i965: Replace intel_state.c enums with those from brw_defines.h.
[mesa.git] / src / mesa / drivers / dri / i965 / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 struct intel_region;
57 struct intel_context;
58
59 #define INTEL_WRITE_PART 0x1
60 #define INTEL_WRITE_FULL 0x2
61 #define INTEL_READ 0x4
62
63 #ifndef likely
64 #ifdef __GNUC__
65 #define likely(expr) (__builtin_expect(expr, 1))
66 #define unlikely(expr) (__builtin_expect(expr, 0))
67 #else
68 #define likely(expr) (expr)
69 #define unlikely(expr) (expr)
70 #endif
71 #endif
72
73 struct intel_sync_object {
74 struct gl_sync_object Base;
75
76 /** Batch associated with this sync object */
77 drm_intel_bo *bo;
78 };
79
80 struct brw_context;
81
82 struct intel_batchbuffer {
83 /** Current batchbuffer being queued up. */
84 drm_intel_bo *bo;
85 /** Last BO submitted to the hardware. Used for glFinish(). */
86 drm_intel_bo *last_bo;
87 /** BO for post-sync nonzero writes for gen6 workaround. */
88 drm_intel_bo *workaround_bo;
89 bool need_workaround_flush;
90
91 struct cached_batch_item *cached_items;
92
93 uint16_t emit, total;
94 uint16_t used, reserved_space;
95 uint32_t *map;
96 uint32_t *cpu_map;
97 #define BATCH_SZ (8192*sizeof(uint32_t))
98
99 uint32_t state_batch_offset;
100 bool is_blit;
101 bool needs_sol_reset;
102
103 struct {
104 uint16_t used;
105 int reloc_count;
106 } saved;
107 };
108
109 /**
110 * intel_context is derived from Mesa's context class: struct gl_context.
111 */
112 struct intel_context
113 {
114 struct gl_context ctx; /**< base class, must be first field */
115
116 struct
117 {
118 void (*destroy) (struct intel_context * intel);
119 void (*finish_batch) (struct intel_context * intel);
120 void (*new_batch) (struct intel_context * intel);
121
122 void (*invalidate_state) (struct intel_context *intel,
123 GLuint new_state);
124
125 void (*debug_batch)(struct intel_context *intel);
126 void (*annotate_aub)(struct intel_context *intel);
127 bool (*render_target_supported)(struct intel_context *intel,
128 struct gl_renderbuffer *rb);
129
130 /** Can HiZ be enabled on a depthbuffer of the given format? */
131 bool (*is_hiz_depth_format)(struct intel_context *intel,
132 gl_format format);
133
134 void (*update_texture_surface)(struct gl_context *ctx,
135 unsigned unit,
136 uint32_t *binding_table,
137 unsigned surf_index);
138 void (*update_renderbuffer_surface)(struct brw_context *brw,
139 struct gl_renderbuffer *rb,
140 bool layered,
141 unsigned unit);
142 void (*update_null_renderbuffer_surface)(struct brw_context *brw,
143 unsigned unit);
144 void (*create_constant_surface)(struct brw_context *brw,
145 drm_intel_bo *bo,
146 uint32_t offset,
147 uint32_t size,
148 uint32_t *out_offset,
149 bool dword_pitch);
150
151 /**
152 * Send the appropriate state packets to configure depth, stencil, and
153 * HiZ buffers (i965+ only)
154 */
155 void (*emit_depth_stencil_hiz)(struct brw_context *brw,
156 struct intel_mipmap_tree *depth_mt,
157 uint32_t depth_offset,
158 uint32_t depthbuffer_format,
159 uint32_t depth_surface_type,
160 struct intel_mipmap_tree *stencil_mt,
161 bool hiz, bool separate_stencil,
162 uint32_t width, uint32_t height,
163 uint32_t tile_x, uint32_t tile_y);
164
165 } vtbl;
166
167 GLuint NewGLState;
168
169 dri_bufmgr *bufmgr;
170 unsigned int maxBatchSize;
171
172 /**
173 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
174 */
175 int gen;
176 int gt;
177 bool needs_ff_sync;
178 bool is_haswell;
179 bool is_baytrail;
180 bool is_g4x;
181 bool has_separate_stencil;
182 bool must_use_separate_stencil;
183 bool has_hiz;
184 bool has_llc;
185 bool has_swizzling;
186
187 drm_intel_context *hw_ctx;
188
189 struct intel_batchbuffer batch;
190
191 drm_intel_bo *first_post_swapbuffers_batch;
192 bool need_throttle;
193 bool no_batch_wrap;
194
195 /**
196 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
197 * variable is set, this is the flag indicating to do expensive work that
198 * might lead to a perf_debug() call.
199 */
200 bool perf_debug;
201
202 struct {
203 drm_intel_bo *bo;
204 GLuint offset;
205 uint32_t buffer_len;
206 uint32_t buffer_offset;
207 char buffer[4096];
208 } upload;
209
210 uint32_t max_gtt_map_object_size;
211
212 GLuint stats_wm;
213
214 bool no_rast;
215 bool always_flush_batch;
216 bool always_flush_cache;
217 bool disable_throttling;
218
219 GLenum reduced_primitive;
220
221 /**
222 * Set if rendering has occured to the drawable's front buffer.
223 *
224 * This is used in the DRI2 case to detect that glFlush should also copy
225 * the contents of the fake front buffer to the real front buffer.
226 */
227 bool front_buffer_dirty;
228
229 /**
230 * Track whether front-buffer rendering is currently enabled
231 *
232 * A separate flag is used to track this in order to support MRT more
233 * easily.
234 */
235 bool is_front_buffer_rendering;
236 /**
237 * Track whether front-buffer is the current read target.
238 *
239 * This is closely associated with is_front_buffer_rendering, but may
240 * be set separately. The DRI2 fake front buffer must be referenced
241 * either way.
242 */
243 bool is_front_buffer_reading;
244
245 int driFd;
246
247 __DRIcontext *driContext;
248 struct intel_screen *intelScreen;
249
250 /**
251 * Configuration cache
252 */
253 driOptionCache optionCache;
254 };
255
256 /**
257 * Align a value down to an alignment value
258 *
259 * If \c value is not already aligned to the requested alignment value, it
260 * will be rounded down.
261 *
262 * \param value Value to be rounded
263 * \param alignment Alignment value to be used. This must be a power of two.
264 *
265 * \sa ALIGN()
266 */
267 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
268
269 static INLINE uint32_t
270 U_FIXED(float value, uint32_t frac_bits)
271 {
272 value *= (1 << frac_bits);
273 return value < 0 ? 0 : value;
274 }
275
276 static INLINE uint32_t
277 S_FIXED(float value, uint32_t frac_bits)
278 {
279 return value * (1 << frac_bits);
280 }
281
282 /* ================================================================
283 * From linux kernel i386 header files, copes with odd sizes better
284 * than COPY_DWORDS would:
285 * XXX Put this in src/mesa/main/imports.h ???
286 */
287 #if defined(i386) || defined(__i386__)
288 static INLINE void * __memcpy(void * to, const void * from, size_t n)
289 {
290 int d0, d1, d2;
291 __asm__ __volatile__(
292 "rep ; movsl\n\t"
293 "testb $2,%b4\n\t"
294 "je 1f\n\t"
295 "movsw\n"
296 "1:\ttestb $1,%b4\n\t"
297 "je 2f\n\t"
298 "movsb\n"
299 "2:"
300 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
301 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
302 : "memory");
303 return (to);
304 }
305 #else
306 #define __memcpy(a,b,c) memcpy(a,b,c)
307 #endif
308
309
310 /* ================================================================
311 * Debugging:
312 */
313 extern int INTEL_DEBUG;
314
315 #define DEBUG_TEXTURE 0x1
316 #define DEBUG_STATE 0x2
317 #define DEBUG_IOCTL 0x4
318 #define DEBUG_BLIT 0x8
319 #define DEBUG_MIPTREE 0x10
320 #define DEBUG_PERF 0x20
321 #define DEBUG_BATCH 0x80
322 #define DEBUG_PIXEL 0x100
323 #define DEBUG_BUFMGR 0x200
324 #define DEBUG_REGION 0x400
325 #define DEBUG_FBO 0x800
326 #define DEBUG_GS 0x1000
327 #define DEBUG_SYNC 0x2000
328 #define DEBUG_PRIMS 0x4000
329 #define DEBUG_VERTS 0x8000
330 #define DEBUG_DRI 0x10000
331 #define DEBUG_SF 0x20000
332 #define DEBUG_STATS 0x100000
333 #define DEBUG_WM 0x400000
334 #define DEBUG_URB 0x800000
335 #define DEBUG_VS 0x1000000
336 #define DEBUG_CLIP 0x2000000
337 #define DEBUG_AUB 0x4000000
338 #define DEBUG_SHADER_TIME 0x8000000
339 #define DEBUG_BLORP 0x10000000
340 #define DEBUG_NO16 0x20000000
341
342 #ifdef HAVE_ANDROID_PLATFORM
343 #define LOG_TAG "INTEL-MESA"
344 #include <cutils/log.h>
345 #ifndef ALOGW
346 #define ALOGW LOGW
347 #endif
348 #define dbg_printf(...) ALOGW(__VA_ARGS__)
349 #else
350 #define dbg_printf(...) printf(__VA_ARGS__)
351 #endif /* HAVE_ANDROID_PLATFORM */
352
353 #define DBG(...) do { \
354 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
355 dbg_printf(__VA_ARGS__); \
356 } while(0)
357
358 #define perf_debug(...) do { \
359 static GLuint msg_id = 0; \
360 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
361 dbg_printf(__VA_ARGS__); \
362 if (intel->perf_debug) \
363 _mesa_gl_debug(&intel->ctx, &msg_id, \
364 MESA_DEBUG_TYPE_PERFORMANCE, \
365 MESA_DEBUG_SEVERITY_MEDIUM, \
366 __VA_ARGS__); \
367 } while(0)
368
369 #define WARN_ONCE(cond, fmt...) do { \
370 if (unlikely(cond)) { \
371 static bool _warned = false; \
372 static GLuint msg_id = 0; \
373 if (!_warned) { \
374 fprintf(stderr, "WARNING: "); \
375 fprintf(stderr, fmt); \
376 _warned = true; \
377 \
378 _mesa_gl_debug(ctx, &msg_id, \
379 MESA_DEBUG_TYPE_OTHER, \
380 MESA_DEBUG_SEVERITY_HIGH, fmt); \
381 } \
382 } \
383 } while (0)
384
385 /* ================================================================
386 * intel_context.c:
387 */
388
389 extern bool intelInitContext(struct intel_context *intel,
390 int api,
391 unsigned major_version,
392 unsigned minor_version,
393 const struct gl_config * mesaVis,
394 __DRIcontext * driContextPriv,
395 void *sharedContextPrivate,
396 struct dd_function_table *functions,
397 unsigned *dri_ctx_error);
398
399 extern void intelFinish(struct gl_context * ctx);
400 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
401
402 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
403
404 extern void intelInitDriverFunctions(struct dd_function_table *functions);
405
406 void intel_init_syncobj_functions(struct dd_function_table *functions);
407
408 enum {
409 DRI_CONF_BO_REUSE_DISABLED,
410 DRI_CONF_BO_REUSE_ALL
411 };
412
413 extern int intel_translate_shadow_compare_func(GLenum func);
414 extern int intel_translate_compare_func(GLenum func);
415 extern int intel_translate_stencil_op(GLenum op);
416 extern int intel_translate_logic_op(GLenum opcode);
417
418 void intel_update_renderbuffers(__DRIcontext *context,
419 __DRIdrawable *drawable);
420 void intel_prepare_render(struct intel_context *intel);
421
422 void
423 intel_resolve_for_dri2_flush(struct intel_context *intel,
424 __DRIdrawable *drawable);
425
426 extern void
427 intelInitExtensions(struct gl_context *ctx);
428 extern void
429 intelInitClearFuncs(struct dd_function_table *functions);
430
431 /*======================================================================
432 * Inline conversion functions.
433 * These are better-typed than the macros used previously:
434 */
435 static INLINE struct intel_context *
436 intel_context(struct gl_context * ctx)
437 {
438 return (struct intel_context *) ctx;
439 }
440
441 static INLINE bool
442 is_power_of_two(uint32_t value)
443 {
444 return (value & (value - 1)) == 0;
445 }
446
447 #ifdef __cplusplus
448 }
449 #endif
450
451 #endif