1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
34 #include "main/mtypes.h"
39 /* Evil hack for using libdrm in a c++ compiler. */
44 #include "intel_bufmgr.h"
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
54 #include "tnl/t_vertex.h"
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
69 typedef void (*intel_tri_func
) (struct intel_context
*, intelVertex
*,
70 intelVertex
*, intelVertex
*);
71 typedef void (*intel_line_func
) (struct intel_context
*, intelVertex
*,
73 typedef void (*intel_point_func
) (struct intel_context
*, intelVertex
*);
76 * Bits for intel->Fallback field
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
89 extern void intelFallback(struct intel_context
*intel
, GLbitfield bit
,
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
98 #define INTEL_MAX_FIXUP 64
102 #define likely(expr) (__builtin_expect(expr, 1))
103 #define unlikely(expr) (__builtin_expect(expr, 0))
105 #define likely(expr) (expr)
106 #define unlikely(expr) (expr)
110 struct intel_sync_object
{
111 struct gl_sync_object Base
;
113 /** Batch associated with this sync object */
119 struct intel_batchbuffer
{
120 /** Current batchbuffer being queued up. */
122 /** Last BO submitted to the hardware. Used for glFinish(). */
123 drm_intel_bo
*last_bo
;
124 /** BO for post-sync nonzero writes for gen6 workaround. */
125 drm_intel_bo
*workaround_bo
;
126 bool need_workaround_flush
;
128 struct cached_batch_item
*cached_items
;
130 uint16_t emit
, total
;
131 uint16_t used
, reserved_space
;
133 #define BATCH_SZ (8192*sizeof(uint32_t))
135 uint32_t state_batch_offset
;
137 bool needs_sol_reset
;
146 * intel_context is derived from Mesa's context class: struct gl_context.
150 struct gl_context ctx
; /**< base class, must be first field */
154 void (*destroy
) (struct intel_context
* intel
);
155 void (*emit_state
) (struct intel_context
* intel
);
156 void (*finish_batch
) (struct intel_context
* intel
);
157 void (*new_batch
) (struct intel_context
* intel
);
158 void (*emit_invarient_state
) (struct intel_context
* intel
);
159 void (*update_texture_state
) (struct intel_context
* intel
);
161 void (*render_start
) (struct intel_context
* intel
);
162 void (*render_prevalidate
) (struct intel_context
* intel
);
163 void (*set_draw_region
) (struct intel_context
* intel
,
164 struct intel_region
* draw_regions
[],
165 struct intel_region
* depth_region
,
167 void (*update_draw_buffer
)(struct intel_context
*intel
);
169 void (*reduced_primitive_state
) (struct intel_context
* intel
,
172 bool (*check_vertex_size
) (struct intel_context
* intel
,
174 void (*invalidate_state
) (struct intel_context
*intel
,
177 void (*assert_not_dirty
) (struct intel_context
*intel
);
179 void (*debug_batch
)(struct intel_context
*intel
);
180 void (*annotate_aub
)(struct intel_context
*intel
);
181 bool (*render_target_supported
)(struct intel_context
*intel
,
182 struct gl_renderbuffer
*rb
);
184 /** Can HiZ be enabled on a depthbuffer of the given format? */
185 bool (*is_hiz_depth_format
)(struct intel_context
*intel
,
189 * Surface state operations (i965+ only)
192 void (*update_texture_surface
)(struct gl_context
*ctx
, unsigned unit
);
193 void (*update_renderbuffer_surface
)(struct brw_context
*brw
,
194 struct gl_renderbuffer
*rb
,
196 void (*update_null_renderbuffer_surface
)(struct brw_context
*brw
,
198 void (*create_constant_surface
)(struct brw_context
*brw
,
202 uint32_t *out_offset
);
206 GLbitfield Fallback
; /**< mask of INTEL_FALLBACK_x bits */
210 unsigned int maxBatchSize
;
213 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
221 bool has_separate_stencil
;
222 bool must_use_separate_stencil
;
229 drm_intel_context
*hw_ctx
;
231 struct intel_batchbuffer batch
;
233 drm_intel_bo
*first_post_swapbuffers_batch
;
236 bool tnl_pipeline_running
; /**< Set while i915's _tnl_run_pipeline. */
241 uint32_t start_ptr
; /**< for i8xx */
242 uint32_t primitive
; /**< Current hardware primitive type */
243 void (*flush
) (struct intel_context
*);
246 unsigned int start_offset
; /**< Byte offset of primitive sequence */
247 unsigned int current_offset
; /**< Byte offset of next vertex */
248 unsigned int count
; /**< Number of vertices in current primitive */
255 uint32_t buffer_offset
;
261 /* Offsets of fields within the current vertex:
267 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
268 GLuint vertex_attr_count
;
270 GLfloat polygon_offset_scale
; /* dependent on depth_scale, bpp */
275 bool always_flush_batch
;
276 bool always_flush_cache
;
278 /* State for intelvb.c and inteltris.c.
281 GLmatrix ViewportMatrix
;
282 GLenum render_primitive
;
283 GLenum reduced_primitive
; /*< Only gen < 6 */
285 GLubyte
*verts
; /* points to tnl->clipspace.vertex_buf */
287 /* Fallback rasterization functions
289 intel_point_func draw_point
;
290 intel_line_func draw_line
;
291 intel_tri_func draw_tri
;
294 * Set if rendering has occured to the drawable's front buffer.
296 * This is used in the DRI2 case to detect that glFlush should also copy
297 * the contents of the fake front buffer to the real front buffer.
299 bool front_buffer_dirty
;
302 * Track whether front-buffer rendering is currently enabled
304 * A separate flag is used to track this in order to support MRT more
307 bool is_front_buffer_rendering
;
309 * Track whether front-buffer is the current read target.
311 * This is closely associated with is_front_buffer_rendering, but may
312 * be set separately. The DRI2 fake front buffer must be referenced
315 bool is_front_buffer_reading
;
318 * Count of intel_regions that are mapped.
320 * This allows us to assert that no batch buffer is emitted if a
323 int num_mapped_regions
;
325 bool use_texture_tiling
;
330 __DRIcontext
*driContext
;
331 struct intel_screen
*intelScreen
;
332 void (*saved_viewport
)(struct gl_context
* ctx
,
333 GLint x
, GLint y
, GLsizei width
, GLsizei height
);
336 * Configuration cache
338 driOptionCache optionCache
;
341 extern char *__progname
;
344 #define SUBPIXEL_X 0.125
345 #define SUBPIXEL_Y 0.125
347 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
350 * Align a value up to an alignment value
352 * If \c value is not already aligned to the requested alignment value, it
353 * will be rounded up.
355 * \param value Value to be rounded
356 * \param alignment Alignment value to be used. This must be a power of two.
358 * \sa ROUND_DOWN_TO()
360 #define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
363 * Align a value down to an alignment value
365 * If \c value is not already aligned to the requested alignment value, it
366 * will be rounded down.
368 * \param value Value to be rounded
369 * \param alignment Alignment value to be used. This must be a power of two.
373 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
375 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
377 static INLINE
uint32_t
378 U_FIXED(float value
, uint32_t frac_bits
)
380 value
*= (1 << frac_bits
);
381 return value
< 0 ? 0 : value
;
384 static INLINE
uint32_t
385 S_FIXED(float value
, uint32_t frac_bits
)
387 return value
* (1 << frac_bits
);
390 #define INTEL_FIREVERTICES(intel) \
392 if ((intel)->prim.flush) \
393 (intel)->prim.flush(intel); \
396 /* ================================================================
397 * From linux kernel i386 header files, copes with odd sizes better
398 * than COPY_DWORDS would:
399 * XXX Put this in src/mesa/main/imports.h ???
401 #if defined(i386) || defined(__i386__)
402 static INLINE
void * __memcpy(void * to
, const void * from
, size_t n
)
405 __asm__
__volatile__(
410 "1:\ttestb $1,%b4\n\t"
414 : "=&c" (d0
), "=&D" (d1
), "=&S" (d2
)
415 :"0" (n
/4), "q" (n
),"1" ((long) to
),"2" ((long) from
)
420 #define __memcpy(a,b,c) memcpy(a,b,c)
424 /* ================================================================
427 extern int INTEL_DEBUG
;
429 #define DEBUG_TEXTURE 0x1
430 #define DEBUG_STATE 0x2
431 #define DEBUG_IOCTL 0x4
432 #define DEBUG_BLIT 0x8
433 #define DEBUG_MIPTREE 0x10
434 #define DEBUG_FALLBACKS 0x20
435 #define DEBUG_VERBOSE 0x40
436 #define DEBUG_BATCH 0x80
437 #define DEBUG_PIXEL 0x100
438 #define DEBUG_BUFMGR 0x200
439 #define DEBUG_REGION 0x400
440 #define DEBUG_FBO 0x800
441 #define DEBUG_GS 0x1000
442 #define DEBUG_SYNC 0x2000
443 #define DEBUG_PRIMS 0x4000
444 #define DEBUG_VERTS 0x8000
445 #define DEBUG_DRI 0x10000
446 #define DEBUG_SF 0x20000
447 #define DEBUG_SANITY 0x40000
448 #define DEBUG_SLEEP 0x80000
449 #define DEBUG_STATS 0x100000
450 #define DEBUG_TILE 0x200000
451 #define DEBUG_WM 0x400000
452 #define DEBUG_URB 0x800000
453 #define DEBUG_VS 0x1000000
454 #define DEBUG_CLIP 0x2000000
455 #define DEBUG_AUB 0x4000000
457 #define DBG(...) do { \
458 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
459 printf(__VA_ARGS__); \
462 #define fallback_debug(...) do { \
463 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \
464 printf(__VA_ARGS__); \
467 #define PCI_CHIP_845_G 0x2562
468 #define PCI_CHIP_I830_M 0x3577
469 #define PCI_CHIP_I855_GM 0x3582
470 #define PCI_CHIP_I865_G 0x2572
471 #define PCI_CHIP_I915_G 0x2582
472 #define PCI_CHIP_I915_GM 0x2592
473 #define PCI_CHIP_I945_G 0x2772
474 #define PCI_CHIP_I945_GM 0x27A2
475 #define PCI_CHIP_I945_GME 0x27AE
476 #define PCI_CHIP_G33_G 0x29C2
477 #define PCI_CHIP_Q35_G 0x29B2
478 #define PCI_CHIP_Q33_G 0x29D2
481 /* ================================================================
485 extern bool intelInitContext(struct intel_context
*intel
,
487 const struct gl_config
* mesaVis
,
488 __DRIcontext
* driContextPriv
,
489 void *sharedContextPrivate
,
490 struct dd_function_table
*functions
);
492 extern void intelFinish(struct gl_context
* ctx
);
493 extern void intel_flush_rendering_to_batch(struct gl_context
*ctx
);
494 extern void _intel_flush(struct gl_context
* ctx
, const char *file
, int line
);
496 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
498 extern void intelInitDriverFunctions(struct dd_function_table
*functions
);
500 void intel_init_syncobj_functions(struct dd_function_table
*functions
);
503 /* ================================================================
506 extern void intelInitStateFuncs(struct dd_function_table
*functions
);
508 #define COMPAREFUNC_ALWAYS 0
509 #define COMPAREFUNC_NEVER 0x1
510 #define COMPAREFUNC_LESS 0x2
511 #define COMPAREFUNC_EQUAL 0x3
512 #define COMPAREFUNC_LEQUAL 0x4
513 #define COMPAREFUNC_GREATER 0x5
514 #define COMPAREFUNC_NOTEQUAL 0x6
515 #define COMPAREFUNC_GEQUAL 0x7
517 #define STENCILOP_KEEP 0
518 #define STENCILOP_ZERO 0x1
519 #define STENCILOP_REPLACE 0x2
520 #define STENCILOP_INCRSAT 0x3
521 #define STENCILOP_DECRSAT 0x4
522 #define STENCILOP_INCR 0x5
523 #define STENCILOP_DECR 0x6
524 #define STENCILOP_INVERT 0x7
526 #define LOGICOP_CLEAR 0
527 #define LOGICOP_NOR 0x1
528 #define LOGICOP_AND_INV 0x2
529 #define LOGICOP_COPY_INV 0x3
530 #define LOGICOP_AND_RVRSE 0x4
531 #define LOGICOP_INV 0x5
532 #define LOGICOP_XOR 0x6
533 #define LOGICOP_NAND 0x7
534 #define LOGICOP_AND 0x8
535 #define LOGICOP_EQUIV 0x9
536 #define LOGICOP_NOOP 0xa
537 #define LOGICOP_OR_INV 0xb
538 #define LOGICOP_COPY 0xc
539 #define LOGICOP_OR_RVRSE 0xd
540 #define LOGICOP_OR 0xe
541 #define LOGICOP_SET 0xf
543 #define BLENDFACT_ZERO 0x01
544 #define BLENDFACT_ONE 0x02
545 #define BLENDFACT_SRC_COLR 0x03
546 #define BLENDFACT_INV_SRC_COLR 0x04
547 #define BLENDFACT_SRC_ALPHA 0x05
548 #define BLENDFACT_INV_SRC_ALPHA 0x06
549 #define BLENDFACT_DST_ALPHA 0x07
550 #define BLENDFACT_INV_DST_ALPHA 0x08
551 #define BLENDFACT_DST_COLR 0x09
552 #define BLENDFACT_INV_DST_COLR 0x0a
553 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
554 #define BLENDFACT_CONST_COLOR 0x0c
555 #define BLENDFACT_INV_CONST_COLOR 0x0d
556 #define BLENDFACT_CONST_ALPHA 0x0e
557 #define BLENDFACT_INV_CONST_ALPHA 0x0f
558 #define BLENDFACT_MASK 0x0f
561 DRI_CONF_BO_REUSE_DISABLED
,
562 DRI_CONF_BO_REUSE_ALL
565 extern int intel_translate_shadow_compare_func(GLenum func
);
566 extern int intel_translate_compare_func(GLenum func
);
567 extern int intel_translate_stencil_op(GLenum op
);
568 extern int intel_translate_blend_factor(GLenum factor
);
569 extern int intel_translate_logic_op(GLenum opcode
);
571 void intel_update_renderbuffers(__DRIcontext
*context
,
572 __DRIdrawable
*drawable
);
573 void intel_prepare_render(struct intel_context
*intel
);
575 void i915_set_buf_info_for_region(uint32_t *state
, struct intel_region
*region
,
577 void intel_init_texture_formats(struct gl_context
*ctx
);
579 /*======================================================================
580 * Inline conversion functions.
581 * These are better-typed than the macros used previously:
583 static INLINE
struct intel_context
*
584 intel_context(struct gl_context
* ctx
)
586 return (struct intel_context
*) ctx
;
590 is_power_of_two(uint32_t value
)
592 return (value
& (value
- 1)) == 0;