i965: Try to avoid stalls on the GPU when doing glBufferSubData().
[mesa.git] / src / mesa / drivers / dri / i965 / intel_pixel_read.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/glheader.h"
29 #include "main/enums.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/fbobject.h"
33 #include "main/image.h"
34 #include "main/bufferobj.h"
35 #include "main/readpix.h"
36 #include "main/state.h"
37
38 #include "brw_context.h"
39 #include "intel_screen.h"
40 #include "intel_blit.h"
41 #include "intel_buffers.h"
42 #include "intel_fbo.h"
43 #include "intel_mipmap_tree.h"
44 #include "intel_regions.h"
45 #include "intel_pixel.h"
46 #include "intel_buffer_objects.h"
47
48 #define FILE_DEBUG_FLAG DEBUG_PIXEL
49
50 /* For many applications, the new ability to pull the source buffers
51 * back out of the GTT and then do the packing/conversion operations
52 * in software will be as much of an improvement as trying to get the
53 * blitter and/or texture engine to do the work.
54 *
55 * This step is gated on private backbuffers.
56 *
57 * Obviously the frontbuffer can't be pulled back, so that is either
58 * an argument for blit/texture readpixels, or for blitting to a
59 * temporary and then pulling that back.
60 *
61 * When the destination is a pbo, however, it's not clear if it is
62 * ever going to be pulled to main memory (though the access param
63 * will be a good hint). So it sounds like we do want to be able to
64 * choose between blit/texture implementation on the gpu and pullback
65 * and cpu-based copying.
66 *
67 * Unless you can magically turn client memory into a PBO for the
68 * duration of this call, there will be a cpu-based copying step in
69 * any case.
70 */
71
72 static bool
73 do_blit_readpixels(struct gl_context * ctx,
74 GLint x, GLint y, GLsizei width, GLsizei height,
75 GLenum format, GLenum type,
76 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
77 {
78 struct brw_context *brw = brw_context(ctx);
79 struct intel_buffer_object *dst = intel_buffer_object(pack->BufferObj);
80 GLuint dst_offset;
81 drm_intel_bo *dst_buffer;
82 GLint dst_x, dst_y;
83 GLuint dirty;
84
85 DBG("%s\n", __FUNCTION__);
86
87 assert(_mesa_is_bufferobj(pack->BufferObj));
88
89 struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
90 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
91
92 if (ctx->_ImageTransferState ||
93 !_mesa_format_matches_format_and_type(irb->mt->format, format, type,
94 false)) {
95 DBG("%s - bad format for blit\n", __FUNCTION__);
96 return false;
97 }
98
99 if (pack->SwapBytes || pack->LsbFirst) {
100 DBG("%s: bad packing params\n", __FUNCTION__);
101 return false;
102 }
103
104 int dst_stride = _mesa_image_row_stride(pack, width, format, type);
105 bool dst_flip = false;
106 /* Mesa flips the dst_stride for pack->Invert, but we want our mt to have a
107 * normal dst_stride.
108 */
109 if (pack->Invert) {
110 dst_stride = -dst_stride;
111 dst_flip = true;
112 }
113
114 dst_offset = (GLintptr)pixels;
115 dst_offset += _mesa_image_offset(2, pack, width, height,
116 format, type, 0, 0, 0);
117
118 if (!_mesa_clip_copytexsubimage(ctx,
119 &dst_x, &dst_y,
120 &x, &y,
121 &width, &height)) {
122 return true;
123 }
124
125 dirty = brw->front_buffer_dirty;
126 intel_prepare_render(brw);
127 brw->front_buffer_dirty = dirty;
128
129 dst_buffer = intel_bufferobj_buffer(brw, dst,
130 dst_offset, width * height *
131 irb->mt->cpp);
132
133 struct intel_mipmap_tree *pbo_mt =
134 intel_miptree_create_for_bo(brw,
135 dst_buffer,
136 irb->mt->format,
137 dst_offset,
138 width, height,
139 dst_stride, I915_TILING_NONE);
140
141 if (!intel_miptree_blit(brw,
142 irb->mt, irb->mt_level, irb->mt_layer,
143 x, y, _mesa_is_winsys_fbo(ctx->ReadBuffer),
144 pbo_mt, 0, 0,
145 0, 0, dst_flip,
146 width, height, GL_COPY)) {
147 return false;
148 }
149
150 intel_miptree_release(&pbo_mt);
151
152 DBG("%s - DONE\n", __FUNCTION__);
153
154 return true;
155 }
156
157 void
158 intelReadPixels(struct gl_context * ctx,
159 GLint x, GLint y, GLsizei width, GLsizei height,
160 GLenum format, GLenum type,
161 const struct gl_pixelstore_attrib *pack, GLvoid * pixels)
162 {
163 struct brw_context *brw = brw_context(ctx);
164 bool dirty;
165
166 DBG("%s\n", __FUNCTION__);
167
168 if (_mesa_is_bufferobj(pack->BufferObj)) {
169 /* Using PBOs, so try the BLT based path. */
170 if (do_blit_readpixels(ctx, x, y, width, height, format, type, pack,
171 pixels)) {
172 return;
173 }
174
175 perf_debug("%s: fallback to CPU mapping in PBO case\n", __FUNCTION__);
176 }
177
178 /* glReadPixels() wont dirty the front buffer, so reset the dirty
179 * flag after calling intel_prepare_render(). */
180 dirty = brw->front_buffer_dirty;
181 intel_prepare_render(brw);
182 brw->front_buffer_dirty = dirty;
183
184 /* Update Mesa state before calling _mesa_readpixels().
185 * XXX this may not be needed since ReadPixels no longer uses the
186 * span code.
187 */
188
189 if (ctx->NewState)
190 _mesa_update_state(ctx);
191
192 _mesa_readpixels(ctx, x, y, width, height, format, type, pack, pixels);
193
194 /* There's an intel_prepare_render() call in intelSpanRenderStart(). */
195 brw->front_buffer_dirty = dirty;
196 }