intel: use throttle ioctl for throttling
[mesa.git] / src / mesa / drivers / dri / intel / intel_batchbuffer.c
1 /**************************************************************************
2 *
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 #include "intel_context.h"
29 #include "intel_batchbuffer.h"
30 #include "intel_buffer_objects.h"
31 #include "intel_decode.h"
32 #include "intel_reg.h"
33 #include "intel_bufmgr.h"
34 #include "intel_buffers.h"
35
36 struct cached_batch_item {
37 struct cached_batch_item *next;
38 uint16_t header;
39 uint16_t size;
40 };
41
42 static void clear_cache( struct intel_context *intel )
43 {
44 struct cached_batch_item *item = intel->batch.cached_items;
45
46 while (item) {
47 struct cached_batch_item *next = item->next;
48 free(item);
49 item = next;
50 }
51
52 intel->batch.cached_items = NULL;
53 }
54
55 void
56 intel_batchbuffer_reset(struct intel_context *intel)
57 {
58 if (intel->batch.bo != NULL) {
59 drm_intel_bo_unreference(intel->batch.bo);
60 intel->batch.bo = NULL;
61 }
62 clear_cache(intel);
63
64 intel->batch.bo = drm_intel_bo_alloc(intel->bufmgr, "batchbuffer",
65 intel->maxBatchSize, 4096);
66
67 intel->batch.reserved_space = BATCH_RESERVED;
68 intel->batch.state_batch_offset = intel->batch.bo->size;
69 intel->batch.used = 0;
70 }
71
72 void
73 intel_batchbuffer_free(struct intel_context *intel)
74 {
75 drm_intel_bo_unreference(intel->batch.bo);
76 clear_cache(intel);
77 }
78
79
80 /* TODO: Push this whole function into bufmgr.
81 */
82 static void
83 do_flush_locked(struct intel_context *intel)
84 {
85 struct intel_batchbuffer *batch = &intel->batch;
86 int ret = 0;
87
88 if (!intel->intelScreen->no_hw) {
89 int ring;
90
91 if (intel->gen < 6 || !batch->is_blit) {
92 ring = I915_EXEC_RENDER;
93 } else {
94 ring = I915_EXEC_BLT;
95 }
96
97 ret = drm_intel_bo_subdata(batch->bo, 0, 4*batch->used, batch->map);
98 if (ret == 0 && batch->state_batch_offset != batch->bo->size) {
99 ret = drm_intel_bo_subdata(batch->bo,
100 batch->state_batch_offset,
101 batch->bo->size - batch->state_batch_offset,
102 (char *)batch->map + batch->state_batch_offset);
103 }
104
105 if (ret == 0)
106 ret = drm_intel_bo_mrb_exec(batch->bo, 4*batch->used, NULL, 0, 0, ring);
107 }
108
109 if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) {
110 intel_decode(batch->map, batch->used,
111 batch->bo->offset,
112 intel->intelScreen->deviceID, GL_TRUE);
113
114 if (intel->vtbl.debug_batch != NULL)
115 intel->vtbl.debug_batch(intel);
116 }
117
118 if (ret != 0) {
119 exit(1);
120 }
121 intel->vtbl.new_batch(intel);
122 }
123
124 void
125 _intel_batchbuffer_flush(struct intel_context *intel,
126 const char *file, int line)
127 {
128 if (intel->batch.used == 0)
129 return;
130
131 if (unlikely(INTEL_DEBUG & DEBUG_BATCH))
132 fprintf(stderr, "%s:%d: Batchbuffer flush with %db used\n", file, line,
133 4*intel->batch.used);
134
135 intel->batch.reserved_space = 0;
136
137 if (intel->always_flush_cache) {
138 intel_batchbuffer_emit_mi_flush(intel);
139 }
140
141 /* Mark the end of the buffer. */
142 intel_batchbuffer_emit_dword(intel, MI_BATCH_BUFFER_END);
143 if (intel->batch.used & 1) {
144 /* Round batchbuffer usage to 2 DWORDs. */
145 intel_batchbuffer_emit_dword(intel, MI_NOOP);
146 }
147
148 if (intel->vtbl.finish_batch)
149 intel->vtbl.finish_batch(intel);
150
151 intel_upload_finish(intel);
152
153 /* Check that we didn't just wrap our batchbuffer at a bad time. */
154 assert(!intel->no_batch_wrap);
155
156 do_flush_locked(intel);
157
158 if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) {
159 fprintf(stderr, "waiting for idle\n");
160 drm_intel_bo_wait_rendering(intel->batch.bo);
161 }
162
163 /* Reset the buffer:
164 */
165 intel_batchbuffer_reset(intel);
166 }
167
168
169 /* This is the only way buffers get added to the validate list.
170 */
171 GLboolean
172 intel_batchbuffer_emit_reloc(struct intel_context *intel,
173 drm_intel_bo *buffer,
174 uint32_t read_domains, uint32_t write_domain,
175 uint32_t delta)
176 {
177 int ret;
178
179 assert(delta < buffer->size);
180
181 ret = drm_intel_bo_emit_reloc(intel->batch.bo, 4*intel->batch.used,
182 buffer, delta,
183 read_domains, write_domain);
184 assert(ret == 0);
185 (void)ret;
186
187 /*
188 * Using the old buffer offset, write in what the right data would be, in case
189 * the buffer doesn't move and we can short-circuit the relocation processing
190 * in the kernel
191 */
192 intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
193
194 return GL_TRUE;
195 }
196
197 GLboolean
198 intel_batchbuffer_emit_reloc_fenced(struct intel_context *intel,
199 drm_intel_bo *buffer,
200 uint32_t read_domains,
201 uint32_t write_domain,
202 uint32_t delta)
203 {
204 int ret;
205
206 assert(delta < buffer->size);
207
208 ret = drm_intel_bo_emit_reloc_fence(intel->batch.bo, 4*intel->batch.used,
209 buffer, delta,
210 read_domains, write_domain);
211 assert(ret == 0);
212 (void)ret;
213
214 /*
215 * Using the old buffer offset, write in what the right data would
216 * be, in case the buffer doesn't move and we can short-circuit the
217 * relocation processing in the kernel
218 */
219 intel_batchbuffer_emit_dword(intel, buffer->offset + delta);
220
221 return GL_TRUE;
222 }
223
224 void
225 intel_batchbuffer_data(struct intel_context *intel,
226 const void *data, GLuint bytes, bool is_blit)
227 {
228 assert((bytes & 3) == 0);
229 intel_batchbuffer_require_space(intel, bytes, is_blit);
230 __memcpy(intel->batch.map + intel->batch.used, data, bytes);
231 intel->batch.used += bytes >> 2;
232 }
233
234 void
235 intel_batchbuffer_cached_advance(struct intel_context *intel)
236 {
237 struct cached_batch_item **prev = &intel->batch.cached_items, *item;
238 uint32_t sz = (intel->batch.used - intel->batch.emit) * sizeof(uint32_t);
239 uint32_t *start = intel->batch.map + intel->batch.emit;
240 uint16_t op = *start >> 16;
241
242 while (*prev) {
243 uint32_t *old;
244
245 item = *prev;
246 old = intel->batch.map + item->header;
247 if (op == *old >> 16) {
248 if (item->size == sz && memcmp(old, start, sz) == 0) {
249 if (prev != &intel->batch.cached_items) {
250 *prev = item->next;
251 item->next = intel->batch.cached_items;
252 intel->batch.cached_items = item;
253 }
254 intel->batch.used = intel->batch.emit;
255 return;
256 }
257
258 goto emit;
259 }
260 prev = &item->next;
261 }
262
263 item = malloc(sizeof(struct cached_batch_item));
264 if (item == NULL)
265 return;
266
267 item->next = intel->batch.cached_items;
268 intel->batch.cached_items = item;
269
270 emit:
271 item->size = sz;
272 item->header = intel->batch.emit;
273 }
274
275 /* Emit a pipelined flush to either flush render and texture cache for
276 * reading from a FBO-drawn texture, or flush so that frontbuffer
277 * render appears on the screen in DRI1.
278 *
279 * This is also used for the always_flush_cache driconf debug option.
280 */
281 void
282 intel_batchbuffer_emit_mi_flush(struct intel_context *intel)
283 {
284 if (intel->gen >= 6) {
285 if (intel->batch.is_blit) {
286 BEGIN_BATCH_BLT(4);
287 OUT_BATCH(MI_FLUSH_DW);
288 OUT_BATCH(0);
289 OUT_BATCH(0);
290 OUT_BATCH(0);
291 ADVANCE_BATCH();
292 } else {
293 BEGIN_BATCH(8);
294 /* XXX workaround: issue any post sync != 0 before write
295 * cache flush = 1
296 */
297 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
298 OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE);
299 OUT_BATCH(0); /* write address */
300 OUT_BATCH(0); /* write data */
301
302 OUT_BATCH(_3DSTATE_PIPE_CONTROL);
303 OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH |
304 PIPE_CONTROL_WRITE_FLUSH |
305 PIPE_CONTROL_DEPTH_CACHE_FLUSH |
306 PIPE_CONTROL_NO_WRITE);
307 OUT_BATCH(0); /* write address */
308 OUT_BATCH(0); /* write data */
309 ADVANCE_BATCH();
310 }
311 } else if (intel->gen >= 4) {
312 BEGIN_BATCH(4);
313 OUT_BATCH(_3DSTATE_PIPE_CONTROL |
314 PIPE_CONTROL_WRITE_FLUSH |
315 PIPE_CONTROL_NO_WRITE);
316 OUT_BATCH(0); /* write address */
317 OUT_BATCH(0); /* write data */
318 OUT_BATCH(0); /* write data */
319 ADVANCE_BATCH();
320 } else {
321 BEGIN_BATCH(1);
322 OUT_BATCH(MI_FLUSH);
323 ADVANCE_BATCH();
324 }
325 }