radeon/r200/r300: cleanup some of the renderbuffer code
[mesa.git] / src / mesa / drivers / dri / intel / intel_batchbuffer.c
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2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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27
28 #include "intel_context.h"
29 #include "intel_batchbuffer.h"
30 #include "intel_decode.h"
31 #include "intel_reg.h"
32 #include "intel_bufmgr.h"
33 #include "intel_buffers.h"
34
35 /* Relocations in kernel space:
36 * - pass dma buffer seperately
37 * - memory manager knows how to patch
38 * - pass list of dependent buffers
39 * - pass relocation list
40 *
41 * Either:
42 * - get back an offset for buffer to fire
43 * - memory manager knows how to fire buffer
44 *
45 * Really want the buffer to be AGP and pinned.
46 *
47 */
48
49 /* Cliprect fence: The highest fence protecting a dma buffer
50 * containing explicit cliprect information. Like the old drawable
51 * lock but irq-driven. X server must wait for this fence to expire
52 * before changing cliprects [and then doing sw rendering?]. For
53 * other dma buffers, the scheduler will grab current cliprect info
54 * and mix into buffer. X server must hold the lock while changing
55 * cliprects??? Make per-drawable. Need cliprects in shared memory
56 * -- beats storing them with every cmd buffer in the queue.
57 *
58 * ==> X server must wait for this fence to expire before touching the
59 * framebuffer with new cliprects.
60 *
61 * ==> Cliprect-dependent buffers associated with a
62 * cliprect-timestamp. All of the buffers associated with a timestamp
63 * must go to hardware before any buffer with a newer timestamp.
64 *
65 * ==> Dma should be queued per-drawable for correct X/GL
66 * synchronization. Or can fences be used for this?
67 *
68 * Applies to: Blit operations, metaops, X server operations -- X
69 * server automatically waits on its own dma to complete before
70 * modifying cliprects ???
71 */
72
73 void
74 intel_batchbuffer_reset(struct intel_batchbuffer *batch)
75 {
76 struct intel_context *intel = batch->intel;
77
78 if (batch->buf != NULL) {
79 dri_bo_unreference(batch->buf);
80 batch->buf = NULL;
81 }
82
83 if (!batch->buffer && intel->ttm == GL_TRUE)
84 batch->buffer = malloc (intel->maxBatchSize);
85
86 batch->buf = dri_bo_alloc(intel->bufmgr, "batchbuffer",
87 intel->maxBatchSize, 4096);
88 if (batch->buffer)
89 batch->map = batch->buffer;
90 else {
91 dri_bo_map(batch->buf, GL_TRUE);
92 batch->map = batch->buf->virtual;
93 }
94 batch->size = intel->maxBatchSize;
95 batch->ptr = batch->map;
96 batch->dirty_state = ~0;
97 batch->cliprect_mode = IGNORE_CLIPRECTS;
98 }
99
100 struct intel_batchbuffer *
101 intel_batchbuffer_alloc(struct intel_context *intel)
102 {
103 struct intel_batchbuffer *batch = calloc(sizeof(*batch), 1);
104
105 batch->intel = intel;
106 intel_batchbuffer_reset(batch);
107
108 return batch;
109 }
110
111 void
112 intel_batchbuffer_free(struct intel_batchbuffer *batch)
113 {
114 if (batch->buffer)
115 free (batch->buffer);
116 else {
117 if (batch->map) {
118 dri_bo_unmap(batch->buf);
119 batch->map = NULL;
120 }
121 }
122 dri_bo_unreference(batch->buf);
123 batch->buf = NULL;
124 free(batch);
125 }
126
127
128
129 /* TODO: Push this whole function into bufmgr.
130 */
131 static void
132 do_flush_locked(struct intel_batchbuffer *batch,
133 GLuint used, GLboolean allow_unlock)
134 {
135 struct intel_context *intel = batch->intel;
136 int ret = 0;
137 unsigned int num_cliprects = 0;
138 struct drm_clip_rect *cliprects = NULL;
139 int x_off = 0, y_off = 0;
140
141 if (batch->buffer)
142 dri_bo_subdata (batch->buf, 0, used, batch->buffer);
143 else
144 dri_bo_unmap(batch->buf);
145
146 batch->map = NULL;
147 batch->ptr = NULL;
148
149
150 if (batch->cliprect_mode == LOOP_CLIPRECTS) {
151 intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
152 }
153 /* Dispatch the batchbuffer, if it has some effect (nonzero cliprects).
154 * Can't short-circuit like this once we have hardware contexts, but we
155 * should always be in DRI2 mode by then anyway.
156 */
157 if ((batch->cliprect_mode != LOOP_CLIPRECTS ||
158 num_cliprects != 0) && !intel->no_hw) {
159 dri_bo_exec(batch->buf, used, cliprects, num_cliprects,
160 (x_off & 0xffff) | (y_off << 16));
161 }
162
163 if (batch->cliprect_mode == LOOP_CLIPRECTS && num_cliprects == 0) {
164 if (allow_unlock) {
165 /* If we are not doing any actual user-visible rendering,
166 * do a sched_yield to keep the app from pegging the cpu while
167 * achieving nothing.
168 */
169 UNLOCK_HARDWARE(intel);
170 sched_yield();
171 LOCK_HARDWARE(intel);
172 }
173 }
174
175 if (INTEL_DEBUG & DEBUG_BATCH) {
176 dri_bo_map(batch->buf, GL_FALSE);
177 intel_decode(batch->buf->virtual, used / 4, batch->buf->offset,
178 intel->intelScreen->deviceID);
179 dri_bo_unmap(batch->buf);
180
181 if (intel->vtbl.debug_batch != NULL)
182 intel->vtbl.debug_batch(intel);
183 }
184
185 if (ret != 0) {
186 UNLOCK_HARDWARE(intel);
187 exit(1);
188 }
189 intel->vtbl.new_batch(intel);
190 }
191
192 void
193 _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file,
194 int line)
195 {
196 struct intel_context *intel = batch->intel;
197 GLuint used = batch->ptr - batch->map;
198 GLboolean was_locked = intel->locked;
199
200 if (used == 0) {
201 batch->cliprect_mode = IGNORE_CLIPRECTS;
202 return;
203 }
204
205 if (INTEL_DEBUG & DEBUG_BATCH)
206 fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
207 used);
208
209 /* Emit a flush if the bufmgr doesn't do it for us. */
210 if (!intel->ttm) {
211 *(GLuint *) (batch->ptr) = intel->vtbl.flush_cmd();
212 batch->ptr += 4;
213 used = batch->ptr - batch->map;
214 }
215
216 /* Round batchbuffer usage to 2 DWORDs. */
217
218 if ((used & 4) == 0) {
219 *(GLuint *) (batch->ptr) = 0; /* noop */
220 batch->ptr += 4;
221 used = batch->ptr - batch->map;
222 }
223
224 /* Mark the end of the buffer. */
225 *(GLuint *) (batch->ptr) = MI_BATCH_BUFFER_END; /* noop */
226 batch->ptr += 4;
227 used = batch->ptr - batch->map;
228
229 /* Workaround for recursive batchbuffer flushing: If the window is
230 * moved, we can get into a case where we try to flush during a
231 * flush. What happens is that when we try to grab the lock for
232 * the first flush, we detect that the window moved which then
233 * causes another flush (from the intel_draw_buffer() call in
234 * intelUpdatePageFlipping()). To work around this we reset the
235 * batchbuffer tail pointer before trying to get the lock. This
236 * prevent the nested buffer flush, but a better fix would be to
237 * avoid that in the first place. */
238 batch->ptr = batch->map;
239
240 if (intel->vtbl.finish_batch)
241 intel->vtbl.finish_batch(intel);
242
243 /* TODO: Just pass the relocation list and dma buffer up to the
244 * kernel.
245 */
246 if (!was_locked)
247 LOCK_HARDWARE(intel);
248
249 do_flush_locked(batch, used, GL_FALSE);
250
251 if (!was_locked)
252 UNLOCK_HARDWARE(intel);
253
254 if (INTEL_DEBUG & DEBUG_SYNC) {
255 fprintf(stderr, "waiting for idle\n");
256 dri_bo_map(batch->buf, GL_TRUE);
257 dri_bo_unmap(batch->buf);
258 }
259
260 /* Reset the buffer:
261 */
262 intel_batchbuffer_reset(batch);
263 }
264
265
266 /* This is the only way buffers get added to the validate list.
267 */
268 GLboolean
269 intel_batchbuffer_emit_reloc(struct intel_batchbuffer *batch,
270 dri_bo *buffer,
271 uint32_t read_domains, uint32_t write_domain,
272 uint32_t delta)
273 {
274 int ret;
275
276 if (batch->ptr - batch->map > batch->buf->size)
277 _mesa_printf ("bad relocation ptr %p map %p offset %d size %d\n",
278 batch->ptr, batch->map, batch->ptr - batch->map, batch->buf->size);
279 ret = dri_bo_emit_reloc(batch->buf, read_domains, write_domain,
280 delta, batch->ptr - batch->map, buffer);
281
282 /*
283 * Using the old buffer offset, write in what the right data would be, in case
284 * the buffer doesn't move and we can short-circuit the relocation processing
285 * in the kernel
286 */
287 intel_batchbuffer_emit_dword (batch, buffer->offset + delta);
288
289 return GL_TRUE;
290 }
291
292 void
293 intel_batchbuffer_data(struct intel_batchbuffer *batch,
294 const void *data, GLuint bytes,
295 enum cliprect_mode cliprect_mode)
296 {
297 assert((bytes & 3) == 0);
298 intel_batchbuffer_require_space(batch, bytes, cliprect_mode);
299 __memcpy(batch->ptr, data, bytes);
300 batch->ptr += bytes;
301 }