23d936ff10ca08cf231cb6d3059e0c6cb7400ee5
[mesa.git] / src / mesa / drivers / dri / i965 / intel_buffers.c
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "brw_context.h"
29 #include "intel_buffers.h"
30 #include "intel_fbo.h"
31 #include "intel_mipmap_tree.h"
32
33 #include "main/fbobject.h"
34 #include "main/framebuffer.h"
35 #include "main/renderbuffer.h"
36
37 /**
38 * Check if we're about to draw into the front color buffer.
39 * If so, set the brw->front_buffer_dirty field to true.
40 */
41 void
42 intel_check_front_buffer_rendering(struct brw_context *brw)
43 {
44 struct gl_context *ctx = &brw->ctx;
45 const struct gl_framebuffer *fb = ctx->DrawBuffer;
46 if (_mesa_is_winsys_fbo(fb)) {
47 /* drawing to window system buffer */
48 if (fb->_NumColorDrawBuffers > 0) {
49 if (fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT) {
50 brw->front_buffer_dirty = true;
51 }
52 }
53 }
54 }
55
56 bool
57 brw_is_front_buffer_reading(struct gl_framebuffer *fb)
58 {
59 if (!fb || _mesa_is_user_fbo(fb))
60 return false;
61
62 return fb->_ColorReadBufferIndex == BUFFER_FRONT_LEFT;
63 }
64
65 bool
66 brw_is_front_buffer_drawing(struct gl_framebuffer *fb)
67 {
68 if (!fb || _mesa_is_user_fbo(fb))
69 return false;
70
71 return (fb->_NumColorDrawBuffers >= 1 &&
72 fb->_ColorDrawBufferIndexes[0] == BUFFER_FRONT_LEFT);
73 }
74
75 static void
76 intelDrawBuffer(struct gl_context * ctx, GLenum mode)
77 {
78 if (brw_is_front_buffer_drawing(ctx->DrawBuffer)) {
79 struct brw_context *const brw = brw_context(ctx);
80
81 /* If we might be front-buffer rendering on this buffer for the first
82 * time, invalidate our DRI drawable so we'll ask for new buffers
83 * (including the fake front) before we start rendering again.
84 */
85 dri2InvalidateDrawable(brw->driContext->driDrawablePriv);
86 }
87 }
88
89
90 static void
91 intelReadBuffer(struct gl_context * ctx, GLenum mode)
92 {
93 if (brw_is_front_buffer_reading(ctx->ReadBuffer)) {
94 struct brw_context *const brw = brw_context(ctx);
95
96 /* If we might be front-buffer reading on this buffer for the first
97 * time, invalidate our DRI drawable so we'll ask for new buffers
98 * (including the fake front) before we start reading again.
99 */
100 dri2InvalidateDrawable(brw->driContext->driReadablePriv);
101 }
102 }
103
104
105 void
106 intelInitBufferFuncs(struct dd_function_table *functions)
107 {
108 functions->DrawBuffer = intelDrawBuffer;
109 functions->ReadBuffer = intelReadBuffer;
110 }