9c6030a6d7df38c30b21b6e57d4c6874ef2985fc
[mesa.git] / src / mesa / drivers / dri / i965 / intel_debug.h
1 /*
2 * Copyright 2003 VMware, Inc.
3 * Copyright © 2007 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25 #pragma once
26
27 /**
28 * \file intel_debug.h
29 *
30 * Basic INTEL_DEBUG environment variable handling. This file defines the
31 * list of debugging flags, as well as some macros for handling them.
32 */
33
34 extern uint64_t INTEL_DEBUG;
35
36 #define DEBUG_TEXTURE (1ull << 0)
37 #define DEBUG_STATE (1ull << 1)
38 #define DEBUG_BLIT (1ull << 2)
39 #define DEBUG_MIPTREE (1ull << 3)
40 #define DEBUG_PERF (1ull << 4)
41 #define DEBUG_PERFMON (1ull << 5)
42 #define DEBUG_BATCH (1ull << 6)
43 #define DEBUG_PIXEL (1ull << 7)
44 #define DEBUG_BUFMGR (1ull << 8)
45 #define DEBUG_FBO (1ull << 9)
46 #define DEBUG_GS (1ull << 10)
47 #define DEBUG_SYNC (1ull << 11)
48 #define DEBUG_PRIMS (1ull << 12)
49 #define DEBUG_VERTS (1ull << 13)
50 #define DEBUG_DRI (1ull << 14)
51 #define DEBUG_SF (1ull << 15)
52 #define DEBUG_STATS (1ull << 16)
53 #define DEBUG_WM (1ull << 17)
54 #define DEBUG_URB (1ull << 18)
55 #define DEBUG_VS (1ull << 19)
56 #define DEBUG_CLIP (1ull << 20)
57 #define DEBUG_AUB (1ull << 21)
58 #define DEBUG_SHADER_TIME (1ull << 22)
59 #define DEBUG_BLORP (1ull << 23)
60 #define DEBUG_NO16 (1ull << 24)
61 #define DEBUG_VUE (1ull << 25)
62 #define DEBUG_NO_DUAL_OBJECT_GS (1ull << 26)
63 #define DEBUG_OPTIMIZER (1ull << 27)
64 #define DEBUG_ANNOTATION (1ull << 28)
65 #define DEBUG_NO8 (1ull << 29)
66 #define DEBUG_VEC4VS (1ull << 30)
67 #define DEBUG_SPILL_FS (1ull << 31)
68 #define DEBUG_SPILL_VEC4 (1ull << 32)
69 #define DEBUG_CS (1ull << 33)
70 #define DEBUG_HEX (1ull << 34)
71 #define DEBUG_NO_COMPACTION (1ull << 35)
72 #define DEBUG_TCS (1ull << 36)
73 #define DEBUG_TES (1ull << 37)
74
75 #ifdef HAVE_ANDROID_PLATFORM
76 #define LOG_TAG "INTEL-MESA"
77 #include <cutils/log.h>
78 #ifndef ALOGW
79 #define ALOGW LOGW
80 #endif
81 #define dbg_printf(...) ALOGW(__VA_ARGS__)
82 #else
83 #define dbg_printf(...) fprintf(stderr, __VA_ARGS__)
84 #endif /* HAVE_ANDROID_PLATFORM */
85
86 #define DBG(...) do { \
87 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
88 dbg_printf(__VA_ARGS__); \
89 } while(0)
90
91 #define perf_debug(...) do { \
92 static GLuint msg_id = 0; \
93 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
94 dbg_printf(__VA_ARGS__); \
95 if (brw->perf_debug) \
96 _mesa_gl_debug(&brw->ctx, &msg_id, \
97 MESA_DEBUG_SOURCE_API, \
98 MESA_DEBUG_TYPE_PERFORMANCE, \
99 MESA_DEBUG_SEVERITY_MEDIUM, \
100 __VA_ARGS__); \
101 } while(0)
102
103 #define WARN_ONCE(cond, fmt...) do { \
104 if (unlikely(cond)) { \
105 static bool _warned = false; \
106 static GLuint msg_id = 0; \
107 if (!_warned) { \
108 fprintf(stderr, "WARNING: "); \
109 fprintf(stderr, fmt); \
110 _warned = true; \
111 \
112 _mesa_gl_debug(ctx, &msg_id, \
113 MESA_DEBUG_SOURCE_API, \
114 MESA_DEBUG_TYPE_OTHER, \
115 MESA_DEBUG_SEVERITY_HIGH, fmt); \
116 } \
117 } \
118 } while (0)
119
120 extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage);
121
122 extern void brw_process_intel_debug_variable(void);
123
124 extern bool brw_env_var_as_boolean(const char *var_name, bool default_value);