intel: Remove some dead metaops code.
[mesa.git] / src / mesa / drivers / dri / intel / intel_buffer_objects.c
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2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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27
28
29 #include "main/imports.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/bufferobj.h"
33
34 #include "intel_context.h"
35 #include "intel_blit.h"
36 #include "intel_buffer_objects.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_regions.h"
39
40 static GLboolean
41 intel_bufferobj_unmap(GLcontext * ctx,
42 GLenum target, struct gl_buffer_object *obj);
43
44 /** Allocates a new dri_bo to store the data for the buffer object. */
45 static void
46 intel_bufferobj_alloc_buffer(struct intel_context *intel,
47 struct intel_buffer_object *intel_obj)
48 {
49 intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
50 intel_obj->Base.Size, 64);
51 }
52
53 /**
54 * There is some duplication between mesa's bufferobjects and our
55 * bufmgr buffers. Both have an integer handle and a hashtable to
56 * lookup an opaque structure. It would be nice if the handles and
57 * internal structure where somehow shared.
58 */
59 static struct gl_buffer_object *
60 intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
61 {
62 struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
63
64 _mesa_initialize_buffer_object(&obj->Base, name, target);
65
66 obj->buffer = NULL;
67
68 return &obj->Base;
69 }
70
71 /* Break the COW tie to the region. The region gets to keep the data.
72 */
73 void
74 intel_bufferobj_release_region(struct intel_context *intel,
75 struct intel_buffer_object *intel_obj)
76 {
77 assert(intel_obj->region->buffer == intel_obj->buffer);
78 intel_obj->region->pbo = NULL;
79 intel_obj->region = NULL;
80
81 dri_bo_unreference(intel_obj->buffer);
82 intel_obj->buffer = NULL;
83 }
84
85 /* Break the COW tie to the region. Both the pbo and the region end
86 * up with a copy of the data.
87 */
88 void
89 intel_bufferobj_cow(struct intel_context *intel,
90 struct intel_buffer_object *intel_obj)
91 {
92 assert(intel_obj->region);
93 intel_region_cow(intel, intel_obj->region);
94 }
95
96
97 /**
98 * Deallocate/free a vertex/pixel buffer object.
99 * Called via glDeleteBuffersARB().
100 */
101 static void
102 intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
103 {
104 struct intel_context *intel = intel_context(ctx);
105 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
106
107 assert(intel_obj);
108
109 /* Buffer objects are automatically unmapped when deleting according
110 * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
111 * (though it does if you call glDeleteBuffers)
112 */
113 if (obj->Pointer)
114 intel_bufferobj_unmap(ctx, 0, obj);
115
116 _mesa_free(intel_obj->sys_buffer);
117 if (intel_obj->region) {
118 intel_bufferobj_release_region(intel, intel_obj);
119 }
120 else if (intel_obj->buffer) {
121 dri_bo_unreference(intel_obj->buffer);
122 }
123
124 _mesa_free(intel_obj);
125 }
126
127
128
129 /**
130 * Allocate space for and store data in a buffer object. Any data that was
131 * previously stored in the buffer object is lost. If data is NULL,
132 * memory will be allocated, but no copy will occur.
133 * Called via ctx->Driver.BufferData().
134 * \return GL_TRUE for success, GL_FALSE if out of memory
135 */
136 static GLboolean
137 intel_bufferobj_data(GLcontext * ctx,
138 GLenum target,
139 GLsizeiptrARB size,
140 const GLvoid * data,
141 GLenum usage, struct gl_buffer_object *obj)
142 {
143 struct intel_context *intel = intel_context(ctx);
144 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
145
146 intel_obj->Base.Size = size;
147 intel_obj->Base.Usage = usage;
148
149 assert(!obj->Pointer); /* Mesa should have unmapped it */
150
151 if (intel_obj->region)
152 intel_bufferobj_release_region(intel, intel_obj);
153
154 if (intel_obj->buffer != NULL) {
155 dri_bo_unreference(intel_obj->buffer);
156 intel_obj->buffer = NULL;
157 }
158 _mesa_free(intel_obj->sys_buffer);
159 intel_obj->sys_buffer = NULL;
160
161 if (size != 0) {
162 #ifdef I915
163 /* On pre-965, stick VBOs in system memory, as we're always doing swtnl
164 * with their contents anyway.
165 */
166 if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) {
167 intel_obj->sys_buffer = _mesa_malloc(size);
168 if (intel_obj->sys_buffer != NULL) {
169 if (data != NULL)
170 memcpy(intel_obj->sys_buffer, data, size);
171 return GL_TRUE;
172 }
173 }
174 #endif
175 intel_bufferobj_alloc_buffer(intel, intel_obj);
176 if (!intel_obj->buffer)
177 return GL_FALSE;
178
179 if (data != NULL)
180 dri_bo_subdata(intel_obj->buffer, 0, size, data);
181 }
182
183 return GL_TRUE;
184 }
185
186
187 /**
188 * Replace data in a subrange of buffer object. If the data range
189 * specified by size + offset extends beyond the end of the buffer or
190 * if data is NULL, no copy is performed.
191 * Called via glBufferSubDataARB().
192 */
193 static void
194 intel_bufferobj_subdata(GLcontext * ctx,
195 GLenum target,
196 GLintptrARB offset,
197 GLsizeiptrARB size,
198 const GLvoid * data, struct gl_buffer_object *obj)
199 {
200 struct intel_context *intel = intel_context(ctx);
201 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
202
203 assert(intel_obj);
204
205 if (intel_obj->region)
206 intel_bufferobj_cow(intel, intel_obj);
207
208 if (intel_obj->sys_buffer)
209 memcpy((char *)intel_obj->sys_buffer + offset, data, size);
210 else {
211 /* Flush any existing batchbuffer that might reference this data. */
212 intelFlush(ctx);
213
214 dri_bo_subdata(intel_obj->buffer, offset, size, data);
215 }
216 }
217
218
219 /**
220 * Called via glGetBufferSubDataARB().
221 */
222 static void
223 intel_bufferobj_get_subdata(GLcontext * ctx,
224 GLenum target,
225 GLintptrARB offset,
226 GLsizeiptrARB size,
227 GLvoid * data, struct gl_buffer_object *obj)
228 {
229 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
230
231 assert(intel_obj);
232 if (intel_obj->sys_buffer)
233 memcpy(data, (char *)intel_obj->sys_buffer + offset, size);
234 else
235 dri_bo_get_subdata(intel_obj->buffer, offset, size, data);
236 }
237
238
239
240 /**
241 * Called via glMapBufferARB().
242 */
243 static void *
244 intel_bufferobj_map(GLcontext * ctx,
245 GLenum target,
246 GLenum access, struct gl_buffer_object *obj)
247 {
248 struct intel_context *intel = intel_context(ctx);
249 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
250 GLboolean read_only = (access == GL_READ_ONLY_ARB);
251 GLboolean write_only = (access == GL_WRITE_ONLY_ARB);
252
253 assert(intel_obj);
254
255 if (intel_obj->sys_buffer) {
256 obj->Pointer = intel_obj->sys_buffer;
257 return obj->Pointer;
258 }
259
260 /* Flush any existing batchbuffer that might have written to this
261 * buffer.
262 */
263 intelFlush(ctx);
264
265 if (intel_obj->region)
266 intel_bufferobj_cow(intel, intel_obj);
267
268 if (intel_obj->buffer == NULL) {
269 obj->Pointer = NULL;
270 return NULL;
271 }
272
273 if (write_only && intel->intelScreen->kernel_exec_fencing) {
274 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
275 intel_obj->mapped_gtt = GL_TRUE;
276 } else {
277 drm_intel_bo_map(intel_obj->buffer, !read_only);
278 intel_obj->mapped_gtt = GL_FALSE;
279 }
280
281 obj->Pointer = intel_obj->buffer->virtual;
282 obj->Length = obj->Size;
283 obj->Offset = 0;
284
285 return obj->Pointer;
286 }
287
288 /**
289 * Called via glMapBufferRange().
290 *
291 * The goal of this extension is to allow apps to accumulate their rendering
292 * at the same time as they accumulate their buffer object. Without it,
293 * you'd end up blocking on execution of rendering every time you mapped
294 * the buffer to put new data in.
295 *
296 * We support it in 3 ways: If unsynchronized, then don't bother
297 * flushing the batchbuffer before mapping the buffer, which can save blocking
298 * in many cases. If we would still block, and they allow the whole buffer
299 * to be invalidated, then just allocate a new buffer to replace the old one.
300 * If not, and we'd block, and they allow the subrange of the buffer to be
301 * invalidated, then we can make a new little BO, let them write into that,
302 * and blit it into the real BO at unmap time.
303 */
304 static void *
305 intel_bufferobj_map_range(GLcontext * ctx,
306 GLenum target, GLintptr offset, GLsizeiptr length,
307 GLbitfield access, struct gl_buffer_object *obj)
308 {
309 struct intel_context *intel = intel_context(ctx);
310 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
311
312 assert(intel_obj);
313
314 /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
315 * internally uses our functions directly.
316 */
317 obj->Offset = offset;
318 obj->Length = length;
319 obj->AccessFlags = access;
320
321 if (intel_obj->sys_buffer) {
322 obj->Pointer = intel_obj->sys_buffer + offset;
323 return obj->Pointer;
324 }
325
326 if (intel_obj->region)
327 intel_bufferobj_cow(intel, intel_obj);
328
329 /* If the mapping is synchronized with other GL operations, flush
330 * the batchbuffer so that GEM knows about the buffer access for later
331 * syncing.
332 */
333 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT))
334 intelFlush(ctx);
335
336 if (intel_obj->buffer == NULL) {
337 obj->Pointer = NULL;
338 return NULL;
339 }
340
341 /* If the user doesn't care about existing buffer contents and mapping
342 * would cause us to block, then throw out the old buffer.
343 */
344 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
345 (access & GL_MAP_INVALIDATE_BUFFER_BIT) &&
346 drm_intel_bo_busy(intel_obj->buffer)) {
347 drm_intel_bo_unreference(intel_obj->buffer);
348 intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
349 intel_obj->Base.Size, 64);
350 }
351
352 /* If the user is mapping a range of an active buffer object but
353 * doesn't require the current contents of that range, make a new
354 * BO, and we'll copy what they put in there out at unmap or
355 * FlushRange time.
356 */
357 if ((access & GL_MAP_INVALIDATE_RANGE_BIT) &&
358 drm_intel_bo_busy(intel_obj->buffer)) {
359 if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
360 intel_obj->range_map_buffer = _mesa_malloc(length);
361 obj->Pointer = intel_obj->range_map_buffer;
362 } else {
363 intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
364 "range map",
365 length, 64);
366 if (!(access & GL_MAP_READ_BIT) &&
367 intel->intelScreen->kernel_exec_fencing) {
368 drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
369 intel_obj->mapped_gtt = GL_TRUE;
370 } else {
371 drm_intel_bo_map(intel_obj->range_map_bo,
372 (access & GL_MAP_WRITE_BIT) != 0);
373 intel_obj->mapped_gtt = GL_FALSE;
374 }
375 obj->Pointer = intel_obj->range_map_bo->virtual;
376 }
377 return obj->Pointer;
378 }
379
380 if (!(access & GL_MAP_READ_BIT) &&
381 intel->intelScreen->kernel_exec_fencing) {
382 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
383 intel_obj->mapped_gtt = GL_TRUE;
384 } else {
385 drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
386 intel_obj->mapped_gtt = GL_FALSE;
387 }
388
389 obj->Pointer = intel_obj->buffer->virtual + offset;
390 return obj->Pointer;
391 }
392
393 /* Ideally we'd use a BO to avoid taking up cache space for the temporary
394 * data, but FlushMappedBufferRange may be followed by further writes to
395 * the pointer, so we would have to re-map after emitting our blit, which
396 * would defeat the point.
397 */
398 static void
399 intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
400 GLintptr offset, GLsizeiptr length,
401 struct gl_buffer_object *obj)
402 {
403 struct intel_context *intel = intel_context(ctx);
404 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
405 drm_intel_bo *temp_bo;
406
407 /* Unless we're in the range map using a temporary system buffer,
408 * there's no work to do.
409 */
410 if (intel_obj->range_map_buffer == NULL)
411 return;
412
413 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64);
414
415 drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer);
416
417 intel_emit_linear_blit(intel,
418 intel_obj->buffer, obj->Offset + offset,
419 temp_bo, 0,
420 length);
421
422 drm_intel_bo_unreference(temp_bo);
423 }
424
425
426 /**
427 * Called via glUnmapBuffer().
428 */
429 static GLboolean
430 intel_bufferobj_unmap(GLcontext * ctx,
431 GLenum target, struct gl_buffer_object *obj)
432 {
433 struct intel_context *intel = intel_context(ctx);
434 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
435
436 assert(intel_obj);
437 assert(obj->Pointer);
438 if (intel_obj->sys_buffer != NULL) {
439 /* always keep the mapping around. */
440 } else if (intel_obj->range_map_buffer != NULL) {
441 /* Since we've emitted some blits to buffers that will (likely) be used
442 * in rendering operations in other cache domains in this batch, emit a
443 * flush. Once again, we wish for a domain tracker in libdrm to cover
444 * usage inside of a batchbuffer.
445 */
446 intel_batchbuffer_emit_mi_flush(intel->batch);
447 free(intel_obj->range_map_buffer);
448 intel_obj->range_map_buffer = NULL;
449 } else if (intel_obj->range_map_bo != NULL) {
450 if (intel_obj->mapped_gtt) {
451 drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo);
452 } else {
453 drm_intel_bo_unmap(intel_obj->range_map_bo);
454 }
455
456 intel_emit_linear_blit(intel,
457 intel_obj->buffer, obj->Offset,
458 intel_obj->range_map_bo, 0,
459 obj->Length);
460
461 /* Since we've emitted some blits to buffers that will (likely) be used
462 * in rendering operations in other cache domains in this batch, emit a
463 * flush. Once again, we wish for a domain tracker in libdrm to cover
464 * usage inside of a batchbuffer.
465 */
466 intel_batchbuffer_emit_mi_flush(intel->batch);
467
468 drm_intel_bo_unreference(intel_obj->range_map_bo);
469 intel_obj->range_map_bo = NULL;
470 } else if (intel_obj->buffer != NULL) {
471 if (intel_obj->mapped_gtt) {
472 drm_intel_gem_bo_unmap_gtt(intel_obj->buffer);
473 } else {
474 drm_intel_bo_unmap(intel_obj->buffer);
475 }
476 }
477 obj->Pointer = NULL;
478 obj->Offset = 0;
479 obj->Length = 0;
480
481 return GL_TRUE;
482 }
483
484 dri_bo *
485 intel_bufferobj_buffer(struct intel_context *intel,
486 struct intel_buffer_object *intel_obj, GLuint flag)
487 {
488 if (intel_obj->region) {
489 if (flag == INTEL_WRITE_PART)
490 intel_bufferobj_cow(intel, intel_obj);
491 else if (flag == INTEL_WRITE_FULL) {
492 intel_bufferobj_release_region(intel, intel_obj);
493 intel_bufferobj_alloc_buffer(intel, intel_obj);
494 }
495 }
496
497 if (intel_obj->buffer == NULL) {
498 void *sys_buffer = intel_obj->sys_buffer;
499
500 /* only one of buffer and sys_buffer could be non-NULL */
501 intel_bufferobj_alloc_buffer(intel, intel_obj);
502 intel_obj->sys_buffer = NULL;
503
504 intel_bufferobj_subdata(&intel->ctx,
505 GL_ARRAY_BUFFER_ARB,
506 0,
507 intel_obj->Base.Size,
508 sys_buffer,
509 &intel_obj->Base);
510 _mesa_free(sys_buffer);
511 intel_obj->sys_buffer = NULL;
512 }
513
514 return intel_obj->buffer;
515 }
516
517 static void
518 intel_bufferobj_copy_subdata(GLcontext *ctx,
519 struct gl_buffer_object *src,
520 struct gl_buffer_object *dst,
521 GLintptr read_offset, GLintptr write_offset,
522 GLsizeiptr size)
523 {
524 struct intel_context *intel = intel_context(ctx);
525 struct intel_buffer_object *intel_src = intel_buffer_object(src);
526 struct intel_buffer_object *intel_dst = intel_buffer_object(dst);
527 drm_intel_bo *src_bo, *dst_bo;
528
529 if (size == 0)
530 return;
531
532 /* If we're in system memory, just map and memcpy. */
533 if (intel_src->sys_buffer || intel_dst->sys_buffer) {
534 /* The same buffer may be used, but note that regions copied may
535 * not overlap.
536 */
537 if (src == dst) {
538 char *ptr = intel_bufferobj_map(ctx, GL_COPY_WRITE_BUFFER,
539 GL_READ_WRITE, dst);
540 memcpy(ptr + write_offset, ptr + read_offset, size);
541 intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
542 } else {
543 const char *src_ptr;
544 char *dst_ptr;
545
546 src_ptr = intel_bufferobj_map(ctx, GL_COPY_READ_BUFFER,
547 GL_READ_ONLY, src);
548 dst_ptr = intel_bufferobj_map(ctx, GL_COPY_WRITE_BUFFER,
549 GL_WRITE_ONLY, dst);
550
551 memcpy(dst_ptr + write_offset, src_ptr + read_offset, size);
552
553 intel_bufferobj_unmap(ctx, GL_COPY_READ_BUFFER, src);
554 intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
555 }
556 }
557
558 /* Otherwise, we have real BOs, so blit them. */
559
560 dst_bo = intel_bufferobj_buffer(intel, intel_dst, INTEL_WRITE_PART);
561 src_bo = intel_bufferobj_buffer(intel, intel_src, INTEL_READ);
562
563 intel_emit_linear_blit(intel,
564 dst_bo, write_offset,
565 src_bo, read_offset, size);
566
567 /* Since we've emitted some blits to buffers that will (likely) be used
568 * in rendering operations in other cache domains in this batch, emit a
569 * flush. Once again, we wish for a domain tracker in libdrm to cover
570 * usage inside of a batchbuffer.
571 */
572 intel_batchbuffer_emit_mi_flush(intel->batch);
573 }
574
575 void
576 intelInitBufferObjectFuncs(struct dd_function_table *functions)
577 {
578 functions->NewBufferObject = intel_bufferobj_alloc;
579 functions->DeleteBuffer = intel_bufferobj_free;
580 functions->BufferData = intel_bufferobj_data;
581 functions->BufferSubData = intel_bufferobj_subdata;
582 functions->GetBufferSubData = intel_bufferobj_get_subdata;
583 functions->MapBuffer = intel_bufferobj_map;
584 functions->MapBufferRange = intel_bufferobj_map_range;
585 functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
586 functions->UnmapBuffer = intel_bufferobj_unmap;
587 functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
588 }