i965/fs: Actually free program data on the error path.
[mesa.git] / src / mesa / drivers / dri / i965 / test_vec4_register_coalesce.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <gtest/gtest.h>
25 #include "brw_vec4.h"
26 #include "brw_vs.h"
27
28 using namespace brw;
29
30 int ret = 0;
31
32 #define register_coalesce(v) _register_coalesce(v, __FUNCTION__)
33
34 class register_coalesce_test : public ::testing::Test {
35 virtual void SetUp();
36
37 public:
38 struct brw_context *brw;
39 struct gl_context *ctx;
40 struct gl_shader_program *shader_prog;
41 struct brw_vertex_program *vp;
42 vec4_visitor *v;
43 };
44
45
46 class register_coalesce_vec4_visitor : public vec4_visitor
47 {
48 public:
49 register_coalesce_vec4_visitor(struct brw_context *brw,
50 struct gl_shader_program *shader_prog)
51 : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog,
52 MESA_SHADER_VERTEX, NULL,
53 false, false /* no_spills */,
54 ST_NONE, ST_NONE, ST_NONE)
55 {
56 }
57
58 protected:
59 virtual dst_reg *make_reg_for_system_value(ir_variable *ir)
60 {
61 assert(!"Not reached");
62 return NULL;
63 }
64
65 virtual void setup_payload()
66 {
67 assert(!"Not reached");
68 }
69
70 virtual void emit_prolog()
71 {
72 assert(!"Not reached");
73 }
74
75 virtual void emit_program_code()
76 {
77 assert(!"Not reached");
78 }
79
80 virtual void emit_thread_end()
81 {
82 assert(!"Not reached");
83 }
84
85 virtual void emit_urb_write_header(int mrf)
86 {
87 assert(!"Not reached");
88 }
89
90 virtual vec4_instruction *emit_urb_write_opcode(bool complete)
91 {
92 assert(!"Not reached");
93 unreachable();
94 }
95 };
96
97
98 void register_coalesce_test::SetUp()
99 {
100 brw = (struct brw_context *)calloc(1, sizeof(*brw));
101 ctx = &brw->ctx;
102
103 vp = ralloc(NULL, struct brw_vertex_program);
104
105 shader_prog = ralloc(NULL, struct gl_shader_program);
106
107 v = new register_coalesce_vec4_visitor(brw, shader_prog);
108
109 _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);
110
111 brw->gen = 4;
112 }
113
114 static void
115 _register_coalesce(vec4_visitor *v, const char *func)
116 {
117 bool print = false;
118
119 if (print) {
120 printf("%s: instructions before:\n", func);
121 v->dump_instructions();
122 }
123
124 v->opt_register_coalesce();
125
126 if (print) {
127 printf("%s: instructions after:\n", func);
128 v->dump_instructions();
129 }
130 }
131
132 TEST_F(register_coalesce_test, test_compute_to_mrf)
133 {
134 src_reg something = src_reg(v, glsl_type::float_type);
135 dst_reg temp = dst_reg(v, glsl_type::float_type);
136 dst_reg init;
137
138 dst_reg m0 = dst_reg(MRF, 0);
139 m0.writemask = WRITEMASK_X;
140 m0.type = BRW_REGISTER_TYPE_F;
141
142 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
143 v->emit(v->MOV(m0, src_reg(temp)));
144
145 register_coalesce(v);
146
147 EXPECT_EQ(mul->dst.file, MRF);
148 }
149
150
151 TEST_F(register_coalesce_test, test_multiple_use)
152 {
153 src_reg something = src_reg(v, glsl_type::float_type);
154 dst_reg temp = dst_reg(v, glsl_type::vec4_type);
155 dst_reg init;
156
157 dst_reg m0 = dst_reg(MRF, 0);
158 m0.writemask = WRITEMASK_X;
159 m0.type = BRW_REGISTER_TYPE_F;
160
161 dst_reg m1 = dst_reg(MRF, 1);
162 m1.writemask = WRITEMASK_XYZW;
163 m1.type = BRW_REGISTER_TYPE_F;
164
165 src_reg src = src_reg(temp);
166 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
167 src.swizzle = BRW_SWIZZLE_XXXX;
168 v->emit(v->MOV(m0, src));
169 src.swizzle = BRW_SWIZZLE_XYZW;
170 v->emit(v->MOV(m1, src));
171
172 register_coalesce(v);
173
174 EXPECT_NE(mul->dst.file, MRF);
175 }
176
177 TEST_F(register_coalesce_test, test_dp4_mrf)
178 {
179 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
180 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
181 dst_reg init;
182
183 dst_reg m0 = dst_reg(MRF, 0);
184 m0.writemask = WRITEMASK_Y;
185 m0.type = BRW_REGISTER_TYPE_F;
186
187 dst_reg temp = dst_reg(v, glsl_type::float_type);
188
189 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
190 v->emit(v->MOV(m0, src_reg(temp)));
191
192 register_coalesce(v);
193
194 EXPECT_EQ(dp4->dst.file, MRF);
195 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
196 }
197
198 TEST_F(register_coalesce_test, test_dp4_grf)
199 {
200 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
201 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
202 dst_reg init;
203
204 dst_reg to = dst_reg(v, glsl_type::vec4_type);
205 dst_reg temp = dst_reg(v, glsl_type::float_type);
206
207 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
208 to.writemask = WRITEMASK_Y;
209 v->emit(v->MOV(to, src_reg(temp)));
210
211 /* if we don't do something with the result, the automatic dead code
212 * elimination will remove all our instructions.
213 */
214 src_reg src = src_reg(to);
215 src.negate = true;
216 v->emit(v->MOV(dst_reg(MRF, 0), src));
217
218 register_coalesce(v);
219
220 EXPECT_EQ(dp4->dst.reg, to.reg);
221 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
222 }
223
224 TEST_F(register_coalesce_test, test_channel_mul_grf)
225 {
226 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
227 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
228 dst_reg init;
229
230 dst_reg to = dst_reg(v, glsl_type::vec4_type);
231 dst_reg temp = dst_reg(v, glsl_type::float_type);
232
233 vec4_instruction *mul = v->emit(v->MUL(temp, some_src_1, some_src_2));
234 to.writemask = WRITEMASK_Y;
235 v->emit(v->MOV(to, src_reg(temp)));
236
237 /* if we don't do something with the result, the automatic dead code
238 * elimination will remove all our instructions.
239 */
240 src_reg src = src_reg(to);
241 src.negate = true;
242 v->emit(v->MOV(dst_reg(MRF, 0), src));
243
244 register_coalesce(v);
245
246 /* This path isn't supported yet in the reswizzling code, so we're checking
247 * that we haven't done anything bad to scalar non-DP[234]s.
248 */
249 EXPECT_NE(mul->dst.reg, to.reg);
250 }