intel: Convert from GLboolean to 'bool' from stdbool.h.
[mesa.git] / src / mesa / drivers / dri / intel / intel_batchbuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "intel_context.h"
29 #include "intel_batchbuffer.h"
30 #include "intel_buffer_objects.h"
31 #include "intel_decode.h"
32 #include "intel_reg.h"
33 #include "intel_bufmgr.h"
34 #include "intel_buffers.h"
35
36 struct cached_batch_item {
37 struct cached_batch_item *next;
38 uint16_t header;
39 uint16_t size;
40 };
41
42 static void clear_cache( struct intel_context *intel )
43 {
44 struct cached_batch_item *item = intel->batch.cached_items;
45
46 while (item) {
47 struct cached_batch_item *next = item->next;
48 free(item);
49 item = next;
50 }
51
52 intel->batch.cached_items = NULL;
53 }
54
55 void
56 intel_batchbuffer_init(struct intel_context *intel)
57 {
58 intel_batchbuffer_reset(intel);
59
60 if (intel->gen == 6) {
61 /* We can't just use brw_state_batch to get a chunk of space for
62 * the gen6 workaround because it involves actually writing to
63 * the buffer, and the kernel doesn't let us write to the batch.
64 */
65 intel->batch.workaround_bo = drm_intel_bo_alloc(intel->bufmgr,
66 "gen6 workaround",
67 4096, 4096);
68 }
69 }
70
71 void
72 intel_batchbuffer_reset(struct intel_context *intel)
73 {
74 if (intel->batch.last_bo != NULL) {
75 drm_intel_bo_unreference(intel->batch.last_bo);
76 intel->batch.last_bo = NULL;
77 }
78 intel->batch.last_bo = intel->batch.bo;
79
80 clear_cache(intel);
81
82 intel->batch.bo = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer",
83 intel->maxBatchSize, 4096);
84
85 intel->batch.reserved_space = BATCH_RESERVED;
86 intel->batch.state_batch_offset = intel->batch.bo->size;
87 intel->batch.used = 0;
88 }
89
90 void
91 intel_batchbuffer_free(struct intel_context *intel)
92 {
93 drm_intel_bo_unreference(intel->batch.last_bo);
94 drm_intel_bo_unreference(intel->batch.bo);
95 drm_intel_bo_unreference(intel->batch.workaround_bo);
96 clear_cache(intel);
97 }
98
99
100 /* TODO: Push this whole function into bufmgr.
101 */
102 static void
103 do_flush_locked(struct intel_context *intel)
104 {
105 struct intel_batchbuffer *batch = &intel->batch;
106 int ret = 0;
107
108 ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
109 if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
110 ret = drm_intel_bo_subdata(batch->bo,
111 batch->state_batch_offset,
112 batch->bo->size - batch->state_batch_offset,
113 (char *)batch->map + batch->state_batch_offset);
114 }
115
116 if (!intel->intelScreen->no_hw) {
117 int ring;
118
119 if (intel->gen < 6 || !batch->is_blit) {
120 ring = I915_EXEC_RENDER;
121 } else {
122 ring = I915_EXEC_BLT;
123 }
124
125 if (ret == 0)
126 ret = drm_intel_bo_mrb_exec(batch->bo, 4*batch->used, NULL, 0, 0, ring);
127 }
128
129 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
130 drm_intel_bo_map(batch->bo, false);
131 intel_decode(batch->bo->virtual, batch->used,
132 batch->bo->offset,
133 intel->intelScreen->deviceID, true);
134 drm_intel_bo_unmap(batch->bo);
135
136 if (intel->vtbl.debug_batch != NULL)
137 intel->vtbl.debug_batch(intel);
138 }
139
140 if (ret != 0) {
141 fprintf(stderr, "intel_do_flush_locked failed: %s\n", strerror(-ret));
142 exit(1);
143 }
144 intel->vtbl.new_batch(intel);
145 }
146
147 void
148 _intel_batchbuffer_flush(struct intel_context *intel,
149 const char *file, int line)
150 {
151 /* No batch should be emitted that uses a mapped region, because that would
152 * cause the map to be incoherent with GPU rendering done by the
153 * batchbuffer. To ensure that condition, we assert a condition that is
154 * stronger but easier to implement: that *no* region is mapped.
155 */
156 assert(intel->num_mapped_regions == 0);
157
158 if (intel->batch.used == 0)
159 return;
160
161 if (intel->first_post_swapbuffers_batch == NULL) {
162 intel->first_post_swapbuffers_batch = intel->batch.bo;
163 drm_intel_bo_reference(intel->first_post_swapbuffers_batch);
164 }
165
166 if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
167 fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
168 4*intel->batch.used);
169
170 intel->batch.reserved_space = 0;
171
172 if (intel->always_flush_cache) {
173 intel_batchbuffer_emit_mi_flush(intel);
174 }
175
176 /* Mark the end of the buffer. */
177 intel_batchbuffer_emit_dword(intel, MI_BATCH_BUFFER_END);
178 if (intel->batch.used & 1) {
179 /* Round batchbuffer usage to 2 DWORDs. */
180 intel_batchbuffer_emit_dword(intel, MI_NOOP);
181 }
182
183 if (intel->vtbl.finish_batch)
184 intel->vtbl.finish_batch(intel);
185
186 intel_upload_finish(intel);
187
188 /* Check that we didn't just wrap our batchbuffer at a bad time. */
189 assert(!intel->no_batch_wrap);
190
191 do_flush_locked(intel);
192
193 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
194 fprintf(stderr, "waiting for idle\n");
195 drm_intel_bo_wait_rendering(intel->batch.bo);
196 }
197
198 /* Reset the buffer:
199 */
200 intel_batchbuffer_reset(intel);
201 }
202
203
204 /* This is the only way buffers get added to the validate list.
205 */
206 bool
207 intel_batchbuffer_emit_reloc(struct intel_context *intel,
208 drm_intel_bo *buffer,
209 uint32_t read_domains, uint32_t write_domain,
210 uint32_t delta)
211 {
212 int ret;
213
214 ret = drm_intel_bo_emit_reloc(intel->batch.bo, 4*intel->batch.used,
215 buffer, delta,
216 read_domains, write_domain);
217 assert(ret == 0);
218 (void)ret;
219
220 /*
221 * Using the old buffer offset, write in what the right data would be, in case
222 * the buffer doesn't move and we can short-circuit the relocation processing
223 * in the kernel
224 */
225 intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
226
227 return true;
228 }
229
230 bool
231 intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
232 drm_intel_bo *buffer,
233 uint32_t read_domains,
234 uint32_t write_domain,
235 uint32_t delta)
236 {
237 int ret;
238
239 ret = drm_intel_bo_emit_reloc_fence(intel->batch.bo, 4*intel->batch.used,
240 buffer, delta,
241 read_domains, write_domain);
242 assert(ret == 0);
243 (void)ret;
244
245 /*
246 * Using the old buffer offset, write in what the right data would
247 * be, in case the buffer doesn't move and we can short-circuit the
248 * relocation processing in the kernel
249 */
250 intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
251
252 return true;
253 }
254
255 void
256 intel_batchbuffer_data(struct intel_context *intel,
257 const void *data, GLuint bytes, bool is_blit)
258 {
259 assert((bytes & 3) == 0);
260 intel_batchbuffer_require_space(intel, bytes, is_blit);
261 __memcpy(intel->batch.map + intel->batch.used, data, bytes);
262 intel->batch.used += bytes >> 2;
263 }
264
265 void
266 intel_batchbuffer_cached_advance(struct intel_context *intel)
267 {
268 struct cached_batch_item **prev = &intel->batch.cached_items, *item;
269 uint32_t sz = (intel->batch.used - intel->batch.emit) * sizeof(uint32_t);
270 uint32_t *start = intel->batch.map + intel->batch.emit;
271 uint16_t op = *start >> 16;
272
273 while (*prev) {
274 uint32_t *old;
275
276 item = *prev;
277 old = intel->batch.map + item->header;
278 if (op == *old >> 16) {
279 if (item->size == sz && memcmp(old, start, sz) == 0) {
280 if (prev != &intel->batch.cached_items) {
281 *prev = item->next;
282 item->next = intel->batch.cached_items;
283 intel->batch.cached_items = item;
284 }
285 intel->batch.used = intel->batch.emit;
286 return;
287 }
288
289 goto emit;
290 }
291 prev = &item->next;
292 }
293
294 item = malloc(sizeof(struct cached_batch_item));
295 if (item == NULL)
296 return;
297
298 item->next = intel->batch.cached_items;
299 intel->batch.cached_items = item;
300
301 emit:
302 item->size = sz;
303 item->header = intel->batch.emit;
304 }
305
306 /**
307 * Restriction [DevSNB, DevIVB]:
308 *
309 * Prior to changing Depth/Stencil Buffer state (i.e. any combination of
310 * 3DSTATE_DEPTH_BUFFER, 3DSTATE_CLEAR_PARAMS, 3DSTATE_STENCIL_BUFFER,
311 * 3DSTATE_HIER_DEPTH_BUFFER) SW must first issue a pipelined depth stall
312 * (PIPE_CONTROL with Depth Stall bit set), followed by a pipelined depth
313 * cache flush (PIPE_CONTROL with Depth Flush Bit set), followed by
314 * another pipelined depth stall (PIPE_CONTROL with Depth Stall bit set),
315 * unless SW can otherwise guarantee that the pipeline from WM onwards is
316 * already flushed (e.g., via a preceding MI_FLUSH).
317 */
318 void
319 intel_emit_depth_stall_flushes(struct intel_context *intel)
320 {
321 assert(intel->gen >= 6 && intel->gen <= 7);
322
323 BEGIN_BATCH(4);
324 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
325 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
326 OUT_BATCH(0); /* address */
327 OUT_BATCH(0); /* write data */
328 ADVANCE_BATCH()
329
330 BEGIN_BATCH(4);
331 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
332 OUT_BATCH(PIPE_CONTROL_DEPTH_CACHE_FLUSH);
333 OUT_BATCH(0); /* address */
334 OUT_BATCH(0); /* write data */
335 ADVANCE_BATCH();
336
337 BEGIN_BATCH(4);
338 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
339 OUT_BATCH(PIPE_CONTROL_DEPTH_STALL);
340 OUT_BATCH(0); /* address */
341 OUT_BATCH(0); /* write data */
342 ADVANCE_BATCH();
343 }
344
345 /**
346 * Emits a PIPE_CONTROL with a non-zero post-sync operation, for
347 * implementing two workarounds on gen6. From section 1.4.7.1
348 * "PIPE_CONTROL" of the Sandy Bridge PRM volume 2 part 1:
349 *
350 * [DevSNB-C+{W/A}] Before any depth stall flush (including those
351 * produced by non-pipelined state commands), software needs to first
352 * send a PIPE_CONTROL with no bits set except Post-Sync Operation !=
353 * 0.
354 *
355 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache Flush Enable
356 * =1, a PIPE_CONTROL with any non-zero post-sync-op is required.
357 *
358 * And the workaround for these two requires this workaround first:
359 *
360 * [Dev-SNB{W/A}]: Pipe-control with CS-stall bit set must be sent
361 * BEFORE the pipe-control with a post-sync op and no write-cache
362 * flushes.
363 *
364 * And this last workaround is tricky because of the requirements on
365 * that bit. From section 1.4.7.2.3 "Stall" of the Sandy Bridge PRM
366 * volume 2 part 1:
367 *
368 * "1 of the following must also be set:
369 * - Render Target Cache Flush Enable ([12] of DW1)
370 * - Depth Cache Flush Enable ([0] of DW1)
371 * - Stall at Pixel Scoreboard ([1] of DW1)
372 * - Depth Stall ([13] of DW1)
373 * - Post-Sync Operation ([13] of DW1)
374 * - Notify Enable ([8] of DW1)"
375 *
376 * The cache flushes require the workaround flush that triggered this
377 * one, so we can't use it. Depth stall would trigger the same.
378 * Post-sync nonzero is what triggered this second workaround, so we
379 * can't use that one either. Notify enable is IRQs, which aren't
380 * really our business. That leaves only stall at scoreboard.
381 */
382 void
383 intel_emit_post_sync_nonzero_flush(struct intel_context *intel)
384 {
385 if (!intel->batch.need_workaround_flush)
386 return;
387
388 BEGIN_BATCH(4);
389 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
390 OUT_BATCH(PIPE_CONTROL_CS_STALL |
391 PIPE_CONTROL_STALL_AT_SCOREBOARD);
392 OUT_BATCH(0); /* address */
393 OUT_BATCH(0); /* write data */
394 ADVANCE_BATCH();
395
396 BEGIN_BATCH(4);
397 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
398 OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
399 OUT_RELOC(intel->batch.workaround_bo,
400 I915_GEM_DOMAIN_INSTRUCTION, I915_GEM_DOMAIN_INSTRUCTION, 0);
401 OUT_BATCH(0); /* write data */
402 ADVANCE_BATCH();
403
404 intel->batch.need_workaround_flush = false;
405 }
406
407 /* Emit a pipelined flush to either flush render and texture cache for
408 * reading from a FBO-drawn texture, or flush so that frontbuffer
409 * render appears on the screen in DRI1.
410 *
411 * This is also used for the always_flush_cache driconf debug option.
412 */
413 void
414 intel_batchbuffer_emit_mi_flush(struct intel_context *intel)
415 {
416 if (intel->gen >= 6) {
417 if (intel->batch.is_blit) {
418 BEGIN_BATCH_BLT(4);
419 OUT_BATCH(MI_FLUSH_DW);
420 OUT_BATCH(0);
421 OUT_BATCH(0);
422 OUT_BATCH(0);
423 ADVANCE_BATCH();
424 } else {
425 if (intel->gen == 6) {
426 /* Hardware workaround: SNB B-Spec says:
427 *
428 * [Dev-SNB{W/A}]: Before a PIPE_CONTROL with Write Cache
429 * Flush Enable =1, a PIPE_CONTROL with any non-zero
430 * post-sync-op is required.
431 */
432 intel_emit_post_sync_nonzero_flush(intel);
433 }
434
435 BEGIN_BATCH(4);
436 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
437 OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
438 PIPE_CONTROL_WRITE_FLUSH |
439 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
440 PIPE_CONTROL_TC_FLUSH |
441 PIPE_CONTROL_NO_WRITE);
442 OUT_BATCH(0); /* write address */
443 OUT_BATCH(0); /* write data */
444 ADVANCE_BATCH();
445 }
446 } else if (intel->gen >= 4) {
447 BEGIN_BATCH(4);
448 OUT_BATCH(_3DSTATE_PIPE_CONTROL |
449 PIPE_CONTROL_WRITE_FLUSH |
450 PIPE_CONTROL_NO_WRITE);
451 OUT_BATCH(0); /* write address */
452 OUT_BATCH(0); /* write data */
453 OUT_BATCH(0); /* write data */
454 ADVANCE_BATCH();
455 } else {
456 BEGIN_BATCH(1);
457 OUT_BATCH(MI_FLUSH);
458 ADVANCE_BATCH();
459 }
460 }