1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
33 #include "main/mtypes.h"
37 #include "intel_bufmgr.h"
39 #include "intel_screen.h"
40 #include "intel_tex_obj.h"
42 #include "tnl/t_vertex.h"
44 #define TAG(x) intel##x
45 #include "tnl_dd/t_dd_vertex.h"
48 #define DV_PF_555 (1<<8)
49 #define DV_PF_565 (2<<8)
50 #define DV_PF_8888 (3<<8)
55 typedef void (*intel_tri_func
) (struct intel_context
*, intelVertex
*,
56 intelVertex
*, intelVertex
*);
57 typedef void (*intel_line_func
) (struct intel_context
*, intelVertex
*,
59 typedef void (*intel_point_func
) (struct intel_context
*, intelVertex
*);
61 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
62 #define INTEL_FALLBACK_READ_BUFFER 0x2
63 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
64 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
65 #define INTEL_FALLBACK_USER 0x10
66 #define INTEL_FALLBACK_RENDERMODE 0x20
67 #define INTEL_FALLBACK_TEXTURE 0x40
69 extern void intelFallback(struct intel_context
*intel
, GLuint bit
,
71 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
74 #define INTEL_WRITE_PART 0x1
75 #define INTEL_WRITE_FULL 0x2
76 #define INTEL_READ 0x4
78 #define INTEL_MAX_FIXUP 64
82 GLcontext ctx
; /* the parent class */
86 void (*destroy
) (struct intel_context
* intel
);
87 void (*emit_state
) (struct intel_context
* intel
);
88 void (*finish_batch
) (struct intel_context
* intel
);
89 void (*new_batch
) (struct intel_context
* intel
);
90 void (*emit_invarient_state
) (struct intel_context
* intel
);
91 void (*note_fence
) (struct intel_context
*intel
, GLuint fence
);
92 void (*note_unlock
) (struct intel_context
*intel
);
93 void (*update_texture_state
) (struct intel_context
* intel
);
95 void (*render_start
) (struct intel_context
* intel
);
96 void (*render_prevalidate
) (struct intel_context
* intel
);
97 void (*set_draw_region
) (struct intel_context
* intel
,
98 struct intel_region
* draw_regions
[],
99 struct intel_region
* depth_region
,
102 GLuint (*flush_cmd
) (void);
103 void (*emit_flush
) (struct intel_context
*intel
, GLuint unused
);
105 void (*reduced_primitive_state
) (struct intel_context
* intel
,
108 GLboolean (*check_vertex_size
) (struct intel_context
* intel
,
110 void (*invalidate_state
) (struct intel_context
*intel
,
116 void (*install_meta_state
) (struct intel_context
* intel
);
117 void (*leave_meta_state
) (struct intel_context
* intel
);
119 void (*meta_draw_region
) (struct intel_context
* intel
,
120 struct intel_region
* draw_region
,
121 struct intel_region
* depth_region
);
123 void (*meta_draw_quad
)(struct intel_context
*intel
,
124 GLfloat x0
, GLfloat x1
,
125 GLfloat y0
, GLfloat y1
,
127 GLuint color
, /* ARGB32 */
128 GLfloat s0
, GLfloat s1
,
129 GLfloat t0
, GLfloat t1
);
131 void (*meta_color_mask
) (struct intel_context
* intel
, GLboolean
);
133 void (*meta_stencil_replace
) (struct intel_context
* intel
,
134 GLuint mask
, GLuint clear
);
136 void (*meta_depth_replace
) (struct intel_context
* intel
);
138 void (*meta_texture_blend_replace
) (struct intel_context
* intel
);
140 void (*meta_no_stencil_write
) (struct intel_context
* intel
);
141 void (*meta_no_depth_write
) (struct intel_context
* intel
);
142 void (*meta_no_texture
) (struct intel_context
* intel
);
144 void (*meta_import_pixel_state
) (struct intel_context
* intel
);
145 void (*meta_frame_buffer_texture
) (struct intel_context
*intel
,
146 GLint xoff
, GLint yoff
);
148 GLboolean(*meta_tex_rect_source
) (struct intel_context
* intel
,
153 GLenum format
, GLenum type
);
155 void (*assert_not_dirty
) (struct intel_context
*intel
);
157 void (*debug_batch
)(struct intel_context
*intel
);
165 unsigned int maxBatchSize
;
167 struct intel_region
*front_region
;
168 struct intel_region
*back_region
;
169 struct intel_region
*third_region
;
170 struct intel_region
*depth_region
;
173 * This value indicates that the kernel memory manager is being used
174 * instead of the fake client-side memory manager.
178 struct intel_batchbuffer
*batch
;
179 GLboolean no_batch_wrap
;
185 uint32_t primitive
; /**< Current hardware primitive type */
186 void (*flush
) (struct intel_context
*);
189 unsigned int start_offset
; /**< Byte offset of primitive sequence */
190 unsigned int current_offset
; /**< Byte offset of next vertex */
191 unsigned int count
; /**< Number of vertices in current primitive */
199 GLubyte clear_chan
[4];
200 GLuint ClearColor565
;
201 GLuint ClearColor8888
;
203 /* Offsets of fields within the current vertex:
210 struct tnl_attr_map vertex_attrs
[VERT_ATTRIB_MAX
];
211 GLuint vertex_attr_count
;
213 GLfloat polygon_offset_scale
; /* dependent on depth_scale, bpp */
215 GLboolean hw_stencil
;
216 GLboolean hw_stipple
;
217 GLboolean depth_buffer_is_float
;
219 GLboolean strict_conformance
;
221 /* State for intelvb.c and inteltris.c.
224 GLmatrix ViewportMatrix
;
225 GLenum render_primitive
;
226 GLenum reduced_primitive
;
228 GLubyte
*verts
; /* points to tnl->clipspace.vertex_buf */
229 struct intel_region
*draw_region
;
231 /* Fallback rasterization functions
233 intel_point_func draw_point
;
234 intel_line_func draw_line
;
235 intel_tri_func draw_tri
;
237 /* These refer to the current drawing buffer:
239 int drawX
, drawY
; /**< origin of drawing area within region */
240 GLuint numClipRects
; /**< cliprects for drawing */
241 drm_clip_rect_t
*pClipRects
;
242 struct gl_texture_object
*frame_buffer_texobj
;
243 drm_clip_rect_t fboRect
; /**< cliprect for FBO rendering */
252 drm_clip_rect_t draw_rect
;
253 drm_clip_rect_t scissor_rect
;
255 drm_context_t hHWContext
;
259 __DRIcontextPrivate
*driContext
;
260 __DRIdrawablePrivate
*driDrawable
;
261 __DRIdrawablePrivate
*driReadDrawable
;
262 __DRIscreenPrivate
*driScreen
;
263 intelScreenPrivate
*intelScreen
;
264 volatile struct drm_i915_sarea
*sarea
;
271 * Configuration cache
273 driOptionCache optionCache
;
275 /* Last seen width/height of the screen */
280 int64_t swap_missed_ust
;
283 GLuint swap_missed_count
;
286 /* These are functions now:
288 void LOCK_HARDWARE( struct intel_context
*intel
);
289 void UNLOCK_HARDWARE( struct intel_context
*intel
);
291 extern char *__progname
;
294 #define SUBPIXEL_X 0.125
295 #define SUBPIXEL_Y 0.125
297 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
298 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
300 #define INTEL_FIREVERTICES(intel) \
302 if ((intel)->prim.flush) \
303 (intel)->prim.flush(intel); \
306 /* ================================================================
310 #define INTEL_PACKCOLOR4444(r,g,b,a) \
311 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
313 #define INTEL_PACKCOLOR1555(r,g,b,a) \
314 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
317 #define INTEL_PACKCOLOR565(r,g,b) \
318 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
320 #define INTEL_PACKCOLOR8888(r,g,b,a) \
321 ((a<<24) | (r<<16) | (g<<8) | b)
323 #define INTEL_PACKCOLOR(format, r, g, b, a) \
324 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
325 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
326 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
329 /* ================================================================
330 * From linux kernel i386 header files, copes with odd sizes better
331 * than COPY_DWORDS would:
332 * XXX Put this in src/mesa/main/imports.h ???
334 #if defined(i386) || defined(__i386__)
335 static INLINE
void * __memcpy(void * to
, const void * from
, size_t n
)
338 __asm__
__volatile__(
343 "1:\ttestb $1,%b4\n\t"
347 : "=&c" (d0
), "=&D" (d1
), "=&S" (d2
)
348 :"0" (n
/4), "q" (n
),"1" ((long) to
),"2" ((long) from
)
353 #define __memcpy(a,b,c) memcpy(a,b,c)
357 /* ================================================================
360 extern int INTEL_DEBUG
;
362 #define DEBUG_TEXTURE 0x1
363 #define DEBUG_STATE 0x2
364 #define DEBUG_IOCTL 0x4
365 #define DEBUG_BLIT 0x8
366 #define DEBUG_MIPTREE 0x10
367 #define DEBUG_FALLBACKS 0x20
368 #define DEBUG_VERBOSE 0x40
369 #define DEBUG_BATCH 0x80
370 #define DEBUG_PIXEL 0x100
371 #define DEBUG_BUFMGR 0x200
372 #define DEBUG_REGION 0x400
373 #define DEBUG_FBO 0x800
374 #define DEBUG_LOCK 0x1000
375 #define DEBUG_SYNC 0x2000
376 #define DEBUG_PRIMS 0x4000
377 #define DEBUG_VERTS 0x8000
378 #define DEBUG_DRI 0x10000
379 #define DEBUG_DMA 0x20000
380 #define DEBUG_SANITY 0x40000
381 #define DEBUG_SLEEP 0x80000
382 #define DEBUG_STATS 0x100000
383 #define DEBUG_TILE 0x200000
384 #define DEBUG_SINGLE_THREAD 0x400000
385 #define DEBUG_WM 0x800000
386 #define DEBUG_URB 0x1000000
387 #define DEBUG_VS 0x2000000
389 #define DBG(...) do { \
390 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
391 _mesa_printf(__VA_ARGS__); \
394 #define PCI_CHIP_845_G 0x2562
395 #define PCI_CHIP_I830_M 0x3577
396 #define PCI_CHIP_I855_GM 0x3582
397 #define PCI_CHIP_I865_G 0x2572
398 #define PCI_CHIP_I915_G 0x2582
399 #define PCI_CHIP_I915_GM 0x2592
400 #define PCI_CHIP_I945_G 0x2772
401 #define PCI_CHIP_I945_GM 0x27A2
402 #define PCI_CHIP_I945_GME 0x27AE
403 #define PCI_CHIP_G33_G 0x29C2
404 #define PCI_CHIP_Q35_G 0x29B2
405 #define PCI_CHIP_Q33_G 0x29D2
408 /* ================================================================
412 extern GLboolean
intelInitContext(struct intel_context
*intel
,
413 const __GLcontextModes
* mesaVis
,
414 __DRIcontextPrivate
* driContextPriv
,
415 void *sharedContextPrivate
,
416 struct dd_function_table
*functions
);
418 extern void intelGetLock(struct intel_context
*intel
, GLuint flags
);
420 extern void intelFinish(GLcontext
* ctx
);
421 extern void intelFlush(GLcontext
* ctx
);
423 extern void intelInitDriverFunctions(struct dd_function_table
*functions
);
424 extern void intelInitExtensions(GLcontext
*ctx
, GLboolean enable_imaging
);
427 /* ================================================================
430 extern void intelInitStateFuncs(struct dd_function_table
*functions
);
432 #define COMPAREFUNC_ALWAYS 0
433 #define COMPAREFUNC_NEVER 0x1
434 #define COMPAREFUNC_LESS 0x2
435 #define COMPAREFUNC_EQUAL 0x3
436 #define COMPAREFUNC_LEQUAL 0x4
437 #define COMPAREFUNC_GREATER 0x5
438 #define COMPAREFUNC_NOTEQUAL 0x6
439 #define COMPAREFUNC_GEQUAL 0x7
441 #define STENCILOP_KEEP 0
442 #define STENCILOP_ZERO 0x1
443 #define STENCILOP_REPLACE 0x2
444 #define STENCILOP_INCRSAT 0x3
445 #define STENCILOP_DECRSAT 0x4
446 #define STENCILOP_INCR 0x5
447 #define STENCILOP_DECR 0x6
448 #define STENCILOP_INVERT 0x7
450 #define LOGICOP_CLEAR 0
451 #define LOGICOP_NOR 0x1
452 #define LOGICOP_AND_INV 0x2
453 #define LOGICOP_COPY_INV 0x3
454 #define LOGICOP_AND_RVRSE 0x4
455 #define LOGICOP_INV 0x5
456 #define LOGICOP_XOR 0x6
457 #define LOGICOP_NAND 0x7
458 #define LOGICOP_AND 0x8
459 #define LOGICOP_EQUIV 0x9
460 #define LOGICOP_NOOP 0xa
461 #define LOGICOP_OR_INV 0xb
462 #define LOGICOP_COPY 0xc
463 #define LOGICOP_OR_RVRSE 0xd
464 #define LOGICOP_OR 0xe
465 #define LOGICOP_SET 0xf
467 #define BLENDFACT_ZERO 0x01
468 #define BLENDFACT_ONE 0x02
469 #define BLENDFACT_SRC_COLR 0x03
470 #define BLENDFACT_INV_SRC_COLR 0x04
471 #define BLENDFACT_SRC_ALPHA 0x05
472 #define BLENDFACT_INV_SRC_ALPHA 0x06
473 #define BLENDFACT_DST_ALPHA 0x07
474 #define BLENDFACT_INV_DST_ALPHA 0x08
475 #define BLENDFACT_DST_COLR 0x09
476 #define BLENDFACT_INV_DST_COLR 0x0a
477 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
478 #define BLENDFACT_CONST_COLOR 0x0c
479 #define BLENDFACT_INV_CONST_COLOR 0x0d
480 #define BLENDFACT_CONST_ALPHA 0x0e
481 #define BLENDFACT_INV_CONST_ALPHA 0x0f
482 #define BLENDFACT_MASK 0x0f
485 DRI_CONF_BO_REUSE_DISABLED
,
486 DRI_CONF_BO_REUSE_ALL
489 extern int intel_translate_shadow_compare_func(GLenum func
);
490 extern int intel_translate_compare_func(GLenum func
);
491 extern int intel_translate_stencil_op(GLenum op
);
492 extern int intel_translate_blend_factor(GLenum factor
);
493 extern int intel_translate_logic_op(GLenum opcode
);
495 void intel_update_renderbuffers(__DRIcontext
*context
,
496 __DRIdrawable
*drawable
);
498 /*======================================================================
499 * Inline conversion functions.
500 * These are better-typed than the macros used previously:
502 static INLINE
struct intel_context
*
503 intel_context(GLcontext
* ctx
)
505 return (struct intel_context
*) ctx
;