4d8c82e05691a159a62be0bcdfe5e1f9fb277e9f
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_copy.c
1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "main/mtypes.h"
29 #include "main/enums.h"
30 #include "main/image.h"
31 #include "main/teximage.h"
32 #include "main/texobj.h"
33 #include "main/texstate.h"
34 #include "main/fbobject.h"
35
36 #include "drivers/common/meta.h"
37
38 #include "intel_screen.h"
39 #include "intel_mipmap_tree.h"
40 #include "intel_fbo.h"
41 #include "intel_tex.h"
42 #include "intel_blit.h"
43 #include "brw_context.h"
44
45 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
46
47
48 static bool
49 intel_copy_texsubimage(struct brw_context *brw,
50 struct intel_texture_image *intelImage,
51 GLint dstx, GLint dsty, GLint slice,
52 struct intel_renderbuffer *irb,
53 GLint x, GLint y, GLsizei width, GLsizei height)
54 {
55 const GLenum internalFormat = intelImage->base.Base.InternalFormat;
56 bool ret;
57
58 intel_prepare_render(brw);
59
60 /* glCopyTexSubImage() can be called on a multisampled renderbuffer (if
61 * that renderbuffer is associated with the window system framebuffer),
62 * however the hardware blitter can't handle this case, so fall back to
63 * meta (which can, since it uses ReadPixels).
64 */
65 if (irb->Base.Base.NumSamples != 0)
66 return false;
67
68 /* glCopyTexSubImage() can't be called on a multisampled texture. */
69 assert(intelImage->base.Base.NumSamples == 0);
70
71 if (!intelImage->mt || !irb || !irb->mt) {
72 if (unlikely(INTEL_DEBUG & DEBUG_PERF))
73 fprintf(stderr, "%s fail %p %p (0x%08x)\n",
74 __func__, intelImage->mt, irb, internalFormat);
75 return false;
76 }
77
78 /* account for view parameters and face index */
79 int dst_level = intelImage->base.Base.Level +
80 intelImage->base.Base.TexObject->MinLevel;
81 int dst_slice = slice + intelImage->base.Base.Face +
82 intelImage->base.Base.TexObject->MinLayer;
83
84 _mesa_unlock_texture(&brw->ctx, intelImage->base.Base.TexObject);
85
86 /* blit from src buffer to texture */
87 ret = intel_miptree_blit(brw,
88 irb->mt, irb->mt_level, irb->mt_layer,
89 x, y, irb->Base.Base.Name == 0,
90 intelImage->mt, dst_level, dst_slice,
91 dstx, dsty, false,
92 width, height, GL_COPY);
93
94 _mesa_lock_texture(&brw->ctx, intelImage->base.Base.TexObject);
95
96 return ret;
97 }
98
99
100 static void
101 intelCopyTexSubImage(struct gl_context *ctx, GLuint dims,
102 struct gl_texture_image *texImage,
103 GLint xoffset, GLint yoffset, GLint slice,
104 struct gl_renderbuffer *rb,
105 GLint x, GLint y,
106 GLsizei width, GLsizei height)
107 {
108 struct brw_context *brw = brw_context(ctx);
109
110 /* Try BLORP first. It can handle almost everything. */
111 if (brw_blorp_copytexsubimage(brw, rb, texImage, slice, x, y,
112 xoffset, yoffset, width, height))
113 return;
114
115 /* Next, try the BLT engine. */
116 if (intel_copy_texsubimage(brw,
117 intel_texture_image(texImage),
118 xoffset, yoffset, slice,
119 intel_renderbuffer(rb), x, y, width, height)) {
120 return;
121 }
122
123 /* Finally, fall back to meta. This will likely be slow. */
124 perf_debug("%s - fallback to swrast\n", __func__);
125 _mesa_meta_CopyTexSubImage(ctx, dims, texImage,
126 xoffset, yoffset, slice,
127 rb, x, y, width, height);
128 }
129
130
131 void
132 intelInitTextureCopyImageFuncs(struct dd_function_table *functions)
133 {
134 functions->CopyTexSubImage = intelCopyTexSubImage;
135 }