83d931cb9d2ddcebab1babe3367823951647b08d
[mesa.git] / src / mesa / drivers / dri / i965 / test_vec4_register_coalesce.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <gtest/gtest.h>
25 #include "brw_vec4.h"
26 #include "brw_vs.h"
27
28 using namespace brw;
29
30 int ret = 0;
31
32 #define register_coalesce(v) _register_coalesce(v, __FUNCTION__)
33
34 class register_coalesce_test : public ::testing::Test {
35 virtual void SetUp();
36
37 public:
38 struct brw_context *brw;
39 struct gl_context *ctx;
40 struct gl_shader_program *shader_prog;
41 struct brw_vertex_program *vp;
42 vec4_visitor *v;
43 };
44
45
46 class register_coalesce_vec4_visitor : public vec4_visitor
47 {
48 public:
49 register_coalesce_vec4_visitor(struct brw_context *brw,
50 struct gl_shader_program *shader_prog)
51 : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog, NULL, NULL,
52 false, false /* no_spills */)
53 {
54 }
55
56 protected:
57 virtual dst_reg *make_reg_for_system_value(ir_variable *ir)
58 {
59 assert(!"Not reached");
60 return NULL;
61 }
62
63 virtual void setup_payload()
64 {
65 assert(!"Not reached");
66 }
67
68 virtual void emit_prolog()
69 {
70 assert(!"Not reached");
71 }
72
73 virtual void emit_program_code()
74 {
75 assert(!"Not reached");
76 }
77
78 virtual void emit_thread_end()
79 {
80 assert(!"Not reached");
81 }
82
83 virtual void emit_urb_write_header(int mrf)
84 {
85 assert(!"Not reached");
86 }
87
88 virtual vec4_instruction *emit_urb_write_opcode(bool complete)
89 {
90 assert(!"Not reached");
91 unreachable();
92 }
93 };
94
95
96 void register_coalesce_test::SetUp()
97 {
98 brw = (struct brw_context *)calloc(1, sizeof(*brw));
99 ctx = &brw->ctx;
100
101 vp = ralloc(NULL, struct brw_vertex_program);
102
103 shader_prog = ralloc(NULL, struct gl_shader_program);
104
105 v = new register_coalesce_vec4_visitor(brw, shader_prog);
106
107 _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);
108
109 brw->gen = 4;
110 }
111
112 static void
113 _register_coalesce(vec4_visitor *v, const char *func)
114 {
115 bool print = false;
116
117 if (print) {
118 printf("%s: instructions before:\n", func);
119 v->dump_instructions();
120 }
121
122 v->opt_register_coalesce();
123
124 if (print) {
125 printf("%s: instructions after:\n", func);
126 v->dump_instructions();
127 }
128 }
129
130 TEST_F(register_coalesce_test, test_compute_to_mrf)
131 {
132 src_reg something = src_reg(v, glsl_type::float_type);
133 dst_reg temp = dst_reg(v, glsl_type::float_type);
134 dst_reg init;
135
136 dst_reg m0 = dst_reg(MRF, 0);
137 m0.writemask = WRITEMASK_X;
138 m0.type = BRW_REGISTER_TYPE_F;
139
140 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
141 v->emit(v->MOV(m0, src_reg(temp)));
142
143 register_coalesce(v);
144
145 EXPECT_EQ(mul->dst.file, MRF);
146 }
147
148
149 TEST_F(register_coalesce_test, test_multiple_use)
150 {
151 src_reg something = src_reg(v, glsl_type::float_type);
152 dst_reg temp = dst_reg(v, glsl_type::vec4_type);
153 dst_reg init;
154
155 dst_reg m0 = dst_reg(MRF, 0);
156 m0.writemask = WRITEMASK_X;
157 m0.type = BRW_REGISTER_TYPE_F;
158
159 dst_reg m1 = dst_reg(MRF, 1);
160 m1.writemask = WRITEMASK_XYZW;
161 m1.type = BRW_REGISTER_TYPE_F;
162
163 src_reg src = src_reg(temp);
164 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
165 src.swizzle = BRW_SWIZZLE_XXXX;
166 v->emit(v->MOV(m0, src));
167 src.swizzle = BRW_SWIZZLE_XYZW;
168 v->emit(v->MOV(m1, src));
169
170 register_coalesce(v);
171
172 EXPECT_NE(mul->dst.file, MRF);
173 }
174
175 TEST_F(register_coalesce_test, test_dp4_mrf)
176 {
177 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
178 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
179 dst_reg init;
180
181 dst_reg m0 = dst_reg(MRF, 0);
182 m0.writemask = WRITEMASK_Y;
183 m0.type = BRW_REGISTER_TYPE_F;
184
185 dst_reg temp = dst_reg(v, glsl_type::float_type);
186
187 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
188 v->emit(v->MOV(m0, src_reg(temp)));
189
190 register_coalesce(v);
191
192 EXPECT_EQ(dp4->dst.file, MRF);
193 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
194 }
195
196 TEST_F(register_coalesce_test, test_dp4_grf)
197 {
198 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
199 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
200 dst_reg init;
201
202 dst_reg to = dst_reg(v, glsl_type::vec4_type);
203 dst_reg temp = dst_reg(v, glsl_type::float_type);
204
205 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
206 to.writemask = WRITEMASK_Y;
207 v->emit(v->MOV(to, src_reg(temp)));
208
209 /* if we don't do something with the result, the automatic dead code
210 * elimination will remove all our instructions.
211 */
212 src_reg src = src_reg(to);
213 src.negate = true;
214 v->emit(v->MOV(dst_reg(MRF, 0), src));
215
216 register_coalesce(v);
217
218 EXPECT_EQ(dp4->dst.reg, to.reg);
219 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
220 }
221
222 TEST_F(register_coalesce_test, test_channel_mul_grf)
223 {
224 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
225 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
226 dst_reg init;
227
228 dst_reg to = dst_reg(v, glsl_type::vec4_type);
229 dst_reg temp = dst_reg(v, glsl_type::float_type);
230
231 vec4_instruction *mul = v->emit(v->MUL(temp, some_src_1, some_src_2));
232 to.writemask = WRITEMASK_Y;
233 v->emit(v->MOV(to, src_reg(temp)));
234
235 /* if we don't do something with the result, the automatic dead code
236 * elimination will remove all our instructions.
237 */
238 src_reg src = src_reg(to);
239 src.negate = true;
240 v->emit(v->MOV(dst_reg(MRF, 0), src));
241
242 register_coalesce(v);
243
244 /* This path isn't supported yet in the reswizzling code, so we're checking
245 * that we haven't done anything bad to scalar non-DP[234]s.
246 */
247 EXPECT_NE(mul->dst.reg, to.reg);
248 }