1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
34 #include "main/mtypes.h"
39 /* Evil hack for using libdrm in a c++ compiler. */
44 #include "intel_bufmgr.h"
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
54 #include "tnl/t_vertex.h"
59 #define INTEL_WRITE_PART 0x1
60 #define INTEL_WRITE_FULL 0x2
61 #define INTEL_READ 0x4
65 #define likely(expr) (__builtin_expect(expr, 1))
66 #define unlikely(expr) (__builtin_expect(expr, 0))
68 #define likely(expr) (expr)
69 #define unlikely(expr) (expr)
73 struct intel_sync_object
{
74 struct gl_sync_object Base
;
76 /** Batch associated with this sync object */
82 struct intel_batchbuffer
{
83 /** Current batchbuffer being queued up. */
85 /** Last BO submitted to the hardware. Used for glFinish(). */
86 drm_intel_bo
*last_bo
;
87 /** BO for post-sync nonzero writes for gen6 workaround. */
88 drm_intel_bo
*workaround_bo
;
89 bool need_workaround_flush
;
91 struct cached_batch_item
*cached_items
;
94 uint16_t used
, reserved_space
;
97 #define BATCH_SZ (8192*sizeof(uint32_t))
99 uint32_t state_batch_offset
;
101 bool needs_sol_reset
;
110 * intel_context is derived from Mesa's context class: struct gl_context.
114 struct gl_context ctx
; /**< base class, must be first field */
118 void (*destroy
) (struct intel_context
* intel
);
119 void (*finish_batch
) (struct intel_context
* intel
);
120 void (*new_batch
) (struct intel_context
* intel
);
122 void (*invalidate_state
) (struct intel_context
*intel
,
125 void (*debug_batch
)(struct intel_context
*intel
);
126 void (*annotate_aub
)(struct intel_context
*intel
);
127 bool (*render_target_supported
)(struct intel_context
*intel
,
128 struct gl_renderbuffer
*rb
);
130 /** Can HiZ be enabled on a depthbuffer of the given format? */
131 bool (*is_hiz_depth_format
)(struct intel_context
*intel
,
134 void (*update_texture_surface
)(struct gl_context
*ctx
,
136 uint32_t *binding_table
,
137 unsigned surf_index
);
138 void (*update_renderbuffer_surface
)(struct brw_context
*brw
,
139 struct gl_renderbuffer
*rb
,
142 void (*update_null_renderbuffer_surface
)(struct brw_context
*brw
,
144 void (*create_constant_surface
)(struct brw_context
*brw
,
148 uint32_t *out_offset
,
152 * Send the appropriate state packets to configure depth, stencil, and
153 * HiZ buffers (i965+ only)
155 void (*emit_depth_stencil_hiz
)(struct brw_context
*brw
,
156 struct intel_mipmap_tree
*depth_mt
,
157 uint32_t depth_offset
,
158 uint32_t depthbuffer_format
,
159 uint32_t depth_surface_type
,
160 struct intel_mipmap_tree
*stencil_mt
,
161 bool hiz
, bool separate_stencil
,
162 uint32_t width
, uint32_t height
,
163 uint32_t tile_x
, uint32_t tile_y
);
170 unsigned int maxBatchSize
;
173 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
181 bool has_separate_stencil
;
182 bool must_use_separate_stencil
;
187 drm_intel_context
*hw_ctx
;
189 struct intel_batchbuffer batch
;
191 drm_intel_bo
*first_post_swapbuffers_batch
;
196 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
197 * variable is set, this is the flag indicating to do expensive work that
198 * might lead to a perf_debug() call.
206 uint32_t buffer_offset
;
210 uint32_t max_gtt_map_object_size
;
215 bool always_flush_batch
;
216 bool always_flush_cache
;
217 bool disable_throttling
;
219 GLenum reduced_primitive
;
222 * Set if rendering has occured to the drawable's front buffer.
224 * This is used in the DRI2 case to detect that glFlush should also copy
225 * the contents of the fake front buffer to the real front buffer.
227 bool front_buffer_dirty
;
230 * Track whether front-buffer rendering is currently enabled
232 * A separate flag is used to track this in order to support MRT more
235 bool is_front_buffer_rendering
;
237 * Track whether front-buffer is the current read target.
239 * This is closely associated with is_front_buffer_rendering, but may
240 * be set separately. The DRI2 fake front buffer must be referenced
243 bool is_front_buffer_reading
;
247 __DRIcontext
*driContext
;
248 struct intel_screen
*intelScreen
;
251 * Configuration cache
253 driOptionCache optionCache
;
257 * Align a value down to an alignment value
259 * If \c value is not already aligned to the requested alignment value, it
260 * will be rounded down.
262 * \param value Value to be rounded
263 * \param alignment Alignment value to be used. This must be a power of two.
267 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
269 static INLINE
uint32_t
270 U_FIXED(float value
, uint32_t frac_bits
)
272 value
*= (1 << frac_bits
);
273 return value
< 0 ? 0 : value
;
276 static INLINE
uint32_t
277 S_FIXED(float value
, uint32_t frac_bits
)
279 return value
* (1 << frac_bits
);
282 /* ================================================================
283 * From linux kernel i386 header files, copes with odd sizes better
284 * than COPY_DWORDS would:
285 * XXX Put this in src/mesa/main/imports.h ???
287 #if defined(i386) || defined(__i386__)
288 static INLINE
void * __memcpy(void * to
, const void * from
, size_t n
)
291 __asm__
__volatile__(
296 "1:\ttestb $1,%b4\n\t"
300 : "=&c" (d0
), "=&D" (d1
), "=&S" (d2
)
301 :"0" (n
/4), "q" (n
),"1" ((long) to
),"2" ((long) from
)
306 #define __memcpy(a,b,c) memcpy(a,b,c)
310 /* ================================================================
313 extern int INTEL_DEBUG
;
315 #define DEBUG_TEXTURE 0x1
316 #define DEBUG_STATE 0x2
317 #define DEBUG_IOCTL 0x4
318 #define DEBUG_BLIT 0x8
319 #define DEBUG_MIPTREE 0x10
320 #define DEBUG_PERF 0x20
321 #define DEBUG_BATCH 0x80
322 #define DEBUG_PIXEL 0x100
323 #define DEBUG_BUFMGR 0x200
324 #define DEBUG_REGION 0x400
325 #define DEBUG_FBO 0x800
326 #define DEBUG_GS 0x1000
327 #define DEBUG_SYNC 0x2000
328 #define DEBUG_PRIMS 0x4000
329 #define DEBUG_VERTS 0x8000
330 #define DEBUG_DRI 0x10000
331 #define DEBUG_SF 0x20000
332 #define DEBUG_STATS 0x100000
333 #define DEBUG_WM 0x400000
334 #define DEBUG_URB 0x800000
335 #define DEBUG_VS 0x1000000
336 #define DEBUG_CLIP 0x2000000
337 #define DEBUG_AUB 0x4000000
338 #define DEBUG_SHADER_TIME 0x8000000
339 #define DEBUG_BLORP 0x10000000
340 #define DEBUG_NO16 0x20000000
342 #ifdef HAVE_ANDROID_PLATFORM
343 #define LOG_TAG "INTEL-MESA"
344 #include <cutils/log.h>
348 #define dbg_printf(...) ALOGW(__VA_ARGS__)
350 #define dbg_printf(...) printf(__VA_ARGS__)
351 #endif /* HAVE_ANDROID_PLATFORM */
353 #define DBG(...) do { \
354 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
355 dbg_printf(__VA_ARGS__); \
358 #define perf_debug(...) do { \
359 static GLuint msg_id = 0; \
360 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
361 dbg_printf(__VA_ARGS__); \
362 if (intel->perf_debug) \
363 _mesa_gl_debug(&intel->ctx, &msg_id, \
364 MESA_DEBUG_TYPE_PERFORMANCE, \
365 MESA_DEBUG_SEVERITY_MEDIUM, \
369 #define WARN_ONCE(cond, fmt...) do { \
370 if (unlikely(cond)) { \
371 static bool _warned = false; \
372 static GLuint msg_id = 0; \
374 fprintf(stderr, "WARNING: "); \
375 fprintf(stderr, fmt); \
378 _mesa_gl_debug(ctx, &msg_id, \
379 MESA_DEBUG_TYPE_OTHER, \
380 MESA_DEBUG_SEVERITY_HIGH, fmt); \
385 /* ================================================================
389 extern bool intelInitContext(struct intel_context
*intel
,
391 unsigned major_version
,
392 unsigned minor_version
,
393 const struct gl_config
* mesaVis
,
394 __DRIcontext
* driContextPriv
,
395 void *sharedContextPrivate
,
396 struct dd_function_table
*functions
,
397 unsigned *dri_ctx_error
);
399 extern void intelFinish(struct gl_context
* ctx
);
400 extern void _intel_flush(struct gl_context
* ctx
, const char *file
, int line
);
402 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
404 extern void intelInitDriverFunctions(struct dd_function_table
*functions
);
406 void intel_init_syncobj_functions(struct dd_function_table
*functions
);
409 DRI_CONF_BO_REUSE_DISABLED
,
410 DRI_CONF_BO_REUSE_ALL
413 extern int intel_translate_shadow_compare_func(GLenum func
);
414 extern int intel_translate_compare_func(GLenum func
);
415 extern int intel_translate_stencil_op(GLenum op
);
416 extern int intel_translate_logic_op(GLenum opcode
);
418 void intel_update_renderbuffers(__DRIcontext
*context
,
419 __DRIdrawable
*drawable
);
420 void intel_prepare_render(struct intel_context
*intel
);
423 intel_resolve_for_dri2_flush(struct intel_context
*intel
,
424 __DRIdrawable
*drawable
);
427 intelInitExtensions(struct gl_context
*ctx
);
429 intelInitClearFuncs(struct dd_function_table
*functions
);
431 /*======================================================================
432 * Inline conversion functions.
433 * These are better-typed than the macros used previously:
435 static INLINE
struct intel_context
*
436 intel_context(struct gl_context
* ctx
)
438 return (struct intel_context
*) ctx
;
442 is_power_of_two(uint32_t value
)
444 return (value
& (value
- 1)) == 0;