radeon/r200/r300: cleanup some of the renderbuffer code
[mesa.git] / src / mesa / drivers / dri / intel / intel_blit.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include <stdio.h>
30 #include <errno.h>
31
32 #include "main/mtypes.h"
33 #include "main/context.h"
34 #include "main/enums.h"
35
36 #include "intel_blit.h"
37 #include "intel_buffers.h"
38 #include "intel_context.h"
39 #include "intel_fbo.h"
40 #include "intel_reg.h"
41 #include "intel_regions.h"
42 #include "intel_batchbuffer.h"
43 #include "intel_chipset.h"
44
45 #define FILE_DEBUG_FLAG DEBUG_BLIT
46
47 /**
48 * Copy the back color buffer to the front color buffer.
49 * Used for SwapBuffers().
50 */
51 void
52 intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
53 const drm_clip_rect_t * rect)
54 {
55
56 struct intel_context *intel;
57 const intelScreenPrivate *intelScreen;
58
59 DBG("%s\n", __FUNCTION__);
60
61 assert(dPriv);
62
63 intel = intelScreenContext(dPriv->driScreenPriv->private);
64 if (!intel)
65 return;
66
67 intelScreen = intel->intelScreen;
68
69 /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
70 * should work regardless.
71 */
72 LOCK_HARDWARE(intel);
73
74 if (dPriv && dPriv->numClipRects) {
75 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
76 struct intel_region *src, *dst;
77 int nbox = dPriv->numClipRects;
78 drm_clip_rect_t *pbox = dPriv->pClipRects;
79 int cpp;
80 int src_pitch, dst_pitch;
81 unsigned short src_x, src_y;
82 int BR13, CMD;
83 int i;
84 dri_bo *aper_array[3];
85
86 src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
87 dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
88
89 src_pitch = src->pitch * src->cpp;
90 dst_pitch = dst->pitch * dst->cpp;
91
92 cpp = src->cpp;
93
94 ASSERT(intel_fb);
95 ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
96 ASSERT(src);
97 ASSERT(dst);
98 ASSERT(src->cpp == dst->cpp);
99
100 if (cpp == 2) {
101 BR13 = (0xCC << 16) | (1 << 24);
102 CMD = XY_SRC_COPY_BLT_CMD;
103 }
104 else {
105 BR13 = (0xCC << 16) | (1 << 24) | (1 << 25);
106 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
107 }
108
109 #ifndef I915
110 if (src->tiling != I915_TILING_NONE) {
111 CMD |= XY_SRC_TILED;
112 src_pitch /= 4;
113 }
114 if (dst->tiling != I915_TILING_NONE) {
115 CMD |= XY_DST_TILED;
116 dst_pitch /= 4;
117 }
118 #endif
119 /* do space/cliprects check before going any further */
120 intel_batchbuffer_require_space(intel->batch, 8 * 4,
121 REFERENCES_CLIPRECTS);
122 again:
123 aper_array[0] = intel->batch->buf;
124 aper_array[1] = dst->buffer;
125 aper_array[2] = src->buffer;
126
127 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
128 intel_batchbuffer_flush(intel->batch);
129 goto again;
130 }
131
132 for (i = 0; i < nbox; i++, pbox++) {
133 drm_clip_rect_t box = *pbox;
134
135 if (rect) {
136 if (!intel_intersect_cliprects(&box, &box, rect))
137 continue;
138 }
139
140 if (box.x1 >= box.x2 ||
141 box.y1 >= box.y2)
142 continue;
143
144 assert(box.x1 < box.x2);
145 assert(box.y1 < box.y2);
146 src_x = box.x1 - dPriv->x + dPriv->backX;
147 src_y = box.y1 - dPriv->y + dPriv->backY;
148
149 BEGIN_BATCH(8, REFERENCES_CLIPRECTS);
150 OUT_BATCH(CMD);
151 OUT_BATCH(BR13 | dst_pitch);
152 OUT_BATCH((box.y1 << 16) | box.x1);
153 OUT_BATCH((box.y2 << 16) | box.x2);
154
155 OUT_RELOC(dst->buffer,
156 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
157 0);
158 OUT_BATCH((src_y << 16) | src_x);
159 OUT_BATCH(src_pitch);
160 OUT_RELOC(src->buffer,
161 I915_GEM_DOMAIN_RENDER, 0,
162 0);
163 ADVANCE_BATCH();
164 }
165
166 /* Flush the rendering and the batch so that the results all land on the
167 * screen in a timely fashion.
168 */
169 intel_batchbuffer_emit_mi_flush(intel->batch);
170 intel_batchbuffer_flush(intel->batch);
171 }
172
173 UNLOCK_HARDWARE(intel);
174 }
175
176
177
178
179 void
180 intelEmitFillBlit(struct intel_context *intel,
181 GLuint cpp,
182 GLshort dst_pitch,
183 dri_bo *dst_buffer,
184 GLuint dst_offset,
185 uint32_t dst_tiling,
186 GLshort x, GLshort y,
187 GLshort w, GLshort h,
188 GLuint color)
189 {
190 GLuint BR13, CMD;
191 BATCH_LOCALS;
192
193 dst_pitch *= cpp;
194
195 switch (cpp) {
196 case 1:
197 case 2:
198 case 3:
199 BR13 = (0xF0 << 16) | (1 << 24);
200 CMD = XY_COLOR_BLT_CMD;
201 break;
202 case 4:
203 BR13 = (0xF0 << 16) | (1 << 24) | (1 << 25);
204 CMD = XY_COLOR_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
205 break;
206 default:
207 return;
208 }
209 #ifndef I915
210 if (dst_tiling != I915_TILING_NONE) {
211 CMD |= XY_DST_TILED;
212 dst_pitch /= 4;
213 }
214 #endif
215
216 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
217 __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h);
218
219 assert(w > 0);
220 assert(h > 0);
221
222 BEGIN_BATCH(6, NO_LOOP_CLIPRECTS);
223 OUT_BATCH(CMD);
224 OUT_BATCH(BR13 | dst_pitch);
225 OUT_BATCH((y << 16) | x);
226 OUT_BATCH(((y + h) << 16) | (x + w));
227 OUT_RELOC(dst_buffer,
228 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
229 dst_offset);
230 OUT_BATCH(color);
231 ADVANCE_BATCH();
232 }
233
234 static GLuint translate_raster_op(GLenum logicop)
235 {
236 switch(logicop) {
237 case GL_CLEAR: return 0x00;
238 case GL_AND: return 0x88;
239 case GL_AND_REVERSE: return 0x44;
240 case GL_COPY: return 0xCC;
241 case GL_AND_INVERTED: return 0x22;
242 case GL_NOOP: return 0xAA;
243 case GL_XOR: return 0x66;
244 case GL_OR: return 0xEE;
245 case GL_NOR: return 0x11;
246 case GL_EQUIV: return 0x99;
247 case GL_INVERT: return 0x55;
248 case GL_OR_REVERSE: return 0xDD;
249 case GL_COPY_INVERTED: return 0x33;
250 case GL_OR_INVERTED: return 0xBB;
251 case GL_NAND: return 0x77;
252 case GL_SET: return 0xFF;
253 default: return 0;
254 }
255 }
256
257
258 /* Copy BitBlt
259 */
260 void
261 intelEmitCopyBlit(struct intel_context *intel,
262 GLuint cpp,
263 GLshort src_pitch,
264 dri_bo *src_buffer,
265 GLuint src_offset,
266 uint32_t src_tiling,
267 GLshort dst_pitch,
268 dri_bo *dst_buffer,
269 GLuint dst_offset,
270 uint32_t dst_tiling,
271 GLshort src_x, GLshort src_y,
272 GLshort dst_x, GLshort dst_y,
273 GLshort w, GLshort h,
274 GLenum logic_op)
275 {
276 GLuint CMD, BR13, pass = 0;
277 int dst_y2 = dst_y + h;
278 int dst_x2 = dst_x + w;
279 dri_bo *aper_array[3];
280 BATCH_LOCALS;
281
282 /* do space/cliprects check before going any further */
283 do {
284 aper_array[0] = intel->batch->buf;
285 aper_array[1] = dst_buffer;
286 aper_array[2] = src_buffer;
287
288 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
289 intel_batchbuffer_flush(intel->batch);
290 pass++;
291 } else
292 break;
293 } while (pass < 2);
294
295 if (pass >= 2) {
296 GLboolean locked = GL_FALSE;
297 if (!intel->locked) {
298 LOCK_HARDWARE(intel);
299 locked = GL_TRUE;
300 }
301
302 dri_bo_map(dst_buffer, GL_TRUE);
303 dri_bo_map(src_buffer, GL_FALSE);
304 _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
305 cpp,
306 dst_pitch,
307 dst_x, dst_y,
308 w, h,
309 (GLubyte *)src_buffer->virtual + src_offset,
310 src_pitch,
311 src_x, src_y);
312
313 dri_bo_unmap(src_buffer);
314 dri_bo_unmap(dst_buffer);
315
316 if (locked)
317 UNLOCK_HARDWARE(intel);
318
319 return;
320 }
321
322 intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
323 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
324 __FUNCTION__,
325 src_buffer, src_pitch, src_offset, src_x, src_y,
326 dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
327
328 src_pitch *= cpp;
329 dst_pitch *= cpp;
330
331 BR13 = translate_raster_op(logic_op) << 16;
332
333 switch (cpp) {
334 case 1:
335 case 2:
336 case 3:
337 BR13 |= (1 << 24);
338 CMD = XY_SRC_COPY_BLT_CMD;
339 break;
340 case 4:
341 BR13 |= (1 << 24) | (1 << 25);
342 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
343 break;
344 default:
345 return;
346 }
347
348 #ifndef I915
349 if (dst_tiling != I915_TILING_NONE) {
350 CMD |= XY_DST_TILED;
351 dst_pitch /= 4;
352 }
353 if (src_tiling != I915_TILING_NONE) {
354 CMD |= XY_SRC_TILED;
355 src_pitch /= 4;
356 }
357 #endif
358
359 if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
360 return;
361 }
362
363 assert(dst_x < dst_x2);
364 assert(dst_y < dst_y2);
365
366 BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
367 OUT_BATCH(CMD);
368 OUT_BATCH(BR13 | (uint16_t)dst_pitch);
369 OUT_BATCH((dst_y << 16) | dst_x);
370 OUT_BATCH((dst_y2 << 16) | dst_x2);
371 OUT_RELOC(dst_buffer,
372 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
373 dst_offset);
374 OUT_BATCH((src_y << 16) | src_x);
375 OUT_BATCH((uint16_t)src_pitch);
376 OUT_RELOC(src_buffer,
377 I915_GEM_DOMAIN_RENDER, 0,
378 src_offset);
379 ADVANCE_BATCH();
380
381 intel_batchbuffer_emit_mi_flush(intel->batch);
382 }
383
384
385 /**
386 * Use blitting to clear the renderbuffers named by 'flags'.
387 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
388 * since that might include software renderbuffers or renderbuffers
389 * which we're clearing with triangles.
390 * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
391 */
392 void
393 intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
394 {
395 struct intel_context *intel = intel_context(ctx);
396 struct gl_framebuffer *fb = ctx->DrawBuffer;
397 GLuint clear_depth;
398 GLbitfield skipBuffers = 0;
399 unsigned int num_cliprects;
400 struct drm_clip_rect *cliprects;
401 int x_off, y_off;
402 BATCH_LOCALS;
403
404 /*
405 * Compute values for clearing the buffers.
406 */
407 clear_depth = 0;
408 if (mask & BUFFER_BIT_DEPTH) {
409 clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
410 }
411 if (mask & BUFFER_BIT_STENCIL) {
412 clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
413 }
414
415 /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
416 * the loop below.
417 */
418 if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
419 skipBuffers = BUFFER_BIT_STENCIL;
420 }
421
422 /* XXX Move this flush/lock into the following conditional? */
423 intelFlush(&intel->ctx);
424 LOCK_HARDWARE(intel);
425
426 intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
427 if (num_cliprects) {
428 GLint cx, cy, cw, ch;
429 drm_clip_rect_t clear;
430 int i;
431
432 /* Get clear bounds after locking */
433 cx = fb->_Xmin;
434 cy = fb->_Ymin;
435 cw = fb->_Xmax - cx;
436 ch = fb->_Ymax - cy;
437
438 if (fb->Name == 0) {
439 /* clearing a window */
440
441 /* flip top to bottom */
442 clear.x1 = cx + x_off;
443 clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
444 clear.x2 = clear.x1 + cw;
445 clear.y2 = clear.y1 + ch;
446 }
447 else {
448 /* clearing FBO */
449 assert(num_cliprects == 1);
450 assert(cliprects == &intel->fboRect);
451 clear.x1 = cx;
452 clear.y1 = cy;
453 clear.x2 = clear.x1 + cw;
454 clear.y2 = clear.y1 + ch;
455 /* no change to mask */
456 }
457
458 for (i = 0; i < num_cliprects; i++) {
459 const drm_clip_rect_t *box = &cliprects[i];
460 drm_clip_rect_t b;
461 GLuint buf;
462 GLuint clearMask = mask; /* use copy, since we modify it below */
463 GLboolean all = (cw == fb->Width && ch == fb->Height);
464
465 if (!all) {
466 intel_intersect_cliprects(&b, &clear, box);
467 }
468 else {
469 b = *box;
470 }
471
472 if (b.x1 >= b.x2 || b.y1 >= b.y2)
473 continue;
474
475 if (0)
476 _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
477 b.x1, b.y1, b.x2, b.y2, mask);
478
479 /* Loop over all renderbuffers */
480 for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
481 const GLbitfield bufBit = 1 << buf;
482 if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
483 /* OK, clear this renderbuffer */
484 struct intel_region *irb_region =
485 intel_get_rb_region(fb, buf);
486 dri_bo *write_buffer =
487 intel_region_buffer(intel, irb_region,
488 all ? INTEL_WRITE_FULL :
489 INTEL_WRITE_PART);
490
491 GLuint clearVal;
492 GLint pitch, cpp;
493 GLuint BR13, CMD;
494
495 ASSERT(irb_region);
496
497 pitch = irb_region->pitch;
498 cpp = irb_region->cpp;
499
500 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
501 __FUNCTION__,
502 irb_region->buffer, (pitch * cpp),
503 irb_region->draw_offset,
504 b.x1, b.y1, b.x2 - b.x1, b.y2 - b.y1);
505
506 BR13 = 0xf0 << 16;
507 CMD = XY_COLOR_BLT_CMD;
508
509 /* Setup the blit command */
510 if (cpp == 4) {
511 BR13 |= (1 << 24) | (1 << 25);
512 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
513 if (clearMask & BUFFER_BIT_DEPTH)
514 CMD |= XY_BLT_WRITE_RGB;
515 if (clearMask & BUFFER_BIT_STENCIL)
516 CMD |= XY_BLT_WRITE_ALPHA;
517 }
518 else {
519 /* clearing RGBA */
520 CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
521 }
522 }
523 else {
524 ASSERT(cpp == 2 || cpp == 0);
525 BR13 |= (1 << 24);
526 }
527
528 #ifndef I915
529 if (irb_region->tiling != I915_TILING_NONE) {
530 CMD |= XY_DST_TILED;
531 pitch /= 4;
532 }
533 #endif
534 BR13 |= (pitch * cpp);
535
536 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
537 clearVal = clear_depth;
538 }
539 else {
540 clearVal = (cpp == 4)
541 ? intel->ClearColor8888 : intel->ClearColor565;
542 }
543 /*
544 _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
545 buf, irb->Base.Name);
546 */
547
548 assert(b.x1 < b.x2);
549 assert(b.y1 < b.y2);
550
551 BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
552 OUT_BATCH(CMD);
553 OUT_BATCH(BR13);
554 OUT_BATCH((b.y1 << 16) | b.x1);
555 OUT_BATCH((b.y2 << 16) | b.x2);
556 OUT_RELOC(write_buffer,
557 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
558 irb_region->draw_offset);
559 OUT_BATCH(clearVal);
560 ADVANCE_BATCH();
561 clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
562 }
563 }
564 }
565 intel_batchbuffer_emit_mi_flush(intel->batch);
566 }
567
568 UNLOCK_HARDWARE(intel);
569 }
570
571 void
572 intelEmitImmediateColorExpandBlit(struct intel_context *intel,
573 GLuint cpp,
574 GLubyte *src_bits, GLuint src_size,
575 GLuint fg_color,
576 GLshort dst_pitch,
577 dri_bo *dst_buffer,
578 GLuint dst_offset,
579 uint32_t dst_tiling,
580 GLshort x, GLshort y,
581 GLshort w, GLshort h,
582 GLenum logic_op)
583 {
584 int dwords = ALIGN(src_size, 8) / 4;
585 uint32_t opcode, br13, blit_cmd;
586
587 assert( logic_op - GL_CLEAR >= 0 );
588 assert( logic_op - GL_CLEAR < 0x10 );
589
590 if (w < 0 || h < 0)
591 return;
592
593 dst_pitch *= cpp;
594
595 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
596 __FUNCTION__,
597 dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
598
599 intel_batchbuffer_require_space( intel->batch,
600 (8 * 4) +
601 (3 * 4) +
602 dwords * 4,
603 REFERENCES_CLIPRECTS );
604
605 opcode = XY_SETUP_BLT_CMD;
606 if (cpp == 4)
607 opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
608 #ifndef I915
609 if (dst_tiling != I915_TILING_NONE) {
610 opcode |= XY_DST_TILED;
611 dst_pitch /= 4;
612 }
613 #endif
614
615 br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
616 if (cpp == 2)
617 br13 |= BR13_565;
618 else
619 br13 |= BR13_8888;
620
621 blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
622 if (dst_tiling != I915_TILING_NONE)
623 blit_cmd |= XY_DST_TILED;
624
625 BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS);
626 OUT_BATCH(opcode);
627 OUT_BATCH(br13);
628 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
629 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
630 OUT_RELOC(dst_buffer,
631 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
632 dst_offset);
633 OUT_BATCH(0); /* bg */
634 OUT_BATCH(fg_color); /* fg */
635 OUT_BATCH(0); /* pattern base addr */
636
637 OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
638 OUT_BATCH((y << 16) | x);
639 OUT_BATCH(((y + h) << 16) | (x + w));
640 ADVANCE_BATCH();
641
642 intel_batchbuffer_data( intel->batch,
643 src_bits,
644 dwords * 4,
645 REFERENCES_CLIPRECTS );
646
647 intel_batchbuffer_emit_mi_flush(intel->batch);
648 }