1e2494286b87b0344c8143db34d90c3cb1d13566
2 * Copyright 2006 VMware, Inc.
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7 * "Software"), to deal in the Software without restriction, including
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10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include "main/formats.h"
32 #include "main/macros.h"
33 #include "brw_context.h"
34 #include "intel_mipmap_tree.h"
35 #include "intel_screen.h"
41 struct intel_mipmap_tree
;
44 * Intel renderbuffer, derived from gl_renderbuffer.
46 struct intel_renderbuffer
48 struct swrast_renderbuffer Base
;
50 * The real renderbuffer storage.
52 * This is multisampled if NumSamples is > 1.
54 struct intel_mipmap_tree
*mt
;
57 * Downsampled contents for window-system MSAA renderbuffers.
59 * For window system MSAA color buffers, the singlesample_mt is shared with
60 * other processes in DRI2 (and in DRI3, it's the image buffer managed by
61 * glx_dri3.c), while mt is private to our process. To do a swapbuffers,
62 * we have to downsample out of mt into singlesample_mt. For depth and
63 * stencil buffers, the singlesample_mt is also private, and since we don't
64 * expect to need to do resolves (except if someone does a glReadPixels()
65 * or glCopyTexImage()), we just temporarily allocate singlesample_mt when
66 * asked to map the renderbuffer.
68 struct intel_mipmap_tree
*singlesample_mt
;
70 /* Gen < 6 doesn't have layer specifier for render targets or depth. Driver
71 * needs to manually offset surfaces to correct level/layer. There are,
72 * however, alignment restrictions to respect as well and in come cases
73 * the only option is to use temporary single slice surface which driver
74 * copies after rendering to the full miptree.
76 * See intel_renderbuffer_move_to_temp().
78 struct intel_mipmap_tree
*align_wa_mt
;
84 * Multiple renderbuffers may simultaneously wrap a single texture and each
85 * provide a different view into that texture. The fields below indicate
86 * which miptree slice is wrapped by this renderbuffer. The fields' values
87 * are consistent with the 'level' and 'layer' parameters of
88 * glFramebufferTextureLayer().
90 * For renderbuffers not created with glFramebufferTexture*(), mt_level and
93 unsigned int mt_level
;
94 unsigned int mt_layer
;
96 /* The number of attached logical layers. */
97 unsigned int layer_count
;
100 GLuint draw_x
, draw_y
; /**< Offset of drawing within the region */
103 * Set to true at every draw call, to indicate if a window-system
104 * renderbuffer needs to be downsampled before using singlesample_mt.
106 bool need_downsample
;
109 * Set to true when doing an intel_renderbuffer_map()/unmap() that requires
110 * an upsample at the end.
112 bool need_map_upsample
;
115 * Set to true if singlesample_mt is temporary storage that persists only
116 * for the duration of a mapping.
118 bool singlesample_mt_is_tmp
;
123 * gl_renderbuffer is a base class which we subclass. The Class field
124 * is used for simple run-time type checking.
126 #define INTEL_RB_CLASS 0x12345678
130 * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
131 * NULL will be returned if the rb isn't really an intel_renderbuffer.
132 * This is determined by checking the ClassID.
134 static inline struct intel_renderbuffer
*
135 intel_renderbuffer(struct gl_renderbuffer
*rb
)
137 struct intel_renderbuffer
*irb
= (struct intel_renderbuffer
*) rb
;
138 if (irb
&& irb
->Base
.Base
.ClassID
== INTEL_RB_CLASS
)
144 static inline struct intel_mipmap_tree
*
145 intel_renderbuffer_get_mt(struct intel_renderbuffer
*irb
)
150 return (irb
->align_wa_mt
) ? irb
->align_wa_mt
: irb
->mt
;
154 * \brief Return the framebuffer attachment specified by attIndex.
156 * If the framebuffer lacks the specified attachment, then return null.
158 * If the attached renderbuffer is a wrapper, then return wrapped
161 static inline struct intel_renderbuffer
*
162 intel_get_renderbuffer(struct gl_framebuffer
*fb
, gl_buffer_index attIndex
)
164 struct gl_renderbuffer
*rb
;
166 assert((unsigned)attIndex
< ARRAY_SIZE(fb
->Attachment
));
168 rb
= fb
->Attachment
[attIndex
].Renderbuffer
;
172 return intel_renderbuffer(rb
);
176 static inline mesa_format
177 intel_rb_format(const struct intel_renderbuffer
*rb
)
179 return rb
->Base
.Base
.Format
;
182 extern struct intel_renderbuffer
*
183 intel_create_winsys_renderbuffer(struct intel_screen
*screen
,
184 mesa_format format
, unsigned num_samples
);
186 struct intel_renderbuffer
*
187 intel_create_private_renderbuffer(struct intel_screen
*screen
,
188 mesa_format format
, unsigned num_samples
);
190 struct gl_renderbuffer
*
191 intel_create_wrapped_renderbuffer(struct gl_context
* ctx
,
192 int width
, int height
,
196 intel_fbo_init(struct brw_context
*brw
);
199 intel_renderbuffer_set_draw_offset(struct intel_renderbuffer
*irb
);
201 static inline uint32_t
202 intel_renderbuffer_get_tile_offsets(struct intel_renderbuffer
*irb
,
206 if (irb
->align_wa_mt
) {
212 return intel_miptree_get_tile_offsets(irb
->mt
, irb
->mt_level
, irb
->mt_layer
,
217 intel_renderbuffer_has_hiz(struct intel_renderbuffer
*irb
);
220 void intel_renderbuffer_move_to_temp(struct brw_context
*brw
,
221 struct intel_renderbuffer
*irb
,
225 intel_renderbuffer_downsample(struct brw_context
*brw
,
226 struct intel_renderbuffer
*irb
);
229 intel_renderbuffer_upsample(struct brw_context
*brw
,
230 struct intel_renderbuffer
*irb
);
232 void brw_render_cache_set_clear(struct brw_context
*brw
);
233 void brw_render_cache_set_add_bo(struct brw_context
*brw
, struct brw_bo
*bo
);
234 void brw_render_cache_set_check_flush(struct brw_context
*brw
, struct brw_bo
*bo
);
237 intel_quantize_num_samples(struct intel_screen
*intel
, unsigned num_samples
);
243 #endif /* INTEL_FBO_H */