i965: Remove unused SUBPIXEL_* macros.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 struct intel_region;
61 struct intel_context;
62
63 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
64 intelVertex *, intelVertex *);
65 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
66 intelVertex *);
67 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
68
69 #define INTEL_WRITE_PART 0x1
70 #define INTEL_WRITE_FULL 0x2
71 #define INTEL_READ 0x4
72
73 #ifndef likely
74 #ifdef __GNUC__
75 #define likely(expr) (__builtin_expect(expr, 1))
76 #define unlikely(expr) (__builtin_expect(expr, 0))
77 #else
78 #define likely(expr) (expr)
79 #define unlikely(expr) (expr)
80 #endif
81 #endif
82
83 struct intel_sync_object {
84 struct gl_sync_object Base;
85
86 /** Batch associated with this sync object */
87 drm_intel_bo *bo;
88 };
89
90 struct brw_context;
91
92 struct intel_batchbuffer {
93 /** Current batchbuffer being queued up. */
94 drm_intel_bo *bo;
95 /** Last BO submitted to the hardware. Used for glFinish(). */
96 drm_intel_bo *last_bo;
97 /** BO for post-sync nonzero writes for gen6 workaround. */
98 drm_intel_bo *workaround_bo;
99 bool need_workaround_flush;
100
101 struct cached_batch_item *cached_items;
102
103 uint16_t emit, total;
104 uint16_t used, reserved_space;
105 uint32_t *map;
106 uint32_t *cpu_map;
107 #define BATCH_SZ (8192*sizeof(uint32_t))
108
109 uint32_t state_batch_offset;
110 bool is_blit;
111 bool needs_sol_reset;
112
113 struct {
114 uint16_t used;
115 int reloc_count;
116 } saved;
117 };
118
119 /**
120 * intel_context is derived from Mesa's context class: struct gl_context.
121 */
122 struct intel_context
123 {
124 struct gl_context ctx; /**< base class, must be first field */
125
126 struct
127 {
128 void (*destroy) (struct intel_context * intel);
129 void (*finish_batch) (struct intel_context * intel);
130 void (*new_batch) (struct intel_context * intel);
131
132 void (*invalidate_state) (struct intel_context *intel,
133 GLuint new_state);
134
135 void (*debug_batch)(struct intel_context *intel);
136 void (*annotate_aub)(struct intel_context *intel);
137 bool (*render_target_supported)(struct intel_context *intel,
138 struct gl_renderbuffer *rb);
139
140 /** Can HiZ be enabled on a depthbuffer of the given format? */
141 bool (*is_hiz_depth_format)(struct intel_context *intel,
142 gl_format format);
143
144 void (*update_texture_surface)(struct gl_context *ctx,
145 unsigned unit,
146 uint32_t *binding_table,
147 unsigned surf_index);
148 void (*update_renderbuffer_surface)(struct brw_context *brw,
149 struct gl_renderbuffer *rb,
150 bool layered,
151 unsigned unit);
152 void (*update_null_renderbuffer_surface)(struct brw_context *brw,
153 unsigned unit);
154 void (*create_constant_surface)(struct brw_context *brw,
155 drm_intel_bo *bo,
156 uint32_t offset,
157 uint32_t size,
158 uint32_t *out_offset,
159 bool dword_pitch);
160
161 /**
162 * Send the appropriate state packets to configure depth, stencil, and
163 * HiZ buffers (i965+ only)
164 */
165 void (*emit_depth_stencil_hiz)(struct brw_context *brw,
166 struct intel_mipmap_tree *depth_mt,
167 uint32_t depth_offset,
168 uint32_t depthbuffer_format,
169 uint32_t depth_surface_type,
170 struct intel_mipmap_tree *stencil_mt,
171 bool hiz, bool separate_stencil,
172 uint32_t width, uint32_t height,
173 uint32_t tile_x, uint32_t tile_y);
174
175 } vtbl;
176
177 GLuint NewGLState;
178
179 dri_bufmgr *bufmgr;
180 unsigned int maxBatchSize;
181
182 /**
183 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
184 */
185 int gen;
186 int gt;
187 bool needs_ff_sync;
188 bool is_haswell;
189 bool is_baytrail;
190 bool is_g4x;
191 bool is_945;
192 bool has_separate_stencil;
193 bool must_use_separate_stencil;
194 bool has_hiz;
195 bool has_llc;
196 bool has_swizzling;
197
198 int urb_size;
199
200 drm_intel_context *hw_ctx;
201
202 struct intel_batchbuffer batch;
203
204 drm_intel_bo *first_post_swapbuffers_batch;
205 bool need_throttle;
206 bool no_batch_wrap;
207
208 /**
209 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
210 * variable is set, this is the flag indicating to do expensive work that
211 * might lead to a perf_debug() call.
212 */
213 bool perf_debug;
214
215 struct {
216 drm_intel_bo *bo;
217 GLuint offset;
218 uint32_t buffer_len;
219 uint32_t buffer_offset;
220 char buffer[4096];
221 } upload;
222
223 uint32_t max_gtt_map_object_size;
224
225 GLuint stats_wm;
226
227 bool hw_stencil;
228 bool hw_stipple;
229 bool no_rast;
230 bool always_flush_batch;
231 bool always_flush_cache;
232 bool disable_throttling;
233
234 GLenum reduced_primitive;
235
236 /**
237 * Set if rendering has occured to the drawable's front buffer.
238 *
239 * This is used in the DRI2 case to detect that glFlush should also copy
240 * the contents of the fake front buffer to the real front buffer.
241 */
242 bool front_buffer_dirty;
243
244 /**
245 * Track whether front-buffer rendering is currently enabled
246 *
247 * A separate flag is used to track this in order to support MRT more
248 * easily.
249 */
250 bool is_front_buffer_rendering;
251 /**
252 * Track whether front-buffer is the current read target.
253 *
254 * This is closely associated with is_front_buffer_rendering, but may
255 * be set separately. The DRI2 fake front buffer must be referenced
256 * either way.
257 */
258 bool is_front_buffer_reading;
259
260 bool use_early_z;
261
262 int driFd;
263
264 __DRIcontext *driContext;
265 struct intel_screen *intelScreen;
266 void (*saved_viewport)(struct gl_context * ctx,
267 GLint x, GLint y, GLsizei width, GLsizei height);
268
269 /**
270 * Configuration cache
271 */
272 driOptionCache optionCache;
273 };
274
275 /**
276 * Align a value down to an alignment value
277 *
278 * If \c value is not already aligned to the requested alignment value, it
279 * will be rounded down.
280 *
281 * \param value Value to be rounded
282 * \param alignment Alignment value to be used. This must be a power of two.
283 *
284 * \sa ALIGN()
285 */
286 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
287
288 static INLINE uint32_t
289 U_FIXED(float value, uint32_t frac_bits)
290 {
291 value *= (1 << frac_bits);
292 return value < 0 ? 0 : value;
293 }
294
295 static INLINE uint32_t
296 S_FIXED(float value, uint32_t frac_bits)
297 {
298 return value * (1 << frac_bits);
299 }
300
301 /* ================================================================
302 * From linux kernel i386 header files, copes with odd sizes better
303 * than COPY_DWORDS would:
304 * XXX Put this in src/mesa/main/imports.h ???
305 */
306 #if defined(i386) || defined(__i386__)
307 static INLINE void * __memcpy(void * to, const void * from, size_t n)
308 {
309 int d0, d1, d2;
310 __asm__ __volatile__(
311 "rep ; movsl\n\t"
312 "testb $2,%b4\n\t"
313 "je 1f\n\t"
314 "movsw\n"
315 "1:\ttestb $1,%b4\n\t"
316 "je 2f\n\t"
317 "movsb\n"
318 "2:"
319 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
320 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
321 : "memory");
322 return (to);
323 }
324 #else
325 #define __memcpy(a,b,c) memcpy(a,b,c)
326 #endif
327
328
329 /* ================================================================
330 * Debugging:
331 */
332 extern int INTEL_DEBUG;
333
334 #define DEBUG_TEXTURE 0x1
335 #define DEBUG_STATE 0x2
336 #define DEBUG_IOCTL 0x4
337 #define DEBUG_BLIT 0x8
338 #define DEBUG_MIPTREE 0x10
339 #define DEBUG_PERF 0x20
340 #define DEBUG_BATCH 0x80
341 #define DEBUG_PIXEL 0x100
342 #define DEBUG_BUFMGR 0x200
343 #define DEBUG_REGION 0x400
344 #define DEBUG_FBO 0x800
345 #define DEBUG_GS 0x1000
346 #define DEBUG_SYNC 0x2000
347 #define DEBUG_PRIMS 0x4000
348 #define DEBUG_VERTS 0x8000
349 #define DEBUG_DRI 0x10000
350 #define DEBUG_SF 0x20000
351 #define DEBUG_STATS 0x100000
352 #define DEBUG_WM 0x400000
353 #define DEBUG_URB 0x800000
354 #define DEBUG_VS 0x1000000
355 #define DEBUG_CLIP 0x2000000
356 #define DEBUG_AUB 0x4000000
357 #define DEBUG_SHADER_TIME 0x8000000
358 #define DEBUG_BLORP 0x10000000
359 #define DEBUG_NO16 0x20000000
360
361 #ifdef HAVE_ANDROID_PLATFORM
362 #define LOG_TAG "INTEL-MESA"
363 #include <cutils/log.h>
364 #ifndef ALOGW
365 #define ALOGW LOGW
366 #endif
367 #define dbg_printf(...) ALOGW(__VA_ARGS__)
368 #else
369 #define dbg_printf(...) printf(__VA_ARGS__)
370 #endif /* HAVE_ANDROID_PLATFORM */
371
372 #define DBG(...) do { \
373 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
374 dbg_printf(__VA_ARGS__); \
375 } while(0)
376
377 #define perf_debug(...) do { \
378 static GLuint msg_id = 0; \
379 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
380 dbg_printf(__VA_ARGS__); \
381 if (intel->perf_debug) \
382 _mesa_gl_debug(&intel->ctx, &msg_id, \
383 MESA_DEBUG_TYPE_PERFORMANCE, \
384 MESA_DEBUG_SEVERITY_MEDIUM, \
385 __VA_ARGS__); \
386 } while(0)
387
388 #define WARN_ONCE(cond, fmt...) do { \
389 if (unlikely(cond)) { \
390 static bool _warned = false; \
391 static GLuint msg_id = 0; \
392 if (!_warned) { \
393 fprintf(stderr, "WARNING: "); \
394 fprintf(stderr, fmt); \
395 _warned = true; \
396 \
397 _mesa_gl_debug(ctx, &msg_id, \
398 MESA_DEBUG_TYPE_OTHER, \
399 MESA_DEBUG_SEVERITY_HIGH, fmt); \
400 } \
401 } \
402 } while (0)
403
404 /* ================================================================
405 * intel_context.c:
406 */
407
408 extern bool intelInitContext(struct intel_context *intel,
409 int api,
410 unsigned major_version,
411 unsigned minor_version,
412 const struct gl_config * mesaVis,
413 __DRIcontext * driContextPriv,
414 void *sharedContextPrivate,
415 struct dd_function_table *functions,
416 unsigned *dri_ctx_error);
417
418 extern void intelFinish(struct gl_context * ctx);
419 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
420
421 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
422
423 extern void intelInitDriverFunctions(struct dd_function_table *functions);
424
425 void intel_init_syncobj_functions(struct dd_function_table *functions);
426
427
428 /* ================================================================
429 * intel_state.c:
430 */
431
432 #define COMPAREFUNC_ALWAYS 0
433 #define COMPAREFUNC_NEVER 0x1
434 #define COMPAREFUNC_LESS 0x2
435 #define COMPAREFUNC_EQUAL 0x3
436 #define COMPAREFUNC_LEQUAL 0x4
437 #define COMPAREFUNC_GREATER 0x5
438 #define COMPAREFUNC_NOTEQUAL 0x6
439 #define COMPAREFUNC_GEQUAL 0x7
440
441 #define STENCILOP_KEEP 0
442 #define STENCILOP_ZERO 0x1
443 #define STENCILOP_REPLACE 0x2
444 #define STENCILOP_INCRSAT 0x3
445 #define STENCILOP_DECRSAT 0x4
446 #define STENCILOP_INCR 0x5
447 #define STENCILOP_DECR 0x6
448 #define STENCILOP_INVERT 0x7
449
450 #define LOGICOP_CLEAR 0
451 #define LOGICOP_NOR 0x1
452 #define LOGICOP_AND_INV 0x2
453 #define LOGICOP_COPY_INV 0x3
454 #define LOGICOP_AND_RVRSE 0x4
455 #define LOGICOP_INV 0x5
456 #define LOGICOP_XOR 0x6
457 #define LOGICOP_NAND 0x7
458 #define LOGICOP_AND 0x8
459 #define LOGICOP_EQUIV 0x9
460 #define LOGICOP_NOOP 0xa
461 #define LOGICOP_OR_INV 0xb
462 #define LOGICOP_COPY 0xc
463 #define LOGICOP_OR_RVRSE 0xd
464 #define LOGICOP_OR 0xe
465 #define LOGICOP_SET 0xf
466
467 #define BLENDFACT_ZERO 0x01
468 #define BLENDFACT_ONE 0x02
469 #define BLENDFACT_SRC_COLR 0x03
470 #define BLENDFACT_INV_SRC_COLR 0x04
471 #define BLENDFACT_SRC_ALPHA 0x05
472 #define BLENDFACT_INV_SRC_ALPHA 0x06
473 #define BLENDFACT_DST_ALPHA 0x07
474 #define BLENDFACT_INV_DST_ALPHA 0x08
475 #define BLENDFACT_DST_COLR 0x09
476 #define BLENDFACT_INV_DST_COLR 0x0a
477 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
478 #define BLENDFACT_CONST_COLOR 0x0c
479 #define BLENDFACT_INV_CONST_COLOR 0x0d
480 #define BLENDFACT_CONST_ALPHA 0x0e
481 #define BLENDFACT_INV_CONST_ALPHA 0x0f
482 #define BLENDFACT_MASK 0x0f
483
484 enum {
485 DRI_CONF_BO_REUSE_DISABLED,
486 DRI_CONF_BO_REUSE_ALL
487 };
488
489 extern int intel_translate_shadow_compare_func(GLenum func);
490 extern int intel_translate_compare_func(GLenum func);
491 extern int intel_translate_stencil_op(GLenum op);
492 extern int intel_translate_logic_op(GLenum opcode);
493
494 void intel_update_renderbuffers(__DRIcontext *context,
495 __DRIdrawable *drawable);
496 void intel_prepare_render(struct intel_context *intel);
497
498 void
499 intel_resolve_for_dri2_flush(struct intel_context *intel,
500 __DRIdrawable *drawable);
501
502 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
503 uint32_t buffer_id);
504 void intel_init_texture_formats(struct gl_context *ctx);
505
506 /*======================================================================
507 * Inline conversion functions.
508 * These are better-typed than the macros used previously:
509 */
510 static INLINE struct intel_context *
511 intel_context(struct gl_context * ctx)
512 {
513 return (struct intel_context *) ctx;
514 }
515
516 static INLINE bool
517 is_power_of_two(uint32_t value)
518 {
519 return (value & (value - 1)) == 0;
520 }
521
522 #ifdef __cplusplus
523 }
524 #endif
525
526 #endif