a67c096bd6566fe21e7dc8c2c21bc91953d57bfa
[mesa.git] / src / mesa / drivers / dri / i965 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 struct intel_region;
57 struct intel_context;
58
59 #define INTEL_WRITE_PART 0x1
60 #define INTEL_WRITE_FULL 0x2
61 #define INTEL_READ 0x4
62
63 #ifndef likely
64 #ifdef __GNUC__
65 #define likely(expr) (__builtin_expect(expr, 1))
66 #define unlikely(expr) (__builtin_expect(expr, 0))
67 #else
68 #define likely(expr) (expr)
69 #define unlikely(expr) (expr)
70 #endif
71 #endif
72
73 struct intel_sync_object {
74 struct gl_sync_object Base;
75
76 /** Batch associated with this sync object */
77 drm_intel_bo *bo;
78 };
79
80 struct brw_context;
81
82 struct intel_batchbuffer {
83 /** Current batchbuffer being queued up. */
84 drm_intel_bo *bo;
85 /** Last BO submitted to the hardware. Used for glFinish(). */
86 drm_intel_bo *last_bo;
87 /** BO for post-sync nonzero writes for gen6 workaround. */
88 drm_intel_bo *workaround_bo;
89 bool need_workaround_flush;
90
91 struct cached_batch_item *cached_items;
92
93 uint16_t emit, total;
94 uint16_t used, reserved_space;
95 uint32_t *map;
96 uint32_t *cpu_map;
97 #define BATCH_SZ (8192*sizeof(uint32_t))
98
99 uint32_t state_batch_offset;
100 bool is_blit;
101 bool needs_sol_reset;
102
103 struct {
104 uint16_t used;
105 int reloc_count;
106 } saved;
107 };
108
109 /**
110 * intel_context is derived from Mesa's context class: struct gl_context.
111 */
112 struct intel_context
113 {
114 struct gl_context ctx; /**< base class, must be first field */
115
116 struct
117 {
118 void (*destroy) (struct brw_context * brw);
119 void (*finish_batch) (struct brw_context * brw);
120 void (*new_batch) (struct brw_context * brw);
121
122 void (*update_texture_surface)(struct gl_context *ctx,
123 unsigned unit,
124 uint32_t *binding_table,
125 unsigned surf_index);
126 void (*update_renderbuffer_surface)(struct brw_context *brw,
127 struct gl_renderbuffer *rb,
128 bool layered,
129 unsigned unit);
130 void (*update_null_renderbuffer_surface)(struct brw_context *brw,
131 unsigned unit);
132 void (*create_constant_surface)(struct brw_context *brw,
133 drm_intel_bo *bo,
134 uint32_t offset,
135 uint32_t size,
136 uint32_t *out_offset,
137 bool dword_pitch);
138
139 /**
140 * Send the appropriate state packets to configure depth, stencil, and
141 * HiZ buffers (i965+ only)
142 */
143 void (*emit_depth_stencil_hiz)(struct brw_context *brw,
144 struct intel_mipmap_tree *depth_mt,
145 uint32_t depth_offset,
146 uint32_t depthbuffer_format,
147 uint32_t depth_surface_type,
148 struct intel_mipmap_tree *stencil_mt,
149 bool hiz, bool separate_stencil,
150 uint32_t width, uint32_t height,
151 uint32_t tile_x, uint32_t tile_y);
152
153 } vtbl;
154
155 GLuint NewGLState;
156
157 dri_bufmgr *bufmgr;
158
159 /**
160 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
161 */
162 int gen;
163 int gt;
164 bool is_haswell;
165 bool is_baytrail;
166 bool is_g4x;
167 bool has_separate_stencil;
168 bool must_use_separate_stencil;
169 bool has_hiz;
170 bool has_llc;
171 bool has_swizzling;
172
173 drm_intel_context *hw_ctx;
174
175 struct intel_batchbuffer batch;
176
177 drm_intel_bo *first_post_swapbuffers_batch;
178 bool need_throttle;
179 bool no_batch_wrap;
180
181 /**
182 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
183 * variable is set, this is the flag indicating to do expensive work that
184 * might lead to a perf_debug() call.
185 */
186 bool perf_debug;
187
188 struct {
189 drm_intel_bo *bo;
190 GLuint offset;
191 uint32_t buffer_len;
192 uint32_t buffer_offset;
193 char buffer[4096];
194 } upload;
195
196 uint32_t max_gtt_map_object_size;
197
198 GLuint stats_wm;
199
200 bool no_rast;
201 bool always_flush_batch;
202 bool always_flush_cache;
203 bool disable_throttling;
204
205 GLenum reduced_primitive;
206
207 /**
208 * Set if rendering has occured to the drawable's front buffer.
209 *
210 * This is used in the DRI2 case to detect that glFlush should also copy
211 * the contents of the fake front buffer to the real front buffer.
212 */
213 bool front_buffer_dirty;
214
215 /**
216 * Track whether front-buffer rendering is currently enabled
217 *
218 * A separate flag is used to track this in order to support MRT more
219 * easily.
220 */
221 bool is_front_buffer_rendering;
222 /**
223 * Track whether front-buffer is the current read target.
224 *
225 * This is closely associated with is_front_buffer_rendering, but may
226 * be set separately. The DRI2 fake front buffer must be referenced
227 * either way.
228 */
229 bool is_front_buffer_reading;
230
231 int driFd;
232
233 __DRIcontext *driContext;
234 struct intel_screen *intelScreen;
235
236 /**
237 * Configuration cache
238 */
239 driOptionCache optionCache;
240 };
241
242 /**
243 * Align a value down to an alignment value
244 *
245 * If \c value is not already aligned to the requested alignment value, it
246 * will be rounded down.
247 *
248 * \param value Value to be rounded
249 * \param alignment Alignment value to be used. This must be a power of two.
250 *
251 * \sa ALIGN()
252 */
253 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
254
255 static INLINE uint32_t
256 U_FIXED(float value, uint32_t frac_bits)
257 {
258 value *= (1 << frac_bits);
259 return value < 0 ? 0 : value;
260 }
261
262 static INLINE uint32_t
263 S_FIXED(float value, uint32_t frac_bits)
264 {
265 return value * (1 << frac_bits);
266 }
267
268 /* ================================================================
269 * From linux kernel i386 header files, copes with odd sizes better
270 * than COPY_DWORDS would:
271 * XXX Put this in src/mesa/main/imports.h ???
272 */
273 #if defined(i386) || defined(__i386__)
274 static INLINE void * __memcpy(void * to, const void * from, size_t n)
275 {
276 int d0, d1, d2;
277 __asm__ __volatile__(
278 "rep ; movsl\n\t"
279 "testb $2,%b4\n\t"
280 "je 1f\n\t"
281 "movsw\n"
282 "1:\ttestb $1,%b4\n\t"
283 "je 2f\n\t"
284 "movsb\n"
285 "2:"
286 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
287 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
288 : "memory");
289 return (to);
290 }
291 #else
292 #define __memcpy(a,b,c) memcpy(a,b,c)
293 #endif
294
295
296 /* ================================================================
297 * Debugging:
298 */
299 extern int INTEL_DEBUG;
300
301 #define DEBUG_TEXTURE 0x1
302 #define DEBUG_STATE 0x2
303 #define DEBUG_IOCTL 0x4
304 #define DEBUG_BLIT 0x8
305 #define DEBUG_MIPTREE 0x10
306 #define DEBUG_PERF 0x20
307 #define DEBUG_BATCH 0x80
308 #define DEBUG_PIXEL 0x100
309 #define DEBUG_BUFMGR 0x200
310 #define DEBUG_REGION 0x400
311 #define DEBUG_FBO 0x800
312 #define DEBUG_GS 0x1000
313 #define DEBUG_SYNC 0x2000
314 #define DEBUG_PRIMS 0x4000
315 #define DEBUG_VERTS 0x8000
316 #define DEBUG_DRI 0x10000
317 #define DEBUG_SF 0x20000
318 #define DEBUG_STATS 0x100000
319 #define DEBUG_WM 0x400000
320 #define DEBUG_URB 0x800000
321 #define DEBUG_VS 0x1000000
322 #define DEBUG_CLIP 0x2000000
323 #define DEBUG_AUB 0x4000000
324 #define DEBUG_SHADER_TIME 0x8000000
325 #define DEBUG_BLORP 0x10000000
326 #define DEBUG_NO16 0x20000000
327
328 #ifdef HAVE_ANDROID_PLATFORM
329 #define LOG_TAG "INTEL-MESA"
330 #include <cutils/log.h>
331 #ifndef ALOGW
332 #define ALOGW LOGW
333 #endif
334 #define dbg_printf(...) ALOGW(__VA_ARGS__)
335 #else
336 #define dbg_printf(...) printf(__VA_ARGS__)
337 #endif /* HAVE_ANDROID_PLATFORM */
338
339 #define DBG(...) do { \
340 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
341 dbg_printf(__VA_ARGS__); \
342 } while(0)
343
344 #define perf_debug(...) do { \
345 static GLuint msg_id = 0; \
346 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
347 dbg_printf(__VA_ARGS__); \
348 if (intel->perf_debug) \
349 _mesa_gl_debug(&intel->ctx, &msg_id, \
350 MESA_DEBUG_TYPE_PERFORMANCE, \
351 MESA_DEBUG_SEVERITY_MEDIUM, \
352 __VA_ARGS__); \
353 } while(0)
354
355 #define WARN_ONCE(cond, fmt...) do { \
356 if (unlikely(cond)) { \
357 static bool _warned = false; \
358 static GLuint msg_id = 0; \
359 if (!_warned) { \
360 fprintf(stderr, "WARNING: "); \
361 fprintf(stderr, fmt); \
362 _warned = true; \
363 \
364 _mesa_gl_debug(ctx, &msg_id, \
365 MESA_DEBUG_TYPE_OTHER, \
366 MESA_DEBUG_SEVERITY_HIGH, fmt); \
367 } \
368 } \
369 } while (0)
370
371 /* ================================================================
372 * intel_context.c:
373 */
374
375 extern bool intelInitContext(struct brw_context *brw,
376 int api,
377 unsigned major_version,
378 unsigned minor_version,
379 const struct gl_config * mesaVis,
380 __DRIcontext * driContextPriv,
381 void *sharedContextPrivate,
382 struct dd_function_table *functions,
383 unsigned *dri_ctx_error);
384
385 extern void intelFinish(struct gl_context * ctx);
386 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
387
388 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
389
390 extern void intelInitDriverFunctions(struct dd_function_table *functions);
391
392 void intel_init_syncobj_functions(struct dd_function_table *functions);
393
394 enum {
395 DRI_CONF_BO_REUSE_DISABLED,
396 DRI_CONF_BO_REUSE_ALL
397 };
398
399 extern int intel_translate_shadow_compare_func(GLenum func);
400 extern int intel_translate_compare_func(GLenum func);
401 extern int intel_translate_stencil_op(GLenum op);
402 extern int intel_translate_logic_op(GLenum opcode);
403
404 void intel_update_renderbuffers(__DRIcontext *context,
405 __DRIdrawable *drawable);
406 void intel_prepare_render(struct brw_context *brw);
407
408 void
409 intel_resolve_for_dri2_flush(struct brw_context *brw,
410 __DRIdrawable *drawable);
411
412 extern void
413 intelInitExtensions(struct gl_context *ctx);
414 extern void
415 intelInitClearFuncs(struct dd_function_table *functions);
416
417 /*======================================================================
418 * Inline conversion functions.
419 * These are better-typed than the macros used previously:
420 */
421 static INLINE struct intel_context *
422 intel_context(struct gl_context * ctx)
423 {
424 return (struct intel_context *) ctx;
425 }
426
427 static INLINE bool
428 is_power_of_two(uint32_t value)
429 {
430 return (value & (value - 1)) == 0;
431 }
432
433 #ifdef __cplusplus
434 }
435 #endif
436
437 #endif