1 /**************************************************************************
3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "intel_context.h"
29 #include "intel_batchbuffer.h"
30 #include "intel_decode.h"
31 #include "intel_reg.h"
32 #include "intel_bufmgr.h"
33 #include "intel_buffers.h"
36 intel_batchbuffer_reset(struct intel_batchbuffer
*batch
)
38 struct intel_context
*intel
= batch
->intel
;
40 if (batch
->buf
!= NULL
) {
41 drm_intel_bo_unreference(batch
->buf
);
45 batch
->buf
= drm_intel_bo_alloc(intel
->bufmgr
, "batchbuffer",
46 intel
->maxBatchSize
, 4096);
47 drm_intel_gem_bo_map_gtt(batch
->buf
);
48 batch
->map
= batch
->buf
->virtual;
50 batch
->size
= intel
->maxBatchSize
;
51 batch
->ptr
= batch
->map
;
52 batch
->reserved_space
= BATCH_RESERVED
;
53 batch
->dirty_state
= ~0;
54 batch
->state_batch_offset
= batch
->size
;
57 struct intel_batchbuffer
*
58 intel_batchbuffer_alloc(struct intel_context
*intel
)
60 struct intel_batchbuffer
*batch
= calloc(sizeof(*batch
), 1);
63 intel_batchbuffer_reset(batch
);
69 intel_batchbuffer_free(struct intel_batchbuffer
*batch
)
72 drm_intel_gem_bo_unmap_gtt(batch
->buf
);
75 dri_bo_unreference(batch
->buf
);
82 /* TODO: Push this whole function into bufmgr.
85 do_flush_locked(struct intel_batchbuffer
*batch
, GLuint used
)
87 struct intel_context
*intel
= batch
->intel
;
89 int x_off
= 0, y_off
= 0;
91 drm_intel_gem_bo_unmap_gtt(batch
->buf
);
95 if (!intel
->intelScreen
->no_hw
) {
98 if (intel
->gen
< 6 || !intel
->batch
->is_blit
) {
99 ring
= I915_EXEC_RENDER
;
101 ring
= I915_EXEC_BLT
;
104 drm_intel_bo_mrb_exec(batch
->buf
, used
, NULL
, 0,
105 (x_off
& 0xffff) | (y_off
<< 16), ring
);
108 if (unlikely(INTEL_DEBUG
& DEBUG_BATCH
)) {
109 drm_intel_bo_map(batch
->buf
, GL_FALSE
);
110 intel_decode(batch
->buf
->virtual, used
/ 4, batch
->buf
->offset
,
111 intel
->intelScreen
->deviceID
, GL_TRUE
);
112 drm_intel_bo_unmap(batch
->buf
);
114 if (intel
->vtbl
.debug_batch
!= NULL
)
115 intel
->vtbl
.debug_batch(intel
);
121 intel
->vtbl
.new_batch(intel
);
125 _intel_batchbuffer_flush(struct intel_batchbuffer
*batch
, const char *file
,
128 struct intel_context
*intel
= batch
->intel
;
129 GLuint used
= batch
->ptr
- batch
->map
;
131 if (intel
->first_post_swapbuffers_batch
== NULL
) {
132 intel
->first_post_swapbuffers_batch
= intel
->batch
->buf
;
133 drm_intel_bo_reference(intel
->first_post_swapbuffers_batch
);
139 if (unlikely(INTEL_DEBUG
& DEBUG_BATCH
))
140 fprintf(stderr
, "%s:%d: Batchbuffer flush with %db used\n", file
, line
,
143 batch
->reserved_space
= 0;
145 if (intel
->always_flush_cache
) {
146 intel_batchbuffer_emit_mi_flush(batch
);
147 used
= batch
->ptr
- batch
->map
;
150 /* Round batchbuffer usage to 2 DWORDs. */
152 if ((used
& 4) == 0) {
153 *(GLuint
*) (batch
->ptr
) = 0; /* noop */
155 used
= batch
->ptr
- batch
->map
;
158 /* Mark the end of the buffer. */
159 *(GLuint
*) (batch
->ptr
) = MI_BATCH_BUFFER_END
;
161 used
= batch
->ptr
- batch
->map
;
162 assert (used
<= batch
->buf
->size
);
164 /* Workaround for recursive batchbuffer flushing: If the window is
165 * moved, we can get into a case where we try to flush during a
166 * flush. What happens is that when we try to grab the lock for
167 * the first flush, we detect that the window moved which then
168 * causes another flush (from the intel_draw_buffer() call in
169 * intelUpdatePageFlipping()). To work around this we reset the
170 * batchbuffer tail pointer before trying to get the lock. This
171 * prevent the nested buffer flush, but a better fix would be to
172 * avoid that in the first place. */
173 batch
->ptr
= batch
->map
;
175 if (intel
->vtbl
.finish_batch
)
176 intel
->vtbl
.finish_batch(intel
);
178 if (intel
->upload
.bo
) {
179 drm_intel_bo_unreference(intel
->upload
.bo
);
180 intel
->upload
.bo
= NULL
;
181 intel
->upload
.offset
= 0;
184 /* Check that we didn't just wrap our batchbuffer at a bad time. */
185 assert(!intel
->no_batch_wrap
);
187 do_flush_locked(batch
, used
);
189 if (unlikely(INTEL_DEBUG
& DEBUG_SYNC
)) {
190 fprintf(stderr
, "waiting for idle\n");
191 drm_intel_bo_map(batch
->buf
, GL_TRUE
);
192 drm_intel_bo_unmap(batch
->buf
);
197 intel_batchbuffer_reset(batch
);
201 /* This is the only way buffers get added to the validate list.
204 intel_batchbuffer_emit_reloc(struct intel_batchbuffer
*batch
,
205 drm_intel_bo
*buffer
,
206 uint32_t read_domains
, uint32_t write_domain
,
211 assert(delta
< buffer
->size
);
213 if (batch
->ptr
- batch
->map
> batch
->buf
->size
)
214 printf ("bad relocation ptr %p map %p offset %d size %lu\n",
215 batch
->ptr
, batch
->map
, batch
->ptr
- batch
->map
, batch
->buf
->size
);
216 ret
= drm_intel_bo_emit_reloc(batch
->buf
, batch
->ptr
- batch
->map
,
218 read_domains
, write_domain
);
221 * Using the old buffer offset, write in what the right data would be, in case
222 * the buffer doesn't move and we can short-circuit the relocation processing
225 intel_batchbuffer_emit_dword (batch
, buffer
->offset
+ delta
);
231 intel_batchbuffer_emit_reloc_fenced(struct intel_batchbuffer
*batch
,
232 drm_intel_bo
*buffer
,
233 uint32_t read_domains
, uint32_t write_domain
,
238 assert(delta
< buffer
->size
);
240 if (batch
->ptr
- batch
->map
> batch
->buf
->size
)
241 printf ("bad relocation ptr %p map %p offset %d size %lu\n",
242 batch
->ptr
, batch
->map
, batch
->ptr
- batch
->map
, batch
->buf
->size
);
243 ret
= drm_intel_bo_emit_reloc_fence(batch
->buf
, batch
->ptr
- batch
->map
,
245 read_domains
, write_domain
);
248 * Using the old buffer offset, write in what the right data would
249 * be, in case the buffer doesn't move and we can short-circuit the
250 * relocation processing in the kernel
252 intel_batchbuffer_emit_dword (batch
, buffer
->offset
+ delta
);
258 intel_batchbuffer_data(struct intel_batchbuffer
*batch
,
259 const void *data
, GLuint bytes
, bool is_blit
)
261 assert((bytes
& 3) == 0);
262 intel_batchbuffer_require_space(batch
, bytes
, is_blit
);
263 __memcpy(batch
->ptr
, data
, bytes
);
267 /* Emit a pipelined flush to either flush render and texture cache for
268 * reading from a FBO-drawn texture, or flush so that frontbuffer
269 * render appears on the screen in DRI1.
271 * This is also used for the always_flush_cache driconf debug option.
274 intel_batchbuffer_emit_mi_flush(struct intel_batchbuffer
*batch
)
276 struct intel_context
*intel
= batch
->intel
;
278 if (intel
->gen
>= 6) {
279 if (intel
->batch
->is_blit
) {
281 OUT_BATCH(MI_FLUSH_DW
);
288 /* XXX workaround: issue any post sync != 0 before write
291 OUT_BATCH(_3DSTATE_PIPE_CONTROL
);
292 OUT_BATCH(PIPE_CONTROL_WRITE_IMMEDIATE
);
293 OUT_BATCH(0); /* write address */
294 OUT_BATCH(0); /* write data */
296 OUT_BATCH(_3DSTATE_PIPE_CONTROL
);
297 OUT_BATCH(PIPE_CONTROL_INSTRUCTION_FLUSH
|
298 PIPE_CONTROL_WRITE_FLUSH
|
299 PIPE_CONTROL_DEPTH_CACHE_FLUSH
|
300 PIPE_CONTROL_NO_WRITE
);
301 OUT_BATCH(0); /* write address */
302 OUT_BATCH(0); /* write data */
305 } else if (intel
->gen
>= 4) {
307 OUT_BATCH(_3DSTATE_PIPE_CONTROL
|
308 PIPE_CONTROL_WRITE_FLUSH
|
309 PIPE_CONTROL_NO_WRITE
);
310 OUT_BATCH(0); /* write address */
311 OUT_BATCH(0); /* write data */
312 OUT_BATCH(0); /* write data */