1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
37 #include "intel_screen.h"
38 #include "i830_common.h"
39 #include "tnl/t_vertex.h"
41 #define TAG(x) intel##x
42 #include "tnl_dd/t_dd_vertex.h"
45 #define DV_PF_555 (1<<8)
46 #define DV_PF_565 (2<<8)
47 #define DV_PF_8888 (3<<8)
52 typedef void (*intel_tri_func
)(struct intel_context
*, intelVertex
*, intelVertex
*,
54 typedef void (*intel_line_func
)(struct intel_context
*, intelVertex
*, intelVertex
*);
55 typedef void (*intel_point_func
)(struct intel_context
*, intelVertex
*);
57 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
58 #define INTEL_FALLBACK_READ_BUFFER 0x2
59 #define INTEL_FALLBACK_USER 0x4
60 #define INTEL_FALLBACK_RENDERMODE 0x8
61 #define INTEL_FALLBACK_TEXTURE 0x10
63 extern void intelFallback( struct intel_context
*intel
, GLuint bit
, GLboolean mode
);
64 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
68 struct intel_texture_object
70 struct gl_texture_object base
; /* The "parent" object */
72 /* The mipmap tree must include at least these levels once
78 GLuint dirty_images
[6];
81 /* On validation any active images held in main memory or in other
82 * regions will be copied to this region and the old storage freed.
84 struct intel_mipmap_tree
*mt
;
91 GLcontext ctx
; /* the parent class */
94 void (*destroy
)( struct intel_context
*intel
);
95 void (*emit_state
)( struct intel_context
*intel
);
96 void (*emit_invarient_state
)( struct intel_context
*intel
);
97 void (*lost_hardware
)( struct intel_context
*intel
);
98 void (*note_fence
)( struct intel_context
*intel
, GLuint fence
);
99 void (*note_unlock
)( struct intel_context
*intel
);
100 void (*update_texture_state
)( struct intel_context
*intel
);
102 void (*render_start
)( struct intel_context
*intel
);
103 void (*set_draw_region
)( struct intel_context
*intel
,
104 struct intel_region
*draw_region
,
105 struct intel_region
*depth_region
);
107 GLuint (*flush_cmd
)( void );
109 void (*emit_flush
)( struct intel_context
*intel
,
112 void (*aub_commands
)( struct intel_context
*intel
,
116 void (*aub_dump_bmp
)( struct intel_context
*intel
, GLuint buffer
);
117 void (*aub_wrap
)( struct intel_context
*intel
);
118 void (*aub_gtt_data
)( struct intel_context
*intel
,
126 void (*reduced_primitive_state
)( struct intel_context
*intel
, GLenum rprim
);
128 GLboolean (*check_vertex_size
)( struct intel_context
*intel
, GLuint expected
);
130 void (*invalidate_state
)( struct intel_context
*intel
, GLuint new_state
);
134 void (*install_meta_state
)( struct intel_context
*intel
);
135 void (*leave_meta_state
)( struct intel_context
*intel
);
137 void (*meta_draw_region
)( struct intel_context
*intel
,
138 struct intel_region
*draw_region
,
139 struct intel_region
*depth_region
);
141 void (*meta_color_mask
)( struct intel_context
*intel
,
144 void (*meta_stencil_replace
)( struct intel_context
*intel
,
148 void (*meta_depth_replace
)( struct intel_context
*intel
);
150 void (*meta_texture_blend_replace
) (struct intel_context
* intel
);
152 void (*meta_no_stencil_write
)( struct intel_context
*intel
);
153 void (*meta_no_depth_write
)( struct intel_context
*intel
);
154 void (*meta_no_texture
)( struct intel_context
*intel
);
155 void (*meta_import_pixel_state
) (struct intel_context
* intel
);
156 void (*meta_frame_buffer_texture
)( struct intel_context
*intel
,
157 GLint xoff
, GLint yoff
);
159 void (*meta_draw_quad
)(struct intel_context
*intel
,
160 GLfloat x0
, GLfloat x1
,
161 GLfloat y0
, GLfloat y1
,
163 GLubyte red
, GLubyte green
,
164 GLubyte blue
, GLubyte alpha
,
165 GLfloat s0
, GLfloat s1
,
166 GLfloat t0
, GLfloat t1
);
176 GLuint last_swap_fence
;
177 GLuint second_last_swap_fence
;
182 struct intel_batchbuffer
*batch
;
184 GLubyte clear_chan
[4];
189 GLfloat polygon_offset_scale
; /* dependent on depth_scale, bpp */
190 GLuint depth_clear_mask
;
191 GLuint stencil_clear_mask
;
193 GLboolean hw_stencil
;
194 GLboolean hw_stipple
;
195 GLboolean depth_buffer_is_float
;
200 GLboolean strict_conformance
;
201 GLboolean need_flush
;
205 /* AGP memory buffer manager:
210 /* State for intelvb.c and inteltris.c.
212 GLenum render_primitive
;
213 GLenum reduced_primitive
;
215 struct intel_region
*front_region
;
216 struct intel_region
*back_region
;
217 struct intel_region
*draw_region
;
218 struct intel_region
*depth_region
;
220 /* These refer to the current draw (front vs. back) buffer:
222 int drawX
; /* origin of drawable in draw buffer */
224 GLuint numClipRects
; /* cliprects for that buffer */
225 drm_clip_rect_t
*pClipRects
;
226 struct gl_texture_object
*frame_buffer_texobj
;
229 drm_clip_rect_t draw_rect
;
230 drm_clip_rect_t scissor_rect
;
232 drm_context_t hHWContext
;
236 __DRIdrawablePrivate
*driDrawable
;
237 __DRIscreenPrivate
*driScreen
;
238 intelScreenPrivate
*intelScreen
;
239 volatile drmI830Sarea
*sarea
;
246 * Configuration cache
248 driOptionCache optionCache
;
256 int64_t swap_missed_ust
;
259 GLuint swap_missed_count
;
262 /* These are functions now:
264 void LOCK_HARDWARE( struct intel_context
*intel
);
265 void UNLOCK_HARDWARE( struct intel_context
*intel
);
268 #define SUBPIXEL_X 0.125
269 #define SUBPIXEL_Y 0.125
271 /* ================================================================
275 #define INTEL_PACKCOLOR4444(r,g,b,a) \
276 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
278 #define INTEL_PACKCOLOR1555(r,g,b,a) \
279 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
282 #define INTEL_PACKCOLOR565(r,g,b) \
283 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
285 #define INTEL_PACKCOLOR8888(r,g,b,a) \
286 ((a<<24) | (r<<16) | (g<<8) | b)
289 #define INTEL_PACKCOLOR(format, r, g, b, a) \
290 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
291 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
292 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
297 /* ================================================================
298 * From linux kernel i386 header files, copes with odd sizes better
299 * than COPY_DWORDS would:
301 #if defined(i386) || defined(__i386__)
302 static inline void * __memcpy(void * to
, const void * from
, size_t n
)
305 __asm__
__volatile__(
310 "1:\ttestb $1,%b4\n\t"
314 : "=&c" (d0
), "=&D" (d1
), "=&S" (d2
)
315 :"0" (n
/4), "q" (n
),"1" ((long) to
),"2" ((long) from
)
320 #define __memcpy(a,b,c) memcpy(a,b,c)
324 /* The system memcpy (at least on ubuntu 5.10) has problems copying
325 * to agp (writecombined) memory from a source which isn't 64-byte
326 * aligned - there is a 4x performance falloff.
328 * The x86 __memcpy is immune to this but is slightly slower
329 * (10%-ish) than the system memcpy.
331 * The sse_memcpy seems to have a slight cliff at 64/32 bytes, but
332 * isn't much faster than x86_memcpy for agp copies.
334 * TODO: switch dynamically.
336 static inline void *do_memcpy( void *dest
, const void *src
, size_t n
)
338 if ( (((unsigned long)src
) & 63) ||
339 (((unsigned long)dest
) & 63)) {
340 return __memcpy(dest
, src
, n
);
343 return memcpy(dest
, src
, n
);
350 /* ================================================================
353 extern int INTEL_DEBUG
;
355 #define DEBUG_TEXTURE 0x1
356 #define DEBUG_STATE 0x2
357 #define DEBUG_IOCTL 0x4
358 #define DEBUG_PRIMS 0x8
359 #define DEBUG_VERTS 0x10
360 #define DEBUG_FALLBACKS 0x20
361 #define DEBUG_VERBOSE 0x40
362 #define DEBUG_DRI 0x80
363 #define DEBUG_DMA 0x100
364 #define DEBUG_SANITY 0x200
365 #define DEBUG_SYNC 0x400
366 #define DEBUG_SLEEP 0x800
367 #define DEBUG_PIXEL 0x1000
368 #define DEBUG_STATS 0x2000
369 #define DEBUG_TILE 0x4000
370 #define DEBUG_SINGLE_THREAD 0x8000
371 #define DEBUG_WM 0x10000
372 #define DEBUG_URB 0x20000
373 #define DEBUG_VS 0x40000
376 #define PCI_CHIP_845_G 0x2562
377 #define PCI_CHIP_I830_M 0x3577
378 #define PCI_CHIP_I855_GM 0x3582
379 #define PCI_CHIP_I865_G 0x2572
380 #define PCI_CHIP_I915_G 0x2582
381 #define PCI_CHIP_I915_GM 0x2592
382 #define PCI_CHIP_I945_G 0x2772
383 #define PCI_CHIP_I965_G 0x29A2
384 #define PCI_CHIP_I965_Q 0x2992
385 #define PCI_CHIP_I965_G_1 0x2982
386 #define PCI_CHIP_I946_GZ 0x2972
389 /* ================================================================
393 extern GLboolean
intelInitContext( struct intel_context
*intel
,
394 const __GLcontextModes
*mesaVis
,
395 __DRIcontextPrivate
*driContextPriv
,
396 void *sharedContextPrivate
,
397 struct dd_function_table
*functions
);
399 extern void intelGetLock(struct intel_context
*intel
, GLuint flags
);
401 extern void intelInitState( GLcontext
*ctx
);
402 extern void intelFinish( GLcontext
*ctx
);
403 extern void intelFlush( GLcontext
*ctx
);
405 extern void intelInitDriverFunctions( struct dd_function_table
*functions
);
408 /* ================================================================
411 extern void intelInitStateFuncs( struct dd_function_table
*functions
);
413 #define COMPAREFUNC_ALWAYS 0
414 #define COMPAREFUNC_NEVER 0x1
415 #define COMPAREFUNC_LESS 0x2
416 #define COMPAREFUNC_EQUAL 0x3
417 #define COMPAREFUNC_LEQUAL 0x4
418 #define COMPAREFUNC_GREATER 0x5
419 #define COMPAREFUNC_NOTEQUAL 0x6
420 #define COMPAREFUNC_GEQUAL 0x7
422 #define STENCILOP_KEEP 0
423 #define STENCILOP_ZERO 0x1
424 #define STENCILOP_REPLACE 0x2
425 #define STENCILOP_INCRSAT 0x3
426 #define STENCILOP_DECRSAT 0x4
427 #define STENCILOP_INCR 0x5
428 #define STENCILOP_DECR 0x6
429 #define STENCILOP_INVERT 0x7
431 #define LOGICOP_CLEAR 0
432 #define LOGICOP_NOR 0x1
433 #define LOGICOP_AND_INV 0x2
434 #define LOGICOP_COPY_INV 0x3
435 #define LOGICOP_AND_RVRSE 0x4
436 #define LOGICOP_INV 0x5
437 #define LOGICOP_XOR 0x6
438 #define LOGICOP_NAND 0x7
439 #define LOGICOP_AND 0x8
440 #define LOGICOP_EQUIV 0x9
441 #define LOGICOP_NOOP 0xa
442 #define LOGICOP_OR_INV 0xb
443 #define LOGICOP_COPY 0xc
444 #define LOGICOP_OR_RVRSE 0xd
445 #define LOGICOP_OR 0xe
446 #define LOGICOP_SET 0xf
448 #define BLENDFACT_ZERO 0x01
449 #define BLENDFACT_ONE 0x02
450 #define BLENDFACT_SRC_COLR 0x03
451 #define BLENDFACT_INV_SRC_COLR 0x04
452 #define BLENDFACT_SRC_ALPHA 0x05
453 #define BLENDFACT_INV_SRC_ALPHA 0x06
454 #define BLENDFACT_DST_ALPHA 0x07
455 #define BLENDFACT_INV_DST_ALPHA 0x08
456 #define BLENDFACT_DST_COLR 0x09
457 #define BLENDFACT_INV_DST_COLR 0x0a
458 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
459 #define BLENDFACT_CONST_COLOR 0x0c
460 #define BLENDFACT_INV_CONST_COLOR 0x0d
461 #define BLENDFACT_CONST_ALPHA 0x0e
462 #define BLENDFACT_INV_CONST_ALPHA 0x0f
463 #define BLENDFACT_MASK 0x0f
466 extern int intel_translate_compare_func( GLenum func
);
467 extern int intel_translate_stencil_op( GLenum op
);
468 extern int intel_translate_blend_factor( GLenum factor
);
469 extern int intel_translate_logic_op( GLenum opcode
);
472 /* ================================================================
475 void intelInitBufferFuncs( struct dd_function_table
*functions
);
477 struct intel_region
*intel_readbuf_region( struct intel_context
*intel
);
478 struct intel_region
*intel_drawbuf_region( struct intel_context
*intel
);
480 extern void intelWindowMoved( struct intel_context
*intel
);
482 extern GLboolean
intel_intersect_cliprects( drm_clip_rect_t
*dest
,
483 const drm_clip_rect_t
*a
,
484 const drm_clip_rect_t
*b
);
487 /* ================================================================
488 * intel_pixel_copy.c:
490 void intelCopyPixels(GLcontext
* ctx
,
491 GLint srcx
, GLint srcy
,
492 GLsizei width
, GLsizei height
,
493 GLint destx
, GLint desty
, GLenum type
);
495 GLboolean
intel_check_blit_fragment_ops(GLcontext
* ctx
);
497 void intelBitmap(GLcontext
* ctx
,
499 GLsizei width
, GLsizei height
,
500 const struct gl_pixelstore_attrib
*unpack
,
501 const GLubyte
* pixels
);
503 void intelInitExtensions(GLcontext
*ctx
, GLboolean enable_imaging
);
504 #define _NEW_WINDOW_POS 0x40000000
507 /*======================================================================
508 * Inline conversion functions.
509 * These are better-typed than the macros used previously:
511 static inline struct intel_context
*intel_context( GLcontext
*ctx
)
513 return (struct intel_context
*)ctx
;
516 static inline struct intel_texture_object
*intel_texture_object( struct gl_texture_object
*obj
)
518 return (struct intel_texture_object
*)obj
;
521 static inline struct intel_texture_image
*intel_texture_image( struct gl_texture_image
*img
)
523 return (struct intel_texture_image
*)img
;