i965/vec4: Add the ability to suppress register spilling.
[mesa.git] / src / mesa / drivers / dri / i965 / test_vec4_register_coalesce.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <gtest/gtest.h>
25 #include "brw_vec4.h"
26 #include "brw_vs.h"
27
28 using namespace brw;
29
30 int ret = 0;
31
32 #define register_coalesce(v) _register_coalesce(v, __FUNCTION__)
33
34 class register_coalesce_test : public ::testing::Test {
35 virtual void SetUp();
36
37 public:
38 struct brw_context *brw;
39 struct gl_context *ctx;
40 struct gl_shader_program *shader_prog;
41 struct brw_vertex_program *vp;
42 vec4_visitor *v;
43 };
44
45
46 class register_coalesce_vec4_visitor : public vec4_visitor
47 {
48 public:
49 register_coalesce_vec4_visitor(struct brw_context *brw,
50 struct gl_shader_program *shader_prog)
51 : vec4_visitor(brw, NULL, NULL, NULL, NULL, shader_prog, NULL, NULL,
52 false, false /* no_spills */)
53 {
54 }
55
56 protected:
57 virtual dst_reg *make_reg_for_system_value(ir_variable *ir)
58 {
59 assert(!"Not reached");
60 return NULL;
61 }
62
63 virtual void setup_payload()
64 {
65 assert(!"Not reached");
66 }
67
68 virtual void emit_prolog()
69 {
70 assert(!"Not reached");
71 }
72
73 virtual void emit_program_code()
74 {
75 assert(!"Not reached");
76 }
77
78 virtual void emit_thread_end()
79 {
80 assert(!"Not reached");
81 }
82
83 virtual void emit_urb_write_header(int mrf)
84 {
85 assert(!"Not reached");
86 }
87
88 virtual vec4_instruction *emit_urb_write_opcode(bool complete)
89 {
90 assert(!"Not reached");
91 }
92 };
93
94
95 void register_coalesce_test::SetUp()
96 {
97 brw = (struct brw_context *)calloc(1, sizeof(*brw));
98 ctx = &brw->ctx;
99
100 vp = ralloc(NULL, struct brw_vertex_program);
101
102 shader_prog = ralloc(NULL, struct gl_shader_program);
103
104 v = new register_coalesce_vec4_visitor(brw, shader_prog);
105
106 _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);
107
108 brw->gen = 4;
109 }
110
111 static void
112 _register_coalesce(vec4_visitor *v, const char *func)
113 {
114 bool print = false;
115
116 if (print) {
117 printf("%s: instructions before:\n", func);
118 v->dump_instructions();
119 }
120
121 v->opt_register_coalesce();
122
123 if (print) {
124 printf("%s: instructions after:\n", func);
125 v->dump_instructions();
126 }
127 }
128
129 TEST_F(register_coalesce_test, test_compute_to_mrf)
130 {
131 src_reg something = src_reg(v, glsl_type::float_type);
132 dst_reg temp = dst_reg(v, glsl_type::float_type);
133 dst_reg init;
134
135 dst_reg m0 = dst_reg(MRF, 0);
136 m0.writemask = WRITEMASK_X;
137 m0.type = BRW_REGISTER_TYPE_F;
138
139 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
140 v->emit(v->MOV(m0, src_reg(temp)));
141
142 register_coalesce(v);
143
144 EXPECT_EQ(mul->dst.file, MRF);
145 }
146
147
148 TEST_F(register_coalesce_test, test_multiple_use)
149 {
150 src_reg something = src_reg(v, glsl_type::float_type);
151 dst_reg temp = dst_reg(v, glsl_type::vec4_type);
152 dst_reg init;
153
154 dst_reg m0 = dst_reg(MRF, 0);
155 m0.writemask = WRITEMASK_X;
156 m0.type = BRW_REGISTER_TYPE_F;
157
158 dst_reg m1 = dst_reg(MRF, 1);
159 m1.writemask = WRITEMASK_XYZW;
160 m1.type = BRW_REGISTER_TYPE_F;
161
162 src_reg src = src_reg(temp);
163 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
164 src.swizzle = BRW_SWIZZLE_XXXX;
165 v->emit(v->MOV(m0, src));
166 src.swizzle = BRW_SWIZZLE_XYZW;
167 v->emit(v->MOV(m1, src));
168
169 register_coalesce(v);
170
171 EXPECT_NE(mul->dst.file, MRF);
172 }
173
174 TEST_F(register_coalesce_test, test_dp4_mrf)
175 {
176 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
177 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
178 dst_reg init;
179
180 dst_reg m0 = dst_reg(MRF, 0);
181 m0.writemask = WRITEMASK_Y;
182 m0.type = BRW_REGISTER_TYPE_F;
183
184 dst_reg temp = dst_reg(v, glsl_type::float_type);
185
186 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
187 v->emit(v->MOV(m0, src_reg(temp)));
188
189 register_coalesce(v);
190
191 EXPECT_EQ(dp4->dst.file, MRF);
192 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
193 }
194
195 TEST_F(register_coalesce_test, test_dp4_grf)
196 {
197 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
198 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
199 dst_reg init;
200
201 dst_reg to = dst_reg(v, glsl_type::vec4_type);
202 dst_reg temp = dst_reg(v, glsl_type::float_type);
203
204 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
205 to.writemask = WRITEMASK_Y;
206 v->emit(v->MOV(to, src_reg(temp)));
207
208 /* if we don't do something with the result, the automatic dead code
209 * elimination will remove all our instructions.
210 */
211 src_reg src = src_reg(to);
212 src.negate = true;
213 v->emit(v->MOV(dst_reg(MRF, 0), src));
214
215 register_coalesce(v);
216
217 EXPECT_EQ(dp4->dst.reg, to.reg);
218 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
219 }
220
221 TEST_F(register_coalesce_test, test_channel_mul_grf)
222 {
223 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
224 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
225 dst_reg init;
226
227 dst_reg to = dst_reg(v, glsl_type::vec4_type);
228 dst_reg temp = dst_reg(v, glsl_type::float_type);
229
230 vec4_instruction *mul = v->emit(v->MUL(temp, some_src_1, some_src_2));
231 to.writemask = WRITEMASK_Y;
232 v->emit(v->MOV(to, src_reg(temp)));
233
234 /* if we don't do something with the result, the automatic dead code
235 * elimination will remove all our instructions.
236 */
237 src_reg src = src_reg(to);
238 src.negate = true;
239 v->emit(v->MOV(dst_reg(MRF, 0), src));
240
241 register_coalesce(v);
242
243 /* This path isn't supported yet in the reswizzling code, so we're checking
244 * that we haven't done anything bad to scalar non-DP[234]s.
245 */
246 EXPECT_NE(mul->dst.reg, to.reg);
247 }