intel: Convert from GLboolean to 'bool' from stdbool.h.
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35
36 #ifdef __cplusplus
37 extern "C" {
38 /* Evil hack for using libdrm in a c++ compiler. */
39 #define virtual virt
40 #endif
41
42 #include "drm.h"
43 #include "intel_bufmgr.h"
44
45 #include "intel_screen.h"
46 #include "intel_tex_obj.h"
47 #include "i915_drm.h"
48
49 #ifdef __cplusplus
50 #undef virtual
51 }
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 bool mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #define INTEL_MAX_FIXUP 64
99
100 #ifndef likely
101 #ifdef __GNUC__
102 #define likely(expr) (__builtin_expect(expr, 1))
103 #define unlikely(expr) (__builtin_expect(expr, 0))
104 #else
105 #define likely(expr) (expr)
106 #define unlikely(expr) (expr)
107 #endif
108 #endif
109
110 struct intel_sync_object {
111 struct gl_sync_object Base;
112
113 /** Batch associated with this sync object */
114 drm_intel_bo *bo;
115 };
116
117 /**
118 * intel_context is derived from Mesa's context class: struct gl_context.
119 */
120 struct intel_context
121 {
122 struct gl_context ctx; /**< base class, must be first field */
123
124 struct
125 {
126 void (*destroy) (struct intel_context * intel);
127 void (*emit_state) (struct intel_context * intel);
128 void (*finish_batch) (struct intel_context * intel);
129 void (*new_batch) (struct intel_context * intel);
130 void (*emit_invarient_state) (struct intel_context * intel);
131 void (*update_texture_state) (struct intel_context * intel);
132
133 void (*render_start) (struct intel_context * intel);
134 void (*render_prevalidate) (struct intel_context * intel);
135 void (*set_draw_region) (struct intel_context * intel,
136 struct intel_region * draw_regions[],
137 struct intel_region * depth_region,
138 GLuint num_regions);
139 void (*update_draw_buffer)(struct intel_context *intel);
140
141 void (*reduced_primitive_state) (struct intel_context * intel,
142 GLenum rprim);
143
144 bool (*check_vertex_size) (struct intel_context * intel,
145 GLuint expected);
146 void (*invalidate_state) (struct intel_context *intel,
147 GLuint new_state);
148
149 void (*assert_not_dirty) (struct intel_context *intel);
150
151 void (*debug_batch)(struct intel_context *intel);
152 bool (*render_target_supported)(gl_format format);
153
154 /** Can HiZ be enabled on a depthbuffer of the given format? */
155 bool (*is_hiz_depth_format)(struct intel_context *intel,
156 gl_format format);
157 } vtbl;
158
159 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
160 GLuint NewGLState;
161
162 dri_bufmgr *bufmgr;
163 unsigned int maxBatchSize;
164
165 /**
166 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
167 */
168 int gen;
169 int gt;
170 bool needs_ff_sync;
171 bool is_g4x;
172 bool is_945;
173 bool has_separate_stencil;
174 bool must_use_separate_stencil;
175 bool has_hiz;
176
177 int urb_size;
178
179 struct intel_batchbuffer {
180 /** Current batchbuffer being queued up. */
181 drm_intel_bo *bo;
182 /** Last BO submitted to the hardware. Used for glFinish(). */
183 drm_intel_bo *last_bo;
184 /** BO for post-sync nonzero writes for gen6 workaround. */
185 drm_intel_bo *workaround_bo;
186 bool need_workaround_flush;
187
188 struct cached_batch_item *cached_items;
189
190 uint16_t emit, total;
191 uint16_t used, reserved_space;
192 uint32_t map[8192];
193 #define BATCH_SZ (8192*sizeof(uint32_t))
194
195 uint32_t state_batch_offset;
196 bool is_blit;
197 } batch;
198
199 drm_intel_bo *first_post_swapbuffers_batch;
200 bool need_throttle;
201 bool no_batch_wrap;
202 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
203
204 struct
205 {
206 GLuint id;
207 uint32_t start_ptr; /**< for i8xx */
208 uint32_t primitive; /**< Current hardware primitive type */
209 void (*flush) (struct intel_context *);
210 drm_intel_bo *vb_bo;
211 uint8_t *vb;
212 unsigned int start_offset; /**< Byte offset of primitive sequence */
213 unsigned int current_offset; /**< Byte offset of next vertex */
214 unsigned int count; /**< Number of vertices in current primitive */
215 } prim;
216
217 struct {
218 drm_intel_bo *bo;
219 GLuint offset;
220 uint32_t buffer_len;
221 uint32_t buffer_offset;
222 char buffer[4096];
223 } upload;
224
225 GLuint stats_wm;
226
227 /* Offsets of fields within the current vertex:
228 */
229 GLuint coloroffset;
230 GLuint specoffset;
231 GLuint wpos_offset;
232
233 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
234 GLuint vertex_attr_count;
235
236 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
237
238 bool hw_stencil;
239 bool hw_stipple;
240 bool depth_buffer_is_float;
241 bool no_rast;
242 bool always_flush_batch;
243 bool always_flush_cache;
244
245 /* 0 - nonconformant, best performance;
246 * 1 - fallback to sw for known conformance bugs
247 * 2 - always fallback to sw
248 */
249 GLuint conformance_mode;
250
251 /* State for intelvb.c and inteltris.c.
252 */
253 GLuint RenderIndex;
254 GLmatrix ViewportMatrix;
255 GLenum render_primitive;
256 GLenum reduced_primitive; /*< Only gen < 6 */
257 GLuint vertex_size;
258 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
259
260 /* Fallback rasterization functions
261 */
262 intel_point_func draw_point;
263 intel_line_func draw_line;
264 intel_tri_func draw_tri;
265
266 /**
267 * Set if rendering has occured to the drawable's front buffer.
268 *
269 * This is used in the DRI2 case to detect that glFlush should also copy
270 * the contents of the fake front buffer to the real front buffer.
271 */
272 bool front_buffer_dirty;
273
274 /**
275 * Track whether front-buffer rendering is currently enabled
276 *
277 * A separate flag is used to track this in order to support MRT more
278 * easily.
279 */
280 bool is_front_buffer_rendering;
281 /**
282 * Track whether front-buffer is the current read target.
283 *
284 * This is closely associated with is_front_buffer_rendering, but may
285 * be set separately. The DRI2 fake front buffer must be referenced
286 * either way.
287 */
288 bool is_front_buffer_reading;
289
290 /**
291 * Count of intel_regions that are mapped.
292 *
293 * This allows us to assert that no batch buffer is emitted if a
294 * region is mapped.
295 */
296 int num_mapped_regions;
297
298 bool use_texture_tiling;
299 bool use_early_z;
300
301 int driFd;
302
303 __DRIcontext *driContext;
304 struct intel_screen *intelScreen;
305 void (*saved_viewport)(struct gl_context * ctx,
306 GLint x, GLint y, GLsizei width, GLsizei height);
307
308 /**
309 * Configuration cache
310 */
311 driOptionCache optionCache;
312 };
313
314 extern char *__progname;
315
316
317 #define SUBPIXEL_X 0.125
318 #define SUBPIXEL_Y 0.125
319
320 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
321
322 /**
323 * Align a value up to an alignment value
324 *
325 * If \c value is not already aligned to the requested alignment value, it
326 * will be rounded up.
327 *
328 * \param value Value to be rounded
329 * \param alignment Alignment value to be used. This must be a power of two.
330 *
331 * \sa ROUND_DOWN_TO()
332 */
333 #define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1))
334
335 /**
336 * Align a value down to an alignment value
337 *
338 * If \c value is not already aligned to the requested alignment value, it
339 * will be rounded down.
340 *
341 * \param value Value to be rounded
342 * \param alignment Alignment value to be used. This must be a power of two.
343 *
344 * \sa ALIGN()
345 */
346 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
347
348 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
349
350 static INLINE uint32_t
351 U_FIXED(float value, uint32_t frac_bits)
352 {
353 value *= (1 << frac_bits);
354 return value < 0 ? 0 : value;
355 }
356
357 static INLINE uint32_t
358 S_FIXED(float value, uint32_t frac_bits)
359 {
360 return value * (1 << frac_bits);
361 }
362
363 #define INTEL_FIREVERTICES(intel) \
364 do { \
365 if ((intel)->prim.flush) \
366 (intel)->prim.flush(intel); \
367 } while (0)
368
369 /* ================================================================
370 * From linux kernel i386 header files, copes with odd sizes better
371 * than COPY_DWORDS would:
372 * XXX Put this in src/mesa/main/imports.h ???
373 */
374 #if defined(i386) || defined(__i386__)
375 static INLINE void * __memcpy(void * to, const void * from, size_t n)
376 {
377 int d0, d1, d2;
378 __asm__ __volatile__(
379 "rep ; movsl\n\t"
380 "testb $2,%b4\n\t"
381 "je 1f\n\t"
382 "movsw\n"
383 "1:\ttestb $1,%b4\n\t"
384 "je 2f\n\t"
385 "movsb\n"
386 "2:"
387 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
388 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
389 : "memory");
390 return (to);
391 }
392 #else
393 #define __memcpy(a,b,c) memcpy(a,b,c)
394 #endif
395
396
397 /* ================================================================
398 * Debugging:
399 */
400 extern int INTEL_DEBUG;
401
402 #define DEBUG_TEXTURE 0x1
403 #define DEBUG_STATE 0x2
404 #define DEBUG_IOCTL 0x4
405 #define DEBUG_BLIT 0x8
406 #define DEBUG_MIPTREE 0x10
407 #define DEBUG_FALLBACKS 0x20
408 #define DEBUG_VERBOSE 0x40
409 #define DEBUG_BATCH 0x80
410 #define DEBUG_PIXEL 0x100
411 #define DEBUG_BUFMGR 0x200
412 #define DEBUG_REGION 0x400
413 #define DEBUG_FBO 0x800
414 #define DEBUG_GS 0x1000
415 #define DEBUG_SYNC 0x2000
416 #define DEBUG_PRIMS 0x4000
417 #define DEBUG_VERTS 0x8000
418 #define DEBUG_DRI 0x10000
419 #define DEBUG_SF 0x20000
420 #define DEBUG_SANITY 0x40000
421 #define DEBUG_SLEEP 0x80000
422 #define DEBUG_STATS 0x100000
423 #define DEBUG_TILE 0x200000
424 #define DEBUG_SINGLE_THREAD 0x400000
425 #define DEBUG_WM 0x800000
426 #define DEBUG_URB 0x1000000
427 #define DEBUG_VS 0x2000000
428 #define DEBUG_CLIP 0x8000000
429
430 #define DBG(...) do { \
431 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
432 printf(__VA_ARGS__); \
433 } while(0)
434
435 #define fallback_debug(...) do { \
436 if (unlikely(INTEL_DEBUG & DEBUG_FALLBACKS)) \
437 printf(__VA_ARGS__); \
438 } while(0)
439
440 #define PCI_CHIP_845_G 0x2562
441 #define PCI_CHIP_I830_M 0x3577
442 #define PCI_CHIP_I855_GM 0x3582
443 #define PCI_CHIP_I865_G 0x2572
444 #define PCI_CHIP_I915_G 0x2582
445 #define PCI_CHIP_I915_GM 0x2592
446 #define PCI_CHIP_I945_G 0x2772
447 #define PCI_CHIP_I945_GM 0x27A2
448 #define PCI_CHIP_I945_GME 0x27AE
449 #define PCI_CHIP_G33_G 0x29C2
450 #define PCI_CHIP_Q35_G 0x29B2
451 #define PCI_CHIP_Q33_G 0x29D2
452
453
454 /* ================================================================
455 * intel_context.c:
456 */
457
458 extern bool intelInitContext(struct intel_context *intel,
459 int api,
460 const struct gl_config * mesaVis,
461 __DRIcontext * driContextPriv,
462 void *sharedContextPrivate,
463 struct dd_function_table *functions);
464
465 extern void intelFinish(struct gl_context * ctx);
466 extern void intel_flush(struct gl_context * ctx);
467
468 extern void intelInitDriverFunctions(struct dd_function_table *functions);
469
470 void intel_init_syncobj_functions(struct dd_function_table *functions);
471
472
473 /* ================================================================
474 * intel_state.c:
475 */
476 extern void intelInitStateFuncs(struct dd_function_table *functions);
477
478 #define COMPAREFUNC_ALWAYS 0
479 #define COMPAREFUNC_NEVER 0x1
480 #define COMPAREFUNC_LESS 0x2
481 #define COMPAREFUNC_EQUAL 0x3
482 #define COMPAREFUNC_LEQUAL 0x4
483 #define COMPAREFUNC_GREATER 0x5
484 #define COMPAREFUNC_NOTEQUAL 0x6
485 #define COMPAREFUNC_GEQUAL 0x7
486
487 #define STENCILOP_KEEP 0
488 #define STENCILOP_ZERO 0x1
489 #define STENCILOP_REPLACE 0x2
490 #define STENCILOP_INCRSAT 0x3
491 #define STENCILOP_DECRSAT 0x4
492 #define STENCILOP_INCR 0x5
493 #define STENCILOP_DECR 0x6
494 #define STENCILOP_INVERT 0x7
495
496 #define LOGICOP_CLEAR 0
497 #define LOGICOP_NOR 0x1
498 #define LOGICOP_AND_INV 0x2
499 #define LOGICOP_COPY_INV 0x3
500 #define LOGICOP_AND_RVRSE 0x4
501 #define LOGICOP_INV 0x5
502 #define LOGICOP_XOR 0x6
503 #define LOGICOP_NAND 0x7
504 #define LOGICOP_AND 0x8
505 #define LOGICOP_EQUIV 0x9
506 #define LOGICOP_NOOP 0xa
507 #define LOGICOP_OR_INV 0xb
508 #define LOGICOP_COPY 0xc
509 #define LOGICOP_OR_RVRSE 0xd
510 #define LOGICOP_OR 0xe
511 #define LOGICOP_SET 0xf
512
513 #define BLENDFACT_ZERO 0x01
514 #define BLENDFACT_ONE 0x02
515 #define BLENDFACT_SRC_COLR 0x03
516 #define BLENDFACT_INV_SRC_COLR 0x04
517 #define BLENDFACT_SRC_ALPHA 0x05
518 #define BLENDFACT_INV_SRC_ALPHA 0x06
519 #define BLENDFACT_DST_ALPHA 0x07
520 #define BLENDFACT_INV_DST_ALPHA 0x08
521 #define BLENDFACT_DST_COLR 0x09
522 #define BLENDFACT_INV_DST_COLR 0x0a
523 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
524 #define BLENDFACT_CONST_COLOR 0x0c
525 #define BLENDFACT_INV_CONST_COLOR 0x0d
526 #define BLENDFACT_CONST_ALPHA 0x0e
527 #define BLENDFACT_INV_CONST_ALPHA 0x0f
528 #define BLENDFACT_MASK 0x0f
529
530 enum {
531 DRI_CONF_BO_REUSE_DISABLED,
532 DRI_CONF_BO_REUSE_ALL
533 };
534
535 extern int intel_translate_shadow_compare_func(GLenum func);
536 extern int intel_translate_compare_func(GLenum func);
537 extern int intel_translate_stencil_op(GLenum op);
538 extern int intel_translate_blend_factor(GLenum factor);
539 extern int intel_translate_logic_op(GLenum opcode);
540
541 void intel_update_renderbuffers(__DRIcontext *context,
542 __DRIdrawable *drawable);
543 void intel_prepare_render(struct intel_context *intel);
544
545 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
546 uint32_t buffer_id);
547
548 /*======================================================================
549 * Inline conversion functions.
550 * These are better-typed than the macros used previously:
551 */
552 static INLINE struct intel_context *
553 intel_context(struct gl_context * ctx)
554 {
555 return (struct intel_context *) ctx;
556 }
557
558 static INLINE bool
559 is_power_of_two(uint32_t value)
560 {
561 return (value & (value - 1)) == 0;
562 }
563
564 #endif