intel: Remove dead code in intelAllocateBuffer
[mesa.git] / src / mesa / drivers / dri / intel / intel_blit.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/mtypes.h"
30 #include "main/context.h"
31 #include "main/enums.h"
32 #include "main/colormac.h"
33 #include "main/fbobject.h"
34
35 #include "intel_blit.h"
36 #include "intel_buffers.h"
37 #include "intel_context.h"
38 #include "intel_fbo.h"
39 #include "intel_reg.h"
40 #include "intel_regions.h"
41 #include "intel_batchbuffer.h"
42 #include "intel_mipmap_tree.h"
43
44 #define FILE_DEBUG_FLAG DEBUG_BLIT
45
46 static GLuint translate_raster_op(GLenum logicop)
47 {
48 switch(logicop) {
49 case GL_CLEAR: return 0x00;
50 case GL_AND: return 0x88;
51 case GL_AND_REVERSE: return 0x44;
52 case GL_COPY: return 0xCC;
53 case GL_AND_INVERTED: return 0x22;
54 case GL_NOOP: return 0xAA;
55 case GL_XOR: return 0x66;
56 case GL_OR: return 0xEE;
57 case GL_NOR: return 0x11;
58 case GL_EQUIV: return 0x99;
59 case GL_INVERT: return 0x55;
60 case GL_OR_REVERSE: return 0xDD;
61 case GL_COPY_INVERTED: return 0x33;
62 case GL_OR_INVERTED: return 0xBB;
63 case GL_NAND: return 0x77;
64 case GL_SET: return 0xFF;
65 default: return 0;
66 }
67 }
68
69 static uint32_t
70 br13_for_cpp(int cpp)
71 {
72 switch (cpp) {
73 case 4:
74 return BR13_8888;
75 break;
76 case 2:
77 return BR13_565;
78 break;
79 case 1:
80 return BR13_8;
81 break;
82 default:
83 assert(0);
84 return 0;
85 }
86 }
87
88 /* Copy BitBlt
89 */
90 bool
91 intelEmitCopyBlit(struct intel_context *intel,
92 GLuint cpp,
93 GLshort src_pitch,
94 drm_intel_bo *src_buffer,
95 GLuint src_offset,
96 uint32_t src_tiling,
97 GLshort dst_pitch,
98 drm_intel_bo *dst_buffer,
99 GLuint dst_offset,
100 uint32_t dst_tiling,
101 GLshort src_x, GLshort src_y,
102 GLshort dst_x, GLshort dst_y,
103 GLshort w, GLshort h,
104 GLenum logic_op)
105 {
106 GLuint CMD, BR13, pass = 0;
107 int dst_y2 = dst_y + h;
108 int dst_x2 = dst_x + w;
109 drm_intel_bo *aper_array[3];
110 BATCH_LOCALS;
111
112 if (dst_tiling != I915_TILING_NONE) {
113 if (dst_offset & 4095)
114 return false;
115 if (dst_tiling == I915_TILING_Y)
116 return false;
117 }
118 if (src_tiling != I915_TILING_NONE) {
119 if (src_offset & 4095)
120 return false;
121 if (src_tiling == I915_TILING_Y)
122 return false;
123 }
124
125 /* do space check before going any further */
126 do {
127 aper_array[0] = intel->batch.bo;
128 aper_array[1] = dst_buffer;
129 aper_array[2] = src_buffer;
130
131 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
132 intel_batchbuffer_flush(intel);
133 pass++;
134 } else
135 break;
136 } while (pass < 2);
137
138 if (pass >= 2)
139 return false;
140
141 intel_batchbuffer_require_space(intel, 8 * 4, true);
142 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
143 __FUNCTION__,
144 src_buffer, src_pitch, src_offset, src_x, src_y,
145 dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
146
147 src_pitch *= cpp;
148 dst_pitch *= cpp;
149
150 /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop
151 * the low bits.
152 */
153 assert(src_pitch % 4 == 0);
154 assert(dst_pitch % 4 == 0);
155
156 /* For big formats (such as floating point), do the copy using 32bpp and
157 * multiply the coordinates.
158 */
159 if (cpp > 4) {
160 assert(cpp % 4 == 0);
161 dst_x *= cpp / 4;
162 dst_x2 *= cpp / 4;
163 src_x *= cpp / 4;
164 cpp = 4;
165 }
166
167 BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16;
168
169 switch (cpp) {
170 case 1:
171 case 2:
172 CMD = XY_SRC_COPY_BLT_CMD;
173 break;
174 case 4:
175 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
176 break;
177 default:
178 return false;
179 }
180
181 #ifndef I915
182 if (dst_tiling != I915_TILING_NONE) {
183 CMD |= XY_DST_TILED;
184 dst_pitch /= 4;
185 }
186 if (src_tiling != I915_TILING_NONE) {
187 CMD |= XY_SRC_TILED;
188 src_pitch /= 4;
189 }
190 #endif
191
192 if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
193 return true;
194 }
195
196 assert(dst_x < dst_x2);
197 assert(dst_y < dst_y2);
198
199 BEGIN_BATCH_BLT(8);
200 OUT_BATCH(CMD);
201 OUT_BATCH(BR13 | (uint16_t)dst_pitch);
202 OUT_BATCH((dst_y << 16) | dst_x);
203 OUT_BATCH((dst_y2 << 16) | dst_x2);
204 OUT_RELOC_FENCED(dst_buffer,
205 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
206 dst_offset);
207 OUT_BATCH((src_y << 16) | src_x);
208 OUT_BATCH((uint16_t)src_pitch);
209 OUT_RELOC_FENCED(src_buffer,
210 I915_GEM_DOMAIN_RENDER, 0,
211 src_offset);
212 ADVANCE_BATCH();
213
214 intel_batchbuffer_emit_mi_flush(intel);
215
216 return true;
217 }
218
219
220 /**
221 * Use blitting to clear the renderbuffers named by 'flags'.
222 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
223 * since that might include software renderbuffers or renderbuffers
224 * which we're clearing with triangles.
225 * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
226 */
227 GLbitfield
228 intelClearWithBlit(struct gl_context *ctx, GLbitfield mask)
229 {
230 struct intel_context *intel = intel_context(ctx);
231 struct gl_framebuffer *fb = ctx->DrawBuffer;
232 GLuint clear_depth_value, clear_depth_mask;
233 GLint cx, cy, cw, ch;
234 GLbitfield fail_mask = 0;
235 BATCH_LOCALS;
236
237 /*
238 * Compute values for clearing the buffers.
239 */
240 clear_depth_value = 0;
241 clear_depth_mask = 0;
242 if (mask & BUFFER_BIT_DEPTH) {
243 clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
244 clear_depth_mask = XY_BLT_WRITE_RGB;
245 }
246 if (mask & BUFFER_BIT_STENCIL) {
247 clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24;
248 clear_depth_mask |= XY_BLT_WRITE_ALPHA;
249 }
250
251 cx = fb->_Xmin;
252 if (_mesa_is_winsys_fbo(fb))
253 cy = ctx->DrawBuffer->Height - fb->_Ymax;
254 else
255 cy = fb->_Ymin;
256 cw = fb->_Xmax - fb->_Xmin;
257 ch = fb->_Ymax - fb->_Ymin;
258
259 if (cw == 0 || ch == 0)
260 return 0;
261
262 /* Loop over all renderbuffers */
263 mask &= (1 << BUFFER_COUNT) - 1;
264 while (mask) {
265 GLuint buf = ffs(mask) - 1;
266 bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL;
267 struct intel_renderbuffer *irb;
268 int x1, y1, x2, y2;
269 uint32_t clear_val;
270 uint32_t BR13, CMD;
271 struct intel_region *region;
272 int pitch, cpp;
273 drm_intel_bo *aper_array[2];
274
275 mask &= ~(1 << buf);
276
277 irb = intel_get_renderbuffer(fb, buf);
278 if (irb && irb->mt) {
279 region = irb->mt->region;
280 assert(region);
281 assert(region->bo);
282 } else {
283 fail_mask |= 1 << buf;
284 continue;
285 }
286
287 /* OK, clear this renderbuffer */
288 x1 = cx + irb->draw_x;
289 y1 = cy + irb->draw_y;
290 x2 = cx + cw + irb->draw_x;
291 y2 = cy + ch + irb->draw_y;
292
293 pitch = region->pitch;
294 cpp = region->cpp;
295
296 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
297 __FUNCTION__,
298 region->bo, (pitch * cpp),
299 x1, y1, x2 - x1, y2 - y1);
300
301 BR13 = 0xf0 << 16;
302 CMD = XY_COLOR_BLT_CMD;
303
304 /* Setup the blit command */
305 if (cpp == 4) {
306 if (is_depth_stencil) {
307 CMD |= clear_depth_mask;
308 } else {
309 /* clearing RGBA */
310 CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
311 }
312 }
313
314 assert(region->tiling != I915_TILING_Y);
315
316 #ifndef I915
317 if (region->tiling != I915_TILING_NONE) {
318 CMD |= XY_DST_TILED;
319 pitch /= 4;
320 }
321 #endif
322 BR13 |= (pitch * cpp);
323
324 if (is_depth_stencil) {
325 clear_val = clear_depth_value;
326 } else {
327 uint8_t clear[4];
328 GLfloat *color = ctx->Color.ClearColor.f;
329
330 _mesa_unclamped_float_rgba_to_ubyte(clear, color);
331
332 switch (intel_rb_format(irb)) {
333 case MESA_FORMAT_ARGB8888:
334 case MESA_FORMAT_XRGB8888:
335 clear_val = PACK_COLOR_8888(clear[3], clear[0],
336 clear[1], clear[2]);
337 break;
338 case MESA_FORMAT_RGB565:
339 clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]);
340 break;
341 case MESA_FORMAT_ARGB4444:
342 clear_val = PACK_COLOR_4444(clear[3], clear[0],
343 clear[1], clear[2]);
344 break;
345 case MESA_FORMAT_ARGB1555:
346 clear_val = PACK_COLOR_1555(clear[3], clear[0],
347 clear[1], clear[2]);
348 break;
349 case MESA_FORMAT_A8:
350 clear_val = PACK_COLOR_8888(clear[3], clear[3],
351 clear[3], clear[3]);
352 break;
353 default:
354 fail_mask |= 1 << buf;
355 continue;
356 }
357 }
358
359 BR13 |= br13_for_cpp(cpp);
360
361 assert(x1 < x2);
362 assert(y1 < y2);
363
364 /* do space check before going any further */
365 aper_array[0] = intel->batch.bo;
366 aper_array[1] = region->bo;
367
368 if (drm_intel_bufmgr_check_aperture_space(aper_array,
369 ARRAY_SIZE(aper_array)) != 0) {
370 intel_batchbuffer_flush(intel);
371 }
372
373 BEGIN_BATCH_BLT(6);
374 OUT_BATCH(CMD);
375 OUT_BATCH(BR13);
376 OUT_BATCH((y1 << 16) | x1);
377 OUT_BATCH((y2 << 16) | x2);
378 OUT_RELOC_FENCED(region->bo,
379 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
380 0);
381 OUT_BATCH(clear_val);
382 ADVANCE_BATCH();
383
384 if (intel->always_flush_cache)
385 intel_batchbuffer_emit_mi_flush(intel);
386
387 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL)
388 mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL);
389 }
390
391 return fail_mask;
392 }
393
394 bool
395 intelEmitImmediateColorExpandBlit(struct intel_context *intel,
396 GLuint cpp,
397 GLubyte *src_bits, GLuint src_size,
398 GLuint fg_color,
399 GLshort dst_pitch,
400 drm_intel_bo *dst_buffer,
401 GLuint dst_offset,
402 uint32_t dst_tiling,
403 GLshort x, GLshort y,
404 GLshort w, GLshort h,
405 GLenum logic_op)
406 {
407 int dwords = ALIGN(src_size, 8) / 4;
408 uint32_t opcode, br13, blit_cmd;
409
410 if (dst_tiling != I915_TILING_NONE) {
411 if (dst_offset & 4095)
412 return false;
413 if (dst_tiling == I915_TILING_Y)
414 return false;
415 }
416
417 assert( logic_op - GL_CLEAR >= 0 );
418 assert( logic_op - GL_CLEAR < 0x10 );
419 assert(dst_pitch > 0);
420
421 if (w < 0 || h < 0)
422 return true;
423
424 dst_pitch *= cpp;
425
426 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
427 __FUNCTION__,
428 dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
429
430 intel_batchbuffer_require_space(intel,
431 (8 * 4) +
432 (3 * 4) +
433 dwords * 4, true);
434
435 opcode = XY_SETUP_BLT_CMD;
436 if (cpp == 4)
437 opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
438 #ifndef I915
439 if (dst_tiling != I915_TILING_NONE) {
440 opcode |= XY_DST_TILED;
441 dst_pitch /= 4;
442 }
443 #endif
444
445 br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
446 br13 |= br13_for_cpp(cpp);
447
448 blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
449 if (dst_tiling != I915_TILING_NONE)
450 blit_cmd |= XY_DST_TILED;
451
452 BEGIN_BATCH_BLT(8 + 3);
453 OUT_BATCH(opcode);
454 OUT_BATCH(br13);
455 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
456 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
457 OUT_RELOC_FENCED(dst_buffer,
458 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
459 dst_offset);
460 OUT_BATCH(0); /* bg */
461 OUT_BATCH(fg_color); /* fg */
462 OUT_BATCH(0); /* pattern base addr */
463
464 OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
465 OUT_BATCH((y << 16) | x);
466 OUT_BATCH(((y + h) << 16) | (x + w));
467 ADVANCE_BATCH();
468
469 intel_batchbuffer_data(intel, src_bits, dwords * 4, true);
470
471 intel_batchbuffer_emit_mi_flush(intel);
472
473 return true;
474 }
475
476 /* We don't have a memmove-type blit like some other hardware, so we'll do a
477 * rectangular blit covering a large space, then emit 1-scanline blit at the
478 * end to cover the last if we need.
479 */
480 void
481 intel_emit_linear_blit(struct intel_context *intel,
482 drm_intel_bo *dst_bo,
483 unsigned int dst_offset,
484 drm_intel_bo *src_bo,
485 unsigned int src_offset,
486 unsigned int size)
487 {
488 GLuint pitch, height;
489 bool ok;
490
491 /* The pitch given to the GPU must be DWORD aligned, and
492 * we want width to match pitch. Max width is (1 << 15 - 1),
493 * rounding that down to the nearest DWORD is 1 << 15 - 4
494 */
495 pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4);
496 height = (pitch == 0) ? 1 : size / pitch;
497 ok = intelEmitCopyBlit(intel, 1,
498 pitch, src_bo, src_offset, I915_TILING_NONE,
499 pitch, dst_bo, dst_offset, I915_TILING_NONE,
500 0, 0, /* src x/y */
501 0, 0, /* dst x/y */
502 pitch, height, /* w, h */
503 GL_COPY);
504 assert(ok);
505
506 src_offset += pitch * height;
507 dst_offset += pitch * height;
508 size -= pitch * height;
509 assert (size < (1 << 15));
510 pitch = ALIGN(size, 4);
511 if (size != 0) {
512 ok = intelEmitCopyBlit(intel, 1,
513 pitch, src_bo, src_offset, I915_TILING_NONE,
514 pitch, dst_bo, dst_offset, I915_TILING_NONE,
515 0, 0, /* src x/y */
516 0, 0, /* dst x/y */
517 size, 1, /* w, h */
518 GL_COPY);
519 assert(ok);
520 }
521 }
522
523 /**
524 * Used to initialize the alpha value of an ARGB8888 teximage after
525 * loading it from an XRGB8888 source.
526 *
527 * This is very common with glCopyTexImage2D().
528 */
529 void
530 intel_set_teximage_alpha_to_one(struct gl_context *ctx,
531 struct intel_texture_image *intel_image)
532 {
533 struct intel_context *intel = intel_context(ctx);
534 unsigned int image_x, image_y;
535 uint32_t x1, y1, x2, y2;
536 uint32_t BR13, CMD;
537 int pitch, cpp;
538 drm_intel_bo *aper_array[2];
539 struct intel_region *region = intel_image->mt->region;
540 int width, height, depth;
541 BATCH_LOCALS;
542
543 intel_miptree_get_dimensions_for_image(&intel_image->base.Base,
544 &width, &height, &depth);
545 assert(depth == 1);
546
547 assert(intel_image->base.Base.TexFormat == MESA_FORMAT_ARGB8888);
548
549 /* get dest x/y in destination texture */
550 intel_miptree_get_image_offset(intel_image->mt,
551 intel_image->base.Base.Level,
552 intel_image->base.Base.Face,
553 0,
554 &image_x, &image_y);
555
556 x1 = image_x;
557 y1 = image_y;
558 x2 = image_x + width;
559 y2 = image_y + height;
560
561 pitch = region->pitch;
562 cpp = region->cpp;
563
564 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
565 __FUNCTION__,
566 intel_image->mt->region->bo, (pitch * cpp),
567 x1, y1, x2 - x1, y2 - y1);
568
569 BR13 = br13_for_cpp(cpp) | 0xf0 << 16;
570 CMD = XY_COLOR_BLT_CMD;
571 CMD |= XY_BLT_WRITE_ALPHA;
572
573 assert(region->tiling != I915_TILING_Y);
574
575 #ifndef I915
576 if (region->tiling != I915_TILING_NONE) {
577 CMD |= XY_DST_TILED;
578 pitch /= 4;
579 }
580 #endif
581 BR13 |= (pitch * cpp);
582
583 /* do space check before going any further */
584 aper_array[0] = intel->batch.bo;
585 aper_array[1] = region->bo;
586
587 if (drm_intel_bufmgr_check_aperture_space(aper_array,
588 ARRAY_SIZE(aper_array)) != 0) {
589 intel_batchbuffer_flush(intel);
590 }
591
592 BEGIN_BATCH_BLT(6);
593 OUT_BATCH(CMD);
594 OUT_BATCH(BR13);
595 OUT_BATCH((y1 << 16) | x1);
596 OUT_BATCH((y2 << 16) | x2);
597 OUT_RELOC_FENCED(region->bo,
598 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
599 0);
600 OUT_BATCH(0xffffffff); /* white, but only alpha gets written */
601 ADVANCE_BATCH();
602
603 intel_batchbuffer_emit_mi_flush(intel);
604 }