i965: Move GEN >= 4 extensions into the "always on" list
[mesa.git] / src / mesa / drivers / dri / i965 / intel_extensions.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 #include "main/version.h"
29
30 #include "intel_chipset.h"
31 #include "intel_context.h"
32 #include "intel_extensions.h"
33 #include "intel_reg.h"
34 #include "utils.h"
35
36 /**
37 * Initializes potential list of extensions if ctx == NULL, or actually enables
38 * extensions for a context.
39 */
40 void
41 intelInitExtensions(struct gl_context *ctx)
42 {
43 struct intel_context *intel = intel_context(ctx);
44
45 assert(intel->gen >= 4);
46
47 ctx->Extensions.ARB_depth_buffer_float = true;
48 ctx->Extensions.ARB_depth_clamp = true;
49 ctx->Extensions.ARB_depth_texture = true;
50 ctx->Extensions.ARB_draw_elements_base_vertex = true;
51 ctx->Extensions.ARB_draw_instanced = true;
52 ctx->Extensions.ARB_ES2_compatibility = true;
53 ctx->Extensions.ARB_explicit_attrib_location = true;
54 ctx->Extensions.ARB_fragment_coord_conventions = true;
55 ctx->Extensions.ARB_fragment_program = true;
56 ctx->Extensions.ARB_fragment_program_shadow = true;
57 ctx->Extensions.ARB_fragment_shader = true;
58 ctx->Extensions.ARB_framebuffer_object = true;
59 ctx->Extensions.ARB_half_float_pixel = true;
60 ctx->Extensions.ARB_half_float_vertex = true;
61 ctx->Extensions.ARB_instanced_arrays = true;
62 ctx->Extensions.ARB_internalformat_query = true;
63 ctx->Extensions.ARB_map_buffer_range = true;
64 ctx->Extensions.ARB_occlusion_query = true;
65 ctx->Extensions.ARB_occlusion_query2 = true;
66 ctx->Extensions.ARB_point_sprite = true;
67 ctx->Extensions.ARB_seamless_cube_map = true;
68 ctx->Extensions.ARB_shader_bit_encoding = true;
69 ctx->Extensions.ARB_shader_objects = true;
70 ctx->Extensions.ARB_shader_texture_lod = true;
71 ctx->Extensions.ARB_shading_language_100 = true;
72 ctx->Extensions.ARB_shadow = true;
73 ctx->Extensions.ARB_sync = true;
74 ctx->Extensions.ARB_texture_border_clamp = true;
75 ctx->Extensions.ARB_texture_compression_rgtc = true;
76 ctx->Extensions.ARB_texture_cube_map = true;
77 ctx->Extensions.ARB_texture_env_combine = true;
78 ctx->Extensions.ARB_texture_env_crossbar = true;
79 ctx->Extensions.ARB_texture_env_dot3 = true;
80 ctx->Extensions.ARB_texture_float = true;
81 ctx->Extensions.ARB_texture_non_power_of_two = true;
82 ctx->Extensions.ARB_texture_rg = true;
83 ctx->Extensions.ARB_texture_rgb10_a2ui = true;
84 ctx->Extensions.ARB_texture_storage = true;
85 ctx->Extensions.ARB_vertex_program = true;
86 ctx->Extensions.ARB_vertex_shader = true;
87 ctx->Extensions.ARB_vertex_type_2_10_10_10_rev = true;
88 ctx->Extensions.EXT_blend_color = true;
89 ctx->Extensions.EXT_blend_equation_separate = true;
90 ctx->Extensions.EXT_blend_func_separate = true;
91 ctx->Extensions.EXT_blend_minmax = true;
92 ctx->Extensions.EXT_draw_buffers2 = true;
93 ctx->Extensions.EXT_framebuffer_blit = true;
94 ctx->Extensions.EXT_framebuffer_object = true;
95 ctx->Extensions.EXT_fog_coord = true;
96 ctx->Extensions.EXT_framebuffer_sRGB = true;
97 ctx->Extensions.EXT_gpu_program_parameters = true;
98 ctx->Extensions.EXT_packed_depth_stencil = true;
99 ctx->Extensions.EXT_packed_float = true;
100 ctx->Extensions.EXT_pixel_buffer_object = true;
101 ctx->Extensions.EXT_point_parameters = true;
102 ctx->Extensions.EXT_provoking_vertex = true;
103 ctx->Extensions.EXT_secondary_color = true;
104 ctx->Extensions.EXT_separate_shader_objects = true;
105 ctx->Extensions.EXT_texture_array = true;
106 ctx->Extensions.EXT_texture_env_dot3 = true;
107 ctx->Extensions.EXT_texture_filter_anisotropic = true;
108 ctx->Extensions.EXT_texture_integer = true;
109 ctx->Extensions.EXT_texture_shared_exponent = true;
110 ctx->Extensions.EXT_texture_snorm = true;
111 ctx->Extensions.EXT_texture_sRGB = true;
112 ctx->Extensions.EXT_texture_sRGB_decode = true;
113 ctx->Extensions.EXT_texture_swizzle = true;
114 ctx->Extensions.EXT_shadow_funcs = true;
115 ctx->Extensions.EXT_stencil_two_side = true;
116 ctx->Extensions.EXT_vertex_array_bgra = true;
117 ctx->Extensions.APPLE_object_purgeable = true;
118 ctx->Extensions.ATI_envmap_bumpmap = true;
119 ctx->Extensions.ATI_separate_stencil = true;
120 ctx->Extensions.ATI_texture_env_combine3 = true;
121 ctx->Extensions.MESA_pack_invert = true;
122 ctx->Extensions.MESA_texture_array = true;
123 ctx->Extensions.MESA_ycbcr_texture = true;
124 ctx->Extensions.NV_blend_square = true;
125 ctx->Extensions.NV_conditional_render = true;
126 ctx->Extensions.NV_primitive_restart = true;
127 ctx->Extensions.NV_texture_env_combine4 = true;
128 ctx->Extensions.NV_texture_rectangle = true;
129 ctx->Extensions.TDFX_texture_compression_FXT1 = true;
130 ctx->Extensions.OES_compressed_ETC1_RGB8_texture = true;
131 ctx->Extensions.OES_EGL_image = true;
132 ctx->Extensions.OES_draw_texture = true;
133 ctx->Extensions.OES_standard_derivatives = true;
134
135 if (intel->gen >= 6)
136 ctx->Const.GLSLVersion = 140;
137 else
138 ctx->Const.GLSLVersion = 120;
139 _mesa_override_glsl_version(ctx);
140
141 if (intel->gen >= 6) {
142 ctx->Extensions.EXT_framebuffer_multisample = true;
143 ctx->Extensions.EXT_transform_feedback = true;
144 ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&intel->optionCache, "disable_blend_func_extended");
145 ctx->Extensions.ARB_draw_buffers_blend = true;
146 ctx->Extensions.ARB_ES3_compatibility = true;
147 ctx->Extensions.ARB_uniform_buffer_object = true;
148 ctx->Extensions.ARB_texture_buffer_object = true;
149 ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
150 ctx->Extensions.ARB_texture_cube_map_array = true;
151 ctx->Extensions.OES_depth_texture_cube_map = true;
152 ctx->Extensions.ARB_shading_language_packing = true;
153 ctx->Extensions.ARB_texture_multisample = true;
154 ctx->Extensions.ARB_texture_storage_multisample = true;
155 }
156
157 if (intel->gen >= 5) {
158 ctx->Extensions.ARB_texture_query_lod = true;
159 ctx->Extensions.EXT_timer_query = true;
160 }
161
162 if (intel->gen >= 6) {
163 uint64_t dummy;
164 /* Test if the kernel has the ioctl. */
165 if (drm_intel_reg_read(intel->bufmgr, TIMESTAMP, &dummy) == 0)
166 ctx->Extensions.ARB_timer_query = true;
167 }
168
169 if (ctx->API == API_OPENGL_CORE)
170 ctx->Extensions.ARB_base_instance = true;
171 if (ctx->API != API_OPENGL_CORE)
172 ctx->Extensions.ARB_color_buffer_float = true;
173
174 if (intel->ctx.Mesa_DXTn
175 || driQueryOptionb(&intel->optionCache, "force_s3tc_enable"))
176 ctx->Extensions.EXT_texture_compression_s3tc = true;
177
178 ctx->Extensions.ANGLE_texture_compression_dxt = true;
179 }