maximum number of pixels that may be
218 * represented per scan line’s worth of graphics data depends on the
221 * The blitter's pitch is a signed 16-bit integer, but measured in bytes
222 * for linear surfaces and DWords for tiled surfaces. So the maximum
223 * pitch is 32k linear and 128k tiled.
225 if (blt_pitch(src_mt
) >= 32768 || blt_pitch(dst_mt
) >= 32768) {
226 perf_debug("Falling back due to >= 32k/128k pitch\n");
230 /* We need to split the blit into chunks that each fit within the blitter's
231 * restrictions. We can't use a chunk size of 32768 because we need to
232 * ensure that src_tile_x + chunk_size fits. We choose 16384 because it's
233 * a nice round power of two, big enough that performance won't suffer, and
234 * small enough to guarantee everything fits.
236 const uint32_t max_chunk_size
= 16384;
238 for (uint32_t chunk_x
= 0; chunk_x
< width
; chunk_x
+= max_chunk_size
) {
239 for (uint32_t chunk_y
= 0; chunk_y
< height
; chunk_y
+= max_chunk_size
) {
240 const uint32_t chunk_w
= MIN2(max_chunk_size
, width
- chunk_x
);
241 const uint32_t chunk_h
= MIN2(max_chunk_size
, height
- chunk_y
);
243 uint32_t src_offset
, src_tile_x
, src_tile_y
;
244 get_blit_intratile_offset_el(brw
, src_mt
,
245 src_x
+ chunk_x
, src_y
+ chunk_y
,
246 &src_offset
, &src_tile_x
, &src_tile_y
);
248 uint32_t dst_offset
, dst_tile_x
, dst_tile_y
;
249 get_blit_intratile_offset_el(brw
, dst_mt
,
250 dst_x
+ chunk_x
, dst_y
+ chunk_y
,
251 &dst_offset
, &dst_tile_x
, &dst_tile_y
);
253 if (!intelEmitCopyBlit(brw
,
255 reverse
? -src_mt
->surf
.row_pitch
:
256 src_mt
->surf
.row_pitch
,
257 src_mt
->bo
, src_mt
->offset
+ src_offset
,
259 dst_mt
->surf
.row_pitch
,
260 dst_mt
->bo
, dst_mt
->offset
+ dst_offset
,
262 src_tile_x
, src_tile_y
,
263 dst_tile_x
, dst_tile_y
,
266 /* If this is ever going to fail, it will fail on the first chunk */
267 assert(chunk_x
== 0 && chunk_y
== 0);
277 * Implements a rectangular block transfer (blit) of pixels between two
280 * Our blitter can operate on 1, 2, or 4-byte-per-pixel data, with generous,
281 * but limited, pitches and sizes allowed.
283 * The src/dst coordinates are relative to the given level/slice of the
286 * If @src_flip or @dst_flip is set, then the rectangle within that miptree
287 * will be inverted (including scanline order) when copying. This is common
288 * in GL when copying between window system and user-created
289 * renderbuffers/textures.
292 intel_miptree_blit(struct brw_context
*brw
,
293 struct intel_mipmap_tree
*src_mt
,
294 int src_level
, int src_slice
,
295 uint32_t src_x
, uint32_t src_y
, bool src_flip
,
296 struct intel_mipmap_tree
*dst_mt
,
297 int dst_level
, int dst_slice
,
298 uint32_t dst_x
, uint32_t dst_y
, bool dst_flip
,
299 uint32_t width
, uint32_t height
,
302 /* The blitter doesn't understand multisampling at all. */
303 if (src_mt
->surf
.samples
> 1 || dst_mt
->surf
.samples
> 1)
306 /* No sRGB decode or encode is done by the hardware blitter, which is
307 * consistent with what we want in many callers (glCopyTexSubImage(),
308 * texture validation, etc.).
310 mesa_format src_format
= _mesa_get_srgb_format_linear(src_mt
->format
);
311 mesa_format dst_format
= _mesa_get_srgb_format_linear(dst_mt
->format
);
313 /* The blitter doesn't support doing any format conversions. We do also
314 * support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into
315 * the X channel don't matter), and XRGB8888 to ARGB8888 by setting the A
316 * channel to 1.0 at the end.
318 if (!intel_miptree_blit_compatible_formats(src_format
, dst_format
)) {
319 perf_debug("%s: Can't use hardware blitter from %s to %s, "
320 "falling back.\n", __func__
,
321 _mesa_get_format_name(src_format
),
322 _mesa_get_format_name(dst_format
));
326 /* The blitter has no idea about HiZ or fast color clears, so we need to
327 * resolve the miptrees before we do anything.
329 intel_miptree_access_raw(brw
, src_mt
, src_level
, src_slice
, false);
330 intel_miptree_access_raw(brw
, dst_mt
, dst_level
, dst_slice
, true);
333 const unsigned h0
= src_mt
->surf
.phys_level0_sa
.height
;
334 src_y
= minify(h0
, src_level
- src_mt
->first_level
) - src_y
- height
;
338 const unsigned h0
= dst_mt
->surf
.phys_level0_sa
.height
;
339 dst_y
= minify(h0
, dst_level
- dst_mt
->first_level
) - dst_y
- height
;
342 uint32_t src_image_x
, src_image_y
, dst_image_x
, dst_image_y
;
343 intel_miptree_get_image_offset(src_mt
, src_level
, src_slice
,
344 &src_image_x
, &src_image_y
);
345 intel_miptree_get_image_offset(dst_mt
, dst_level
, dst_slice
,
346 &dst_image_x
, &dst_image_y
);
347 src_x
+= src_image_x
;
348 src_y
+= src_image_y
;
349 dst_x
+= dst_image_x
;
350 dst_y
+= dst_image_y
;
352 if (!emit_miptree_blit(brw
, src_mt
, src_x
, src_y
,
353 dst_mt
, dst_x
, dst_y
, width
, height
,
354 src_flip
!= dst_flip
, logicop
)) {
358 /* XXX This could be done in a single pass using XY_FULL_MONO_PATTERN_BLT */
359 if (_mesa_get_format_bits(src_format
, GL_ALPHA_BITS
) == 0 &&
360 _mesa_get_format_bits(dst_format
, GL_ALPHA_BITS
) > 0) {
361 intel_miptree_set_alpha_to_one(brw
, dst_mt
,
370 intel_miptree_copy(struct brw_context
*brw
,
371 struct intel_mipmap_tree
*src_mt
,
372 int src_level
, int src_slice
,
373 uint32_t src_x
, uint32_t src_y
,
374 struct intel_mipmap_tree
*dst_mt
,
375 int dst_level
, int dst_slice
,
376 uint32_t dst_x
, uint32_t dst_y
,
377 uint32_t src_width
, uint32_t src_height
)
379 /* The blitter doesn't understand multisampling at all. */
380 if (src_mt
->surf
.samples
> 1 || dst_mt
->surf
.samples
> 1)
383 if (src_mt
->format
== MESA_FORMAT_S_UINT8
)
386 /* The blitter has no idea about HiZ or fast color clears, so we need to
387 * resolve the miptrees before we do anything.
389 intel_miptree_access_raw(brw
, src_mt
, src_level
, src_slice
, false);
390 intel_miptree_access_raw(brw
, dst_mt
, dst_level
, dst_slice
, true);
392 uint32_t src_image_x
, src_image_y
;
393 intel_miptree_get_image_offset(src_mt
, src_level
, src_slice
,
394 &src_image_x
, &src_image_y
);
396 if (_mesa_is_format_compressed(src_mt
->format
)) {
398 _mesa_get_format_block_size(src_mt
->format
, &bw
, &bh
);
400 /* Compressed textures need not have dimensions that are a multiple of
401 * the block size. Rectangles in compressed textures do need to be a
402 * multiple of the block size. The one exception is that the right and
403 * bottom edges may be at the right or bottom edge of the miplevel even
404 * if it's not aligned.
406 assert(src_x
% bw
== 0);
407 assert(src_y
% bh
== 0);
409 assert(src_width
% bw
== 0 ||
411 minify(src_mt
->surf
.logical_level0_px
.width
, src_level
));
412 assert(src_height
% bh
== 0 ||
413 src_y
+ src_height
==
414 minify(src_mt
->surf
.logical_level0_px
.height
, src_level
));
418 src_width
= DIV_ROUND_UP(src_width
, (int)bw
);
419 src_height
= DIV_ROUND_UP(src_height
, (int)bh
);
421 src_x
+= src_image_x
;
422 src_y
+= src_image_y
;
424 uint32_t dst_image_x
, dst_image_y
;
425 intel_miptree_get_image_offset(dst_mt
, dst_level
, dst_slice
,
426 &dst_image_x
, &dst_image_y
);
428 if (_mesa_is_format_compressed(dst_mt
->format
)) {
430 _mesa_get_format_block_size(dst_mt
->format
, &bw
, &bh
);
432 assert(dst_x
% bw
== 0);
433 assert(dst_y
% bh
== 0);
438 dst_x
+= dst_image_x
;
439 dst_y
+= dst_image_y
;
441 return emit_miptree_blit(brw
, src_mt
, src_x
, src_y
,
442 dst_mt
, dst_x
, dst_y
,
443 src_width
, src_height
, false, GL_COPY
);
447 alignment_valid(struct brw_context
*brw
, unsigned offset
,
448 enum isl_tiling tiling
)
450 const struct gen_device_info
*devinfo
= &brw
->screen
->devinfo
;
452 /* Tiled buffers must be page-aligned (4K). */
453 if (tiling
!= ISL_TILING_LINEAR
)
454 return (offset
& 4095) == 0;
456 /* On Gen8+, linear buffers must be cacheline-aligned. */
457 if (devinfo
->gen
>= 8)
458 return (offset
& 63) == 0;
464 xy_blit_cmd(enum isl_tiling src_tiling
, enum isl_tiling dst_tiling
,
473 CMD
= XY_SRC_COPY_BLT_CMD
;
476 CMD
= XY_SRC_COPY_BLT_CMD
| XY_BLT_WRITE_ALPHA
| XY_BLT_WRITE_RGB
;
479 unreachable("not reached");
482 if (dst_tiling
!= ISL_TILING_LINEAR
)
485 if (src_tiling
!= ISL_TILING_LINEAR
)
494 intelEmitCopyBlit(struct brw_context
*brw
,
497 struct brw_bo
*src_buffer
,
499 enum isl_tiling src_tiling
,
501 struct brw_bo
*dst_buffer
,
503 enum isl_tiling dst_tiling
,
504 GLshort src_x
, GLshort src_y
,
505 GLshort dst_x
, GLshort dst_y
,
506 GLshort w
, GLshort h
,
509 const struct gen_device_info
*devinfo
= &brw
->screen
->devinfo
;
511 int dst_y2
= dst_y
+ h
;
512 int dst_x2
= dst_x
+ w
;
513 bool dst_y_tiled
= dst_tiling
== ISL_TILING_Y0
;
514 bool src_y_tiled
= src_tiling
== ISL_TILING_Y0
;
515 uint32_t src_tile_w
, src_tile_h
;
516 uint32_t dst_tile_w
, dst_tile_h
;
518 if ((dst_y_tiled
|| src_y_tiled
) && devinfo
->gen
< 6)
521 const unsigned bo_sizes
= dst_buffer
->size
+ src_buffer
->size
;
523 /* do space check before going any further */
524 if (!brw_batch_has_aperture_space(brw
, bo_sizes
))
525 intel_batchbuffer_flush(brw
);
527 if (!brw_batch_has_aperture_space(brw
, bo_sizes
))
530 unsigned length
= devinfo
->gen
>= 8 ? 10 : 8;
532 intel_batchbuffer_require_space(brw
, length
* 4, BLT_RING
);
533 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
535 src_buffer
, src_pitch
, src_offset
, src_x
, src_y
,
536 dst_buffer
, dst_pitch
, dst_offset
, dst_x
, dst_y
, w
, h
);
538 intel_get_tile_dims(src_tiling
, cpp
, &src_tile_w
, &src_tile_h
);
539 intel_get_tile_dims(dst_tiling
, cpp
, &dst_tile_w
, &dst_tile_h
);
541 /* For Tiled surfaces, the pitch has to be a multiple of the Tile width
542 * (X direction width of the Tile). This is ensured while allocating the
545 assert(src_tiling
== ISL_TILING_LINEAR
|| (src_pitch
% src_tile_w
) == 0);
546 assert(dst_tiling
== ISL_TILING_LINEAR
|| (dst_pitch
% dst_tile_w
) == 0);
548 /* For big formats (such as floating point), do the copy using 16 or
549 * 32bpp and multiply the coordinates.
558 assert(cpp
% 4 == 0);
566 if (!alignment_valid(brw
, dst_offset
, dst_tiling
))
568 if (!alignment_valid(brw
, src_offset
, src_tiling
))
571 /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop
572 * the low bits. Offsets must be naturally aligned.
574 if (src_pitch
% 4 != 0 || src_offset
% cpp
!= 0 ||
575 dst_pitch
% 4 != 0 || dst_offset
% cpp
!= 0)
579 BR13
= br13_for_cpp(cpp
) | translate_raster_op(logic_op
) << 16;
581 CMD
= xy_blit_cmd(src_tiling
, dst_tiling
, cpp
);
583 /* For tiled source and destination, pitch value should be specified
584 * as a number of Dwords.
586 if (dst_tiling
!= ISL_TILING_LINEAR
)
589 if (src_tiling
!= ISL_TILING_LINEAR
)
592 if (dst_y2
<= dst_y
|| dst_x2
<= dst_x
)
595 assert(dst_x
< dst_x2
);
596 assert(dst_y
< dst_y2
);
598 BEGIN_BATCH_BLT_TILED(length
, dst_y_tiled
, src_y_tiled
);
599 OUT_BATCH(CMD
| (length
- 2));
600 OUT_BATCH(BR13
| (uint16_t)dst_pitch
);
601 OUT_BATCH(SET_FIELD(dst_y
, BLT_Y
) | SET_FIELD(dst_x
, BLT_X
));
602 OUT_BATCH(SET_FIELD(dst_y2
, BLT_Y
) | SET_FIELD(dst_x2
, BLT_X
));
603 if (devinfo
->gen
>= 8) {
604 OUT_RELOC64(dst_buffer
, RELOC_WRITE
, dst_offset
);
606 OUT_RELOC(dst_buffer
, RELOC_WRITE
, dst_offset
);
608 OUT_BATCH(SET_FIELD(src_y
, BLT_Y
) | SET_FIELD(src_x
, BLT_X
));
609 OUT_BATCH((uint16_t)src_pitch
);
610 if (devinfo
->gen
>= 8) {
611 OUT_RELOC64(src_buffer
, 0, src_offset
);
613 OUT_RELOC(src_buffer
, 0, src_offset
);
616 ADVANCE_BATCH_TILED(dst_y_tiled
, src_y_tiled
);
618 brw_emit_mi_flush(brw
);
624 intelEmitImmediateColorExpandBlit(struct brw_context
*brw
,
626 GLubyte
*src_bits
, GLuint src_size
,
629 struct brw_bo
*dst_buffer
,
631 enum isl_tiling dst_tiling
,
632 GLshort x
, GLshort y
,
633 GLshort w
, GLshort h
,
636 const struct gen_device_info
*devinfo
= &brw
->screen
->devinfo
;
637 int dwords
= ALIGN(src_size
, 8) / 4;
638 uint32_t opcode
, br13
, blit_cmd
;
640 if (dst_tiling
!= ISL_TILING_LINEAR
) {
641 if (dst_offset
& 4095)
643 if (dst_tiling
== ISL_TILING_Y0
)
647 assert((logic_op
>= GL_CLEAR
) && (logic_op
<= (GL_CLEAR
+ 0x0f)));
648 assert(dst_pitch
> 0);
653 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
655 dst_buffer
, dst_pitch
, dst_offset
, x
, y
, w
, h
, src_size
, dwords
);
657 unsigned xy_setup_blt_length
= devinfo
->gen
>= 8 ? 10 : 8;
658 intel_batchbuffer_require_space(brw
, (xy_setup_blt_length
* 4) +
659 (3 * 4) + dwords
* 4, BLT_RING
);
661 opcode
= XY_SETUP_BLT_CMD
;
663 opcode
|= XY_BLT_WRITE_ALPHA
| XY_BLT_WRITE_RGB
;
664 if (dst_tiling
!= ISL_TILING_LINEAR
) {
665 opcode
|= XY_DST_TILED
;
669 br13
= dst_pitch
| (translate_raster_op(logic_op
) << 16) | (1 << 29);
670 br13
|= br13_for_cpp(cpp
);
672 blit_cmd
= XY_TEXT_IMMEDIATE_BLIT_CMD
| XY_TEXT_BYTE_PACKED
; /* packing? */
673 if (dst_tiling
!= ISL_TILING_LINEAR
)
674 blit_cmd
|= XY_DST_TILED
;
676 BEGIN_BATCH_BLT(xy_setup_blt_length
+ 3);
677 OUT_BATCH(opcode
| (xy_setup_blt_length
- 2));
679 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
680 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
681 if (devinfo
->gen
>= 8) {
682 OUT_RELOC64(dst_buffer
, RELOC_WRITE
, dst_offset
);
684 OUT_RELOC(dst_buffer
, RELOC_WRITE
, dst_offset
);
686 OUT_BATCH(0); /* bg */
687 OUT_BATCH(fg_color
); /* fg */
688 OUT_BATCH(0); /* pattern base addr */
689 if (devinfo
->gen
>= 8)
692 OUT_BATCH(blit_cmd
| ((3 - 2) + dwords
));
693 OUT_BATCH(SET_FIELD(y
, BLT_Y
) | SET_FIELD(x
, BLT_X
));
694 OUT_BATCH(SET_FIELD(y
+ h
, BLT_Y
) | SET_FIELD(x
+ w
, BLT_X
));
697 intel_batchbuffer_data(brw
, src_bits
, dwords
* 4, BLT_RING
);
699 brw_emit_mi_flush(brw
);
704 /* We don't have a memmove-type blit like some other hardware, so we'll do a
705 * rectangular blit covering a large space, then emit 1-scanline blit at the
706 * end to cover the last if we need.
709 intel_emit_linear_blit(struct brw_context
*brw
,
710 struct brw_bo
*dst_bo
,
711 unsigned int dst_offset
,
712 struct brw_bo
*src_bo
,
713 unsigned int src_offset
,
716 struct gl_context
*ctx
= &brw
->ctx
;
717 GLuint pitch
, height
;
718 int16_t src_x
, dst_x
;
722 /* The pitch given to the GPU must be DWORD aligned, and
723 * we want width to match pitch. Max width is (1 << 15 - 1),
724 * rounding that down to the nearest DWORD is 1 << 15 - 4
726 pitch
= ROUND_DOWN_TO(MIN2(size
, (1 << 15) - 64), 4);
727 height
= (size
< pitch
|| pitch
== 0) ? 1 : size
/ pitch
;
729 src_x
= src_offset
% 64;
730 dst_x
= dst_offset
% 64;
731 pitch
= ALIGN(MIN2(size
, (1 << 15) - 64), 4);
732 assert(src_x
+ pitch
< 1 << 15);
733 assert(dst_x
+ pitch
< 1 << 15);
735 ok
= intelEmitCopyBlit(brw
, 1,
736 pitch
, src_bo
, src_offset
- src_x
,
738 pitch
, dst_bo
, dst_offset
- dst_x
,
740 src_x
, 0, /* src x/y */
741 dst_x
, 0, /* dst x/y */
742 MIN2(size
, pitch
), height
, /* w, h */
745 _mesa_problem(ctx
, "Failed to linear blit %dx%d\n",
746 MIN2(size
, pitch
), height
);
761 * Used to initialize the alpha value of an ARGB8888 miptree after copying
762 * into it from an XRGB8888 source.
764 * This is very common with glCopyTexImage2D(). Note that the coordinates are
765 * relative to the start of the miptree, not relative to a slice within the
769 intel_miptree_set_alpha_to_one(struct brw_context
*brw
,
770 struct intel_mipmap_tree
*mt
,
771 int x
, int y
, int width
, int height
)
773 const struct gen_device_info
*devinfo
= &brw
->screen
->devinfo
;
777 pitch
= mt
->surf
.row_pitch
;
780 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
781 __func__
, mt
->bo
, pitch
, x
, y
, width
, height
);
783 BR13
= br13_for_cpp(cpp
) | 0xf0 << 16;
784 CMD
= XY_COLOR_BLT_CMD
;
785 CMD
|= XY_BLT_WRITE_ALPHA
;
787 if (mt
->surf
.tiling
!= ISL_TILING_LINEAR
) {
793 /* do space check before going any further */
794 if (!brw_batch_has_aperture_space(brw
, mt
->bo
->size
))
795 intel_batchbuffer_flush(brw
);
797 unsigned length
= devinfo
->gen
>= 8 ? 7 : 6;
798 const bool dst_y_tiled
= mt
->surf
.tiling
== ISL_TILING_Y0
;
800 /* We need to split the blit into chunks that each fit within the blitter's
801 * restrictions. We can't use a chunk size of 32768 because we need to
802 * ensure that src_tile_x + chunk_size fits. We choose 16384 because it's
803 * a nice round power of two, big enough that performance won't suffer, and
804 * small enough to guarantee everything fits.
806 const uint32_t max_chunk_size
= 16384;
808 for (uint32_t chunk_x
= 0; chunk_x
< width
; chunk_x
+= max_chunk_size
) {
809 for (uint32_t chunk_y
= 0; chunk_y
< height
; chunk_y
+= max_chunk_size
) {
810 const uint32_t chunk_w
= MIN2(max_chunk_size
, width
- chunk_x
);
811 const uint32_t chunk_h
= MIN2(max_chunk_size
, height
- chunk_y
);
813 uint32_t offset
, tile_x
, tile_y
;
814 get_blit_intratile_offset_el(brw
, mt
,
815 x
+ chunk_x
, y
+ chunk_y
,
816 &offset
, &tile_x
, &tile_y
);
818 BEGIN_BATCH_BLT_TILED(length
, dst_y_tiled
, false);
819 OUT_BATCH(CMD
| (length
- 2));
821 OUT_BATCH(SET_FIELD(y
+ chunk_y
, BLT_Y
) |
822 SET_FIELD(x
+ chunk_x
, BLT_X
));
823 OUT_BATCH(SET_FIELD(y
+ chunk_y
+ chunk_h
, BLT_Y
) |
824 SET_FIELD(x
+ chunk_x
+ chunk_w
, BLT_X
));
825 if (devinfo
->gen
>= 8) {
826 OUT_RELOC64(mt
->bo
, RELOC_WRITE
, mt
->offset
+ offset
);
828 OUT_RELOC(mt
->bo
, RELOC_WRITE
, mt
->offset
+ offset
);
830 OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
831 ADVANCE_BATCH_TILED(dst_y_tiled
, false);
835 brw_emit_mi_flush(brw
);