i965: Move annotate_aub out of the vtable.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 struct intel_region;
57 struct intel_context;
58
59 #define INTEL_WRITE_PART 0x1
60 #define INTEL_WRITE_FULL 0x2
61 #define INTEL_READ 0x4
62
63 #ifndef likely
64 #ifdef __GNUC__
65 #define likely(expr) (__builtin_expect(expr, 1))
66 #define unlikely(expr) (__builtin_expect(expr, 0))
67 #else
68 #define likely(expr) (expr)
69 #define unlikely(expr) (expr)
70 #endif
71 #endif
72
73 struct intel_sync_object {
74 struct gl_sync_object Base;
75
76 /** Batch associated with this sync object */
77 drm_intel_bo *bo;
78 };
79
80 struct brw_context;
81
82 struct intel_batchbuffer {
83 /** Current batchbuffer being queued up. */
84 drm_intel_bo *bo;
85 /** Last BO submitted to the hardware. Used for glFinish(). */
86 drm_intel_bo *last_bo;
87 /** BO for post-sync nonzero writes for gen6 workaround. */
88 drm_intel_bo *workaround_bo;
89 bool need_workaround_flush;
90
91 struct cached_batch_item *cached_items;
92
93 uint16_t emit, total;
94 uint16_t used, reserved_space;
95 uint32_t *map;
96 uint32_t *cpu_map;
97 #define BATCH_SZ (8192*sizeof(uint32_t))
98
99 uint32_t state_batch_offset;
100 bool is_blit;
101 bool needs_sol_reset;
102
103 struct {
104 uint16_t used;
105 int reloc_count;
106 } saved;
107 };
108
109 /**
110 * intel_context is derived from Mesa's context class: struct gl_context.
111 */
112 struct intel_context
113 {
114 struct gl_context ctx; /**< base class, must be first field */
115
116 struct
117 {
118 void (*destroy) (struct intel_context * intel);
119 void (*finish_batch) (struct intel_context * intel);
120 void (*new_batch) (struct intel_context * intel);
121
122 void (*update_texture_surface)(struct gl_context *ctx,
123 unsigned unit,
124 uint32_t *binding_table,
125 unsigned surf_index);
126 void (*update_renderbuffer_surface)(struct brw_context *brw,
127 struct gl_renderbuffer *rb,
128 bool layered,
129 unsigned unit);
130 void (*update_null_renderbuffer_surface)(struct brw_context *brw,
131 unsigned unit);
132 void (*create_constant_surface)(struct brw_context *brw,
133 drm_intel_bo *bo,
134 uint32_t offset,
135 uint32_t size,
136 uint32_t *out_offset,
137 bool dword_pitch);
138
139 /**
140 * Send the appropriate state packets to configure depth, stencil, and
141 * HiZ buffers (i965+ only)
142 */
143 void (*emit_depth_stencil_hiz)(struct brw_context *brw,
144 struct intel_mipmap_tree *depth_mt,
145 uint32_t depth_offset,
146 uint32_t depthbuffer_format,
147 uint32_t depth_surface_type,
148 struct intel_mipmap_tree *stencil_mt,
149 bool hiz, bool separate_stencil,
150 uint32_t width, uint32_t height,
151 uint32_t tile_x, uint32_t tile_y);
152
153 } vtbl;
154
155 GLuint NewGLState;
156
157 dri_bufmgr *bufmgr;
158 unsigned int maxBatchSize;
159
160 /**
161 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
162 */
163 int gen;
164 int gt;
165 bool needs_ff_sync;
166 bool is_haswell;
167 bool is_baytrail;
168 bool is_g4x;
169 bool has_separate_stencil;
170 bool must_use_separate_stencil;
171 bool has_hiz;
172 bool has_llc;
173 bool has_swizzling;
174
175 drm_intel_context *hw_ctx;
176
177 struct intel_batchbuffer batch;
178
179 drm_intel_bo *first_post_swapbuffers_batch;
180 bool need_throttle;
181 bool no_batch_wrap;
182
183 /**
184 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
185 * variable is set, this is the flag indicating to do expensive work that
186 * might lead to a perf_debug() call.
187 */
188 bool perf_debug;
189
190 struct {
191 drm_intel_bo *bo;
192 GLuint offset;
193 uint32_t buffer_len;
194 uint32_t buffer_offset;
195 char buffer[4096];
196 } upload;
197
198 uint32_t max_gtt_map_object_size;
199
200 GLuint stats_wm;
201
202 bool no_rast;
203 bool always_flush_batch;
204 bool always_flush_cache;
205 bool disable_throttling;
206
207 GLenum reduced_primitive;
208
209 /**
210 * Set if rendering has occured to the drawable's front buffer.
211 *
212 * This is used in the DRI2 case to detect that glFlush should also copy
213 * the contents of the fake front buffer to the real front buffer.
214 */
215 bool front_buffer_dirty;
216
217 /**
218 * Track whether front-buffer rendering is currently enabled
219 *
220 * A separate flag is used to track this in order to support MRT more
221 * easily.
222 */
223 bool is_front_buffer_rendering;
224 /**
225 * Track whether front-buffer is the current read target.
226 *
227 * This is closely associated with is_front_buffer_rendering, but may
228 * be set separately. The DRI2 fake front buffer must be referenced
229 * either way.
230 */
231 bool is_front_buffer_reading;
232
233 int driFd;
234
235 __DRIcontext *driContext;
236 struct intel_screen *intelScreen;
237
238 /**
239 * Configuration cache
240 */
241 driOptionCache optionCache;
242 };
243
244 /**
245 * Align a value down to an alignment value
246 *
247 * If \c value is not already aligned to the requested alignment value, it
248 * will be rounded down.
249 *
250 * \param value Value to be rounded
251 * \param alignment Alignment value to be used. This must be a power of two.
252 *
253 * \sa ALIGN()
254 */
255 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
256
257 static INLINE uint32_t
258 U_FIXED(float value, uint32_t frac_bits)
259 {
260 value *= (1 << frac_bits);
261 return value < 0 ? 0 : value;
262 }
263
264 static INLINE uint32_t
265 S_FIXED(float value, uint32_t frac_bits)
266 {
267 return value * (1 << frac_bits);
268 }
269
270 /* ================================================================
271 * From linux kernel i386 header files, copes with odd sizes better
272 * than COPY_DWORDS would:
273 * XXX Put this in src/mesa/main/imports.h ???
274 */
275 #if defined(i386) || defined(__i386__)
276 static INLINE void * __memcpy(void * to, const void * from, size_t n)
277 {
278 int d0, d1, d2;
279 __asm__ __volatile__(
280 "rep ; movsl\n\t"
281 "testb $2,%b4\n\t"
282 "je 1f\n\t"
283 "movsw\n"
284 "1:\ttestb $1,%b4\n\t"
285 "je 2f\n\t"
286 "movsb\n"
287 "2:"
288 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
289 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
290 : "memory");
291 return (to);
292 }
293 #else
294 #define __memcpy(a,b,c) memcpy(a,b,c)
295 #endif
296
297
298 /* ================================================================
299 * Debugging:
300 */
301 extern int INTEL_DEBUG;
302
303 #define DEBUG_TEXTURE 0x1
304 #define DEBUG_STATE 0x2
305 #define DEBUG_IOCTL 0x4
306 #define DEBUG_BLIT 0x8
307 #define DEBUG_MIPTREE 0x10
308 #define DEBUG_PERF 0x20
309 #define DEBUG_BATCH 0x80
310 #define DEBUG_PIXEL 0x100
311 #define DEBUG_BUFMGR 0x200
312 #define DEBUG_REGION 0x400
313 #define DEBUG_FBO 0x800
314 #define DEBUG_GS 0x1000
315 #define DEBUG_SYNC 0x2000
316 #define DEBUG_PRIMS 0x4000
317 #define DEBUG_VERTS 0x8000
318 #define DEBUG_DRI 0x10000
319 #define DEBUG_SF 0x20000
320 #define DEBUG_STATS 0x100000
321 #define DEBUG_WM 0x400000
322 #define DEBUG_URB 0x800000
323 #define DEBUG_VS 0x1000000
324 #define DEBUG_CLIP 0x2000000
325 #define DEBUG_AUB 0x4000000
326 #define DEBUG_SHADER_TIME 0x8000000
327 #define DEBUG_BLORP 0x10000000
328 #define DEBUG_NO16 0x20000000
329
330 #ifdef HAVE_ANDROID_PLATFORM
331 #define LOG_TAG "INTEL-MESA"
332 #include <cutils/log.h>
333 #ifndef ALOGW
334 #define ALOGW LOGW
335 #endif
336 #define dbg_printf(...) ALOGW(__VA_ARGS__)
337 #else
338 #define dbg_printf(...) printf(__VA_ARGS__)
339 #endif /* HAVE_ANDROID_PLATFORM */
340
341 #define DBG(...) do { \
342 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
343 dbg_printf(__VA_ARGS__); \
344 } while(0)
345
346 #define perf_debug(...) do { \
347 static GLuint msg_id = 0; \
348 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
349 dbg_printf(__VA_ARGS__); \
350 if (intel->perf_debug) \
351 _mesa_gl_debug(&intel->ctx, &msg_id, \
352 MESA_DEBUG_TYPE_PERFORMANCE, \
353 MESA_DEBUG_SEVERITY_MEDIUM, \
354 __VA_ARGS__); \
355 } while(0)
356
357 #define WARN_ONCE(cond, fmt...) do { \
358 if (unlikely(cond)) { \
359 static bool _warned = false; \
360 static GLuint msg_id = 0; \
361 if (!_warned) { \
362 fprintf(stderr, "WARNING: "); \
363 fprintf(stderr, fmt); \
364 _warned = true; \
365 \
366 _mesa_gl_debug(ctx, &msg_id, \
367 MESA_DEBUG_TYPE_OTHER, \
368 MESA_DEBUG_SEVERITY_HIGH, fmt); \
369 } \
370 } \
371 } while (0)
372
373 /* ================================================================
374 * intel_context.c:
375 */
376
377 extern bool intelInitContext(struct intel_context *intel,
378 int api,
379 unsigned major_version,
380 unsigned minor_version,
381 const struct gl_config * mesaVis,
382 __DRIcontext * driContextPriv,
383 void *sharedContextPrivate,
384 struct dd_function_table *functions,
385 unsigned *dri_ctx_error);
386
387 extern void intelFinish(struct gl_context * ctx);
388 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
389
390 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
391
392 extern void intelInitDriverFunctions(struct dd_function_table *functions);
393
394 void intel_init_syncobj_functions(struct dd_function_table *functions);
395
396 enum {
397 DRI_CONF_BO_REUSE_DISABLED,
398 DRI_CONF_BO_REUSE_ALL
399 };
400
401 extern int intel_translate_shadow_compare_func(GLenum func);
402 extern int intel_translate_compare_func(GLenum func);
403 extern int intel_translate_stencil_op(GLenum op);
404 extern int intel_translate_logic_op(GLenum opcode);
405
406 void intel_update_renderbuffers(__DRIcontext *context,
407 __DRIdrawable *drawable);
408 void intel_prepare_render(struct intel_context *intel);
409
410 void
411 intel_resolve_for_dri2_flush(struct intel_context *intel,
412 __DRIdrawable *drawable);
413
414 extern void
415 intelInitExtensions(struct gl_context *ctx);
416 extern void
417 intelInitClearFuncs(struct dd_function_table *functions);
418
419 /*======================================================================
420 * Inline conversion functions.
421 * These are better-typed than the macros used previously:
422 */
423 static INLINE struct intel_context *
424 intel_context(struct gl_context * ctx)
425 {
426 return (struct intel_context *) ctx;
427 }
428
429 static INLINE bool
430 is_power_of_two(uint32_t value)
431 {
432 return (value & (value - 1)) == 0;
433 }
434
435 #ifdef __cplusplus
436 }
437 #endif
438
439 #endif