598d39cc5ec1d884937556b35ed333a2e7f5c511
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_image.c
1
2 #include "main/macros.h"
3 #include "main/mtypes.h"
4 #include "main/enums.h"
5 #include "main/bufferobj.h"
6 #include "main/context.h"
7 #include "main/formats.h"
8 #include "main/glformats.h"
9 #include "main/image.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17
18 #include "drivers/common/meta.h"
19
20 #include "intel_mipmap_tree.h"
21 #include "intel_buffer_objects.h"
22 #include "intel_batchbuffer.h"
23 #include "intel_tex.h"
24 #include "intel_blit.h"
25 #include "intel_fbo.h"
26 #include "intel_image.h"
27 #include "intel_tiled_memcpy.h"
28 #include "brw_context.h"
29
30 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
31
32 /* Make sure one doesn't end up shrinking base level zero unnecessarily.
33 * Determining the base level dimension by shifting higher level dimension
34 * ends up in off-by-one value in case base level has NPOT size (for example,
35 * 293 != 146 << 1).
36 * Choose the original base level dimension when shifted dimensions agree.
37 * Otherwise assume real resize is intended and use the new shifted value.
38 */
39 static unsigned
40 get_base_dim(unsigned old_base_dim, unsigned new_level_dim, unsigned level)
41 {
42 const unsigned old_level_dim = old_base_dim >> level;
43 const unsigned new_base_dim = new_level_dim << level;
44
45 return old_level_dim == new_level_dim ? old_base_dim : new_base_dim;
46 }
47
48 /* Work back from the specified level of the image to the baselevel and create a
49 * miptree of that size.
50 */
51 struct intel_mipmap_tree *
52 intel_miptree_create_for_teximage(struct brw_context *brw,
53 struct intel_texture_object *intelObj,
54 struct intel_texture_image *intelImage,
55 uint32_t layout_flags)
56 {
57 GLuint lastLevel;
58 int width, height, depth;
59 unsigned old_width = 0, old_height = 0, old_depth = 0;
60 const struct intel_mipmap_tree *old_mt = intelObj->mt;
61 const unsigned level = intelImage->base.Base.Level;
62
63 intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
64
65 if (old_mt) {
66 old_width = old_mt->surf.logical_level0_px.width;
67 old_height = old_mt->surf.logical_level0_px.height;
68 old_depth = old_mt->surf.dim == ISL_SURF_DIM_3D ?
69 old_mt->surf.logical_level0_px.depth :
70 old_mt->surf.logical_level0_px.array_len;
71 }
72
73 DBG("%s\n", __func__);
74
75 /* Figure out image dimensions at start level. */
76 switch(intelObj->base.Target) {
77 case GL_TEXTURE_2D_MULTISAMPLE:
78 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
79 case GL_TEXTURE_RECTANGLE:
80 case GL_TEXTURE_EXTERNAL_OES:
81 assert(level == 0);
82 break;
83 case GL_TEXTURE_3D:
84 depth = old_mt ? get_base_dim(old_depth, depth, level) :
85 depth << level;
86 /* Fall through */
87 case GL_TEXTURE_2D:
88 case GL_TEXTURE_2D_ARRAY:
89 case GL_TEXTURE_CUBE_MAP:
90 case GL_TEXTURE_CUBE_MAP_ARRAY:
91 height = old_mt ? get_base_dim(old_height, height, level) :
92 height << level;
93 /* Fall through */
94 case GL_TEXTURE_1D:
95 case GL_TEXTURE_1D_ARRAY:
96 width = old_mt ? get_base_dim(old_width, width, level) :
97 width << level;
98 break;
99 default:
100 unreachable("Unexpected target");
101 }
102
103 /* Guess a reasonable value for lastLevel. This is probably going
104 * to be wrong fairly often and might mean that we have to look at
105 * resizable buffers, or require that buffers implement lazy
106 * pagetable arrangements.
107 */
108 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
109 intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
110 intelImage->base.Base.Level == 0 &&
111 !intelObj->base.GenerateMipmap) {
112 lastLevel = 0;
113 } else {
114 lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target,
115 width, height, depth) - 1;
116 }
117
118 return intel_miptree_create(brw,
119 intelObj->base.Target,
120 intelImage->base.Base.TexFormat,
121 0,
122 lastLevel,
123 width,
124 height,
125 depth,
126 MAX2(intelImage->base.Base.NumSamples, 1),
127 layout_flags);
128 }
129
130 static void
131 intelTexImage(struct gl_context * ctx,
132 GLuint dims,
133 struct gl_texture_image *texImage,
134 GLenum format, GLenum type, const void *pixels,
135 const struct gl_pixelstore_attrib *unpack)
136 {
137 struct intel_texture_image *intelImage = intel_texture_image(texImage);
138 bool ok;
139
140 bool tex_busy = intelImage->mt && brw_bo_busy(intelImage->mt->bo);
141
142 DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
143 __func__, _mesa_get_format_name(texImage->TexFormat),
144 _mesa_enum_to_string(texImage->TexObject->Target),
145 _mesa_enum_to_string(format), _mesa_enum_to_string(type),
146 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
147
148 /* Allocate storage for texture data. */
149 if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
150 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
151 return;
152 }
153
154 assert(intelImage->mt);
155
156 if (intelImage->mt->format == MESA_FORMAT_S_UINT8)
157 intelImage->mt->r8stencil_needs_update = true;
158
159 ok = _mesa_meta_pbo_TexSubImage(ctx, dims, texImage, 0, 0, 0,
160 texImage->Width, texImage->Height,
161 texImage->Depth,
162 format, type, pixels,
163 tex_busy, unpack);
164 if (ok)
165 return;
166
167 ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
168 0, 0, 0, /*x,y,z offsets*/
169 texImage->Width,
170 texImage->Height,
171 texImage->Depth,
172 format, type, pixels, unpack,
173 false /*allocate_storage*/);
174 if (ok)
175 return;
176
177 DBG("%s: upload image %dx%dx%d pixels %p\n",
178 __func__, texImage->Width, texImage->Height, texImage->Depth,
179 pixels);
180
181 _mesa_store_teximage(ctx, dims, texImage,
182 format, type, pixels, unpack);
183 }
184
185
186 static void
187 intel_set_texture_image_mt(struct brw_context *brw,
188 struct gl_texture_image *image,
189 GLenum internal_format,
190 struct intel_mipmap_tree *mt)
191
192 {
193 struct gl_texture_object *texobj = image->TexObject;
194 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
195 struct intel_texture_image *intel_image = intel_texture_image(image);
196
197 _mesa_init_teximage_fields(&brw->ctx, image,
198 mt->surf.logical_level0_px.width,
199 mt->surf.logical_level0_px.height, 1,
200 0, internal_format, mt->format);
201
202 brw->ctx.Driver.FreeTextureImageBuffer(&brw->ctx, image);
203
204 intel_texobj->needs_validate = true;
205 intel_image->base.RowStride = mt->surf.row_pitch / mt->cpp;
206 assert(mt->surf.row_pitch % mt->cpp == 0);
207
208 intel_miptree_reference(&intel_image->mt, mt);
209
210 /* Immediately validate the image to the object. */
211 intel_miptree_reference(&intel_texobj->mt, mt);
212 }
213
214
215 void
216 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
217 GLint texture_format,
218 __DRIdrawable *dPriv)
219 {
220 struct gl_framebuffer *fb = dPriv->driverPrivate;
221 struct brw_context *brw = pDRICtx->driverPrivate;
222 struct gl_context *ctx = &brw->ctx;
223 struct intel_renderbuffer *rb;
224 struct gl_texture_object *texObj;
225 struct gl_texture_image *texImage;
226 mesa_format texFormat = MESA_FORMAT_NONE;
227 struct intel_mipmap_tree *mt;
228 GLenum internal_format = 0;
229
230 texObj = _mesa_get_current_tex_object(ctx, target);
231
232 if (!texObj)
233 return;
234
235 if (dPriv->lastStamp != dPriv->dri2.stamp ||
236 !pDRICtx->driScreenPriv->dri2.useInvalidate)
237 intel_update_renderbuffers(pDRICtx, dPriv);
238
239 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
240 /* If the miptree isn't set, then intel_update_renderbuffers was unable
241 * to get the BO for the drawable from the window system.
242 */
243 if (!rb || !rb->mt)
244 return;
245
246 if (rb->mt->cpp == 4) {
247 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
248 internal_format = GL_RGB;
249 texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
250 }
251 else {
252 internal_format = GL_RGBA;
253 texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
254 }
255 } else if (rb->mt->cpp == 2) {
256 internal_format = GL_RGB;
257 texFormat = MESA_FORMAT_B5G6R5_UNORM;
258 }
259
260 intel_miptree_make_shareable(brw, rb->mt);
261 mt = intel_miptree_create_for_bo(brw, rb->mt->bo, texFormat, 0,
262 rb->Base.Base.Width,
263 rb->Base.Base.Height,
264 1, rb->mt->surf.row_pitch, 0);
265 if (mt == NULL)
266 return;
267 mt->target = target;
268
269 _mesa_lock_texture(&brw->ctx, texObj);
270 texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
271 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
272 intel_miptree_release(&mt);
273 _mesa_unlock_texture(&brw->ctx, texObj);
274 }
275
276 static GLboolean
277 intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
278 struct gl_renderbuffer *rb,
279 struct gl_texture_image *image)
280 {
281 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
282 struct intel_texture_image *intel_image = intel_texture_image(image);
283 struct gl_texture_object *texobj = image->TexObject;
284 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
285
286 /* We can only handle RB allocated with AllocRenderbufferStorage, or
287 * window-system renderbuffers.
288 */
289 assert(!rb->TexImage);
290
291 if (!irb->mt)
292 return false;
293
294 _mesa_lock_texture(ctx, texobj);
295 _mesa_init_teximage_fields(ctx, image,
296 rb->Width, rb->Height, 1,
297 0, rb->InternalFormat, rb->Format);
298 image->NumSamples = rb->NumSamples;
299
300 intel_miptree_reference(&intel_image->mt, irb->mt);
301
302 /* Immediately validate the image to the object. */
303 intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
304
305 intel_texobj->needs_validate = true;
306 _mesa_unlock_texture(ctx, texobj);
307
308 return true;
309 }
310
311 void
312 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
313 {
314 /* The old interface didn't have the format argument, so copy our
315 * implementation's behavior at the time.
316 */
317 intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
318 }
319
320 static void
321 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
322 struct gl_texture_object *texObj,
323 struct gl_texture_image *texImage,
324 GLeglImageOES image_handle)
325 {
326 struct brw_context *brw = brw_context(ctx);
327 struct intel_mipmap_tree *mt;
328 __DRIscreen *dri_screen = brw->screen->driScrnPriv;
329 __DRIimage *image;
330
331 image = dri_screen->dri2.image->lookupEGLImage(dri_screen, image_handle,
332 dri_screen->loaderPrivate);
333 if (image == NULL)
334 return;
335
336 /* We support external textures only for EGLImages created with
337 * EGL_EXT_image_dma_buf_import. We may lift that restriction in the future.
338 */
339 if (target == GL_TEXTURE_EXTERNAL_OES && !image->dma_buf_imported) {
340 _mesa_error(ctx, GL_INVALID_OPERATION,
341 "glEGLImageTargetTexture2DOES(external target is enabled only "
342 "for images created with EGL_EXT_image_dma_buf_import");
343 return;
344 }
345
346 /* Disallow depth/stencil textures: we don't have a way to pass the
347 * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
348 */
349 if (image->has_depthstencil) {
350 _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
351 return;
352 }
353
354 mt = intel_miptree_create_for_dri_image(brw, image, target,
355 ISL_COLORSPACE_NONE, false);
356 if (mt == NULL)
357 return;
358
359 struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
360 intel_texobj->planar_format = image->planar_format;
361
362 const GLenum internal_format =
363 image->internal_format != 0 ?
364 image->internal_format : _mesa_get_format_base_format(mt->format);
365 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
366 intel_miptree_release(&mt);
367 }
368
369 /**
370 * \brief A fast path for glGetTexImage.
371 *
372 * \see intel_readpixels_tiled_memcpy()
373 */
374 bool
375 intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
376 struct gl_texture_image *texImage,
377 GLint xoffset, GLint yoffset,
378 GLsizei width, GLsizei height,
379 GLenum format, GLenum type,
380 GLvoid *pixels,
381 const struct gl_pixelstore_attrib *packing)
382 {
383 struct brw_context *brw = brw_context(ctx);
384 struct intel_texture_image *image = intel_texture_image(texImage);
385 int dst_pitch;
386
387 /* The miptree's buffer. */
388 struct brw_bo *bo;
389
390 uint32_t cpp;
391 mem_copy_fn mem_copy = NULL;
392
393 /* This fastpath is restricted to specific texture types:
394 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
395 * more types.
396 *
397 * FINISHME: The restrictions below on packing alignment and packing row
398 * length are likely unneeded now because we calculate the destination stride
399 * with _mesa_image_row_stride. However, before removing the restrictions
400 * we need tests.
401 */
402 if (!brw->has_llc ||
403 !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
404 !(texImage->TexObject->Target == GL_TEXTURE_2D ||
405 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
406 pixels == NULL ||
407 _mesa_is_bufferobj(packing->BufferObj) ||
408 packing->Alignment > 4 ||
409 packing->SkipPixels > 0 ||
410 packing->SkipRows > 0 ||
411 (packing->RowLength != 0 && packing->RowLength != width) ||
412 packing->SwapBytes ||
413 packing->LsbFirst ||
414 packing->Invert)
415 return false;
416
417 /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
418 * function doesn't set the last channel to 1. Note this checks BaseFormat
419 * rather than TexFormat in case the RGBX format is being simulated with an
420 * RGBA format.
421 */
422 if (texImage->_BaseFormat == GL_RGB)
423 return false;
424
425 if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp))
426 return false;
427
428 /* If this is a nontrivial texture view, let another path handle it instead. */
429 if (texImage->TexObject->MinLayer)
430 return false;
431
432 if (!image->mt ||
433 (image->mt->surf.tiling != ISL_TILING_X &&
434 image->mt->surf.tiling != ISL_TILING_Y0)) {
435 /* The algorithm is written only for X- or Y-tiled memory. */
436 return false;
437 }
438
439 /* tiled_to_linear() assumes that if the object is swizzled, it is using
440 * I915_BIT6_SWIZZLE_9_10 for X and I915_BIT6_SWIZZLE_9 for Y. This is only
441 * true on gen5 and above.
442 *
443 * The killer on top is that some gen4 have an L-shaped swizzle mode, where
444 * parts of the memory aren't swizzled at all. Userspace just can't handle
445 * that.
446 */
447 if (brw->gen < 5 && brw->has_swizzling)
448 return false;
449
450 int level = texImage->Level + texImage->TexObject->MinLevel;
451
452 /* Since we are going to write raw data to the miptree, we need to resolve
453 * any pending fast color clears before we start.
454 */
455 assert(image->mt->surf.logical_level0_px.depth == 1);
456 assert(image->mt->surf.logical_level0_px.array_len == 1);
457
458 intel_miptree_access_raw(brw, image->mt, level, 0, true);
459
460 bo = image->mt->bo;
461
462 if (brw_batch_references(&brw->batch, bo)) {
463 perf_debug("Flushing before mapping a referenced bo.\n");
464 intel_batchbuffer_flush(brw);
465 }
466
467 void *map = brw_bo_map(brw, bo, MAP_READ | MAP_RAW);
468 if (map == NULL) {
469 DBG("%s: failed to map bo\n", __func__);
470 return false;
471 }
472
473 dst_pitch = _mesa_image_row_stride(packing, width, format, type);
474
475 DBG("%s: level=%d x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
476 "mesa_format=0x%x tiling=%d "
477 "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
478 __func__, texImage->Level, xoffset, yoffset, width, height,
479 format, type, texImage->TexFormat, image->mt->surf.tiling,
480 packing->Alignment, packing->RowLength, packing->SkipPixels,
481 packing->SkipRows);
482
483 /* Adjust x and y offset based on miplevel */
484 unsigned level_x, level_y;
485 intel_miptree_get_image_offset(image->mt, level, 0, &level_x, &level_y);
486 xoffset += level_x;
487 yoffset += level_y;
488
489 tiled_to_linear(
490 xoffset * cpp, (xoffset + width) * cpp,
491 yoffset, yoffset + height,
492 pixels - (ptrdiff_t) yoffset * dst_pitch - (ptrdiff_t) xoffset * cpp,
493 map,
494 dst_pitch, image->mt->surf.row_pitch,
495 brw->has_swizzling,
496 image->mt->surf.tiling,
497 mem_copy
498 );
499
500 brw_bo_unmap(bo);
501 return true;
502 }
503
504 static void
505 intel_get_tex_sub_image(struct gl_context *ctx,
506 GLint xoffset, GLint yoffset, GLint zoffset,
507 GLsizei width, GLsizei height, GLint depth,
508 GLenum format, GLenum type, GLvoid *pixels,
509 struct gl_texture_image *texImage)
510 {
511 struct brw_context *brw = brw_context(ctx);
512 bool ok;
513
514 DBG("%s\n", __func__);
515
516 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
517 if (_mesa_meta_pbo_GetTexSubImage(ctx, 3, texImage,
518 xoffset, yoffset, zoffset,
519 width, height, depth, format, type,
520 pixels, &ctx->Pack)) {
521 /* Flush to guarantee coherency between the render cache and other
522 * caches the PBO could potentially be bound to after this point.
523 * See the related comment in intelReadPixels() for a more detailed
524 * explanation.
525 */
526 brw_emit_mi_flush(brw);
527 return;
528 }
529
530 perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
531 }
532
533 ok = intel_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
534 width, height,
535 format, type, pixels, &ctx->Pack);
536
537 if(ok)
538 return;
539
540 _mesa_meta_GetTexSubImage(ctx, xoffset, yoffset, zoffset,
541 width, height, depth,
542 format, type, pixels, texImage);
543
544 DBG("%s - DONE\n", __func__);
545 }
546
547 static void
548 flush_astc_denorms(struct gl_context *ctx, GLuint dims,
549 struct gl_texture_image *texImage,
550 GLint xoffset, GLint yoffset, GLint zoffset,
551 GLsizei width, GLsizei height, GLsizei depth)
552 {
553 struct compressed_pixelstore store;
554 _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
555 width, height, depth,
556 &ctx->Unpack, &store);
557
558 for (int slice = 0; slice < store.CopySlices; slice++) {
559
560 /* Map dest texture buffer */
561 GLubyte *dstMap;
562 GLint dstRowStride;
563 ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
564 xoffset, yoffset, width, height,
565 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
566 &dstMap, &dstRowStride);
567 if (!dstMap)
568 continue;
569
570 for (int i = 0; i < store.CopyRowsPerSlice; i++) {
571
572 /* An ASTC block is stored in little endian mode. The byte that
573 * contains bits 0..7 is stored at the lower address in memory.
574 */
575 struct astc_void_extent {
576 uint16_t header : 12;
577 uint16_t dontcare[3];
578 uint16_t R;
579 uint16_t G;
580 uint16_t B;
581 uint16_t A;
582 } *blocks = (struct astc_void_extent*) dstMap;
583
584 /* Iterate over every copied block in the row */
585 for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
586
587 /* Check if the header matches that of an LDR void-extent block */
588 if (blocks[j].header == 0xDFC) {
589
590 /* Flush UNORM16 values that would be denormalized */
591 if (blocks[j].A < 4) blocks[j].A = 0;
592 if (blocks[j].B < 4) blocks[j].B = 0;
593 if (blocks[j].G < 4) blocks[j].G = 0;
594 if (blocks[j].R < 4) blocks[j].R = 0;
595 }
596 }
597
598 dstMap += dstRowStride;
599 }
600
601 ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
602 }
603 }
604
605
606 static void
607 intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
608 struct gl_texture_image *texImage,
609 GLint xoffset, GLint yoffset, GLint zoffset,
610 GLsizei width, GLsizei height, GLsizei depth,
611 GLenum format,
612 GLsizei imageSize, const GLvoid *data)
613 {
614 /* Upload the compressed data blocks */
615 _mesa_store_compressed_texsubimage(ctx, dims, texImage,
616 xoffset, yoffset, zoffset,
617 width, height, depth,
618 format, imageSize, data);
619
620 /* Fix up copied ASTC blocks if necessary */
621 GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
622 texImage->TexFormat);
623 bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
624 !_mesa_is_srgb_format(gl_format);
625 struct brw_context *brw = (struct brw_context*) ctx;
626 if (brw->gen == 9 && is_linear_astc)
627 flush_astc_denorms(ctx, dims, texImage,
628 xoffset, yoffset, zoffset,
629 width, height, depth);
630 }
631
632 void
633 intelInitTextureImageFuncs(struct dd_function_table *functions)
634 {
635 functions->TexImage = intelTexImage;
636 functions->CompressedTexSubImage = intelCompressedTexSubImage;
637 functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
638 functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
639 functions->GetTexSubImage = intel_get_tex_sub_image;
640 }