Merge branch 'softpipe-opt'
[mesa.git] / src / mesa / drivers / dri / intel / intel_buffer_objects.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29 #include "main/imports.h"
30 #include "main/mtypes.h"
31 #include "main/macros.h"
32 #include "main/bufferobj.h"
33
34 #include "intel_context.h"
35 #include "intel_blit.h"
36 #include "intel_buffer_objects.h"
37 #include "intel_batchbuffer.h"
38 #include "intel_regions.h"
39
40 static GLboolean
41 intel_bufferobj_unmap(GLcontext * ctx,
42 GLenum target, struct gl_buffer_object *obj);
43
44 /** Allocates a new dri_bo to store the data for the buffer object. */
45 static void
46 intel_bufferobj_alloc_buffer(struct intel_context *intel,
47 struct intel_buffer_object *intel_obj)
48 {
49 intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
50 intel_obj->Base.Size, 64);
51 }
52
53 /**
54 * There is some duplication between mesa's bufferobjects and our
55 * bufmgr buffers. Both have an integer handle and a hashtable to
56 * lookup an opaque structure. It would be nice if the handles and
57 * internal structure where somehow shared.
58 */
59 static struct gl_buffer_object *
60 intel_bufferobj_alloc(GLcontext * ctx, GLuint name, GLenum target)
61 {
62 struct intel_buffer_object *obj = CALLOC_STRUCT(intel_buffer_object);
63
64 _mesa_initialize_buffer_object(&obj->Base, name, target);
65
66 obj->buffer = NULL;
67
68 return &obj->Base;
69 }
70
71 /* Break the COW tie to the region. The region gets to keep the data.
72 */
73 void
74 intel_bufferobj_release_region(struct intel_context *intel,
75 struct intel_buffer_object *intel_obj)
76 {
77 assert(intel_obj->region->buffer == intel_obj->buffer);
78 intel_obj->region->pbo = NULL;
79 intel_obj->region = NULL;
80
81 dri_bo_unreference(intel_obj->buffer);
82 intel_obj->buffer = NULL;
83 }
84
85 /* Break the COW tie to the region. Both the pbo and the region end
86 * up with a copy of the data.
87 */
88 void
89 intel_bufferobj_cow(struct intel_context *intel,
90 struct intel_buffer_object *intel_obj)
91 {
92 assert(intel_obj->region);
93 intel_region_cow(intel, intel_obj->region);
94 }
95
96
97 /**
98 * Deallocate/free a vertex/pixel buffer object.
99 * Called via glDeleteBuffersARB().
100 */
101 static void
102 intel_bufferobj_free(GLcontext * ctx, struct gl_buffer_object *obj)
103 {
104 struct intel_context *intel = intel_context(ctx);
105 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
106
107 assert(intel_obj);
108
109 /* Buffer objects are automatically unmapped when deleting according
110 * to the spec, but Mesa doesn't do UnmapBuffer for us at context destroy
111 * (though it does if you call glDeleteBuffers)
112 */
113 if (obj->Pointer)
114 intel_bufferobj_unmap(ctx, 0, obj);
115
116 _mesa_free(intel_obj->sys_buffer);
117 if (intel_obj->region) {
118 intel_bufferobj_release_region(intel, intel_obj);
119 }
120 else if (intel_obj->buffer) {
121 dri_bo_unreference(intel_obj->buffer);
122 }
123
124 _mesa_free(intel_obj);
125 }
126
127
128
129 /**
130 * Allocate space for and store data in a buffer object. Any data that was
131 * previously stored in the buffer object is lost. If data is NULL,
132 * memory will be allocated, but no copy will occur.
133 * Called via ctx->Driver.BufferData().
134 * \return GL_TRUE for success, GL_FALSE if out of memory
135 */
136 static GLboolean
137 intel_bufferobj_data(GLcontext * ctx,
138 GLenum target,
139 GLsizeiptrARB size,
140 const GLvoid * data,
141 GLenum usage, struct gl_buffer_object *obj)
142 {
143 struct intel_context *intel = intel_context(ctx);
144 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
145
146 intel_obj->Base.Size = size;
147 intel_obj->Base.Usage = usage;
148
149 assert(!obj->Pointer); /* Mesa should have unmapped it */
150
151 if (intel_obj->region)
152 intel_bufferobj_release_region(intel, intel_obj);
153
154 if (intel_obj->buffer != NULL) {
155 dri_bo_unreference(intel_obj->buffer);
156 intel_obj->buffer = NULL;
157 }
158 _mesa_free(intel_obj->sys_buffer);
159 intel_obj->sys_buffer = NULL;
160
161 if (size != 0) {
162 #ifdef I915
163 /* On pre-965, stick VBOs in system memory, as we're always doing swtnl
164 * with their contents anyway.
165 */
166 if (target == GL_ARRAY_BUFFER || target == GL_ELEMENT_ARRAY_BUFFER) {
167 intel_obj->sys_buffer = _mesa_malloc(size);
168 if (intel_obj->sys_buffer != NULL) {
169 if (data != NULL)
170 memcpy(intel_obj->sys_buffer, data, size);
171 return GL_TRUE;
172 }
173 }
174 #endif
175 intel_bufferobj_alloc_buffer(intel, intel_obj);
176 if (!intel_obj->buffer)
177 return GL_FALSE;
178
179 if (data != NULL)
180 dri_bo_subdata(intel_obj->buffer, 0, size, data);
181 }
182
183 return GL_TRUE;
184 }
185
186
187 /**
188 * Replace data in a subrange of buffer object. If the data range
189 * specified by size + offset extends beyond the end of the buffer or
190 * if data is NULL, no copy is performed.
191 * Called via glBufferSubDataARB().
192 */
193 static void
194 intel_bufferobj_subdata(GLcontext * ctx,
195 GLenum target,
196 GLintptrARB offset,
197 GLsizeiptrARB size,
198 const GLvoid * data, struct gl_buffer_object *obj)
199 {
200 struct intel_context *intel = intel_context(ctx);
201 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
202
203 assert(intel_obj);
204
205 if (intel_obj->region)
206 intel_bufferobj_cow(intel, intel_obj);
207
208 if (intel_obj->sys_buffer)
209 memcpy((char *)intel_obj->sys_buffer + offset, data, size);
210 else
211 dri_bo_subdata(intel_obj->buffer, offset, size, data);
212 }
213
214
215 /**
216 * Called via glGetBufferSubDataARB().
217 */
218 static void
219 intel_bufferobj_get_subdata(GLcontext * ctx,
220 GLenum target,
221 GLintptrARB offset,
222 GLsizeiptrARB size,
223 GLvoid * data, struct gl_buffer_object *obj)
224 {
225 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
226
227 assert(intel_obj);
228 dri_bo_get_subdata(intel_obj->buffer, offset, size, data);
229 }
230
231
232
233 /**
234 * Called via glMapBufferARB().
235 */
236 static void *
237 intel_bufferobj_map(GLcontext * ctx,
238 GLenum target,
239 GLenum access, struct gl_buffer_object *obj)
240 {
241 struct intel_context *intel = intel_context(ctx);
242 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
243 GLboolean read_only = (access == GL_READ_ONLY_ARB);
244 GLboolean write_only = (access == GL_WRITE_ONLY_ARB);
245
246 assert(intel_obj);
247
248 if (intel_obj->sys_buffer) {
249 obj->Pointer = intel_obj->sys_buffer;
250 return obj->Pointer;
251 }
252
253 /* Flush any existing batchbuffer that might have written to this
254 * buffer.
255 */
256 intelFlush(ctx);
257
258 if (intel_obj->region)
259 intel_bufferobj_cow(intel, intel_obj);
260
261 if (intel_obj->buffer == NULL) {
262 obj->Pointer = NULL;
263 return NULL;
264 }
265
266 if (write_only && intel->intelScreen->kernel_exec_fencing) {
267 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
268 intel_obj->mapped_gtt = GL_TRUE;
269 } else {
270 drm_intel_bo_map(intel_obj->buffer, !read_only);
271 intel_obj->mapped_gtt = GL_FALSE;
272 }
273
274 obj->Pointer = intel_obj->buffer->virtual;
275 obj->Length = obj->Size;
276 obj->Offset = 0;
277
278 return obj->Pointer;
279 }
280
281 /**
282 * Called via glMapBufferRange().
283 *
284 * The goal of this extension is to allow apps to accumulate their rendering
285 * at the same time as they accumulate their buffer object. Without it,
286 * you'd end up blocking on execution of rendering every time you mapped
287 * the buffer to put new data in.
288 *
289 * We support it in 3 ways: If unsynchronized, then don't bother
290 * flushing the batchbuffer before mapping the buffer, which can save blocking
291 * in many cases. If we would still block, and they allow the whole buffer
292 * to be invalidated, then just allocate a new buffer to replace the old one.
293 * If not, and we'd block, and they allow the subrange of the buffer to be
294 * invalidated, then we can make a new little BO, let them write into that,
295 * and blit it into the real BO at unmap time.
296 */
297 static void *
298 intel_bufferobj_map_range(GLcontext * ctx,
299 GLenum target, GLintptr offset, GLsizeiptr length,
300 GLbitfield access, struct gl_buffer_object *obj)
301 {
302 struct intel_context *intel = intel_context(ctx);
303 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
304
305 assert(intel_obj);
306
307 /* _mesa_MapBufferRange (GL entrypoint) sets these, but the vbo module also
308 * internally uses our functions directly.
309 */
310 obj->Offset = offset;
311 obj->Length = length;
312 obj->AccessFlags = access;
313
314 if (intel_obj->sys_buffer) {
315 obj->Pointer = intel_obj->sys_buffer + offset;
316 return obj->Pointer;
317 }
318
319 if (intel_obj->region)
320 intel_bufferobj_cow(intel, intel_obj);
321
322 /* If the mapping is synchronized with other GL operations, flush
323 * the batchbuffer so that GEM knows about the buffer access for later
324 * syncing.
325 */
326 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT))
327 intelFlush(ctx);
328
329 if (intel_obj->buffer == NULL) {
330 obj->Pointer = NULL;
331 return NULL;
332 }
333
334 /* If the user doesn't care about existing buffer contents and mapping
335 * would cause us to block, then throw out the old buffer.
336 */
337 if (!(access & GL_MAP_UNSYNCHRONIZED_BIT) &&
338 (access & GL_MAP_INVALIDATE_BUFFER_BIT) &&
339 drm_intel_bo_busy(intel_obj->buffer)) {
340 drm_intel_bo_unreference(intel_obj->buffer);
341 intel_obj->buffer = dri_bo_alloc(intel->bufmgr, "bufferobj",
342 intel_obj->Base.Size, 64);
343 }
344
345 /* If the user is mapping a range of an active buffer object but
346 * doesn't require the current contents of that range, make a new
347 * BO, and we'll copy what they put in there out at unmap or
348 * FlushRange time.
349 */
350 if ((access & GL_MAP_INVALIDATE_RANGE_BIT) &&
351 drm_intel_bo_busy(intel_obj->buffer)) {
352 if (access & GL_MAP_FLUSH_EXPLICIT_BIT) {
353 intel_obj->range_map_buffer = _mesa_malloc(length);
354 obj->Pointer = intel_obj->range_map_buffer;
355 } else {
356 intel_obj->range_map_bo = drm_intel_bo_alloc(intel->bufmgr,
357 "range map",
358 length, 64);
359 if (!(access & GL_MAP_READ_BIT) &&
360 intel->intelScreen->kernel_exec_fencing) {
361 drm_intel_gem_bo_map_gtt(intel_obj->range_map_bo);
362 intel_obj->mapped_gtt = GL_TRUE;
363 } else {
364 drm_intel_bo_map(intel_obj->range_map_bo,
365 (access & GL_MAP_WRITE_BIT) != 0);
366 intel_obj->mapped_gtt = GL_FALSE;
367 }
368 obj->Pointer = intel_obj->range_map_bo->virtual;
369 }
370 return obj->Pointer;
371 }
372
373 if (!(access & GL_MAP_READ_BIT) &&
374 intel->intelScreen->kernel_exec_fencing) {
375 drm_intel_gem_bo_map_gtt(intel_obj->buffer);
376 intel_obj->mapped_gtt = GL_TRUE;
377 } else {
378 drm_intel_bo_map(intel_obj->buffer, (access & GL_MAP_WRITE_BIT) != 0);
379 intel_obj->mapped_gtt = GL_FALSE;
380 }
381
382 obj->Pointer = intel_obj->buffer->virtual + offset;
383 return obj->Pointer;
384 }
385
386 /* Ideally we'd use a BO to avoid taking up cache space for the temporary
387 * data, but FlushMappedBufferRange may be followed by further writes to
388 * the pointer, so we would have to re-map after emitting our blit, which
389 * would defeat the point.
390 */
391 static void
392 intel_bufferobj_flush_mapped_range(GLcontext *ctx, GLenum target,
393 GLintptr offset, GLsizeiptr length,
394 struct gl_buffer_object *obj)
395 {
396 struct intel_context *intel = intel_context(ctx);
397 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
398 drm_intel_bo *temp_bo;
399
400 /* Unless we're in the range map using a temporary system buffer,
401 * there's no work to do.
402 */
403 if (intel_obj->range_map_buffer == NULL)
404 return;
405
406 temp_bo = drm_intel_bo_alloc(intel->bufmgr, "range map flush", length, 64);
407
408 drm_intel_bo_subdata(temp_bo, 0, length, intel_obj->range_map_buffer);
409
410 intel_emit_linear_blit(intel,
411 intel_obj->buffer, obj->Offset + offset,
412 temp_bo, 0,
413 length);
414
415 drm_intel_bo_unreference(temp_bo);
416 }
417
418
419 /**
420 * Called via glUnmapBuffer().
421 */
422 static GLboolean
423 intel_bufferobj_unmap(GLcontext * ctx,
424 GLenum target, struct gl_buffer_object *obj)
425 {
426 struct intel_context *intel = intel_context(ctx);
427 struct intel_buffer_object *intel_obj = intel_buffer_object(obj);
428
429 assert(intel_obj);
430 assert(obj->Pointer);
431 if (intel_obj->sys_buffer != NULL) {
432 /* always keep the mapping around. */
433 } else if (intel_obj->range_map_buffer != NULL) {
434 /* Since we've emitted some blits to buffers that will (likely) be used
435 * in rendering operations in other cache domains in this batch, emit a
436 * flush. Once again, we wish for a domain tracker in libdrm to cover
437 * usage inside of a batchbuffer.
438 */
439 intel_batchbuffer_emit_mi_flush(intel->batch);
440 free(intel_obj->range_map_buffer);
441 intel_obj->range_map_buffer = NULL;
442 } else if (intel_obj->range_map_bo != NULL) {
443 if (intel_obj->mapped_gtt) {
444 drm_intel_gem_bo_unmap_gtt(intel_obj->range_map_bo);
445 } else {
446 drm_intel_bo_unmap(intel_obj->range_map_bo);
447 }
448
449 intel_emit_linear_blit(intel,
450 intel_obj->buffer, obj->Offset,
451 intel_obj->range_map_bo, 0,
452 obj->Length);
453
454 /* Since we've emitted some blits to buffers that will (likely) be used
455 * in rendering operations in other cache domains in this batch, emit a
456 * flush. Once again, we wish for a domain tracker in libdrm to cover
457 * usage inside of a batchbuffer.
458 */
459 intel_batchbuffer_emit_mi_flush(intel->batch);
460
461 drm_intel_bo_unreference(intel_obj->range_map_bo);
462 intel_obj->range_map_bo = NULL;
463 } else if (intel_obj->buffer != NULL) {
464 if (intel_obj->mapped_gtt) {
465 drm_intel_gem_bo_unmap_gtt(intel_obj->buffer);
466 } else {
467 drm_intel_bo_unmap(intel_obj->buffer);
468 }
469 }
470 obj->Pointer = NULL;
471 obj->Offset = 0;
472 obj->Length = 0;
473
474 return GL_TRUE;
475 }
476
477 dri_bo *
478 intel_bufferobj_buffer(struct intel_context *intel,
479 struct intel_buffer_object *intel_obj, GLuint flag)
480 {
481 if (intel_obj->region) {
482 if (flag == INTEL_WRITE_PART)
483 intel_bufferobj_cow(intel, intel_obj);
484 else if (flag == INTEL_WRITE_FULL) {
485 intel_bufferobj_release_region(intel, intel_obj);
486 intel_bufferobj_alloc_buffer(intel, intel_obj);
487 }
488 }
489
490 if (intel_obj->buffer == NULL) {
491 void *sys_buffer = intel_obj->sys_buffer;
492
493 /* only one of buffer and sys_buffer could be non-NULL */
494 intel_bufferobj_alloc_buffer(intel, intel_obj);
495 intel_obj->sys_buffer = NULL;
496
497 intel_bufferobj_subdata(&intel->ctx,
498 GL_ARRAY_BUFFER_ARB,
499 0,
500 intel_obj->Base.Size,
501 sys_buffer,
502 &intel_obj->Base);
503 _mesa_free(sys_buffer);
504 intel_obj->sys_buffer = NULL;
505 }
506
507 return intel_obj->buffer;
508 }
509
510 static void
511 intel_bufferobj_copy_subdata(GLcontext *ctx,
512 struct gl_buffer_object *src,
513 struct gl_buffer_object *dst,
514 GLintptr read_offset, GLintptr write_offset,
515 GLsizeiptr size)
516 {
517 struct intel_context *intel = intel_context(ctx);
518 struct intel_buffer_object *intel_src = intel_buffer_object(src);
519 struct intel_buffer_object *intel_dst = intel_buffer_object(dst);
520 drm_intel_bo *src_bo, *dst_bo;
521
522 if (size == 0)
523 return;
524
525 /* If we're in system memory, just map and memcpy. */
526 if (intel_src->sys_buffer || intel_dst->sys_buffer) {
527 /* The same buffer may be used, but note that regions copied may
528 * not overlap.
529 */
530 if (src == dst) {
531 char *ptr = intel_bufferobj_map(ctx, GL_COPY_WRITE_BUFFER,
532 GL_READ_WRITE, dst);
533 memcpy(ptr + write_offset, ptr + read_offset, size);
534 intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
535 } else {
536 const char *src_ptr;
537 char *dst_ptr;
538
539 src_ptr = intel_bufferobj_map(ctx, GL_COPY_READ_BUFFER,
540 GL_READ_ONLY, src);
541 dst_ptr = intel_bufferobj_map(ctx, GL_COPY_WRITE_BUFFER,
542 GL_WRITE_ONLY, dst);
543
544 memcpy(dst_ptr + write_offset, src_ptr + read_offset, size);
545
546 intel_bufferobj_unmap(ctx, GL_COPY_READ_BUFFER, src);
547 intel_bufferobj_unmap(ctx, GL_COPY_WRITE_BUFFER, dst);
548 }
549 }
550
551 /* Otherwise, we have real BOs, so blit them. */
552
553 dst_bo = intel_bufferobj_buffer(intel, intel_dst, INTEL_WRITE_PART);
554 src_bo = intel_bufferobj_buffer(intel, intel_src, INTEL_READ);
555
556 intel_emit_linear_blit(intel,
557 dst_bo, write_offset,
558 src_bo, read_offset, size);
559
560 /* Since we've emitted some blits to buffers that will (likely) be used
561 * in rendering operations in other cache domains in this batch, emit a
562 * flush. Once again, we wish for a domain tracker in libdrm to cover
563 * usage inside of a batchbuffer.
564 */
565 intel_batchbuffer_emit_mi_flush(intel->batch);
566 }
567
568 void
569 intelInitBufferObjectFuncs(struct dd_function_table *functions)
570 {
571 functions->NewBufferObject = intel_bufferobj_alloc;
572 functions->DeleteBuffer = intel_bufferobj_free;
573 functions->BufferData = intel_bufferobj_data;
574 functions->BufferSubData = intel_bufferobj_subdata;
575 functions->GetBufferSubData = intel_bufferobj_get_subdata;
576 functions->MapBuffer = intel_bufferobj_map;
577 functions->MapBufferRange = intel_bufferobj_map_range;
578 functions->FlushMappedBufferRange = intel_bufferobj_flush_mapped_range;
579 functions->UnmapBuffer = intel_bufferobj_unmap;
580 functions->CopyBufferSubData = intel_bufferobj_copy_subdata;
581 }