08c1692ad96934b6401dba8500be47791724a272
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35
36 #ifdef __cplusplus
37 extern "C" {
38 /* Evil hack for using libdrm in a c++ compiler. */
39 #define virtual virt
40 #endif
41
42 #include "drm.h"
43 #include "intel_bufmgr.h"
44
45 #include "intel_screen.h"
46 #include "intel_tex_obj.h"
47 #include "i915_drm.h"
48
49 #ifdef __cplusplus
50 #undef virtual
51 }
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 bool mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #define INTEL_MAX_FIXUP 64
99
100 #ifndef likely
101 #ifdef __GNUC__
102 #define likely(expr) (__builtin_expect(expr, 1))
103 #define unlikely(expr) (__builtin_expect(expr, 0))
104 #else
105 #define likely(expr) (expr)
106 #define unlikely(expr) (expr)
107 #endif
108 #endif
109
110 struct intel_sync_object {
111 struct gl_sync_object Base;
112
113 /** Batch associated with this sync object */
114 drm_intel_bo *bo;
115 };
116
117 /**
118 * intel_context is derived from Mesa's context class: struct gl_context.
119 */
120 struct intel_context
121 {
122 struct gl_context ctx; /**< base class, must be first field */
123
124 struct
125 {
126 void (*destroy) (struct intel_context * intel);
127 void (*emit_state) (struct intel_context * intel);
128 void (*finish_batch) (struct intel_context * intel);
129 void (*new_batch) (struct intel_context * intel);
130 void (*emit_invarient_state) (struct intel_context * intel);
131 void (*update_texture_state) (struct intel_context * intel);
132
133 void (*render_start) (struct intel_context * intel);
134 void (*render_prevalidate) (struct intel_context * intel);
135 void (*set_draw_region) (struct intel_context * intel,
136 struct intel_region * draw_regions[],
137 struct intel_region * depth_region,
138 GLuint num_regions);
139 void (*update_draw_buffer)(struct intel_context *intel);
140
141 void (*reduced_primitive_state) (struct intel_context * intel,
142 GLenum rprim);
143
144 bool (*check_vertex_size) (struct intel_context * intel,
145 GLuint expected);
146 void (*invalidate_state) (struct intel_context *intel,
147 GLuint new_state);
148
149 void (*assert_not_dirty) (struct intel_context *intel);
150
151 void (*debug_batch)(struct intel_context *intel);
152 bool (*render_target_supported)(gl_format format);
153
154 /** Can HiZ be enabled on a depthbuffer of the given format? */
155 bool (*is_hiz_depth_format)(struct intel_context *intel,
156 gl_format format);
157
158 /**
159 * \name HiZ operations
160 *
161 * See the following sections of the Sandy Bridge PRM, Volume 1, Part2:
162 * - 7.5.3.1 Depth Buffer Clear
163 * - 7.5.3.2 Depth Buffer Resolve
164 * - 7.5.3.3 Hierarchical Depth Buffer Resolve
165 * \{
166 */
167 void (*hiz_resolve_depthbuffer)(struct intel_context *intel,
168 struct intel_region *depth_region);
169 void (*hiz_resolve_hizbuffer)(struct intel_context *intel,
170 struct intel_region *depth_region);
171 /** \} */
172
173 } vtbl;
174
175 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
176 GLuint NewGLState;
177
178 dri_bufmgr *bufmgr;
179 unsigned int maxBatchSize;
180
181 /**
182 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
183 */
184 int gen;
185 int gt;
186 bool needs_ff_sync;
187 bool is_g4x;
188 bool is_945;
189 bool has_separate_stencil;
190 bool must_use_separate_stencil;
191 bool has_hiz;
192
193 int urb_size;
194
195 struct intel_batchbuffer {
196 /** Current batchbuffer being queued up. */
197 drm_intel_bo *bo;
198 /** Last BO submitted to the hardware. Used for glFinish(). */
199 drm_intel_bo *last_bo;
200 /** BO for post-sync nonzero writes for gen6 workaround. */
201 drm_intel_bo *workaround_bo;
202 bool need_workaround_flush;
203
204 struct cached_batch_item *cached_items;
205
206 uint16_t emit, total;
207 uint16_t used, reserved_space;
208 uint32_t map[8192];
209 #define BATCH_SZ (8192*sizeof(uint32_t))
210
211 uint32_t state_batch_offset;
212 bool is_blit;
213
214 struct {
215 uint16_t used;
216 int reloc_count;
217 } saved;
218 } batch;
219
220 drm_intel_bo *first_post_swapbuffers_batch;
221 bool need_throttle;
222 bool no_batch_wrap;
223 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
224
225 struct
226 {
227 GLuint id;
228 uint32_t start_ptr; /**< for i8xx */
229 uint32_t primitive; /**< Current hardware primitive type */
230 void (*flush) (struct intel_context *);
231 drm_intel_bo *vb_bo;
232 uint8_t *vb;
233 unsigned int start_offset; /**< Byte offset of primitive sequence */
234 unsigned int current_offset; /**< Byte offset of next vertex */
235 unsigned int count; /**< Number of vertices in current primitive */
236 } prim;
237
238 struct {
239 drm_intel_bo *bo;
240 GLuint offset;
241 uint32_t buffer_len;
242 uint32_t buffer_offset;
243 char buffer[4096];
244 } upload;
245
246 GLuint stats_wm;
247
248 /* Offsets of fields within the current vertex:
249 */
250 GLuint coloroffset;
251 GLuint specoffset;
252 GLuint wpos_offset;
253
254 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
255 GLuint vertex_attr_count;
256
257 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
258
259 bool hw_stencil;
260 bool hw_stipple;
261 bool depth_buffer_is_float;
262 bool no_rast;
263 bool always_flush_batch;
264 bool always_flush_cache;
265
266 /* 0 - nonconformant, best performance;
267 * 1 - fallback to sw for known conformance bugs
268 * 2 - always fallback to sw
269 */
270 GLuint conformance_mode;
271
272 /* State for intelvb.c and inteltris.c.
273 */
274 GLuint RenderIndex;
275 GLmatrix ViewportMatrix;
276 GLenum render_primitive;
277 GLenum reduced_primitive; /*< Only gen < 6 */
278 GLuint vertex_size;
279 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
280
281 /* Fallback rasterization functions
282 */
283 intel_point_func draw_point;
284 intel_line_func draw_line;
285 intel_tri_func draw_tri;
286
287 /**
288 * Set if rendering has occured to the drawable's front buffer.
289 *
290 * This is used in the DRI2 case to detect that glFlush should also copy
291 * the contents of the fake front buffer to the real front buffer.
292 */
293 bool front_buffer_dirty;
294
295 /**
296 * Track whether front-buffer rendering is currently enabled
297 *
298 * A separate flag is used to track this in order to support MRT more
299 * easily.
300 */
301 bool is_front_buffer_rendering;
302 /**
303 * Track whether front-buffer is the current read target.
304 *
305 * This is closely associated with is_front_buffer_rendering, but may
306 * be set separately. The DRI2 fake front buffer must be referenced
307 * either way.
308 */
309 bool is_front_buffer_reading;
310
311 /**
312 * Count of intel_regions that are mapped.
313 *
314 * This allows us to assert that no batch buffer is emitted if a
315 * region is mapped.
316 */
317 int num_mapped_regions;
318
319 bool use_texture_tiling;
320 bool use_early_z;
321
322 int driFd;
323
324 __DRIcontext *driContext;
325 struct intel_screen *intelScreen;
326 void (*saved_viewport)(struct gl_context * ctx,
327 GLint x, GLint y, GLsizei width, GLsizei height);
328
329 /**
330 * Configuration cache
331 */
332 driOptionCache optionCache;
333 };
334
335 extern char *__progname;
336
337
338 #define SUBPIXEL_X 0.125
339 #define SUBPIXEL_Y 0.125
340
341 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
342
343 /**
344 * Align a value up to an alignment value
345 *
346 * If \c value is not already aligned to the requested alignment value, it
347 * will be rounded up.
348 *
349 * \param value Value to be rounded
350 * \param alignment Alignment value to be used. This must be a power of two.
351 *
352 * \sa ROUND_DOWN_TO()
353 */
354 #define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
355
356 /**
357 * Align a value down to an alignment value
358 *
359 * If \c value is not already aligned to the requested alignment value, it
360 * will be rounded down.
361 *
362 * \param value Value to be rounded
363 * \param alignment Alignment value to be used. This must be a power of two.
364 *
365 * \sa ALIGN()
366 */
367 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
368
369 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
370
371 static INLINE uint32_t
372 U_FIXED(float value, uint32_t frac_bits)
373 {
374 value *= (1 << frac_bits);
375 return value < 0 ? 0 : value;
376 }
377
378 static INLINE uint32_t
379 S_FIXED(float value, uint32_t frac_bits)
380 {
381 return value * (1 << frac_bits);
382 }
383
384 #define INTEL_FIREVERTICES(intel) \
385 do { \
386 if ((intel)->prim.flush) \
387 (intel)->prim.flush(intel); \
388 } while (0)
389
390 /* ================================================================
391 * From linux kernel i386 header files, copes with odd sizes better
392 * than COPY_DWORDS would:
393 * XXX Put this in src/mesa/main/imports.h ???
394 */
395 #if defined(i386) || defined(__i386__)
396 static INLINE void * __memcpy(void * to, const void * from, size_t n)
397 {
398 int d0, d1, d2;
399 __asm__ __volatile__(
400 "rep ; movsl\n\t"
401 "testb $2,%b4\n\t"
402 "je 1f\n\t"
403 "movsw\n"
404 "1:\ttestb $1,%b4\n\t"
405 "je 2f\n\t"
406 "movsb\n"
407 "2:"
408 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
409 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
410 : "memory");
411 return (to);
412 }
413 #else
414 #define __memcpy(a,b,c) memcpy(a,b,c)
415 #endif
416
417
418 /* ================================================================
419 * Debugging:
420 */
421 extern int INTEL_DEBUG;
422
423 #define DEBUG_TEXTURE 0x1
424 #define DEBUG_STATE 0x2
425 #define DEBUG_IOCTL 0x4
426 #define DEBUG_BLIT 0x8
427 #define DEBUG_MIPTREE 0x10
428 #define DEBUG_FALLBACKS 0x20
429 #define DEBUG_VERBOSE 0x40
430 #define DEBUG_BATCH 0x80
431 #define DEBUG_PIXEL 0x100
432 #define DEBUG_BUFMGR 0x200
433 #define DEBUG_REGION 0x400
434 #define DEBUG_FBO 0x800
435 #define DEBUG_GS 0x1000
436 #define DEBUG_SYNC 0x2000
437 #define DEBUG_PRIMS 0x4000
438 #define DEBUG_VERTS 0x8000
439 #define DEBUG_DRI 0x10000
440 #define DEBUG_SF 0x20000
441 #define DEBUG_SANITY 0x40000
442 #define DEBUG_SLEEP 0x80000
443 #define DEBUG_STATS 0x100000
444 #define DEBUG_TILE 0x200000
445 #define DEBUG_WM 0x400000
446 #define DEBUG_URB 0x800000
447 #define DEBUG_VS 0x1000000
448 #define DEBUG_CLIP 0x2000000
449
450 #define DBG(...) do { \
451 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
452 printf(__VA_ARGS__); \
453 } while(0)
454
455 #define fallback_debug(...) do { \
456 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \
457 printf(__VA_ARGS__); \
458 } while(0)
459
460 #define PCI_CHIP_845_G 0x2562
461 #define PCI_CHIP_I830_M 0x3577
462 #define PCI_CHIP_I855_GM 0x3582
463 #define PCI_CHIP_I865_G 0x2572
464 #define PCI_CHIP_I915_G 0x2582
465 #define PCI_CHIP_I915_GM 0x2592
466 #define PCI_CHIP_I945_G 0x2772
467 #define PCI_CHIP_I945_GM 0x27A2
468 #define PCI_CHIP_I945_GME 0x27AE
469 #define PCI_CHIP_G33_G 0x29C2
470 #define PCI_CHIP_Q35_G 0x29B2
471 #define PCI_CHIP_Q33_G 0x29D2
472
473
474 /* ================================================================
475 * intel_context.c:
476 */
477
478 extern bool intelInitContext(struct intel_context *intel,
479 int api,
480 const struct gl_config * mesaVis,
481 __DRIcontext * driContextPriv,
482 void *sharedContextPrivate,
483 struct dd_function_table *functions);
484
485 extern void intelFinish(struct gl_context * ctx);
486 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
487 extern void intel_flush(struct gl_context * ctx);
488
489 extern void intelInitDriverFunctions(struct dd_function_table *functions);
490
491 void intel_init_syncobj_functions(struct dd_function_table *functions);
492
493
494 /* ================================================================
495 * intel_state.c:
496 */
497 extern void intelInitStateFuncs(struct dd_function_table *functions);
498
499 #define COMPAREFUNC_ALWAYS 0
500 #define COMPAREFUNC_NEVER 0x1
501 #define COMPAREFUNC_LESS 0x2
502 #define COMPAREFUNC_EQUAL 0x3
503 #define COMPAREFUNC_LEQUAL 0x4
504 #define COMPAREFUNC_GREATER 0x5
505 #define COMPAREFUNC_NOTEQUAL 0x6
506 #define COMPAREFUNC_GEQUAL 0x7
507
508 #define STENCILOP_KEEP 0
509 #define STENCILOP_ZERO 0x1
510 #define STENCILOP_REPLACE 0x2
511 #define STENCILOP_INCRSAT 0x3
512 #define STENCILOP_DECRSAT 0x4
513 #define STENCILOP_INCR 0x5
514 #define STENCILOP_DECR 0x6
515 #define STENCILOP_INVERT 0x7
516
517 #define LOGICOP_CLEAR 0
518 #define LOGICOP_NOR 0x1
519 #define LOGICOP_AND_INV 0x2
520 #define LOGICOP_COPY_INV 0x3
521 #define LOGICOP_AND_RVRSE 0x4
522 #define LOGICOP_INV 0x5
523 #define LOGICOP_XOR 0x6
524 #define LOGICOP_NAND 0x7
525 #define LOGICOP_AND 0x8
526 #define LOGICOP_EQUIV 0x9
527 #define LOGICOP_NOOP 0xa
528 #define LOGICOP_OR_INV 0xb
529 #define LOGICOP_COPY 0xc
530 #define LOGICOP_OR_RVRSE 0xd
531 #define LOGICOP_OR 0xe
532 #define LOGICOP_SET 0xf
533
534 #define BLENDFACT_ZERO 0x01
535 #define BLENDFACT_ONE 0x02
536 #define BLENDFACT_SRC_COLR 0x03
537 #define BLENDFACT_INV_SRC_COLR 0x04
538 #define BLENDFACT_SRC_ALPHA 0x05
539 #define BLENDFACT_INV_SRC_ALPHA 0x06
540 #define BLENDFACT_DST_ALPHA 0x07
541 #define BLENDFACT_INV_DST_ALPHA 0x08
542 #define BLENDFACT_DST_COLR 0x09
543 #define BLENDFACT_INV_DST_COLR 0x0a
544 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
545 #define BLENDFACT_CONST_COLOR 0x0c
546 #define BLENDFACT_INV_CONST_COLOR 0x0d
547 #define BLENDFACT_CONST_ALPHA 0x0e
548 #define BLENDFACT_INV_CONST_ALPHA 0x0f
549 #define BLENDFACT_MASK 0x0f
550
551 enum {
552 DRI_CONF_BO_REUSE_DISABLED,
553 DRI_CONF_BO_REUSE_ALL
554 };
555
556 extern int intel_translate_shadow_compare_func(GLenum func);
557 extern int intel_translate_compare_func(GLenum func);
558 extern int intel_translate_stencil_op(GLenum op);
559 extern int intel_translate_blend_factor(GLenum factor);
560 extern int intel_translate_logic_op(GLenum opcode);
561
562 void intel_update_renderbuffers(__DRIcontext *context,
563 __DRIdrawable *drawable);
564 void intel_prepare_render(struct intel_context *intel);
565
566 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
567 uint32_t buffer_id);
568
569 /*======================================================================
570 * Inline conversion functions.
571 * These are better-typed than the macros used previously:
572 */
573 static INLINE struct intel_context *
574 intel_context(struct gl_context * ctx)
575 {
576 return (struct intel_context *) ctx;
577 }
578
579 static INLINE bool
580 is_power_of_two(uint32_t value)
581 {
582 return (value & (value - 1)) == 0;
583 }
584
585 #endif