Merge commit 'origin/gallium-draw-retval'
[mesa.git] / src / mesa / drivers / dri / intel / intel_blit.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/mtypes.h"
30 #include "main/context.h"
31 #include "main/enums.h"
32 #include "main/colormac.h"
33
34 #include "intel_blit.h"
35 #include "intel_buffers.h"
36 #include "intel_context.h"
37 #include "intel_fbo.h"
38 #include "intel_reg.h"
39 #include "intel_regions.h"
40 #include "intel_batchbuffer.h"
41 #include "intel_chipset.h"
42
43 #define FILE_DEBUG_FLAG DEBUG_BLIT
44
45 /**
46 * Copy the back color buffer to the front color buffer.
47 * Used for SwapBuffers().
48 */
49 void
50 intelCopyBuffer(const __DRIdrawablePrivate * dPriv,
51 const drm_clip_rect_t * rect)
52 {
53
54 struct intel_context *intel;
55
56 DBG("%s\n", __FUNCTION__);
57
58 assert(dPriv);
59
60 intel = intelScreenContext(dPriv->driScreenPriv->private);
61 if (!intel)
62 return;
63
64 /* The LOCK_HARDWARE is required for the cliprects. Buffer offsets
65 * should work regardless.
66 */
67 LOCK_HARDWARE(intel);
68
69 if (dPriv && dPriv->numClipRects) {
70 struct intel_framebuffer *intel_fb = dPriv->driverPrivate;
71 struct intel_region *src, *dst;
72 int nbox = dPriv->numClipRects;
73 drm_clip_rect_t *pbox = dPriv->pClipRects;
74 int cpp;
75 int src_pitch, dst_pitch;
76 unsigned short src_x, src_y;
77 int BR13, CMD;
78 int i;
79 dri_bo *aper_array[3];
80
81 src = intel_get_rb_region(&intel_fb->Base, BUFFER_BACK_LEFT);
82 dst = intel_get_rb_region(&intel_fb->Base, BUFFER_FRONT_LEFT);
83
84 src_pitch = src->pitch * src->cpp;
85 dst_pitch = dst->pitch * dst->cpp;
86
87 cpp = src->cpp;
88
89 ASSERT(intel_fb);
90 ASSERT(intel_fb->Base.Name == 0); /* Not a user-created FBO */
91 ASSERT(src);
92 ASSERT(dst);
93 ASSERT(src->cpp == dst->cpp);
94
95 if (cpp == 2) {
96 BR13 = (0xCC << 16) | BR13_565;
97 CMD = XY_SRC_COPY_BLT_CMD;
98 }
99 else {
100 BR13 = (0xCC << 16) | BR13_8888;
101 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
102 }
103
104 assert(src->tiling != I915_TILING_Y);
105 assert(dst->tiling != I915_TILING_Y);
106 #ifndef I915
107 if (src->tiling != I915_TILING_NONE) {
108 CMD |= XY_SRC_TILED;
109 src_pitch /= 4;
110 }
111 if (dst->tiling != I915_TILING_NONE) {
112 CMD |= XY_DST_TILED;
113 dst_pitch /= 4;
114 }
115 #endif
116 /* do space/cliprects check before going any further */
117 intel_batchbuffer_require_space(intel->batch, 8 * 4,
118 REFERENCES_CLIPRECTS);
119 again:
120 aper_array[0] = intel->batch->buf;
121 aper_array[1] = dst->buffer;
122 aper_array[2] = src->buffer;
123
124 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
125 intel_batchbuffer_flush(intel->batch);
126 goto again;
127 }
128
129 for (i = 0; i < nbox; i++, pbox++) {
130 drm_clip_rect_t box = *pbox;
131
132 if (rect) {
133 if (!intel_intersect_cliprects(&box, &box, rect))
134 continue;
135 }
136
137 if (box.x1 >= box.x2 ||
138 box.y1 >= box.y2)
139 continue;
140
141 assert(box.x1 < box.x2);
142 assert(box.y1 < box.y2);
143 src_x = box.x1 - dPriv->x + dPriv->backX;
144 src_y = box.y1 - dPriv->y + dPriv->backY;
145
146 BEGIN_BATCH(8, REFERENCES_CLIPRECTS);
147 OUT_BATCH(CMD);
148 OUT_BATCH(BR13 | dst_pitch);
149 OUT_BATCH((box.y1 << 16) | box.x1);
150 OUT_BATCH((box.y2 << 16) | box.x2);
151
152 OUT_RELOC(dst->buffer,
153 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
154 0);
155 OUT_BATCH((src_y << 16) | src_x);
156 OUT_BATCH(src_pitch);
157 OUT_RELOC(src->buffer,
158 I915_GEM_DOMAIN_RENDER, 0,
159 0);
160 ADVANCE_BATCH();
161 }
162
163 /* Flush the rendering and the batch so that the results all land on the
164 * screen in a timely fashion.
165 */
166 intel_batchbuffer_emit_mi_flush(intel->batch);
167 intel_batchbuffer_flush(intel->batch);
168 }
169
170 UNLOCK_HARDWARE(intel);
171 }
172
173 static GLuint translate_raster_op(GLenum logicop)
174 {
175 switch(logicop) {
176 case GL_CLEAR: return 0x00;
177 case GL_AND: return 0x88;
178 case GL_AND_REVERSE: return 0x44;
179 case GL_COPY: return 0xCC;
180 case GL_AND_INVERTED: return 0x22;
181 case GL_NOOP: return 0xAA;
182 case GL_XOR: return 0x66;
183 case GL_OR: return 0xEE;
184 case GL_NOR: return 0x11;
185 case GL_EQUIV: return 0x99;
186 case GL_INVERT: return 0x55;
187 case GL_OR_REVERSE: return 0xDD;
188 case GL_COPY_INVERTED: return 0x33;
189 case GL_OR_INVERTED: return 0xBB;
190 case GL_NAND: return 0x77;
191 case GL_SET: return 0xFF;
192 default: return 0;
193 }
194 }
195
196
197 /* Copy BitBlt
198 */
199 GLboolean
200 intelEmitCopyBlit(struct intel_context *intel,
201 GLuint cpp,
202 GLshort src_pitch,
203 dri_bo *src_buffer,
204 GLuint src_offset,
205 uint32_t src_tiling,
206 GLshort dst_pitch,
207 dri_bo *dst_buffer,
208 GLuint dst_offset,
209 uint32_t dst_tiling,
210 GLshort src_x, GLshort src_y,
211 GLshort dst_x, GLshort dst_y,
212 GLshort w, GLshort h,
213 GLenum logic_op)
214 {
215 GLuint CMD, BR13, pass = 0;
216 int dst_y2 = dst_y + h;
217 int dst_x2 = dst_x + w;
218 dri_bo *aper_array[3];
219 BATCH_LOCALS;
220
221 if (dst_tiling != I915_TILING_NONE) {
222 if (dst_offset & 4095)
223 return GL_FALSE;
224 if (dst_tiling == I915_TILING_Y)
225 return GL_FALSE;
226 }
227 if (src_tiling != I915_TILING_NONE) {
228 if (src_offset & 4095)
229 return GL_FALSE;
230 if (src_tiling == I915_TILING_Y)
231 return GL_FALSE;
232 }
233
234 /* do space/cliprects check before going any further */
235 do {
236 aper_array[0] = intel->batch->buf;
237 aper_array[1] = dst_buffer;
238 aper_array[2] = src_buffer;
239
240 if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) {
241 intel_batchbuffer_flush(intel->batch);
242 pass++;
243 } else
244 break;
245 } while (pass < 2);
246
247 if (pass >= 2) {
248 LOCK_HARDWARE(intel);
249 dri_bo_map(dst_buffer, GL_TRUE);
250 dri_bo_map(src_buffer, GL_FALSE);
251 _mesa_copy_rect((GLubyte *)dst_buffer->virtual + dst_offset,
252 cpp,
253 dst_pitch,
254 dst_x, dst_y,
255 w, h,
256 (GLubyte *)src_buffer->virtual + src_offset,
257 src_pitch,
258 src_x, src_y);
259
260 dri_bo_unmap(src_buffer);
261 dri_bo_unmap(dst_buffer);
262 UNLOCK_HARDWARE(intel);
263
264 return GL_TRUE;
265 }
266
267 intel_batchbuffer_require_space(intel->batch, 8 * 4, NO_LOOP_CLIPRECTS);
268 DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n",
269 __FUNCTION__,
270 src_buffer, src_pitch, src_offset, src_x, src_y,
271 dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h);
272
273 src_pitch *= cpp;
274 dst_pitch *= cpp;
275
276 BR13 = translate_raster_op(logic_op) << 16;
277
278 switch (cpp) {
279 case 1:
280 CMD = XY_SRC_COPY_BLT_CMD;
281 break;
282 case 2:
283 BR13 |= BR13_565;
284 CMD = XY_SRC_COPY_BLT_CMD;
285 break;
286 case 4:
287 BR13 |= BR13_8888;
288 CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
289 break;
290 default:
291 return GL_FALSE;
292 }
293
294 #ifndef I915
295 if (dst_tiling != I915_TILING_NONE) {
296 CMD |= XY_DST_TILED;
297 dst_pitch /= 4;
298 }
299 if (src_tiling != I915_TILING_NONE) {
300 CMD |= XY_SRC_TILED;
301 src_pitch /= 4;
302 }
303 #endif
304
305 if (dst_y2 <= dst_y || dst_x2 <= dst_x) {
306 return GL_TRUE;
307 }
308
309 assert(dst_x < dst_x2);
310 assert(dst_y < dst_y2);
311
312 BEGIN_BATCH(8, NO_LOOP_CLIPRECTS);
313 OUT_BATCH(CMD);
314 OUT_BATCH(BR13 | (uint16_t)dst_pitch);
315 OUT_BATCH((dst_y << 16) | dst_x);
316 OUT_BATCH((dst_y2 << 16) | dst_x2);
317 OUT_RELOC(dst_buffer,
318 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
319 dst_offset);
320 OUT_BATCH((src_y << 16) | src_x);
321 OUT_BATCH((uint16_t)src_pitch);
322 OUT_RELOC(src_buffer,
323 I915_GEM_DOMAIN_RENDER, 0,
324 src_offset);
325 ADVANCE_BATCH();
326
327 intel_batchbuffer_emit_mi_flush(intel->batch);
328
329 return GL_TRUE;
330 }
331
332
333 /**
334 * Use blitting to clear the renderbuffers named by 'flags'.
335 * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field
336 * since that might include software renderbuffers or renderbuffers
337 * which we're clearing with triangles.
338 * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear
339 */
340 void
341 intelClearWithBlit(GLcontext *ctx, GLbitfield mask)
342 {
343 struct intel_context *intel = intel_context(ctx);
344 struct gl_framebuffer *fb = ctx->DrawBuffer;
345 GLuint clear_depth;
346 GLbitfield skipBuffers = 0;
347 unsigned int num_cliprects;
348 struct drm_clip_rect *cliprects;
349 int x_off, y_off;
350 BATCH_LOCALS;
351
352 /*
353 * Compute values for clearing the buffers.
354 */
355 clear_depth = 0;
356 if (mask & BUFFER_BIT_DEPTH) {
357 clear_depth = (GLuint) (fb->_DepthMax * ctx->Depth.Clear);
358 }
359 if (mask & BUFFER_BIT_STENCIL) {
360 clear_depth |= (ctx->Stencil.Clear & 0xff) << 24;
361 }
362
363 /* If clearing both depth and stencil, skip BUFFER_BIT_STENCIL in
364 * the loop below.
365 */
366 if ((mask & BUFFER_BIT_DEPTH) && (mask & BUFFER_BIT_STENCIL)) {
367 skipBuffers = BUFFER_BIT_STENCIL;
368 }
369
370 LOCK_HARDWARE(intel);
371
372 intel_get_cliprects(intel, &cliprects, &num_cliprects, &x_off, &y_off);
373 if (num_cliprects) {
374 GLint cx, cy, cw, ch;
375 drm_clip_rect_t clear;
376 int i;
377
378 /* Get clear bounds after locking */
379 cx = fb->_Xmin;
380 cy = fb->_Ymin;
381 cw = fb->_Xmax - cx;
382 ch = fb->_Ymax - cy;
383
384 if (fb->Name == 0) {
385 /* clearing a window */
386
387 /* flip top to bottom */
388 clear.x1 = cx + x_off;
389 clear.y1 = intel->driDrawable->y + intel->driDrawable->h - cy - ch;
390 clear.x2 = clear.x1 + cw;
391 clear.y2 = clear.y1 + ch;
392 }
393 else {
394 /* clearing FBO */
395 assert(num_cliprects == 1);
396 assert(cliprects == &intel->fboRect);
397 clear.x1 = cx;
398 clear.y1 = cy;
399 clear.x2 = clear.x1 + cw;
400 clear.y2 = clear.y1 + ch;
401 /* no change to mask */
402 }
403
404 for (i = 0; i < num_cliprects; i++) {
405 const drm_clip_rect_t *box = &cliprects[i];
406 drm_clip_rect_t b;
407 GLuint buf;
408 GLuint clearMask = mask; /* use copy, since we modify it below */
409 GLboolean all = (cw == fb->Width && ch == fb->Height);
410
411 if (!all) {
412 intel_intersect_cliprects(&b, &clear, box);
413 }
414 else {
415 b = *box;
416 }
417
418 if (b.x1 >= b.x2 || b.y1 >= b.y2)
419 continue;
420
421 if (0)
422 _mesa_printf("clear %d,%d..%d,%d, mask %x\n",
423 b.x1, b.y1, b.x2, b.y2, mask);
424
425 /* Loop over all renderbuffers */
426 for (buf = 0; buf < BUFFER_COUNT && clearMask; buf++) {
427 const GLbitfield bufBit = 1 << buf;
428 if ((clearMask & bufBit) && !(bufBit & skipBuffers)) {
429 /* OK, clear this renderbuffer */
430 struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, buf);
431 dri_bo *write_buffer =
432 intel_region_buffer(intel, irb->region,
433 all ? INTEL_WRITE_FULL :
434 INTEL_WRITE_PART);
435 int x1 = b.x1 + irb->region->draw_x;
436 int y1 = b.y1 + irb->region->draw_y;
437 int x2 = b.x2 + irb->region->draw_x;
438 int y2 = b.y2 + irb->region->draw_y;
439
440 GLuint clearVal;
441 GLint pitch, cpp;
442 GLuint BR13, CMD;
443
444 pitch = irb->region->pitch;
445 cpp = irb->region->cpp;
446
447 DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n",
448 __FUNCTION__,
449 irb->region->buffer, (pitch * cpp),
450 x1, y1, x2 - x1, y2 - y1);
451
452 BR13 = 0xf0 << 16;
453 CMD = XY_COLOR_BLT_CMD;
454
455 /* Setup the blit command */
456 if (cpp == 4) {
457 BR13 |= BR13_8888;
458 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
459 if (clearMask & BUFFER_BIT_DEPTH)
460 CMD |= XY_BLT_WRITE_RGB;
461 if (clearMask & BUFFER_BIT_STENCIL)
462 CMD |= XY_BLT_WRITE_ALPHA;
463 }
464 else {
465 /* clearing RGBA */
466 CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
467 }
468 }
469 else {
470 ASSERT(cpp == 2);
471 BR13 |= BR13_565;
472 }
473
474 assert(irb->region->tiling != I915_TILING_Y);
475
476 #ifndef I915
477 if (irb->region->tiling != I915_TILING_NONE) {
478 CMD |= XY_DST_TILED;
479 pitch /= 4;
480 }
481 #endif
482 BR13 |= (pitch * cpp);
483
484 if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) {
485 clearVal = clear_depth;
486 }
487 else {
488 uint8_t clear[4];
489 GLclampf *color = ctx->Color.ClearColor;
490
491 CLAMPED_FLOAT_TO_UBYTE(clear[0], color[0]);
492 CLAMPED_FLOAT_TO_UBYTE(clear[1], color[1]);
493 CLAMPED_FLOAT_TO_UBYTE(clear[2], color[2]);
494 CLAMPED_FLOAT_TO_UBYTE(clear[3], color[3]);
495
496 switch (irb->Base.Format) {
497 case MESA_FORMAT_ARGB8888:
498 case MESA_FORMAT_XRGB8888:
499 clearVal = PACK_COLOR_8888(clear[3], clear[0],
500 clear[1], clear[2]);
501 break;
502 case MESA_FORMAT_RGB565:
503 clearVal = PACK_COLOR_565(clear[0], clear[1], clear[2]);
504 break;
505 case MESA_FORMAT_ARGB4444:
506 clearVal = PACK_COLOR_4444(clear[3], clear[0],
507 clear[1], clear[2]);
508 break;
509 case MESA_FORMAT_ARGB1555:
510 clearVal = PACK_COLOR_1555(clear[3], clear[0],
511 clear[1], clear[2]);
512 break;
513 default:
514 _mesa_problem(ctx, "Unexpected renderbuffer format: %d\n",
515 irb->Base.Format);
516 clearVal = 0;
517 }
518 }
519
520 /*
521 _mesa_debug(ctx, "hardware blit clear buf %d rb id %d\n",
522 buf, irb->Base.Name);
523 */
524
525 assert(x1 < x2);
526 assert(y1 < y2);
527
528 BEGIN_BATCH(6, REFERENCES_CLIPRECTS);
529 OUT_BATCH(CMD);
530 OUT_BATCH(BR13);
531 OUT_BATCH((y1 << 16) | x1);
532 OUT_BATCH((y2 << 16) | x2);
533 OUT_RELOC(write_buffer,
534 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
535 0);
536 OUT_BATCH(clearVal);
537 ADVANCE_BATCH();
538 clearMask &= ~bufBit; /* turn off bit, for faster loop exit */
539 }
540 }
541 }
542 }
543
544 UNLOCK_HARDWARE(intel);
545 }
546
547 GLboolean
548 intelEmitImmediateColorExpandBlit(struct intel_context *intel,
549 GLuint cpp,
550 GLubyte *src_bits, GLuint src_size,
551 GLuint fg_color,
552 GLshort dst_pitch,
553 dri_bo *dst_buffer,
554 GLuint dst_offset,
555 uint32_t dst_tiling,
556 GLshort x, GLshort y,
557 GLshort w, GLshort h,
558 GLenum logic_op)
559 {
560 int dwords = ALIGN(src_size, 8) / 4;
561 uint32_t opcode, br13, blit_cmd;
562
563 if (dst_tiling != I915_TILING_NONE) {
564 if (dst_offset & 4095)
565 return GL_FALSE;
566 if (dst_tiling == I915_TILING_Y)
567 return GL_FALSE;
568 }
569
570 assert( logic_op - GL_CLEAR >= 0 );
571 assert( logic_op - GL_CLEAR < 0x10 );
572 assert(dst_pitch > 0);
573
574 if (w < 0 || h < 0)
575 return GL_TRUE;
576
577 dst_pitch *= cpp;
578
579 DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n",
580 __FUNCTION__,
581 dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords);
582
583 intel_batchbuffer_require_space( intel->batch,
584 (8 * 4) +
585 (3 * 4) +
586 dwords * 4,
587 REFERENCES_CLIPRECTS );
588
589 opcode = XY_SETUP_BLT_CMD;
590 if (cpp == 4)
591 opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB;
592 #ifndef I915
593 if (dst_tiling != I915_TILING_NONE) {
594 opcode |= XY_DST_TILED;
595 dst_pitch /= 4;
596 }
597 #endif
598
599 br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29);
600 if (cpp == 2)
601 br13 |= BR13_565;
602 else
603 br13 |= BR13_8888;
604
605 blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */
606 if (dst_tiling != I915_TILING_NONE)
607 blit_cmd |= XY_DST_TILED;
608
609 BEGIN_BATCH(8 + 3, REFERENCES_CLIPRECTS);
610 OUT_BATCH(opcode);
611 OUT_BATCH(br13);
612 OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */
613 OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */
614 OUT_RELOC(dst_buffer,
615 I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
616 dst_offset);
617 OUT_BATCH(0); /* bg */
618 OUT_BATCH(fg_color); /* fg */
619 OUT_BATCH(0); /* pattern base addr */
620
621 OUT_BATCH(blit_cmd | ((3 - 2) + dwords));
622 OUT_BATCH((y << 16) | x);
623 OUT_BATCH(((y + h) << 16) | (x + w));
624 ADVANCE_BATCH();
625
626 intel_batchbuffer_data( intel->batch,
627 src_bits,
628 dwords * 4,
629 REFERENCES_CLIPRECTS );
630
631 intel_batchbuffer_emit_mi_flush(intel->batch);
632
633 return GL_TRUE;
634 }
635
636 /* We don't have a memmove-type blit like some other hardware, so we'll do a
637 * rectangular blit covering a large space, then emit 1-scanline blit at the
638 * end to cover the last if we need.
639 */
640 void
641 intel_emit_linear_blit(struct intel_context *intel,
642 drm_intel_bo *dst_bo,
643 unsigned int dst_offset,
644 drm_intel_bo *src_bo,
645 unsigned int src_offset,
646 unsigned int size)
647 {
648 GLuint pitch, height;
649
650 /* The pitch is a signed value. */
651 pitch = MIN2(size, (1 << 15) - 1);
652 height = size / pitch;
653 intelEmitCopyBlit(intel, 1,
654 pitch, src_bo, src_offset, I915_TILING_NONE,
655 pitch, dst_bo, dst_offset, I915_TILING_NONE,
656 0, 0, /* src x/y */
657 0, 0, /* dst x/y */
658 pitch, height, /* w, h */
659 GL_COPY);
660
661 src_offset += pitch * height;
662 dst_offset += pitch * height;
663 size -= pitch * height;
664 assert (size < (1 << 15));
665 if (size != 0) {
666 intelEmitCopyBlit(intel, 1,
667 size, src_bo, src_offset, I915_TILING_NONE,
668 size, dst_bo, dst_offset, I915_TILING_NONE,
669 0, 0, /* src x/y */
670 0, 0, /* dst x/y */
671 size, 1, /* w, h */
672 GL_COPY);
673 }
674 }