2 #include "main/macros.h"
3 #include "main/mtypes.h"
4 #include "main/enums.h"
5 #include "main/bufferobj.h"
6 #include "main/context.h"
7 #include "main/formats.h"
8 #include "main/glformats.h"
9 #include "main/image.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
18 #include "drivers/common/meta.h"
20 #include "intel_mipmap_tree.h"
21 #include "intel_buffer_objects.h"
22 #include "intel_batchbuffer.h"
23 #include "intel_tex.h"
24 #include "intel_blit.h"
25 #include "intel_fbo.h"
26 #include "intel_image.h"
27 #include "intel_tiled_memcpy.h"
28 #include "brw_context.h"
30 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
32 /* Work back from the specified level of the image to the baselevel and create a
33 * miptree of that size.
35 struct intel_mipmap_tree
*
36 intel_miptree_create_for_teximage(struct brw_context
*brw
,
37 struct intel_texture_object
*intelObj
,
38 struct intel_texture_image
*intelImage
,
39 uint32_t layout_flags
)
42 int width
, height
, depth
;
45 intel_get_image_dims(&intelImage
->base
.Base
, &width
, &height
, &depth
);
47 DBG("%s\n", __func__
);
49 /* Figure out image dimensions at start level. */
50 for (i
= intelImage
->base
.Base
.Level
; i
> 0; i
--) {
54 if (intelObj
->base
.Target
== GL_TEXTURE_3D
)
58 /* Guess a reasonable value for lastLevel. This is probably going
59 * to be wrong fairly often and might mean that we have to look at
60 * resizable buffers, or require that buffers implement lazy
61 * pagetable arrangements.
63 if ((intelObj
->base
.Sampler
.MinFilter
== GL_NEAREST
||
64 intelObj
->base
.Sampler
.MinFilter
== GL_LINEAR
) &&
65 intelImage
->base
.Base
.Level
== 0 &&
66 !intelObj
->base
.GenerateMipmap
) {
69 lastLevel
= _mesa_get_tex_max_num_levels(intelObj
->base
.Target
,
70 width
, height
, depth
) - 1;
73 return intel_miptree_create(brw
,
74 intelObj
->base
.Target
,
75 intelImage
->base
.Base
.TexFormat
,
81 intelImage
->base
.Base
.NumSamples
,
82 layout_flags
| MIPTREE_LAYOUT_TILING_ANY
);
86 intelTexImage(struct gl_context
* ctx
,
88 struct gl_texture_image
*texImage
,
89 GLenum format
, GLenum type
, const void *pixels
,
90 const struct gl_pixelstore_attrib
*unpack
)
92 struct intel_texture_image
*intelImage
= intel_texture_image(texImage
);
95 bool tex_busy
= intelImage
->mt
&& drm_intel_bo_busy(intelImage
->mt
->bo
);
97 DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
98 __func__
, _mesa_get_format_name(texImage
->TexFormat
),
99 _mesa_enum_to_string(texImage
->TexObject
->Target
),
100 _mesa_enum_to_string(format
), _mesa_enum_to_string(type
),
101 texImage
->Level
, texImage
->Width
, texImage
->Height
, texImage
->Depth
);
103 /* Allocate storage for texture data. */
104 if (!ctx
->Driver
.AllocTextureImageBuffer(ctx
, texImage
)) {
105 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTexImage%uD", dims
);
109 assert(intelImage
->mt
);
111 ok
= _mesa_meta_pbo_TexSubImage(ctx
, dims
, texImage
, 0, 0, 0,
112 texImage
->Width
, texImage
->Height
,
114 format
, type
, pixels
,
119 ok
= intel_texsubimage_tiled_memcpy(ctx
, dims
, texImage
,
120 0, 0, 0, /*x,y,z offsets*/
124 format
, type
, pixels
, unpack
,
125 false /*allocate_storage*/);
129 DBG("%s: upload image %dx%dx%d pixels %p\n",
130 __func__
, texImage
->Width
, texImage
->Height
, texImage
->Depth
,
133 _mesa_store_teximage(ctx
, dims
, texImage
,
134 format
, type
, pixels
, unpack
);
139 * Binds a BO to a texture image, as if it was uploaded by glTexImage2D().
141 * Used for GLX_EXT_texture_from_pixmap and EGL image extensions,
144 intel_set_texture_image_bo(struct gl_context
*ctx
,
145 struct gl_texture_image
*image
,
148 GLenum internalFormat
,
151 GLuint width
, GLuint height
,
153 GLuint tile_x
, GLuint tile_y
,
154 uint32_t layout_flags
)
156 struct brw_context
*brw
= brw_context(ctx
);
157 struct intel_texture_image
*intel_image
= intel_texture_image(image
);
158 struct gl_texture_object
*texobj
= image
->TexObject
;
159 struct intel_texture_object
*intel_texobj
= intel_texture_object(texobj
);
160 uint32_t draw_x
, draw_y
;
162 _mesa_init_teximage_fields(&brw
->ctx
, image
,
164 0, internalFormat
, format
);
166 ctx
->Driver
.FreeTextureImageBuffer(ctx
, image
);
168 intel_image
->mt
= intel_miptree_create_for_bo(brw
, bo
, image
->TexFormat
,
169 0, width
, height
, 1, pitch
,
171 if (intel_image
->mt
== NULL
)
173 intel_image
->mt
->target
= target
;
174 intel_image
->mt
->total_width
= width
;
175 intel_image
->mt
->total_height
= height
;
176 intel_image
->mt
->level
[0].slice
[0].x_offset
= tile_x
;
177 intel_image
->mt
->level
[0].slice
[0].y_offset
= tile_y
;
179 intel_miptree_get_tile_offsets(intel_image
->mt
, 0, 0, &draw_x
, &draw_y
);
181 /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
182 * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
183 * trouble resolving back to destination image due to alignment issues.
185 if (!brw
->has_surface_tile_offset
&&
186 (draw_x
!= 0 || draw_y
!= 0)) {
187 _mesa_error(ctx
, GL_INVALID_OPERATION
, __func__
);
188 intel_miptree_release(&intel_image
->mt
);
192 intel_texobj
->needs_validate
= true;
194 intel_image
->mt
->offset
= offset
;
195 assert(pitch
% intel_image
->mt
->cpp
== 0);
196 intel_image
->base
.RowStride
= pitch
/ intel_image
->mt
->cpp
;
198 /* Immediately validate the image to the object. */
199 intel_miptree_reference(&intel_texobj
->mt
, intel_image
->mt
);
203 intelSetTexBuffer2(__DRIcontext
*pDRICtx
, GLint target
,
204 GLint texture_format
,
205 __DRIdrawable
*dPriv
)
207 struct gl_framebuffer
*fb
= dPriv
->driverPrivate
;
208 struct brw_context
*brw
= pDRICtx
->driverPrivate
;
209 struct gl_context
*ctx
= &brw
->ctx
;
210 struct intel_renderbuffer
*rb
;
211 struct gl_texture_object
*texObj
;
212 struct gl_texture_image
*texImage
;
213 int level
= 0, internalFormat
= 0;
214 mesa_format texFormat
= MESA_FORMAT_NONE
;
216 texObj
= _mesa_get_current_tex_object(ctx
, target
);
221 if (dPriv
->lastStamp
!= dPriv
->dri2
.stamp
||
222 !pDRICtx
->driScreenPriv
->dri2
.useInvalidate
)
223 intel_update_renderbuffers(pDRICtx
, dPriv
);
225 rb
= intel_get_renderbuffer(fb
, BUFFER_FRONT_LEFT
);
226 /* If the miptree isn't set, then intel_update_renderbuffers was unable
227 * to get the BO for the drawable from the window system.
232 if (rb
->mt
->cpp
== 4) {
233 if (texture_format
== __DRI_TEXTURE_FORMAT_RGB
) {
234 internalFormat
= GL_RGB
;
235 texFormat
= MESA_FORMAT_B8G8R8X8_UNORM
;
238 internalFormat
= GL_RGBA
;
239 texFormat
= MESA_FORMAT_B8G8R8A8_UNORM
;
241 } else if (rb
->mt
->cpp
== 2) {
242 internalFormat
= GL_RGB
;
243 texFormat
= MESA_FORMAT_B5G6R5_UNORM
;
246 _mesa_lock_texture(&brw
->ctx
, texObj
);
247 texImage
= _mesa_get_tex_image(ctx
, texObj
, target
, level
);
248 intel_miptree_make_shareable(brw
, rb
->mt
);
249 intel_set_texture_image_bo(ctx
, texImage
, rb
->mt
->bo
, target
,
250 internalFormat
, texFormat
, 0,
252 rb
->Base
.Base
.Height
,
255 _mesa_unlock_texture(&brw
->ctx
, texObj
);
259 intel_bind_renderbuffer_tex_image(struct gl_context
*ctx
,
260 struct gl_renderbuffer
*rb
,
261 struct gl_texture_image
*image
)
263 struct intel_renderbuffer
*irb
= intel_renderbuffer(rb
);
264 struct intel_texture_image
*intel_image
= intel_texture_image(image
);
265 struct gl_texture_object
*texobj
= image
->TexObject
;
266 struct intel_texture_object
*intel_texobj
= intel_texture_object(texobj
);
268 /* We can only handle RB allocated with AllocRenderbufferStorage, or
269 * window-system renderbuffers.
271 assert(!rb
->TexImage
);
276 _mesa_lock_texture(ctx
, texobj
);
277 _mesa_init_teximage_fields(ctx
, image
,
278 rb
->Width
, rb
->Height
, 1,
279 0, rb
->InternalFormat
, rb
->Format
);
280 image
->NumSamples
= rb
->NumSamples
;
282 intel_miptree_reference(&intel_image
->mt
, irb
->mt
);
284 /* Immediately validate the image to the object. */
285 intel_miptree_reference(&intel_texobj
->mt
, intel_image
->mt
);
287 intel_texobj
->needs_validate
= true;
288 _mesa_unlock_texture(ctx
, texobj
);
294 intelSetTexBuffer(__DRIcontext
*pDRICtx
, GLint target
, __DRIdrawable
*dPriv
)
296 /* The old interface didn't have the format argument, so copy our
297 * implementation's behavior at the time.
299 intelSetTexBuffer2(pDRICtx
, target
, __DRI_TEXTURE_FORMAT_RGBA
, dPriv
);
303 intel_image_target_texture_2d(struct gl_context
*ctx
, GLenum target
,
304 struct gl_texture_object
*texObj
,
305 struct gl_texture_image
*texImage
,
306 GLeglImageOES image_handle
)
308 struct brw_context
*brw
= brw_context(ctx
);
312 screen
= brw
->intelScreen
->driScrnPriv
;
313 image
= screen
->dri2
.image
->lookupEGLImage(screen
, image_handle
,
314 screen
->loaderPrivate
);
318 /* We support external textures only for EGLImages created with
319 * EGL_EXT_image_dma_buf_import. We may lift that restriction in the future.
321 if (target
== GL_TEXTURE_EXTERNAL_OES
&& !image
->dma_buf_imported
) {
322 _mesa_error(ctx
, GL_INVALID_OPERATION
,
323 "glEGLImageTargetTexture2DOES(external target is enabled only "
324 "for images created with EGL_EXT_image_dma_buf_import");
328 /* Disallow depth/stencil textures: we don't have a way to pass the
329 * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
331 if (image
->has_depthstencil
) {
332 _mesa_error(ctx
, GL_INVALID_OPERATION
, __func__
);
336 /* Disable creation of the texture's aux buffers because the driver exposes
337 * no EGL API to manage them. That is, there is no API for resolving the aux
338 * buffer's content to the main buffer nor for invalidating the aux buffer's
341 intel_set_texture_image_bo(ctx
, texImage
, image
->bo
,
342 target
, image
->internal_format
,
343 image
->format
, image
->offset
,
344 image
->width
, image
->height
,
346 image
->tile_x
, image
->tile_y
,
347 MIPTREE_LAYOUT_DISABLE_AUX
);
351 * \brief A fast path for glGetTexImage.
353 * \see intel_readpixels_tiled_memcpy()
356 intel_gettexsubimage_tiled_memcpy(struct gl_context
*ctx
,
357 struct gl_texture_image
*texImage
,
358 GLint xoffset
, GLint yoffset
,
359 GLsizei width
, GLsizei height
,
360 GLenum format
, GLenum type
,
362 const struct gl_pixelstore_attrib
*packing
)
364 struct brw_context
*brw
= brw_context(ctx
);
365 struct intel_texture_image
*image
= intel_texture_image(texImage
);
368 /* The miptree's buffer. */
374 mem_copy_fn mem_copy
= NULL
;
376 /* This fastpath is restricted to specific texture types:
377 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
380 * FINISHME: The restrictions below on packing alignment and packing row
381 * length are likely unneeded now because we calculate the destination stride
382 * with _mesa_image_row_stride. However, before removing the restrictions
386 !(type
== GL_UNSIGNED_BYTE
|| type
== GL_UNSIGNED_INT_8_8_8_8_REV
) ||
387 !(texImage
->TexObject
->Target
== GL_TEXTURE_2D
||
388 texImage
->TexObject
->Target
== GL_TEXTURE_RECTANGLE
) ||
390 _mesa_is_bufferobj(packing
->BufferObj
) ||
391 packing
->Alignment
> 4 ||
392 packing
->SkipPixels
> 0 ||
393 packing
->SkipRows
> 0 ||
394 (packing
->RowLength
!= 0 && packing
->RowLength
!= width
) ||
395 packing
->SwapBytes
||
400 /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
401 * function doesn't set the last channel to 1. Note this checks BaseFormat
402 * rather than TexFormat in case the RGBX format is being simulated with an
405 if (texImage
->_BaseFormat
== GL_RGB
)
408 if (!intel_get_memcpy(texImage
->TexFormat
, format
, type
, &mem_copy
, &cpp
))
411 /* If this is a nontrivial texture view, let another path handle it instead. */
412 if (texImage
->TexObject
->MinLayer
)
416 (image
->mt
->tiling
!= I915_TILING_X
&&
417 image
->mt
->tiling
!= I915_TILING_Y
)) {
418 /* The algorithm is written only for X- or Y-tiled memory. */
422 /* Since we are going to write raw data to the miptree, we need to resolve
423 * any pending fast color clears before we start.
425 intel_miptree_resolve_color(brw
, image
->mt
, 0);
429 if (drm_intel_bo_references(brw
->batch
.bo
, bo
)) {
430 perf_debug("Flushing before mapping a referenced bo.\n");
431 intel_batchbuffer_flush(brw
);
434 error
= brw_bo_map(brw
, bo
, false /* write enable */, "miptree");
436 DBG("%s: failed to map bo\n", __func__
);
440 dst_pitch
= _mesa_image_row_stride(packing
, width
, format
, type
);
442 DBG("%s: level=%d x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
443 "mesa_format=0x%x tiling=%d "
444 "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
445 __func__
, texImage
->Level
, xoffset
, yoffset
, width
, height
,
446 format
, type
, texImage
->TexFormat
, image
->mt
->tiling
,
447 packing
->Alignment
, packing
->RowLength
, packing
->SkipPixels
,
450 int level
= texImage
->Level
+ texImage
->TexObject
->MinLevel
;
452 /* Adjust x and y offset based on miplevel */
453 xoffset
+= image
->mt
->level
[level
].level_x
;
454 yoffset
+= image
->mt
->level
[level
].level_y
;
457 xoffset
* cpp
, (xoffset
+ width
) * cpp
,
458 yoffset
, yoffset
+ height
,
459 pixels
- (ptrdiff_t) yoffset
* dst_pitch
- (ptrdiff_t) xoffset
* cpp
,
461 dst_pitch
, image
->mt
->pitch
,
467 drm_intel_bo_unmap(bo
);
472 intel_get_tex_sub_image(struct gl_context
*ctx
,
473 GLint xoffset
, GLint yoffset
, GLint zoffset
,
474 GLsizei width
, GLsizei height
, GLint depth
,
475 GLenum format
, GLenum type
, GLvoid
*pixels
,
476 struct gl_texture_image
*texImage
)
478 struct brw_context
*brw
= brw_context(ctx
);
481 DBG("%s\n", __func__
);
483 if (_mesa_is_bufferobj(ctx
->Pack
.BufferObj
)) {
484 if (_mesa_meta_pbo_GetTexSubImage(ctx
, 3, texImage
,
485 xoffset
, yoffset
, zoffset
,
486 width
, height
, depth
, format
, type
,
487 pixels
, &ctx
->Pack
)) {
488 /* Flush to guarantee coherency between the render cache and other
489 * caches the PBO could potentially be bound to after this point.
490 * See the related comment in intelReadPixels() for a more detailed
493 brw_emit_mi_flush(brw
);
497 perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__
);
500 ok
= intel_gettexsubimage_tiled_memcpy(ctx
, texImage
, xoffset
, yoffset
,
502 format
, type
, pixels
, &ctx
->Pack
);
507 _mesa_meta_GetTexSubImage(ctx
, xoffset
, yoffset
, zoffset
,
508 width
, height
, depth
,
509 format
, type
, pixels
, texImage
);
511 DBG("%s - DONE\n", __func__
);
515 flush_astc_denorms(struct gl_context
*ctx
, GLuint dims
,
516 struct gl_texture_image
*texImage
,
517 GLint xoffset
, GLint yoffset
, GLint zoffset
,
518 GLsizei width
, GLsizei height
, GLsizei depth
)
520 struct compressed_pixelstore store
;
521 _mesa_compute_compressed_pixelstore(dims
, texImage
->TexFormat
,
522 width
, height
, depth
,
523 &ctx
->Unpack
, &store
);
525 for (int slice
= 0; slice
< store
.CopySlices
; slice
++) {
527 /* Map dest texture buffer */
530 ctx
->Driver
.MapTextureImage(ctx
, texImage
, slice
+ zoffset
,
531 xoffset
, yoffset
, width
, height
,
532 GL_MAP_READ_BIT
| GL_MAP_WRITE_BIT
,
533 &dstMap
, &dstRowStride
);
537 for (int i
= 0; i
< store
.CopyRowsPerSlice
; i
++) {
539 /* An ASTC block is stored in little endian mode. The byte that
540 * contains bits 0..7 is stored at the lower address in memory.
542 struct astc_void_extent
{
543 uint16_t header
: 12;
544 uint16_t dontcare
[3];
549 } *blocks
= (struct astc_void_extent
*) dstMap
;
551 /* Iterate over every copied block in the row */
552 for (int j
= 0; j
< store
.CopyBytesPerRow
/ 16; j
++) {
554 /* Check if the header matches that of an LDR void-extent block */
555 if (blocks
[j
].header
== 0xDFC) {
557 /* Flush UNORM16 values that would be denormalized */
558 if (blocks
[j
].A
< 4) blocks
[j
].A
= 0;
559 if (blocks
[j
].B
< 4) blocks
[j
].B
= 0;
560 if (blocks
[j
].G
< 4) blocks
[j
].G
= 0;
561 if (blocks
[j
].R
< 4) blocks
[j
].R
= 0;
565 dstMap
+= dstRowStride
;
568 ctx
->Driver
.UnmapTextureImage(ctx
, texImage
, slice
+ zoffset
);
574 intelCompressedTexSubImage(struct gl_context
*ctx
, GLuint dims
,
575 struct gl_texture_image
*texImage
,
576 GLint xoffset
, GLint yoffset
, GLint zoffset
,
577 GLsizei width
, GLsizei height
, GLsizei depth
,
579 GLsizei imageSize
, const GLvoid
*data
)
581 /* Upload the compressed data blocks */
582 _mesa_store_compressed_texsubimage(ctx
, dims
, texImage
,
583 xoffset
, yoffset
, zoffset
,
584 width
, height
, depth
,
585 format
, imageSize
, data
);
587 /* Fix up copied ASTC blocks if necessary */
588 GLenum gl_format
= _mesa_compressed_format_to_glenum(ctx
,
589 texImage
->TexFormat
);
590 bool is_linear_astc
= _mesa_is_astc_format(gl_format
) &&
591 !_mesa_is_srgb_format(gl_format
);
592 struct brw_context
*brw
= (struct brw_context
*) ctx
;
593 if (brw
->gen
== 9 && is_linear_astc
)
594 flush_astc_denorms(ctx
, dims
, texImage
,
595 xoffset
, yoffset
, zoffset
,
596 width
, height
, depth
);
600 intelInitTextureImageFuncs(struct dd_function_table
*functions
)
602 functions
->TexImage
= intelTexImage
;
603 functions
->CompressedTexSubImage
= intelCompressedTexSubImage
;
604 functions
->EGLImageTargetTexture2D
= intel_image_target_texture_2d
;
605 functions
->BindRenderbufferTexImage
= intel_bind_renderbuffer_tex_image
;
606 functions
->GetTexSubImage
= intel_get_tex_sub_image
;