i965/miptree: Allocate mt earlier in update winsys
[mesa.git] / src / mesa / drivers / dri / i965 / intel_tex_image.c
1
2 #include "main/macros.h"
3 #include "main/mtypes.h"
4 #include "main/enums.h"
5 #include "main/bufferobj.h"
6 #include "main/context.h"
7 #include "main/formats.h"
8 #include "main/glformats.h"
9 #include "main/image.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17
18 #include "drivers/common/meta.h"
19
20 #include "intel_mipmap_tree.h"
21 #include "intel_buffer_objects.h"
22 #include "intel_batchbuffer.h"
23 #include "intel_tex.h"
24 #include "intel_blit.h"
25 #include "intel_fbo.h"
26 #include "intel_image.h"
27 #include "intel_tiled_memcpy.h"
28 #include "brw_context.h"
29
30 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
31
32 /* Make sure one doesn't end up shrinking base level zero unnecessarily.
33 * Determining the base level dimension by shifting higher level dimension
34 * ends up in off-by-one value in case base level has NPOT size (for example,
35 * 293 != 146 << 1).
36 * Choose the original base level dimension when shifted dimensions agree.
37 * Otherwise assume real resize is intended and use the new shifted value.
38 */
39 static unsigned
40 get_base_dim(unsigned old_base_dim, unsigned new_level_dim, unsigned level)
41 {
42 const unsigned old_level_dim = old_base_dim >> level;
43 const unsigned new_base_dim = new_level_dim << level;
44
45 return old_level_dim == new_level_dim ? old_base_dim : new_base_dim;
46 }
47
48 /* Work back from the specified level of the image to the baselevel and create a
49 * miptree of that size.
50 */
51 struct intel_mipmap_tree *
52 intel_miptree_create_for_teximage(struct brw_context *brw,
53 struct intel_texture_object *intelObj,
54 struct intel_texture_image *intelImage,
55 uint32_t layout_flags)
56 {
57 GLuint lastLevel;
58 int width, height, depth;
59 unsigned old_width = 0, old_height = 0, old_depth = 0;
60 const struct intel_mipmap_tree *old_mt = intelObj->mt;
61 const unsigned level = intelImage->base.Base.Level;
62
63 intel_get_image_dims(&intelImage->base.Base, &width, &height, &depth);
64
65 if (old_mt && old_mt->surf.size > 0) {
66 old_width = old_mt->surf.logical_level0_px.width;
67 old_height = old_mt->surf.logical_level0_px.height;
68 old_depth = old_mt->surf.dim == ISL_SURF_DIM_3D ?
69 old_mt->surf.logical_level0_px.depth :
70 old_mt->surf.logical_level0_px.array_len;
71 } else if (old_mt) {
72 old_width = old_mt->logical_width0;
73 old_height = old_mt->logical_height0;
74 old_depth = old_mt->logical_depth0;
75 }
76
77 DBG("%s\n", __func__);
78
79 /* Figure out image dimensions at start level. */
80 switch(intelObj->base.Target) {
81 case GL_TEXTURE_2D_MULTISAMPLE:
82 case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
83 case GL_TEXTURE_RECTANGLE:
84 case GL_TEXTURE_EXTERNAL_OES:
85 assert(level == 0);
86 break;
87 case GL_TEXTURE_3D:
88 depth = old_mt ? get_base_dim(old_depth, depth, level) :
89 depth << level;
90 /* Fall through */
91 case GL_TEXTURE_2D:
92 case GL_TEXTURE_2D_ARRAY:
93 case GL_TEXTURE_CUBE_MAP:
94 case GL_TEXTURE_CUBE_MAP_ARRAY:
95 height = old_mt ? get_base_dim(old_height, height, level) :
96 height << level;
97 /* Fall through */
98 case GL_TEXTURE_1D:
99 case GL_TEXTURE_1D_ARRAY:
100 width = old_mt ? get_base_dim(old_width, width, level) :
101 width << level;
102 break;
103 default:
104 unreachable("Unexpected target");
105 }
106
107 /* Guess a reasonable value for lastLevel. This is probably going
108 * to be wrong fairly often and might mean that we have to look at
109 * resizable buffers, or require that buffers implement lazy
110 * pagetable arrangements.
111 */
112 if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
113 intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
114 intelImage->base.Base.Level == 0 &&
115 !intelObj->base.GenerateMipmap) {
116 lastLevel = 0;
117 } else {
118 lastLevel = _mesa_get_tex_max_num_levels(intelObj->base.Target,
119 width, height, depth) - 1;
120 }
121
122 return intel_miptree_create(brw,
123 intelObj->base.Target,
124 intelImage->base.Base.TexFormat,
125 0,
126 lastLevel,
127 width,
128 height,
129 depth,
130 intelImage->base.Base.NumSamples,
131 layout_flags | MIPTREE_LAYOUT_TILING_ANY);
132 }
133
134 static void
135 intelTexImage(struct gl_context * ctx,
136 GLuint dims,
137 struct gl_texture_image *texImage,
138 GLenum format, GLenum type, const void *pixels,
139 const struct gl_pixelstore_attrib *unpack)
140 {
141 struct intel_texture_image *intelImage = intel_texture_image(texImage);
142 bool ok;
143
144 bool tex_busy = intelImage->mt && brw_bo_busy(intelImage->mt->bo);
145
146 DBG("%s mesa_format %s target %s format %s type %s level %d %dx%dx%d\n",
147 __func__, _mesa_get_format_name(texImage->TexFormat),
148 _mesa_enum_to_string(texImage->TexObject->Target),
149 _mesa_enum_to_string(format), _mesa_enum_to_string(type),
150 texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
151
152 /* Allocate storage for texture data. */
153 if (!ctx->Driver.AllocTextureImageBuffer(ctx, texImage)) {
154 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
155 return;
156 }
157
158 assert(intelImage->mt);
159
160 if (intelImage->mt->format == MESA_FORMAT_S_UINT8)
161 intelImage->mt->r8stencil_needs_update = true;
162
163 ok = _mesa_meta_pbo_TexSubImage(ctx, dims, texImage, 0, 0, 0,
164 texImage->Width, texImage->Height,
165 texImage->Depth,
166 format, type, pixels,
167 tex_busy, unpack);
168 if (ok)
169 return;
170
171 ok = intel_texsubimage_tiled_memcpy(ctx, dims, texImage,
172 0, 0, 0, /*x,y,z offsets*/
173 texImage->Width,
174 texImage->Height,
175 texImage->Depth,
176 format, type, pixels, unpack,
177 false /*allocate_storage*/);
178 if (ok)
179 return;
180
181 DBG("%s: upload image %dx%dx%d pixels %p\n",
182 __func__, texImage->Width, texImage->Height, texImage->Depth,
183 pixels);
184
185 _mesa_store_teximage(ctx, dims, texImage,
186 format, type, pixels, unpack);
187 }
188
189
190 static void
191 intel_set_texture_image_mt(struct brw_context *brw,
192 struct gl_texture_image *image,
193 GLenum internal_format,
194 struct intel_mipmap_tree *mt)
195
196 {
197 struct gl_texture_object *texobj = image->TexObject;
198 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
199 struct intel_texture_image *intel_image = intel_texture_image(image);
200
201 _mesa_init_teximage_fields(&brw->ctx, image,
202 mt->logical_width0, mt->logical_height0, 1,
203 0, internal_format, mt->format);
204
205 brw->ctx.Driver.FreeTextureImageBuffer(&brw->ctx, image);
206
207 intel_texobj->needs_validate = true;
208 intel_image->base.RowStride = mt->pitch / mt->cpp;
209 assert(mt->pitch % mt->cpp == 0);
210
211 intel_miptree_reference(&intel_image->mt, mt);
212
213 /* Immediately validate the image to the object. */
214 intel_miptree_reference(&intel_texobj->mt, mt);
215 }
216
217
218 void
219 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
220 GLint texture_format,
221 __DRIdrawable *dPriv)
222 {
223 struct gl_framebuffer *fb = dPriv->driverPrivate;
224 struct brw_context *brw = pDRICtx->driverPrivate;
225 struct gl_context *ctx = &brw->ctx;
226 struct intel_renderbuffer *rb;
227 struct gl_texture_object *texObj;
228 struct gl_texture_image *texImage;
229 mesa_format texFormat = MESA_FORMAT_NONE;
230 struct intel_mipmap_tree *mt;
231 GLenum internal_format = 0;
232
233 texObj = _mesa_get_current_tex_object(ctx, target);
234
235 if (!texObj)
236 return;
237
238 if (dPriv->lastStamp != dPriv->dri2.stamp ||
239 !pDRICtx->driScreenPriv->dri2.useInvalidate)
240 intel_update_renderbuffers(pDRICtx, dPriv);
241
242 rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
243 /* If the miptree isn't set, then intel_update_renderbuffers was unable
244 * to get the BO for the drawable from the window system.
245 */
246 if (!rb || !rb->mt)
247 return;
248
249 if (rb->mt->cpp == 4) {
250 if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
251 internal_format = GL_RGB;
252 texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
253 }
254 else {
255 internal_format = GL_RGBA;
256 texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
257 }
258 } else if (rb->mt->cpp == 2) {
259 internal_format = GL_RGB;
260 texFormat = MESA_FORMAT_B5G6R5_UNORM;
261 }
262
263 intel_miptree_make_shareable(brw, rb->mt);
264 mt = intel_miptree_create_for_bo(brw, rb->mt->bo, texFormat, 0,
265 rb->Base.Base.Width,
266 rb->Base.Base.Height,
267 1, rb->mt->pitch, 0);
268 if (mt == NULL)
269 return;
270 mt->target = target;
271 mt->total_width = rb->Base.Base.Width;
272 mt->total_height = rb->Base.Base.Height;
273
274 _mesa_lock_texture(&brw->ctx, texObj);
275 texImage = _mesa_get_tex_image(ctx, texObj, target, 0);
276 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
277 intel_miptree_release(&mt);
278 _mesa_unlock_texture(&brw->ctx, texObj);
279 }
280
281 static GLboolean
282 intel_bind_renderbuffer_tex_image(struct gl_context *ctx,
283 struct gl_renderbuffer *rb,
284 struct gl_texture_image *image)
285 {
286 struct intel_renderbuffer *irb = intel_renderbuffer(rb);
287 struct intel_texture_image *intel_image = intel_texture_image(image);
288 struct gl_texture_object *texobj = image->TexObject;
289 struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
290
291 /* We can only handle RB allocated with AllocRenderbufferStorage, or
292 * window-system renderbuffers.
293 */
294 assert(!rb->TexImage);
295
296 if (!irb->mt)
297 return false;
298
299 _mesa_lock_texture(ctx, texobj);
300 _mesa_init_teximage_fields(ctx, image,
301 rb->Width, rb->Height, 1,
302 0, rb->InternalFormat, rb->Format);
303 image->NumSamples = rb->NumSamples;
304
305 intel_miptree_reference(&intel_image->mt, irb->mt);
306
307 /* Immediately validate the image to the object. */
308 intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
309
310 intel_texobj->needs_validate = true;
311 _mesa_unlock_texture(ctx, texobj);
312
313 return true;
314 }
315
316 void
317 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
318 {
319 /* The old interface didn't have the format argument, so copy our
320 * implementation's behavior at the time.
321 */
322 intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
323 }
324
325 static void
326 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
327 struct gl_texture_object *texObj,
328 struct gl_texture_image *texImage,
329 GLeglImageOES image_handle)
330 {
331 struct brw_context *brw = brw_context(ctx);
332 struct intel_mipmap_tree *mt;
333 __DRIscreen *dri_screen = brw->screen->driScrnPriv;
334 __DRIimage *image;
335
336 image = dri_screen->dri2.image->lookupEGLImage(dri_screen, image_handle,
337 dri_screen->loaderPrivate);
338 if (image == NULL)
339 return;
340
341 /* We support external textures only for EGLImages created with
342 * EGL_EXT_image_dma_buf_import. We may lift that restriction in the future.
343 */
344 if (target == GL_TEXTURE_EXTERNAL_OES && !image->dma_buf_imported) {
345 _mesa_error(ctx, GL_INVALID_OPERATION,
346 "glEGLImageTargetTexture2DOES(external target is enabled only "
347 "for images created with EGL_EXT_image_dma_buf_import");
348 return;
349 }
350
351 /* Disallow depth/stencil textures: we don't have a way to pass the
352 * separate stencil miptree of a GL_DEPTH_STENCIL texture through.
353 */
354 if (image->has_depthstencil) {
355 _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
356 return;
357 }
358
359 mt = intel_miptree_create_for_dri_image(brw, image, target);
360 if (mt == NULL)
361 return;
362
363 struct intel_texture_object *intel_texobj = intel_texture_object(texObj);
364 intel_texobj->planar_format = image->planar_format;
365
366 const GLenum internal_format =
367 image->internal_format != 0 ?
368 image->internal_format : _mesa_get_format_base_format(mt->format);
369 intel_set_texture_image_mt(brw, texImage, internal_format, mt);
370 intel_miptree_release(&mt);
371 }
372
373 /**
374 * \brief A fast path for glGetTexImage.
375 *
376 * \see intel_readpixels_tiled_memcpy()
377 */
378 bool
379 intel_gettexsubimage_tiled_memcpy(struct gl_context *ctx,
380 struct gl_texture_image *texImage,
381 GLint xoffset, GLint yoffset,
382 GLsizei width, GLsizei height,
383 GLenum format, GLenum type,
384 GLvoid *pixels,
385 const struct gl_pixelstore_attrib *packing)
386 {
387 struct brw_context *brw = brw_context(ctx);
388 struct intel_texture_image *image = intel_texture_image(texImage);
389 int dst_pitch;
390
391 /* The miptree's buffer. */
392 struct brw_bo *bo;
393
394 uint32_t cpp;
395 mem_copy_fn mem_copy = NULL;
396
397 /* This fastpath is restricted to specific texture types:
398 * a 2D BGRA, RGBA, L8 or A8 texture. It could be generalized to support
399 * more types.
400 *
401 * FINISHME: The restrictions below on packing alignment and packing row
402 * length are likely unneeded now because we calculate the destination stride
403 * with _mesa_image_row_stride. However, before removing the restrictions
404 * we need tests.
405 */
406 if (!brw->has_llc ||
407 !(type == GL_UNSIGNED_BYTE || type == GL_UNSIGNED_INT_8_8_8_8_REV) ||
408 !(texImage->TexObject->Target == GL_TEXTURE_2D ||
409 texImage->TexObject->Target == GL_TEXTURE_RECTANGLE) ||
410 pixels == NULL ||
411 _mesa_is_bufferobj(packing->BufferObj) ||
412 packing->Alignment > 4 ||
413 packing->SkipPixels > 0 ||
414 packing->SkipRows > 0 ||
415 (packing->RowLength != 0 && packing->RowLength != width) ||
416 packing->SwapBytes ||
417 packing->LsbFirst ||
418 packing->Invert)
419 return false;
420
421 /* We can't handle copying from RGBX or BGRX because the tiled_memcpy
422 * function doesn't set the last channel to 1. Note this checks BaseFormat
423 * rather than TexFormat in case the RGBX format is being simulated with an
424 * RGBA format.
425 */
426 if (texImage->_BaseFormat == GL_RGB)
427 return false;
428
429 if (!intel_get_memcpy(texImage->TexFormat, format, type, &mem_copy, &cpp))
430 return false;
431
432 /* If this is a nontrivial texture view, let another path handle it instead. */
433 if (texImage->TexObject->MinLayer)
434 return false;
435
436 if (!image->mt ||
437 (image->mt->tiling != I915_TILING_X &&
438 image->mt->tiling != I915_TILING_Y)) {
439 /* The algorithm is written only for X- or Y-tiled memory. */
440 return false;
441 }
442
443 /* tiled_to_linear() assumes that if the object is swizzled, it is using
444 * I915_BIT6_SWIZZLE_9_10 for X and I915_BIT6_SWIZZLE_9 for Y. This is only
445 * true on gen5 and above.
446 *
447 * The killer on top is that some gen4 have an L-shaped swizzle mode, where
448 * parts of the memory aren't swizzled at all. Userspace just can't handle
449 * that.
450 */
451 if (brw->gen < 5 && brw->has_swizzling)
452 return false;
453
454 int level = texImage->Level + texImage->TexObject->MinLevel;
455
456 /* Since we are going to write raw data to the miptree, we need to resolve
457 * any pending fast color clears before we start.
458 */
459 assert(image->mt->logical_depth0 == 1);
460 intel_miptree_access_raw(brw, image->mt, level, 0, true);
461
462 bo = image->mt->bo;
463
464 if (brw_batch_references(&brw->batch, bo)) {
465 perf_debug("Flushing before mapping a referenced bo.\n");
466 intel_batchbuffer_flush(brw);
467 }
468
469 void *map = brw_bo_map(brw, bo, MAP_READ | MAP_RAW);
470 if (map == NULL) {
471 DBG("%s: failed to map bo\n", __func__);
472 return false;
473 }
474
475 dst_pitch = _mesa_image_row_stride(packing, width, format, type);
476
477 DBG("%s: level=%d x,y=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
478 "mesa_format=0x%x tiling=%d "
479 "packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d)\n",
480 __func__, texImage->Level, xoffset, yoffset, width, height,
481 format, type, texImage->TexFormat, image->mt->tiling,
482 packing->Alignment, packing->RowLength, packing->SkipPixels,
483 packing->SkipRows);
484
485 /* Adjust x and y offset based on miplevel */
486 xoffset += image->mt->level[level].level_x;
487 yoffset += image->mt->level[level].level_y;
488
489 tiled_to_linear(
490 xoffset * cpp, (xoffset + width) * cpp,
491 yoffset, yoffset + height,
492 pixels - (ptrdiff_t) yoffset * dst_pitch - (ptrdiff_t) xoffset * cpp,
493 map,
494 dst_pitch, image->mt->pitch,
495 brw->has_swizzling,
496 image->mt->tiling,
497 mem_copy
498 );
499
500 brw_bo_unmap(bo);
501 return true;
502 }
503
504 static void
505 intel_get_tex_sub_image(struct gl_context *ctx,
506 GLint xoffset, GLint yoffset, GLint zoffset,
507 GLsizei width, GLsizei height, GLint depth,
508 GLenum format, GLenum type, GLvoid *pixels,
509 struct gl_texture_image *texImage)
510 {
511 struct brw_context *brw = brw_context(ctx);
512 bool ok;
513
514 DBG("%s\n", __func__);
515
516 if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
517 if (_mesa_meta_pbo_GetTexSubImage(ctx, 3, texImage,
518 xoffset, yoffset, zoffset,
519 width, height, depth, format, type,
520 pixels, &ctx->Pack)) {
521 /* Flush to guarantee coherency between the render cache and other
522 * caches the PBO could potentially be bound to after this point.
523 * See the related comment in intelReadPixels() for a more detailed
524 * explanation.
525 */
526 brw_emit_mi_flush(brw);
527 return;
528 }
529
530 perf_debug("%s: fallback to CPU mapping in PBO case\n", __func__);
531 }
532
533 ok = intel_gettexsubimage_tiled_memcpy(ctx, texImage, xoffset, yoffset,
534 width, height,
535 format, type, pixels, &ctx->Pack);
536
537 if(ok)
538 return;
539
540 _mesa_meta_GetTexSubImage(ctx, xoffset, yoffset, zoffset,
541 width, height, depth,
542 format, type, pixels, texImage);
543
544 DBG("%s - DONE\n", __func__);
545 }
546
547 static void
548 flush_astc_denorms(struct gl_context *ctx, GLuint dims,
549 struct gl_texture_image *texImage,
550 GLint xoffset, GLint yoffset, GLint zoffset,
551 GLsizei width, GLsizei height, GLsizei depth)
552 {
553 struct compressed_pixelstore store;
554 _mesa_compute_compressed_pixelstore(dims, texImage->TexFormat,
555 width, height, depth,
556 &ctx->Unpack, &store);
557
558 for (int slice = 0; slice < store.CopySlices; slice++) {
559
560 /* Map dest texture buffer */
561 GLubyte *dstMap;
562 GLint dstRowStride;
563 ctx->Driver.MapTextureImage(ctx, texImage, slice + zoffset,
564 xoffset, yoffset, width, height,
565 GL_MAP_READ_BIT | GL_MAP_WRITE_BIT,
566 &dstMap, &dstRowStride);
567 if (!dstMap)
568 continue;
569
570 for (int i = 0; i < store.CopyRowsPerSlice; i++) {
571
572 /* An ASTC block is stored in little endian mode. The byte that
573 * contains bits 0..7 is stored at the lower address in memory.
574 */
575 struct astc_void_extent {
576 uint16_t header : 12;
577 uint16_t dontcare[3];
578 uint16_t R;
579 uint16_t G;
580 uint16_t B;
581 uint16_t A;
582 } *blocks = (struct astc_void_extent*) dstMap;
583
584 /* Iterate over every copied block in the row */
585 for (int j = 0; j < store.CopyBytesPerRow / 16; j++) {
586
587 /* Check if the header matches that of an LDR void-extent block */
588 if (blocks[j].header == 0xDFC) {
589
590 /* Flush UNORM16 values that would be denormalized */
591 if (blocks[j].A < 4) blocks[j].A = 0;
592 if (blocks[j].B < 4) blocks[j].B = 0;
593 if (blocks[j].G < 4) blocks[j].G = 0;
594 if (blocks[j].R < 4) blocks[j].R = 0;
595 }
596 }
597
598 dstMap += dstRowStride;
599 }
600
601 ctx->Driver.UnmapTextureImage(ctx, texImage, slice + zoffset);
602 }
603 }
604
605
606 static void
607 intelCompressedTexSubImage(struct gl_context *ctx, GLuint dims,
608 struct gl_texture_image *texImage,
609 GLint xoffset, GLint yoffset, GLint zoffset,
610 GLsizei width, GLsizei height, GLsizei depth,
611 GLenum format,
612 GLsizei imageSize, const GLvoid *data)
613 {
614 /* Upload the compressed data blocks */
615 _mesa_store_compressed_texsubimage(ctx, dims, texImage,
616 xoffset, yoffset, zoffset,
617 width, height, depth,
618 format, imageSize, data);
619
620 /* Fix up copied ASTC blocks if necessary */
621 GLenum gl_format = _mesa_compressed_format_to_glenum(ctx,
622 texImage->TexFormat);
623 bool is_linear_astc = _mesa_is_astc_format(gl_format) &&
624 !_mesa_is_srgb_format(gl_format);
625 struct brw_context *brw = (struct brw_context*) ctx;
626 if (brw->gen == 9 && is_linear_astc)
627 flush_astc_denorms(ctx, dims, texImage,
628 xoffset, yoffset, zoffset,
629 width, height, depth);
630 }
631
632 void
633 intelInitTextureImageFuncs(struct dd_function_table *functions)
634 {
635 functions->TexImage = intelTexImage;
636 functions->CompressedTexSubImage = intelCompressedTexSubImage;
637 functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
638 functions->BindRenderbufferTexImage = intel_bind_renderbuffer_tex_image;
639 functions->GetTexSubImage = intel_get_tex_sub_image;
640 }