4df2d766edb62cef3dd205d3727509c8c4e05d54
[mesa.git] / src / mesa / drivers / dri / intel / intel_buffer_objects.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/imports.h"
30 #include "main/mfeatures.h"
31 #include "main/mtypes.h"
32 #include "main/macros.h"
33 #include "main/bufferobj.h"
34
35 #include "intel_blit.h"
36 #include "intel_buffer_objects.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_context.h"
39 #include "intel_fbo.h"
40 #include "intel_mipmap_tree.h"
41 #include "intel_regions.h"
42
43 static GLboolean
44 intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj);
45
46 /** Allocates a new drm_intel_bo to store the data for the buffer object. */
47 static void
48 intel_bufferobj_alloc_buffer(struct intel_context *intel,
49 struct intel_buffer_object *intel_obj)
50 {
51 intel_obj->buffer = drm_intel_bo_alloc(intel->bufmgr, "bufferobj",
52 intel_obj->Base.Size, 64);
53 }
54
55 static void
56 release_buffer(struct intel_buffer_object *intel_obj)
57 {
58 drm_intel_bo_unreference(intel_obj->buffer);
59 intel_obj->buffer = NULL;
60 intel_obj->offset = 0;
61 intel_obj->source = 0;
62 }
63
64 /**
65 * There is some duplication between mesa's bufferobjects and our
66 * bufmgr buffers. Both have an integer handle and a hashtable to
67 * lookup an opaque structure. It would be nice if the handles and
68 * internal structure where somehow shared.
69 */
70 static struct gl_buffer_object *
71 intel_bufferobj_alloc(struct gl_context * ctx, GLuint name, GLenum target)
72 {
73 struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
74
75 _mesa_initialize_buffer_object(&obj->Base, name, target);
76
77 obj->buffer = NULL;
78
79 return &obj->Base;
80 }
81
82 /**
83 * Deallocate/free a vertex/pixel buffer object.
84 * Called via glDeleteBuffersARB().
85 */
86 static void
87 intel_bufferobj_free(struct gl_context * ctx, struct gl_buffer_object *obj)
88 {
89 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
90
91 assert(intel_obj);
92
93 /* Buffer objects are automatically unmapped when deleting according
94 * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
95 * (though it does if you call glDeleteBuffers)
96 */
97 if (obj->Pointer)
98 intel_bufferobj_unmap(ctx, obj);
99
100 free(intel_obj->sys_buffer);
101
102 drm_intel_bo_unreference(intel_obj->buffer);
103 free(intel_obj);
104 }
105
106
107
108 /**
109 * Allocate space for and store data in a buffer object. Any data that was
110 * previously stored in the buffer object is lost. If data is NULL,
111 * memory will be allocated, but no copy will occur.
112 * Called via ctx->Driver.BufferData().
113 * \return GL_TRUE for success, GL_FALSE if out of memory
114 */
115 static GLboolean
116 intel_bufferobj_data(struct gl_context * ctx,
117 GLenum target,
118 GLsizeiptrARB size,
119 const GLvoid * data,
120 GLenum usage, struct gl_buffer_object *obj)
121 {
122 struct intel_context *intel = intel_context(ctx);
123 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
124
125 /* Part of the ABI, but this function doesn't use it.
126 */
127 #ifndef I915
128 (void) target;
129 #endif
130
131 intel_obj->Base.Size = size;
132 intel_obj->Base.Usage = usage;
133
134 assert(!obj->Pointer); /* Mesa should have unmapped it */
135
136 if (intel_obj->buffer != NULL)
137 release_buffer(intel_obj);
138
139 free(intel_obj->sys_buffer);
140 intel_obj->sys_buffer = NULL;
141
142 if (size != 0) {
143 if (usage == GL_DYNAMIC_DRAW
144 #ifdef I915
145 /* On pre-965, stick VBOs in system memory, as we're always doing
146 * swtnl with their contents anyway.
147 */
148 || target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER
149 #endif
150 )
151 {
152 intel_obj->sys_buffer = malloc(size);
153 if (intel_obj->sys_buffer != NULL) {
154 if (data != NULL)
155 memcpy(intel_obj->sys_buffer, data, size);
156 return GL_TRUE;
157 }
158 }
159 intel_bufferobj_alloc_buffer(intel, intel_obj);
160 if (!intel_obj->buffer)
161 return GL_FALSE;
162
163 if (data != NULL)
164 drm_intel_bo_subdata(intel_obj->buffer, 0, size, data);
165 }
166
167 return GL_TRUE;
168 }
169
170
171 /**
172 * Replace data in a subrange of buffer object. If the data range
173 * specified by size + offset extends beyond the end of the buffer or
174 * if data is NULL, no copy is performed.
175 * Called via glBufferSubDataARB().
176 */
177 static void
178 intel_bufferobj_subdata(struct gl_context * ctx,
179 GLintptrARB offset,
180 GLsizeiptrARB size,
181 const GLvoid * data, struct gl_buffer_object *obj)
182 {
183 struct intel_context *intel = intel_context(ctx);
184 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
185 bool busy;
186
187 if (size == 0)
188 return;
189
190 assert(intel_obj);
191
192 /* If we have a single copy in system memory, update that */
193 if (intel_obj->sys_buffer) {
194 if (intel_obj->source)
195 release_buffer(intel_obj);
196
197 if (intel_obj->buffer == NULL) {
198 memcpy((char *)intel_obj->sys_buffer + offset, data, size);
199 return;
200 }
201
202 free(intel_obj->sys_buffer);
203 intel_obj->sys_buffer = NULL;
204 }
205
206 /* Otherwise we need to update the copy in video memory. */
207 busy =
208 drm_intel_bo_busy(intel_obj->buffer) ||
209 drm_intel_bo_references(intel->batch.bo, intel_obj->buffer);
210
211 /* replace the current busy bo with fresh data */
212 if (busy && size == intel_obj->Base.Size) {
213 drm_intel_bo_unreference(intel_obj->buffer);
214 intel_bufferobj_alloc_buffer(intel, intel_obj);
215 drm_intel_bo_subdata(intel_obj->buffer, 0, size, data);
216 } else if (intel->gen < 6) {
217 if (busy) {
218 drm_intel_bo *temp_bo;
219
220 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "subdata temp", size, 64);
221
222 drm_intel_bo_subdata(temp_bo, 0, size, data);
223
224 intel_emit_linear_blit(intel,
225 intel_obj->buffer, offset,
226 temp_bo, 0,
227 size);
228
229 drm_intel_bo_unreference(temp_bo);
230 } else {
231 drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
232 }
233 } else {
234 /* Can't use the blit to modify the buffer in the middle of batch. */
235 if (drm_intel_bo_references(intel->batch.bo, intel_obj->buffer)) {
236 intel_batchbuffer_flush(intel);
237 }
238 drm_intel_bo_subdata(intel_obj->buffer, offset, size, data);
239 }
240 }
241
242
243 /**
244 * Called via glGetBufferSubDataARB().
245 */
246 static void
247 intel_bufferobj_get_subdata(struct gl_context * ctx,
248 GLintptrARB offset,
249 GLsizeiptrARB size,
250 GLvoid * data, struct gl_buffer_object *obj)
251 {
252 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
253 struct intel_context *intel = intel_context(ctx);
254
255 assert(intel_obj);
256 if (intel_obj->sys_buffer)
257 memcpy(data, (char *)intel_obj->sys_buffer + offset, size);
258 else {
259 if (drm_intel_bo_references(intel->batch.bo, intel_obj->buffer)) {
260 intel_batchbuffer_flush(intel);
261 }
262 drm_intel_bo_get_subdata(intel_obj->buffer, offset, size, data);
263 }
264 }
265
266
267
268 /**
269 * Called via glMapBufferRange and glMapBuffer
270 *
271 * The goal of this extension is to allow apps to accumulate their rendering
272 * at the same time as they accumulate their buffer object. Without it,
273 * you'd end up blocking on execution of rendering every time you mapped
274 * the buffer to put new data in.
275 *
276 * We support it in 3 ways: If unsynchronized, then don't bother
277 * flushing the batchbuffer before mapping the buffer, which can save blocking
278 * in many cases. If we would still block, and they allow the whole buffer
279 * to be invalidated, then just allocate a new buffer to replace the old one.
280 * If not, and we'd block, and they allow the subrange of the buffer to be
281 * invalidated, then we can make a new little BO, let them write into that,
282 * and blit it into the real BO at unmap time.
283 */
284 static void *
285 intel_bufferobj_map_range(struct gl_context * ctx,
286 GLintptr offset, GLsizeiptr length,
287 GLbitfield access, struct gl_buffer_object *obj)
288 {
289 struct intel_context *intel = intel_context(ctx);
290 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
291
292 assert(intel_obj);
293
294 /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
295 * internally uses our functions directly.
296 */
297 obj->Offset = offset;
298 obj->Length = length;
299 obj->AccessFlags = access;
300
301 if (intel_obj->sys_buffer) {
302 const bool read_only =
303 (access & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT)) == GL_MAP_READ_BIT;
304
305 if (!read_only && intel_obj->source)
306 release_buffer(intel_obj);
307
308 if (!intel_obj->buffer || intel_obj->source) {
309 obj->Pointer = intel_obj->sys_buffer + offset;
310 return obj->Pointer;
311 }
312
313 free(intel_obj->sys_buffer);
314 intel_obj->sys_buffer = NULL;
315 }
316
317 /* If the mapping is synchronized with other GL operations, flush
318 * the batchbuffer so that GEM knows about the buffer access for later
319 * syncing.
320 */
321 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
322 drm_intel_bo_references(intel->batch.bo, intel_obj->buffer))
323 intel_flush(ctx);
324
325 if (intel_obj->buffer == NULL) {
326 obj->Pointer = NULL;
327 return NULL;
328 }
329
330 /* If the user doesn't care about existing buffer contents and mapping
331 * would cause us to block, then throw out the old buffer.
332 */
333 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
334 (access & GL_MAP_INVALIDATE_BUFFER_BIT) &&
335 drm_intel_bo_busy(intel_obj->buffer)) {
336 drm_intel_bo_unreference(intel_obj->buffer);
337 intel_bufferobj_alloc_buffer(intel, intel_obj);
338 }
339
340 /* If the user is mapping a range of an active buffer object but
341 * doesn't require the current contents of that range, make a new
342 * BO, and we'll copy what they put in there out at unmap or
343 * FlushRange time.
344 */
345 if ((access & GL_MAP_INVALIDATE_RANGE_BIT) &&
346 drm_intel_bo_busy(intel_obj->buffer)) {
347 if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
348 intel_obj->range_map_buffer = malloc(length);
349 obj->Pointer = intel_obj->range_map_buffer;
350 } else {
351 intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
352 "range map",
353 length, 64);
354 if (!(access & GL_MAP_READ_BIT)) {
355 drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
356 intel_obj->mapped_gtt = GL_TRUE;
357 } else {
358 drm_intel_bo_map(intel_obj->range_map_bo,
359 (access & GL_MAP_WRITE_BIT) != 0);
360 intel_obj->mapped_gtt = GL_FALSE;
361 }
362 obj->Pointer = intel_obj->range_map_bo->virtual;
363 }
364 return obj->Pointer;
365 }
366
367 if (!(access & GL_MAP_READ_BIT)) {
368 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
369 intel_obj->mapped_gtt = GL_TRUE;
370 } else {
371 drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
372 intel_obj->mapped_gtt = GL_FALSE;
373 }
374
375 obj->Pointer = intel_obj->buffer->virtual + offset;
376 return obj->Pointer;
377 }
378
379 /* Ideally we'd use a BO to avoid taking up cache space for the temporary
380 * data, but FlushMappedBufferRange may be followed by further writes to
381 * the pointer, so we would have to re-map after emitting our blit, which
382 * would defeat the point.
383 */
384 static void
385 intel_bufferobj_flush_mapped_range(struct gl_context *ctx,
386 GLintptr offset, GLsizeiptr length,
387 struct gl_buffer_object *obj)
388 {
389 struct intel_context *intel = intel_context(ctx);
390 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
391 drm_intel_bo *temp_bo;
392
393 /* Unless we're in the range map using a temporary system buffer,
394 * there's no work to do.
395 */
396 if (intel_obj->range_map_buffer == NULL)
397 return;
398
399 if (length == 0)
400 return;
401
402 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64);
403
404 drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer);
405
406 intel_emit_linear_blit(intel,
407 intel_obj->buffer, obj->Offset + offset,
408 temp_bo, 0,
409 length);
410
411 drm_intel_bo_unreference(temp_bo);
412 }
413
414
415 /**
416 * Called via glUnmapBuffer().
417 */
418 static GLboolean
419 intel_bufferobj_unmap(struct gl_context * ctx, struct gl_buffer_object *obj)
420 {
421 struct intel_context *intel = intel_context(ctx);
422 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
423
424 assert(intel_obj);
425 assert(obj->Pointer);
426 if (intel_obj->sys_buffer != NULL) {
427 /* always keep the mapping around. */
428 } else if (intel_obj->range_map_buffer != NULL) {
429 /* Since we've emitted some blits to buffers that will (likely) be used
430 * in rendering operations in other cache domains in this batch, emit a
431 * flush. Once again, we wish for a domain tracker in libdrm to cover
432 * usage inside of a batchbuffer.
433 */
434 intel_batchbuffer_emit_mi_flush(intel);
435 free(intel_obj->range_map_buffer);
436 intel_obj->range_map_buffer = NULL;
437 } else if (intel_obj->range_map_bo != NULL) {
438 if (intel_obj->mapped_gtt) {
439 drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo);
440 } else {
441 drm_intel_bo_unmap(intel_obj->range_map_bo);
442 }
443
444 intel_emit_linear_blit(intel,
445 intel_obj->buffer, obj->Offset,
446 intel_obj->range_map_bo, 0,
447 obj->Length);
448
449 /* Since we've emitted some blits to buffers that will (likely) be used
450 * in rendering operations in other cache domains in this batch, emit a
451 * flush. Once again, we wish for a domain tracker in libdrm to cover
452 * usage inside of a batchbuffer.
453 */
454 intel_batchbuffer_emit_mi_flush(intel);
455
456 drm_intel_bo_unreference(intel_obj->range_map_bo);
457 intel_obj->range_map_bo = NULL;
458 } else if (intel_obj->buffer != NULL) {
459 if (intel_obj->mapped_gtt) {
460 drm_intel_gem_bo_unmap_gtt(intel_obj->buffer);
461 } else {
462 drm_intel_bo_unmap(intel_obj->buffer);
463 }
464 }
465 obj->Pointer = NULL;
466 obj->Offset = 0;
467 obj->Length = 0;
468
469 return GL_TRUE;
470 }
471
472 drm_intel_bo *
473 intel_bufferobj_buffer(struct intel_context *intel,
474 struct intel_buffer_object *intel_obj,
475 GLuint flag)
476 {
477 if (intel_obj->source)
478 release_buffer(intel_obj);
479
480 if (intel_obj->buffer == NULL) {
481 intel_bufferobj_alloc_buffer(intel, intel_obj);
482 drm_intel_bo_subdata(intel_obj->buffer,
483 0, intel_obj->Base.Size,
484 intel_obj->sys_buffer);
485
486 free(intel_obj->sys_buffer);
487 intel_obj->sys_buffer = NULL;
488 intel_obj->offset = 0;
489 }
490
491 return intel_obj->buffer;
492 }
493
494 #define INTEL_UPLOAD_SIZE (64*1024)
495
496 void
497 intel_upload_finish(struct intel_context *intel)
498 {
499 if (!intel->upload.bo)
500 return;
501
502 if (intel->upload.buffer_len) {
503 drm_intel_bo_subdata(intel->upload.bo,
504 intel->upload.buffer_offset,
505 intel->upload.buffer_len,
506 intel->upload.buffer);
507 intel->upload.buffer_len = 0;
508 }
509
510 drm_intel_bo_unreference(intel->upload.bo);
511 intel->upload.bo = NULL;
512 }
513
514 static void wrap_buffers(struct intel_context *intel, GLuint size)
515 {
516 intel_upload_finish(intel);
517
518 if (size < INTEL_UPLOAD_SIZE)
519 size = INTEL_UPLOAD_SIZE;
520
521 intel->upload.bo = drm_intel_bo_alloc(intel->bufmgr, "upload", size, 0);
522 intel->upload.offset = 0;
523 }
524
525 void intel_upload_data(struct intel_context *intel,
526 const void *ptr, GLuint size, GLuint align,
527 drm_intel_bo **return_bo,
528 GLuint *return_offset)
529 {
530 GLuint base, delta;
531
532 base = (intel->upload.offset + align - 1) / align * align;
533 if (intel->upload.bo == NULL || base + size > intel->upload.bo->size) {
534 wrap_buffers(intel, size);
535 base = 0;
536 }
537
538 drm_intel_bo_reference(intel->upload.bo);
539 *return_bo = intel->upload.bo;
540 *return_offset = base;
541
542 delta = base - intel->upload.offset;
543 if (intel->upload.buffer_len &&
544 intel->upload.buffer_len + delta + size > sizeof(intel->upload.buffer))
545 {
546 drm_intel_bo_subdata(intel->upload.bo,
547 intel->upload.buffer_offset,
548 intel->upload.buffer_len,
549 intel->upload.buffer);
550 intel->upload.buffer_len = 0;
551 }
552
553 if (size < sizeof(intel->upload.buffer))
554 {
555 if (intel->upload.buffer_len == 0)
556 intel->upload.buffer_offset = base;
557 else
558 intel->upload.buffer_len += delta;
559
560 memcpy(intel->upload.buffer + intel->upload.buffer_len, ptr, size);
561 intel->upload.buffer_len += size;
562 }
563 else
564 {
565 drm_intel_bo_subdata(intel->upload.bo, base, size, ptr);
566 }
567
568 intel->upload.offset = base + size;
569 }
570
571 void *intel_upload_map(struct intel_context *intel, GLuint size, GLuint align)
572 {
573 GLuint base, delta;
574 char *ptr;
575
576 base = (intel->upload.offset + align - 1) / align * align;
577 if (intel->upload.bo == NULL || base + size > intel->upload.bo->size) {
578 wrap_buffers(intel, size);
579 base = 0;
580 }
581
582 delta = base - intel->upload.offset;
583 if (intel->upload.buffer_len &&
584 intel->upload.buffer_len + delta + size > sizeof(intel->upload.buffer))
585 {
586 drm_intel_bo_subdata(intel->upload.bo,
587 intel->upload.buffer_offset,
588 intel->upload.buffer_len,
589 intel->upload.buffer);
590 intel->upload.buffer_len = 0;
591 }
592
593 if (size <= sizeof(intel->upload.buffer)) {
594 if (intel->upload.buffer_len == 0)
595 intel->upload.buffer_offset = base;
596 else
597 intel->upload.buffer_len += delta;
598
599 ptr = intel->upload.buffer + intel->upload.buffer_len;
600 intel->upload.buffer_len += size;
601 } else
602 ptr = malloc(size);
603
604 return ptr;
605 }
606
607 void intel_upload_unmap(struct intel_context *intel,
608 const void *ptr, GLuint size, GLuint align,
609 drm_intel_bo **return_bo,
610 GLuint *return_offset)
611 {
612 GLuint base;
613
614 base = (intel->upload.offset + align - 1) / align * align;
615 if (size > sizeof(intel->upload.buffer)) {
616 drm_intel_bo_subdata(intel->upload.bo, base, size, ptr);
617 free((void*)ptr);
618 }
619
620 drm_intel_bo_reference(intel->upload.bo);
621 *return_bo = intel->upload.bo;
622 *return_offset = base;
623
624 intel->upload.offset = base + size;
625 }
626
627 drm_intel_bo *
628 intel_bufferobj_source(struct intel_context *intel,
629 struct intel_buffer_object *intel_obj,
630 GLuint align, GLuint *offset)
631 {
632 if (intel_obj->buffer == NULL) {
633 intel_upload_data(intel,
634 intel_obj->sys_buffer, intel_obj->Base.Size, align,
635 &intel_obj->buffer, &intel_obj->offset);
636 intel_obj->source = 1;
637 }
638
639 *offset = intel_obj->offset;
640 return intel_obj->buffer;
641 }
642
643 static void
644 intel_bufferobj_copy_subdata(struct gl_context *ctx,
645 struct gl_buffer_object *src,
646 struct gl_buffer_object *dst,
647 GLintptr read_offset, GLintptr write_offset,
648 GLsizeiptr size)
649 {
650 struct intel_context *intel = intel_context(ctx);
651 struct intel_buffer_object *intel_src = intel_buffer_object(src);
652 struct intel_buffer_object *intel_dst = intel_buffer_object(dst);
653 drm_intel_bo *src_bo, *dst_bo;
654 GLuint src_offset;
655
656 if (size == 0)
657 return;
658
659 /* If we're in system memory, just map and memcpy. */
660 if (intel_src->sys_buffer || intel_dst->sys_buffer || intel->gen >= 6) {
661 /* The same buffer may be used, but note that regions copied may
662 * not overlap.
663 */
664 if (src == dst) {
665 char *ptr = intel_bufferobj_map_range(ctx, 0, dst->Size,
666 GL_MAP_READ_BIT, dst);
667 memmove(ptr + write_offset, ptr + read_offset, size);
668 intel_bufferobj_unmap(ctx, dst);
669 } else {
670 const char *src_ptr;
671 char *dst_ptr;
672
673 src_ptr = intel_bufferobj_map_range(ctx, 0, src->Size,
674 GL_MAP_READ_BIT, src);
675 dst_ptr = intel_bufferobj_map_range(ctx, 0, dst->Size,
676 GL_MAP_WRITE_BIT, dst);
677
678 memcpy(dst_ptr + write_offset, src_ptr + read_offset, size);
679
680 intel_bufferobj_unmap(ctx, src);
681 intel_bufferobj_unmap(ctx, dst);
682 }
683 return;
684 }
685
686 /* Otherwise, we have real BOs, so blit them. */
687
688 dst_bo = intel_bufferobj_buffer(intel, intel_dst, INTEL_WRITE_PART);
689 src_bo = intel_bufferobj_source(intel, intel_src, 64, &src_offset);
690
691 intel_emit_linear_blit(intel,
692 dst_bo, write_offset,
693 src_bo, read_offset + src_offset, size);
694
695 /* Since we've emitted some blits to buffers that will (likely) be used
696 * in rendering operations in other cache domains in this batch, emit a
697 * flush. Once again, we wish for a domain tracker in libdrm to cover
698 * usage inside of a batchbuffer.
699 */
700 intel_batchbuffer_emit_mi_flush(intel);
701 }
702
703 #if FEATURE_APPLE_object_purgeable
704 static GLenum
705 intel_buffer_purgeable(drm_intel_bo *buffer)
706 {
707 int retained = 0;
708
709 if (buffer != NULL)
710 retained = drm_intel_bo_madvise (buffer, I915_MADV_DONTNEED);
711
712 return retained ? GL_VOLATILE_APPLE : GL_RELEASED_APPLE;
713 }
714
715 static GLenum
716 intel_buffer_object_purgeable(struct gl_context * ctx,
717 struct gl_buffer_object *obj,
718 GLenum option)
719 {
720 struct intel_buffer_object *intel_obj = intel_buffer_object (obj);
721
722 if (intel_obj->buffer != NULL)
723 return intel_buffer_purgeable(intel_obj->buffer);
724
725 if (option == GL_RELEASED_APPLE) {
726 if (intel_obj->sys_buffer != NULL) {
727 free(intel_obj->sys_buffer);
728 intel_obj->sys_buffer = NULL;
729 }
730
731 return GL_RELEASED_APPLE;
732 } else {
733 /* XXX Create the buffer and madvise(MADV_DONTNEED)? */
734 struct intel_context *intel = intel_context(ctx);
735 drm_intel_bo *bo = intel_bufferobj_buffer(intel, intel_obj, INTEL_READ);
736
737 return intel_buffer_purgeable(bo);
738 }
739 }
740
741 static GLenum
742 intel_texture_object_purgeable(struct gl_context * ctx,
743 struct gl_texture_object *obj,
744 GLenum option)
745 {
746 struct intel_texture_object *intel;
747
748 (void) ctx;
749 (void) option;
750
751 intel = intel_texture_object(obj);
752 if (intel->mt == NULL || intel->mt->region == NULL)
753 return GL_RELEASED_APPLE;
754
755 return intel_buffer_purgeable(intel->mt->region->buffer);
756 }
757
758 static GLenum
759 intel_render_object_purgeable(struct gl_context * ctx,
760 struct gl_renderbuffer *obj,
761 GLenum option)
762 {
763 struct intel_renderbuffer *intel;
764
765 (void) ctx;
766 (void) option;
767
768 intel = intel_renderbuffer(obj);
769 if (intel->region == NULL)
770 return GL_RELEASED_APPLE;
771
772 return intel_buffer_purgeable(intel->region->buffer);
773 }
774
775 static GLenum
776 intel_buffer_unpurgeable(drm_intel_bo *buffer)
777 {
778 int retained;
779
780 retained = 0;
781 if (buffer != NULL)
782 retained = drm_intel_bo_madvise (buffer, I915_MADV_WILLNEED);
783
784 return retained ? GL_RETAINED_APPLE : GL_UNDEFINED_APPLE;
785 }
786
787 static GLenum
788 intel_buffer_object_unpurgeable(struct gl_context * ctx,
789 struct gl_buffer_object *obj,
790 GLenum option)
791 {
792 (void) ctx;
793 (void) option;
794
795 return intel_buffer_unpurgeable(intel_buffer_object (obj)->buffer);
796 }
797
798 static GLenum
799 intel_texture_object_unpurgeable(struct gl_context * ctx,
800 struct gl_texture_object *obj,
801 GLenum option)
802 {
803 struct intel_texture_object *intel;
804
805 (void) ctx;
806 (void) option;
807
808 intel = intel_texture_object(obj);
809 if (intel->mt == NULL || intel->mt->region == NULL)
810 return GL_UNDEFINED_APPLE;
811
812 return intel_buffer_unpurgeable(intel->mt->region->buffer);
813 }
814
815 static GLenum
816 intel_render_object_unpurgeable(struct gl_context * ctx,
817 struct gl_renderbuffer *obj,
818 GLenum option)
819 {
820 struct intel_renderbuffer *intel;
821
822 (void) ctx;
823 (void) option;
824
825 intel = intel_renderbuffer(obj);
826 if (intel->region == NULL)
827 return GL_UNDEFINED_APPLE;
828
829 return intel_buffer_unpurgeable(intel->region->buffer);
830 }
831 #endif
832
833 void
834 intelInitBufferObjectFuncs(struct dd_function_table *functions)
835 {
836 functions->NewBufferObject = intel_bufferobj_alloc;
837 functions->DeleteBuffer = intel_bufferobj_free;
838 functions->BufferData = intel_bufferobj_data;
839 functions->BufferSubData = intel_bufferobj_subdata;
840 functions->GetBufferSubData = intel_bufferobj_get_subdata;
841 functions->MapBufferRange = intel_bufferobj_map_range;
842 functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
843 functions->UnmapBuffer = intel_bufferobj_unmap;
844 functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
845
846 #if FEATURE_APPLE_object_purgeable
847 functions->BufferObjectPurgeable = intel_buffer_object_purgeable;
848 functions->TextureObjectPurgeable = intel_texture_object_purgeable;
849 functions->RenderObjectPurgeable = intel_render_object_purgeable;
850
851 functions->BufferObjectUnpurgeable = intel_buffer_object_unpurgeable;
852 functions->TextureObjectUnpurgeable = intel_texture_object_unpurgeable;
853 functions->RenderObjectUnpurgeable = intel_render_object_unpurgeable;
854 #endif
855 }