i965: Remove the brw_context from the visitors
[mesa.git] / src / mesa / drivers / dri / i965 / test_vec4_register_coalesce.cpp
1 /*
2 * Copyright © 2012 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24 #include <gtest/gtest.h>
25 #include "brw_vec4.h"
26 #include "brw_vs.h"
27
28 using namespace brw;
29
30 int ret = 0;
31
32 #define register_coalesce(v) _register_coalesce(v, __func__)
33
34 class register_coalesce_test : public ::testing::Test {
35 virtual void SetUp();
36
37 public:
38 struct brw_compiler *compiler;
39 struct brw_device_info *devinfo;
40 struct gl_context *ctx;
41 struct gl_shader_program *shader_prog;
42 struct brw_vertex_program *vp;
43 vec4_visitor *v;
44 };
45
46
47 class register_coalesce_vec4_visitor : public vec4_visitor
48 {
49 public:
50 register_coalesce_vec4_visitor(struct brw_compiler *compiler,
51 struct gl_shader_program *shader_prog)
52 : vec4_visitor(compiler, NULL, NULL, NULL, NULL, shader_prog,
53 MESA_SHADER_VERTEX, NULL,
54 false /* no_spills */, -1)
55 {
56 }
57
58 protected:
59 virtual dst_reg *make_reg_for_system_value(ir_variable *ir)
60 {
61 unreachable("Not reached");
62 }
63
64 virtual void setup_payload()
65 {
66 unreachable("Not reached");
67 }
68
69 virtual void emit_prolog()
70 {
71 unreachable("Not reached");
72 }
73
74 virtual void emit_program_code()
75 {
76 unreachable("Not reached");
77 }
78
79 virtual void emit_thread_end()
80 {
81 unreachable("Not reached");
82 }
83
84 virtual void emit_urb_write_header(int mrf)
85 {
86 unreachable("Not reached");
87 }
88
89 virtual vec4_instruction *emit_urb_write_opcode(bool complete)
90 {
91 unreachable("Not reached");
92 }
93 };
94
95
96 void register_coalesce_test::SetUp()
97 {
98 ctx = (struct gl_context *)calloc(1, sizeof(*ctx));
99 compiler = (struct brw_compiler *)calloc(1, sizeof(*compiler));
100 devinfo = (struct brw_device_info *)calloc(1, sizeof(*devinfo));
101 compiler->devinfo = devinfo;
102
103 vp = ralloc(NULL, struct brw_vertex_program);
104
105 shader_prog = ralloc(NULL, struct gl_shader_program);
106
107 v = new register_coalesce_vec4_visitor(compiler, shader_prog);
108
109 _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0);
110
111 devinfo->gen = 4;
112 }
113
114 static void
115 _register_coalesce(vec4_visitor *v, const char *func)
116 {
117 bool print = false;
118
119 if (print) {
120 printf("%s: instructions before:\n", func);
121 v->dump_instructions();
122 }
123
124 v->calculate_cfg();
125 v->opt_register_coalesce();
126
127 if (print) {
128 printf("%s: instructions after:\n", func);
129 v->dump_instructions();
130 }
131 }
132
133 TEST_F(register_coalesce_test, test_compute_to_mrf)
134 {
135 src_reg something = src_reg(v, glsl_type::float_type);
136 dst_reg temp = dst_reg(v, glsl_type::float_type);
137 dst_reg init;
138
139 dst_reg m0 = dst_reg(MRF, 0);
140 m0.writemask = WRITEMASK_X;
141 m0.type = BRW_REGISTER_TYPE_F;
142
143 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
144 v->emit(v->MOV(m0, src_reg(temp)));
145
146 register_coalesce(v);
147
148 EXPECT_EQ(mul->dst.file, MRF);
149 }
150
151
152 TEST_F(register_coalesce_test, test_multiple_use)
153 {
154 src_reg something = src_reg(v, glsl_type::float_type);
155 dst_reg temp = dst_reg(v, glsl_type::vec4_type);
156 dst_reg init;
157
158 dst_reg m0 = dst_reg(MRF, 0);
159 m0.writemask = WRITEMASK_X;
160 m0.type = BRW_REGISTER_TYPE_F;
161
162 dst_reg m1 = dst_reg(MRF, 1);
163 m1.writemask = WRITEMASK_XYZW;
164 m1.type = BRW_REGISTER_TYPE_F;
165
166 src_reg src = src_reg(temp);
167 vec4_instruction *mul = v->emit(v->MUL(temp, something, src_reg(1.0f)));
168 src.swizzle = BRW_SWIZZLE_XXXX;
169 v->emit(v->MOV(m0, src));
170 src.swizzle = BRW_SWIZZLE_XYZW;
171 v->emit(v->MOV(m1, src));
172
173 register_coalesce(v);
174
175 EXPECT_NE(mul->dst.file, MRF);
176 }
177
178 TEST_F(register_coalesce_test, test_dp4_mrf)
179 {
180 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
181 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
182 dst_reg init;
183
184 dst_reg m0 = dst_reg(MRF, 0);
185 m0.writemask = WRITEMASK_Y;
186 m0.type = BRW_REGISTER_TYPE_F;
187
188 dst_reg temp = dst_reg(v, glsl_type::float_type);
189
190 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
191 v->emit(v->MOV(m0, src_reg(temp)));
192
193 register_coalesce(v);
194
195 EXPECT_EQ(dp4->dst.file, MRF);
196 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
197 }
198
199 TEST_F(register_coalesce_test, test_dp4_grf)
200 {
201 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
202 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
203 dst_reg init;
204
205 dst_reg to = dst_reg(v, glsl_type::vec4_type);
206 dst_reg temp = dst_reg(v, glsl_type::float_type);
207
208 vec4_instruction *dp4 = v->emit(v->DP4(temp, some_src_1, some_src_2));
209 to.writemask = WRITEMASK_Y;
210 v->emit(v->MOV(to, src_reg(temp)));
211
212 /* if we don't do something with the result, the automatic dead code
213 * elimination will remove all our instructions.
214 */
215 src_reg src = src_reg(to);
216 src.negate = true;
217 v->emit(v->MOV(dst_reg(MRF, 0), src));
218
219 register_coalesce(v);
220
221 EXPECT_EQ(dp4->dst.reg, to.reg);
222 EXPECT_EQ(dp4->dst.writemask, WRITEMASK_Y);
223 }
224
225 TEST_F(register_coalesce_test, test_channel_mul_grf)
226 {
227 src_reg some_src_1 = src_reg(v, glsl_type::vec4_type);
228 src_reg some_src_2 = src_reg(v, glsl_type::vec4_type);
229 dst_reg init;
230
231 dst_reg to = dst_reg(v, glsl_type::vec4_type);
232 dst_reg temp = dst_reg(v, glsl_type::float_type);
233
234 vec4_instruction *mul = v->emit(v->MUL(temp, some_src_1, some_src_2));
235 to.writemask = WRITEMASK_Y;
236 v->emit(v->MOV(to, src_reg(temp)));
237
238 /* if we don't do something with the result, the automatic dead code
239 * elimination will remove all our instructions.
240 */
241 src_reg src = src_reg(to);
242 src.negate = true;
243 v->emit(v->MOV(dst_reg(MRF, 0), src));
244
245 register_coalesce(v);
246
247 EXPECT_EQ(mul->dst.reg, to.reg);
248 }