i965: Add an offset argument to constant buffer setup.
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 bool mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #define INTEL_MAX_FIXUP 64
99
100 #ifndef likely
101 #ifdef __GNUC__
102 #define likely(expr) (__builtin_expect(expr, 1))
103 #define unlikely(expr) (__builtin_expect(expr, 0))
104 #else
105 #define likely(expr) (expr)
106 #define unlikely(expr) (expr)
107 #endif
108 #endif
109
110 struct intel_sync_object {
111 struct gl_sync_object Base;
112
113 /** Batch associated with this sync object */
114 drm_intel_bo *bo;
115 };
116
117 struct brw_context;
118
119 struct intel_batchbuffer {
120 /** Current batchbuffer being queued up. */
121 drm_intel_bo *bo;
122 /** Last BO submitted to the hardware. Used for glFinish(). */
123 drm_intel_bo *last_bo;
124 /** BO for post-sync nonzero writes for gen6 workaround. */
125 drm_intel_bo *workaround_bo;
126 bool need_workaround_flush;
127
128 struct cached_batch_item *cached_items;
129
130 uint16_t emit, total;
131 uint16_t used, reserved_space;
132 uint32_t map[8192];
133 #define BATCH_SZ (8192*sizeof(uint32_t))
134
135 uint32_t state_batch_offset;
136 bool is_blit;
137 bool needs_sol_reset;
138
139 struct {
140 uint16_t used;
141 int reloc_count;
142 } saved;
143 };
144
145 /**
146 * intel_context is derived from Mesa's context class: struct gl_context.
147 */
148 struct intel_context
149 {
150 struct gl_context ctx; /**< base class, must be first field */
151
152 struct
153 {
154 void (*destroy) (struct intel_context * intel);
155 void (*emit_state) (struct intel_context * intel);
156 void (*finish_batch) (struct intel_context * intel);
157 void (*new_batch) (struct intel_context * intel);
158 void (*emit_invarient_state) (struct intel_context * intel);
159 void (*update_texture_state) (struct intel_context * intel);
160
161 void (*render_start) (struct intel_context * intel);
162 void (*render_prevalidate) (struct intel_context * intel);
163 void (*set_draw_region) (struct intel_context * intel,
164 struct intel_region * draw_regions[],
165 struct intel_region * depth_region,
166 GLuint num_regions);
167 void (*update_draw_buffer)(struct intel_context *intel);
168
169 void (*reduced_primitive_state) (struct intel_context * intel,
170 GLenum rprim);
171
172 bool (*check_vertex_size) (struct intel_context * intel,
173 GLuint expected);
174 void (*invalidate_state) (struct intel_context *intel,
175 GLuint new_state);
176
177 void (*assert_not_dirty) (struct intel_context *intel);
178
179 void (*debug_batch)(struct intel_context *intel);
180 void (*annotate_aub)(struct intel_context *intel);
181 bool (*render_target_supported)(struct intel_context *intel,
182 struct gl_renderbuffer *rb);
183
184 /** Can HiZ be enabled on a depthbuffer of the given format? */
185 bool (*is_hiz_depth_format)(struct intel_context *intel,
186 gl_format format);
187
188 /**
189 * Surface state operations (i965+ only)
190 * \{
191 */
192 void (*update_texture_surface)(struct gl_context *ctx, unsigned unit);
193 void (*update_renderbuffer_surface)(struct brw_context *brw,
194 struct gl_renderbuffer *rb,
195 unsigned unit);
196 void (*update_null_renderbuffer_surface)(struct brw_context *brw,
197 unsigned unit);
198 void (*create_constant_surface)(struct brw_context *brw,
199 drm_intel_bo *bo,
200 uint32_t offset,
201 int width,
202 uint32_t *out_offset);
203 /** \} */
204 } vtbl;
205
206 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
207 GLuint NewGLState;
208
209 dri_bufmgr *bufmgr;
210 unsigned int maxBatchSize;
211
212 /**
213 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
214 */
215 int gen;
216 int gt;
217 bool needs_ff_sync;
218 bool is_haswell;
219 bool is_g4x;
220 bool is_945;
221 bool has_separate_stencil;
222 bool must_use_separate_stencil;
223 bool has_hiz;
224 bool has_llc;
225 bool has_swizzling;
226
227 int urb_size;
228
229 drm_intel_context *hw_ctx;
230
231 struct intel_batchbuffer batch;
232
233 drm_intel_bo *first_post_swapbuffers_batch;
234 bool need_throttle;
235 bool no_batch_wrap;
236 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
237
238 struct
239 {
240 GLuint id;
241 uint32_t start_ptr; /**< for i8xx */
242 uint32_t primitive; /**< Current hardware primitive type */
243 void (*flush) (struct intel_context *);
244 drm_intel_bo *vb_bo;
245 uint8_t *vb;
246 unsigned int start_offset; /**< Byte offset of primitive sequence */
247 unsigned int current_offset; /**< Byte offset of next vertex */
248 unsigned int count; /**< Number of vertices in current primitive */
249 } prim;
250
251 struct {
252 drm_intel_bo *bo;
253 GLuint offset;
254 uint32_t buffer_len;
255 uint32_t buffer_offset;
256 char buffer[4096];
257 } upload;
258
259 GLuint stats_wm;
260
261 /* Offsets of fields within the current vertex:
262 */
263 GLuint coloroffset;
264 GLuint specoffset;
265 GLuint wpos_offset;
266
267 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
268 GLuint vertex_attr_count;
269
270 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
271
272 bool hw_stencil;
273 bool hw_stipple;
274 bool no_rast;
275 bool always_flush_batch;
276 bool always_flush_cache;
277
278 /* State for intelvb.c and inteltris.c.
279 */
280 GLuint RenderIndex;
281 GLmatrix ViewportMatrix;
282 GLenum render_primitive;
283 GLenum reduced_primitive; /*< Only gen < 6 */
284 GLuint vertex_size;
285 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
286
287 /* Fallback rasterization functions
288 */
289 intel_point_func draw_point;
290 intel_line_func draw_line;
291 intel_tri_func draw_tri;
292
293 /**
294 * Set if rendering has occured to the drawable's front buffer.
295 *
296 * This is used in the DRI2 case to detect that glFlush should also copy
297 * the contents of the fake front buffer to the real front buffer.
298 */
299 bool front_buffer_dirty;
300
301 /**
302 * Track whether front-buffer rendering is currently enabled
303 *
304 * A separate flag is used to track this in order to support MRT more
305 * easily.
306 */
307 bool is_front_buffer_rendering;
308 /**
309 * Track whether front-buffer is the current read target.
310 *
311 * This is closely associated with is_front_buffer_rendering, but may
312 * be set separately. The DRI2 fake front buffer must be referenced
313 * either way.
314 */
315 bool is_front_buffer_reading;
316
317 /**
318 * Count of intel_regions that are mapped.
319 *
320 * This allows us to assert that no batch buffer is emitted if a
321 * region is mapped.
322 */
323 int num_mapped_regions;
324
325 bool use_texture_tiling;
326 bool use_early_z;
327
328 int driFd;
329
330 __DRIcontext *driContext;
331 struct intel_screen *intelScreen;
332 void (*saved_viewport)(struct gl_context * ctx,
333 GLint x, GLint y, GLsizei width, GLsizei height);
334
335 /**
336 * Configuration cache
337 */
338 driOptionCache optionCache;
339 };
340
341 extern char *__progname;
342
343
344 #define SUBPIXEL_X 0.125
345 #define SUBPIXEL_Y 0.125
346
347 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
348
349 /**
350 * Align a value up to an alignment value
351 *
352 * If \c value is not already aligned to the requested alignment value, it
353 * will be rounded up.
354 *
355 * \param value Value to be rounded
356 * \param alignment Alignment value to be used. This must be a power of two.
357 *
358 * \sa ROUND_DOWN_TO()
359 */
360 #define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
361
362 /**
363 * Align a value down to an alignment value
364 *
365 * If \c value is not already aligned to the requested alignment value, it
366 * will be rounded down.
367 *
368 * \param value Value to be rounded
369 * \param alignment Alignment value to be used. This must be a power of two.
370 *
371 * \sa ALIGN()
372 */
373 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
374
375 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
376
377 static INLINE uint32_t
378 U_FIXED(float value, uint32_t frac_bits)
379 {
380 value *= (1 << frac_bits);
381 return value < 0 ? 0 : value;
382 }
383
384 static INLINE uint32_t
385 S_FIXED(float value, uint32_t frac_bits)
386 {
387 return value * (1 << frac_bits);
388 }
389
390 #define INTEL_FIREVERTICES(intel) \
391 do { \
392 if ((intel)->prim.flush) \
393 (intel)->prim.flush(intel); \
394 } while (0)
395
396 /* ================================================================
397 * From linux kernel i386 header files, copes with odd sizes better
398 * than COPY_DWORDS would:
399 * XXX Put this in src/mesa/main/imports.h ???
400 */
401 #if defined(i386) || defined(__i386__)
402 static INLINE void * __memcpy(void * to, const void * from, size_t n)
403 {
404 int d0, d1, d2;
405 __asm__ __volatile__(
406 "rep ; movsl\n\t"
407 "testb $2,%b4\n\t"
408 "je 1f\n\t"
409 "movsw\n"
410 "1:\ttestb $1,%b4\n\t"
411 "je 2f\n\t"
412 "movsb\n"
413 "2:"
414 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
415 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
416 : "memory");
417 return (to);
418 }
419 #else
420 #define __memcpy(a,b,c) memcpy(a,b,c)
421 #endif
422
423
424 /* ================================================================
425 * Debugging:
426 */
427 extern int INTEL_DEBUG;
428
429 #define DEBUG_TEXTURE 0x1
430 #define DEBUG_STATE 0x2
431 #define DEBUG_IOCTL 0x4
432 #define DEBUG_BLIT 0x8
433 #define DEBUG_MIPTREE 0x10
434 #define DEBUG_FALLBACKS 0x20
435 #define DEBUG_VERBOSE 0x40
436 #define DEBUG_BATCH 0x80
437 #define DEBUG_PIXEL 0x100
438 #define DEBUG_BUFMGR 0x200
439 #define DEBUG_REGION 0x400
440 #define DEBUG_FBO 0x800
441 #define DEBUG_GS 0x1000
442 #define DEBUG_SYNC 0x2000
443 #define DEBUG_PRIMS 0x4000
444 #define DEBUG_VERTS 0x8000
445 #define DEBUG_DRI 0x10000
446 #define DEBUG_SF 0x20000
447 #define DEBUG_SANITY 0x40000
448 #define DEBUG_SLEEP 0x80000
449 #define DEBUG_STATS 0x100000
450 #define DEBUG_TILE 0x200000
451 #define DEBUG_WM 0x400000
452 #define DEBUG_URB 0x800000
453 #define DEBUG_VS 0x1000000
454 #define DEBUG_CLIP 0x2000000
455 #define DEBUG_AUB 0x4000000
456
457 #define DBG(...) do { \
458 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
459 printf(__VA_ARGS__); \
460 } while(0)
461
462 #define fallback_debug(...) do { \
463 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \
464 printf(__VA_ARGS__); \
465 } while(0)
466
467 #define PCI_CHIP_845_G 0x2562
468 #define PCI_CHIP_I830_M 0x3577
469 #define PCI_CHIP_I855_GM 0x3582
470 #define PCI_CHIP_I865_G 0x2572
471 #define PCI_CHIP_I915_G 0x2582
472 #define PCI_CHIP_I915_GM 0x2592
473 #define PCI_CHIP_I945_G 0x2772
474 #define PCI_CHIP_I945_GM 0x27A2
475 #define PCI_CHIP_I945_GME 0x27AE
476 #define PCI_CHIP_G33_G 0x29C2
477 #define PCI_CHIP_Q35_G 0x29B2
478 #define PCI_CHIP_Q33_G 0x29D2
479
480
481 /* ================================================================
482 * intel_context.c:
483 */
484
485 extern bool intelInitContext(struct intel_context *intel,
486 int api,
487 const struct gl_config * mesaVis,
488 __DRIcontext * driContextPriv,
489 void *sharedContextPrivate,
490 struct dd_function_table *functions);
491
492 extern void intelFinish(struct gl_context * ctx);
493 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
494 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
495
496 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
497
498 extern void intelInitDriverFunctions(struct dd_function_table *functions);
499
500 void intel_init_syncobj_functions(struct dd_function_table *functions);
501
502
503 /* ================================================================
504 * intel_state.c:
505 */
506 extern void intelInitStateFuncs(struct dd_function_table *functions);
507
508 #define COMPAREFUNC_ALWAYS 0
509 #define COMPAREFUNC_NEVER 0x1
510 #define COMPAREFUNC_LESS 0x2
511 #define COMPAREFUNC_EQUAL 0x3
512 #define COMPAREFUNC_LEQUAL 0x4
513 #define COMPAREFUNC_GREATER 0x5
514 #define COMPAREFUNC_NOTEQUAL 0x6
515 #define COMPAREFUNC_GEQUAL 0x7
516
517 #define STENCILOP_KEEP 0
518 #define STENCILOP_ZERO 0x1
519 #define STENCILOP_REPLACE 0x2
520 #define STENCILOP_INCRSAT 0x3
521 #define STENCILOP_DECRSAT 0x4
522 #define STENCILOP_INCR 0x5
523 #define STENCILOP_DECR 0x6
524 #define STENCILOP_INVERT 0x7
525
526 #define LOGICOP_CLEAR 0
527 #define LOGICOP_NOR 0x1
528 #define LOGICOP_AND_INV 0x2
529 #define LOGICOP_COPY_INV 0x3
530 #define LOGICOP_AND_RVRSE 0x4
531 #define LOGICOP_INV 0x5
532 #define LOGICOP_XOR 0x6
533 #define LOGICOP_NAND 0x7
534 #define LOGICOP_AND 0x8
535 #define LOGICOP_EQUIV 0x9
536 #define LOGICOP_NOOP 0xa
537 #define LOGICOP_OR_INV 0xb
538 #define LOGICOP_COPY 0xc
539 #define LOGICOP_OR_RVRSE 0xd
540 #define LOGICOP_OR 0xe
541 #define LOGICOP_SET 0xf
542
543 #define BLENDFACT_ZERO 0x01
544 #define BLENDFACT_ONE 0x02
545 #define BLENDFACT_SRC_COLR 0x03
546 #define BLENDFACT_INV_SRC_COLR 0x04
547 #define BLENDFACT_SRC_ALPHA 0x05
548 #define BLENDFACT_INV_SRC_ALPHA 0x06
549 #define BLENDFACT_DST_ALPHA 0x07
550 #define BLENDFACT_INV_DST_ALPHA 0x08
551 #define BLENDFACT_DST_COLR 0x09
552 #define BLENDFACT_INV_DST_COLR 0x0a
553 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
554 #define BLENDFACT_CONST_COLOR 0x0c
555 #define BLENDFACT_INV_CONST_COLOR 0x0d
556 #define BLENDFACT_CONST_ALPHA 0x0e
557 #define BLENDFACT_INV_CONST_ALPHA 0x0f
558 #define BLENDFACT_MASK 0x0f
559
560 enum {
561 DRI_CONF_BO_REUSE_DISABLED,
562 DRI_CONF_BO_REUSE_ALL
563 };
564
565 extern int intel_translate_shadow_compare_func(GLenum func);
566 extern int intel_translate_compare_func(GLenum func);
567 extern int intel_translate_stencil_op(GLenum op);
568 extern int intel_translate_blend_factor(GLenum factor);
569 extern int intel_translate_logic_op(GLenum opcode);
570
571 void intel_update_renderbuffers(__DRIcontext *context,
572 __DRIdrawable *drawable);
573 void intel_prepare_render(struct intel_context *intel);
574
575 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
576 uint32_t buffer_id);
577 void intel_init_texture_formats(struct gl_context *ctx);
578
579 /*======================================================================
580 * Inline conversion functions.
581 * These are better-typed than the macros used previously:
582 */
583 static INLINE struct intel_context *
584 intel_context(struct gl_context * ctx)
585 {
586 return (struct intel_context *) ctx;
587 }
588
589 static INLINE bool
590 is_power_of_two(uint32_t value)
591 {
592 return (value & (value - 1)) == 0;
593 }
594
595 #ifdef __cplusplus
596 }
597 #endif
598
599 #endif