mesa: GL_ARB_texture_storage_multisample is not optional with GL_ARB_texture_multisample
[mesa.git] / src / mesa / drivers / dri / i965 / test_vec4_register_coalesce.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <gtest/gtest.h>
25 #include "brw_vec4.h"
26
27 using namespace brw;
28
29 int ret = 0;
30
31 #define register_coalesce(v) _register_coalesce(v, __FUNCTION__)
32
33 class register_coalesce_test : public ::testing::Test {
34 virtual void SetUp();
35
36 public:
37 struct brw_context *brw;
38 struct intel_context *intel;
39 struct gl_context *ctx;
40 struct gl_shader_program *shader_prog;
41 struct brw_vertex_program *vp;
42 vec4_visitor *v;
43 };
44
45
46 class register_coalesce_vec4_visitor : public vec4_visitor
47 {
48 public:
49 register_coalesce_vec4_visitor(struct brw_context *brw,
50 struct gl_shader_program *shader_prog)
51 : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog, NULL, NULL,
52 false)
53 {
54 }
55
56 protected:
57 virtual dst_reg *make_reg_for_system_value(ir_variable *ir)
58 {
59 assert(!"Not reached");
60 return NULL;
61 }
62
63 virtual int setup_attributes(int payload_reg)
64 {
65 assert(!"Not reached");
66 return 0;
67 }
68
69 virtual void emit_prolog()
70 {
71 assert(!"Not reached");
72 }
73
74 virtual void emit_program_code()
75 {
76 assert(!"Not reached");
77 }
78
79 virtual void emit_thread_end()
80 {
81 assert(!"Not reached");
82 }
83
84 virtual void emit_urb_write_header(int mrf)
85 {
86 assert(!"Not reached");
87 }
88
89 virtual vec4_instruction *emit_urb_write_opcode(bool complete)
90 {
91 assert(!"Not reached");
92 }
93 };
94
95
96 void register_coalesce_test::SetUp()
97 {
98 brw = (struct brw_context *)calloc(1, sizeof(*brw));
99 intel = &brw->intel;
100 ctx = &intel->ctx;
101
102 vp = ralloc(NULL, struct brw_vertex_program);
103
104 shader_prog = ralloc(NULL, struct gl_shader_program);
105
106 v = new register_coalesce_vec4_visitor(brw, shader_prog);
107
108 _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);
109
110 intel->gen = 4;
111 }
112
113 static void
114 _register_coalesce(vec4_visitor *v, const char *func)
115 {
116 bool print = false;
117
118 if (print) {
119 printf("%s: instructions before:\n", func);
120 v->dump_instructions();
121 }
122
123 v->opt_register_coalesce();
124
125 if (print) {
126 printf("%s: instructions after:\n", func);
127 v->dump_instructions();
128 }
129 }
130
131 TEST_F(register_coalesce_test, test_compute_to_mrf)
132 {
133 src_reg something = src_reg(v, glsl_type::float_type);
134 dst_reg temp = dst_reg(v, glsl_type::float_type);
135 dst_reg init;
136
137 dst_reg m0 = dst_reg(MRF, 0);
138 m0.writemask = WRITEMASK_X;
139 m0.type = BRW_REGISTER_TYPE_F;
140
141 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
142 v->emit(v->MOV(m0, src_reg(temp)));
143
144 register_coalesce(v);
145
146 EXPECT_EQ(mul->dst.file, MRF);
147 }
148
149
150 TEST_F(register_coalesce_test, test_multiple_use)
151 {
152 src_reg something = src_reg(v, glsl_type::float_type);
153 dst_reg temp = dst_reg(v, glsl_type::vec4_type);
154 dst_reg init;
155
156 dst_reg m0 = dst_reg(MRF, 0);
157 m0.writemask = WRITEMASK_X;
158 m0.type = BRW_REGISTER_TYPE_F;
159
160 dst_reg m1 = dst_reg(MRF, 1);
161 m1.writemask = WRITEMASK_XYZW;
162 m1.type = BRW_REGISTER_TYPE_F;
163
164 src_reg src = src_reg(temp);
165 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
166 src.swizzle = BRW_SWIZZLE_XXXX;
167 v->emit(v->MOV(m0, src));
168 src.swizzle = BRW_SWIZZLE_XYZW;
169 v->emit(v->MOV(m1, src));
170
171 register_coalesce(v);
172
173 EXPECT_NE(mul->dst.file, MRF);
174 }
175
176 TEST_F(register_coalesce_test, test_dp4_mrf)
177 {
178 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
179 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
180 dst_reg init;
181
182 dst_reg m0 = dst_reg(MRF, 0);
183 m0.writemask = WRITEMASK_Y;
184 m0.type = BRW_REGISTER_TYPE_F;
185
186 dst_reg temp = dst_reg(v, glsl_type::float_type);
187
188 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
189 v->emit(v->MOV(m0, src_reg(temp)));
190
191 register_coalesce(v);
192
193 EXPECT_EQ(dp4->dst.file, MRF);
194 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
195 }
196
197 TEST_F(register_coalesce_test, test_dp4_grf)
198 {
199 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
200 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
201 dst_reg init;
202
203 dst_reg to = dst_reg(v, glsl_type::vec4_type);
204 dst_reg temp = dst_reg(v, glsl_type::float_type);
205
206 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
207 to.writemask = WRITEMASK_Y;
208 v->emit(v->MOV(to, src_reg(temp)));
209
210 /* if we don't do something with the result, the automatic dead code
211 * elimination will remove all our instructions.
212 */
213 src_reg src = src_reg(to);
214 src.negate = true;
215 v->emit(v->MOV(dst_reg(MRF, 0), src));
216
217 register_coalesce(v);
218
219 EXPECT_EQ(dp4->dst.reg, to.reg);
220 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
221 }
222
223 TEST_F(register_coalesce_test, test_channel_mul_grf)
224 {
225 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
226 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
227 dst_reg init;
228
229 dst_reg to = dst_reg(v, glsl_type::vec4_type);
230 dst_reg temp = dst_reg(v, glsl_type::float_type);
231
232 vec4_instruction *mul = v->emit(v->MUL(temp, some_src_1, some_src_2));
233 to.writemask = WRITEMASK_Y;
234 v->emit(v->MOV(to, src_reg(temp)));
235
236 /* if we don't do something with the result, the automatic dead code
237 * elimination will remove all our instructions.
238 */
239 src_reg src = src_reg(to);
240 src.negate = true;
241 v->emit(v->MOV(dst_reg(MRF, 0), src));
242
243 register_coalesce(v);
244
245 /* This path isn't supported yet in the reswizzling code, so we're checking
246 * that we haven't done anything bad to scalar non-DP[234]s.
247 */
248 EXPECT_NE(mul->dst.reg, to.reg);
249 }