i965: Add an option to not generate the SIMD8 fragment shader
[mesa.git] / src / mesa / drivers / dri / i965 / intel_debug.h
1 /*
2 * Copyright 2003 VMware, Inc.
3 * Copyright © 2007 Intel Corporation
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining
6 * a copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sublicense, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial
15 * portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25 #pragma once
26
27 /**
28 * \file intel_debug.h
29 *
30 * Basic INTEL_DEBUG environment variable handling. This file defines the
31 * list of debugging flags, as well as some macros for handling them.
32 */
33
34 extern uint64_t INTEL_DEBUG;
35
36 #define DEBUG_TEXTURE 0x1
37 #define DEBUG_STATE 0x2
38 #define DEBUG_BLIT 0x8
39 #define DEBUG_MIPTREE 0x10
40 #define DEBUG_PERF 0x20
41 #define DEBUG_PERFMON 0x40
42 #define DEBUG_BATCH 0x80
43 #define DEBUG_PIXEL 0x100
44 #define DEBUG_BUFMGR 0x200
45 #define DEBUG_FBO 0x800
46 #define DEBUG_GS 0x1000
47 #define DEBUG_SYNC 0x2000
48 #define DEBUG_PRIMS 0x4000
49 #define DEBUG_VERTS 0x8000
50 #define DEBUG_DRI 0x10000
51 #define DEBUG_SF 0x20000
52 #define DEBUG_STATS 0x100000
53 #define DEBUG_WM 0x400000
54 #define DEBUG_URB 0x800000
55 #define DEBUG_VS 0x1000000
56 #define DEBUG_CLIP 0x2000000
57 #define DEBUG_AUB 0x4000000
58 #define DEBUG_SHADER_TIME 0x8000000
59 #define DEBUG_BLORP 0x10000000
60 #define DEBUG_NO16 0x20000000
61 #define DEBUG_VUE 0x40000000
62 #define DEBUG_NO_DUAL_OBJECT_GS 0x80000000
63 #define DEBUG_OPTIMIZER 0x100000000
64 #define DEBUG_NO_ANNOTATION 0x200000000
65 #define DEBUG_NO8 0x40000000
66
67 #ifdef HAVE_ANDROID_PLATFORM
68 #define LOG_TAG "INTEL-MESA"
69 #include <cutils/log.h>
70 #ifndef ALOGW
71 #define ALOGW LOGW
72 #endif
73 #define dbg_printf(...) ALOGW(__VA_ARGS__)
74 #else
75 #define dbg_printf(...) fprintf(stderr, __VA_ARGS__)
76 #endif /* HAVE_ANDROID_PLATFORM */
77
78 #define DBG(...) do { \
79 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
80 dbg_printf(__VA_ARGS__); \
81 } while(0)
82
83 #define perf_debug(...) do { \
84 static GLuint msg_id = 0; \
85 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
86 dbg_printf(__VA_ARGS__); \
87 if (brw->perf_debug) \
88 _mesa_gl_debug(&brw->ctx, &msg_id, \
89 MESA_DEBUG_TYPE_PERFORMANCE, \
90 MESA_DEBUG_SEVERITY_MEDIUM, \
91 __VA_ARGS__); \
92 } while(0)
93
94 #define WARN_ONCE(cond, fmt...) do { \
95 if (unlikely(cond)) { \
96 static bool _warned = false; \
97 static GLuint msg_id = 0; \
98 if (!_warned) { \
99 fprintf(stderr, "WARNING: "); \
100 fprintf(stderr, fmt); \
101 _warned = true; \
102 \
103 _mesa_gl_debug(ctx, &msg_id, \
104 MESA_DEBUG_TYPE_OTHER, \
105 MESA_DEBUG_SEVERITY_HIGH, fmt); \
106 } \
107 } \
108 } while (0)
109
110 struct brw_context;
111
112 extern void brw_process_intel_debug_variable(struct brw_context *brw);