3840f1e260e3d832a5de065762ff3cfa8adfc4fa
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "dri_metaops.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 }
53 #endif
54
55 #include "tnl/t_vertex.h"
56
57 #define TAG(x) intel##x
58 #include "tnl_dd/t_dd_vertex.h"
59 #undef TAG
60
61 #define DV_PF_555 (1<<8)
62 #define DV_PF_565 (2<<8)
63 #define DV_PF_8888 (3<<8)
64 #define DV_PF_4444 (8<<8)
65 #define DV_PF_1555 (9<<8)
66
67 struct intel_region;
68 struct intel_context;
69
70 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
71 intelVertex *, intelVertex *);
72 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
73 intelVertex *);
74 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
75
76 /**
77 * Bits for intel->Fallback field
78 */
79 /*@{*/
80 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
81 #define INTEL_FALLBACK_READ_BUFFER 0x2
82 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
83 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
84 #define INTEL_FALLBACK_USER 0x10
85 #define INTEL_FALLBACK_RENDERMODE 0x20
86 #define INTEL_FALLBACK_TEXTURE 0x40
87 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
88 /*@}*/
89
90 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
91 GLboolean mode);
92 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
93
94
95 #define INTEL_WRITE_PART 0x1
96 #define INTEL_WRITE_FULL 0x2
97 #define INTEL_READ 0x4
98
99 #define INTEL_MAX_FIXUP 64
100
101 #ifndef likely
102 #ifdef __GNUC__
103 #define likely(expr) (__builtin_expect(expr, 1))
104 #define unlikely(expr) (__builtin_expect(expr, 0))
105 #else
106 #define likely(expr) (expr)
107 #define unlikely(expr) (expr)
108 #endif
109 #endif
110
111 struct intel_sync_object {
112 struct gl_sync_object Base;
113
114 /** Batch associated with this sync object */
115 drm_intel_bo *bo;
116 };
117
118 /**
119 * intel_context is derived from Mesa's context class: struct gl_context.
120 */
121 struct intel_context
122 {
123 struct gl_context ctx; /**< base class, must be first field */
124
125 struct
126 {
127 void (*destroy) (struct intel_context * intel);
128 void (*emit_state) (struct intel_context * intel);
129 void (*finish_batch) (struct intel_context * intel);
130 void (*new_batch) (struct intel_context * intel);
131 void (*emit_invarient_state) (struct intel_context * intel);
132 void (*update_texture_state) (struct intel_context * intel);
133
134 void (*render_start) (struct intel_context * intel);
135 void (*render_prevalidate) (struct intel_context * intel);
136 void (*set_draw_region) (struct intel_context * intel,
137 struct intel_region * draw_regions[],
138 struct intel_region * depth_region,
139 GLuint num_regions);
140
141 void (*reduced_primitive_state) (struct intel_context * intel,
142 GLenum rprim);
143
144 GLboolean (*check_vertex_size) (struct intel_context * intel,
145 GLuint expected);
146 void (*invalidate_state) (struct intel_context *intel,
147 GLuint new_state);
148
149 void (*assert_not_dirty) (struct intel_context *intel);
150
151 void (*debug_batch)(struct intel_context *intel);
152 } vtbl;
153
154 struct dri_metaops meta;
155
156 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
157 GLuint NewGLState;
158
159 dri_bufmgr *bufmgr;
160 unsigned int maxBatchSize;
161
162 /**
163 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
164 */
165 int gen;
166 GLboolean needs_ff_sync;
167 GLboolean is_g4x;
168 GLboolean is_945;
169 GLboolean has_luminance_srgb;
170 GLboolean has_xrgb_textures;
171
172 int urb_size;
173
174 struct intel_batchbuffer *batch;
175 drm_intel_bo *first_post_swapbuffers_batch;
176 GLboolean need_throttle;
177 GLboolean no_batch_wrap;
178
179 struct
180 {
181 GLuint id;
182 uint32_t primitive; /**< Current hardware primitive type */
183 void (*flush) (struct intel_context *);
184 GLubyte *start_ptr; /**< for i8xx */
185 drm_intel_bo *vb_bo;
186 uint8_t *vb;
187 unsigned int start_offset; /**< Byte offset of primitive sequence */
188 unsigned int current_offset; /**< Byte offset of next vertex */
189 unsigned int count; /**< Number of vertices in current primitive */
190 } prim;
191
192 GLuint stats_wm;
193
194 /* Offsets of fields within the current vertex:
195 */
196 GLuint coloroffset;
197 GLuint specoffset;
198 GLuint wpos_offset;
199 GLuint wpos_size;
200
201 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
202 GLuint vertex_attr_count;
203
204 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
205
206 GLboolean hw_stencil;
207 GLboolean hw_stipple;
208 GLboolean depth_buffer_is_float;
209 GLboolean no_rast;
210 GLboolean always_flush_batch;
211 GLboolean always_flush_cache;
212
213 /* 0 - nonconformant, best performance;
214 * 1 - fallback to sw for known conformance bugs
215 * 2 - always fallback to sw
216 */
217 GLuint conformance_mode;
218
219 /* State for intelvb.c and inteltris.c.
220 */
221 GLuint RenderIndex;
222 GLmatrix ViewportMatrix;
223 GLenum render_primitive;
224 GLenum reduced_primitive;
225 GLuint vertex_size;
226 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
227
228 /* Fallback rasterization functions
229 */
230 intel_point_func draw_point;
231 intel_line_func draw_line;
232 intel_tri_func draw_tri;
233
234 /**
235 * Set if rendering has occured to the drawable's front buffer.
236 *
237 * This is used in the DRI2 case to detect that glFlush should also copy
238 * the contents of the fake front buffer to the real front buffer.
239 */
240 GLboolean front_buffer_dirty;
241
242 /**
243 * Track whether front-buffer rendering is currently enabled
244 *
245 * A separate flag is used to track this in order to support MRT more
246 * easily.
247 */
248 GLboolean is_front_buffer_rendering;
249 /**
250 * Track whether front-buffer is the current read target.
251 *
252 * This is closely associated with is_front_buffer_rendering, but may
253 * be set separately. The DRI2 fake front buffer must be referenced
254 * either way.
255 */
256 GLboolean is_front_buffer_reading;
257
258 GLboolean use_texture_tiling;
259 GLboolean use_early_z;
260
261 int driFd;
262
263 __DRIcontext *driContext;
264 struct intel_screen *intelScreen;
265 void (*saved_viewport)(struct gl_context * ctx,
266 GLint x, GLint y, GLsizei width, GLsizei height);
267
268 /**
269 * Configuration cache
270 */
271 driOptionCache optionCache;
272 };
273
274 extern char *__progname;
275
276
277 #define SUBPIXEL_X 0.125
278 #define SUBPIXEL_Y 0.125
279
280 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
281 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
282 #define ROUND_DOWN_TO(value, alignment) (ALIGN(value - alignment - 1, \
283 alignment))
284 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
285
286 static INLINE uint32_t
287 U_FIXED(float value, uint32_t frac_bits)
288 {
289 value *= (1 << frac_bits);
290 return value < 0 ? 0 : value;
291 }
292
293 static INLINE uint32_t
294 S_FIXED(float value, uint32_t frac_bits)
295 {
296 return value * (1 << frac_bits);
297 }
298
299 #define INTEL_FIREVERTICES(intel) \
300 do { \
301 if ((intel)->prim.flush) \
302 (intel)->prim.flush(intel); \
303 } while (0)
304
305 /* ================================================================
306 * From linux kernel i386 header files, copes with odd sizes better
307 * than COPY_DWORDS would:
308 * XXX Put this in src/mesa/main/imports.h ???
309 */
310 #if defined(i386) || defined(__i386__)
311 static INLINE void * __memcpy(void * to, const void * from, size_t n)
312 {
313 int d0, d1, d2;
314 __asm__ __volatile__(
315 "rep ; movsl\n\t"
316 "testb $2,%b4\n\t"
317 "je 1f\n\t"
318 "movsw\n"
319 "1:\ttestb $1,%b4\n\t"
320 "je 2f\n\t"
321 "movsb\n"
322 "2:"
323 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
324 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
325 : "memory");
326 return (to);
327 }
328 #else
329 #define __memcpy(a,b,c) memcpy(a,b,c)
330 #endif
331
332
333 /* ================================================================
334 * Debugging:
335 */
336 extern int INTEL_DEBUG;
337
338 #define DEBUG_TEXTURE 0x1
339 #define DEBUG_STATE 0x2
340 #define DEBUG_IOCTL 0x4
341 #define DEBUG_BLIT 0x8
342 #define DEBUG_MIPTREE 0x10
343 #define DEBUG_FALLBACKS 0x20
344 #define DEBUG_VERBOSE 0x40
345 #define DEBUG_BATCH 0x80
346 #define DEBUG_PIXEL 0x100
347 #define DEBUG_BUFMGR 0x200
348 #define DEBUG_REGION 0x400
349 #define DEBUG_FBO 0x800
350 #define DEBUG_GS 0x1000
351 #define DEBUG_SYNC 0x2000
352 #define DEBUG_PRIMS 0x4000
353 #define DEBUG_VERTS 0x8000
354 #define DEBUG_DRI 0x10000
355 #define DEBUG_SF 0x20000
356 #define DEBUG_SANITY 0x40000
357 #define DEBUG_SLEEP 0x80000
358 #define DEBUG_STATS 0x100000
359 #define DEBUG_TILE 0x200000
360 #define DEBUG_SINGLE_THREAD 0x400000
361 #define DEBUG_WM 0x800000
362 #define DEBUG_URB 0x1000000
363 #define DEBUG_VS 0x2000000
364 #define DEBUG_GLSL_FORCE 0x4000000
365 #define DEBUG_CLIP 0x8000000
366
367 #define DBG(...) do { \
368 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
369 printf(__VA_ARGS__); \
370 } while(0)
371
372 #define fallback_debug(...) do { \
373 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \
374 printf(__VA_ARGS__); \
375 } while(0)
376
377 #define PCI_CHIP_845_G 0x2562
378 #define PCI_CHIP_I830_M 0x3577
379 #define PCI_CHIP_I855_GM 0x3582
380 #define PCI_CHIP_I865_G 0x2572
381 #define PCI_CHIP_I915_G 0x2582
382 #define PCI_CHIP_I915_GM 0x2592
383 #define PCI_CHIP_I945_G 0x2772
384 #define PCI_CHIP_I945_GM 0x27A2
385 #define PCI_CHIP_I945_GME 0x27AE
386 #define PCI_CHIP_G33_G 0x29C2
387 #define PCI_CHIP_Q35_G 0x29B2
388 #define PCI_CHIP_Q33_G 0x29D2
389
390
391 /* ================================================================
392 * intel_context.c:
393 */
394
395 extern GLboolean intelInitContext(struct intel_context *intel,
396 int api,
397 const struct gl_config * mesaVis,
398 __DRIcontext * driContextPriv,
399 void *sharedContextPrivate,
400 struct dd_function_table *functions);
401
402 extern void intelFinish(struct gl_context * ctx);
403 extern void intel_flush(struct gl_context * ctx);
404
405 extern void intelInitDriverFunctions(struct dd_function_table *functions);
406
407 void intel_init_syncobj_functions(struct dd_function_table *functions);
408
409
410 /* ================================================================
411 * intel_state.c:
412 */
413 extern void intelInitStateFuncs(struct dd_function_table *functions);
414
415 #define COMPAREFUNC_ALWAYS 0
416 #define COMPAREFUNC_NEVER 0x1
417 #define COMPAREFUNC_LESS 0x2
418 #define COMPAREFUNC_EQUAL 0x3
419 #define COMPAREFUNC_LEQUAL 0x4
420 #define COMPAREFUNC_GREATER 0x5
421 #define COMPAREFUNC_NOTEQUAL 0x6
422 #define COMPAREFUNC_GEQUAL 0x7
423
424 #define STENCILOP_KEEP 0
425 #define STENCILOP_ZERO 0x1
426 #define STENCILOP_REPLACE 0x2
427 #define STENCILOP_INCRSAT 0x3
428 #define STENCILOP_DECRSAT 0x4
429 #define STENCILOP_INCR 0x5
430 #define STENCILOP_DECR 0x6
431 #define STENCILOP_INVERT 0x7
432
433 #define LOGICOP_CLEAR 0
434 #define LOGICOP_NOR 0x1
435 #define LOGICOP_AND_INV 0x2
436 #define LOGICOP_COPY_INV 0x3
437 #define LOGICOP_AND_RVRSE 0x4
438 #define LOGICOP_INV 0x5
439 #define LOGICOP_XOR 0x6
440 #define LOGICOP_NAND 0x7
441 #define LOGICOP_AND 0x8
442 #define LOGICOP_EQUIV 0x9
443 #define LOGICOP_NOOP 0xa
444 #define LOGICOP_OR_INV 0xb
445 #define LOGICOP_COPY 0xc
446 #define LOGICOP_OR_RVRSE 0xd
447 #define LOGICOP_OR 0xe
448 #define LOGICOP_SET 0xf
449
450 #define BLENDFACT_ZERO 0x01
451 #define BLENDFACT_ONE 0x02
452 #define BLENDFACT_SRC_COLR 0x03
453 #define BLENDFACT_INV_SRC_COLR 0x04
454 #define BLENDFACT_SRC_ALPHA 0x05
455 #define BLENDFACT_INV_SRC_ALPHA 0x06
456 #define BLENDFACT_DST_ALPHA 0x07
457 #define BLENDFACT_INV_DST_ALPHA 0x08
458 #define BLENDFACT_DST_COLR 0x09
459 #define BLENDFACT_INV_DST_COLR 0x0a
460 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
461 #define BLENDFACT_CONST_COLOR 0x0c
462 #define BLENDFACT_INV_CONST_COLOR 0x0d
463 #define BLENDFACT_CONST_ALPHA 0x0e
464 #define BLENDFACT_INV_CONST_ALPHA 0x0f
465 #define BLENDFACT_MASK 0x0f
466
467 enum {
468 DRI_CONF_BO_REUSE_DISABLED,
469 DRI_CONF_BO_REUSE_ALL
470 };
471
472 extern int intel_translate_shadow_compare_func(GLenum func);
473 extern int intel_translate_compare_func(GLenum func);
474 extern int intel_translate_stencil_op(GLenum op);
475 extern int intel_translate_blend_factor(GLenum factor);
476 extern int intel_translate_logic_op(GLenum opcode);
477
478 void intel_update_renderbuffers(__DRIcontext *context,
479 __DRIdrawable *drawable);
480 void intel_prepare_render(struct intel_context *intel);
481
482 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
483 uint32_t buffer_id);
484
485 /*======================================================================
486 * Inline conversion functions.
487 * These are better-typed than the macros used previously:
488 */
489 static INLINE struct intel_context *
490 intel_context(struct gl_context * ctx)
491 {
492 return (struct intel_context *) ctx;
493 }
494
495 static INLINE GLboolean
496 is_power_of_two(uint32_t value)
497 {
498 return (value & (value - 1)) == 0;
499 }
500
501 #endif