DRI2: Drop sarea, implement swap buffers in the X server.
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "mtypes.h"
34 #include "drm.h"
35 #include "mm.h"
36 #include "texmem.h"
37 #include "dri_bufmgr.h"
38 #include "intel_bufmgr.h"
39
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
42 #include "i915_drm.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52
53 struct intel_region;
54 struct intel_context;
55
56 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
57 intelVertex *, intelVertex *);
58 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
59 intelVertex *);
60 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
61
62 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
63 #define INTEL_FALLBACK_READ_BUFFER 0x2
64 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
65 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
66 #define INTEL_FALLBACK_USER 0x10
67 #define INTEL_FALLBACK_RENDERMODE 0x20
68 #define INTEL_FALLBACK_TEXTURE 0x40
69
70 extern void intelFallback(struct intel_context *intel, GLuint bit,
71 GLboolean mode);
72 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
73
74
75 #define INTEL_WRITE_PART 0x1
76 #define INTEL_WRITE_FULL 0x2
77 #define INTEL_READ 0x4
78
79 #define INTEL_MAX_FIXUP 64
80
81 struct intel_context
82 {
83 GLcontext ctx; /* the parent class */
84
85 struct
86 {
87 void (*destroy) (struct intel_context * intel);
88 void (*emit_state) (struct intel_context * intel);
89 void (*finish_batch) (struct intel_context * intel);
90 void (*new_batch) (struct intel_context * intel);
91 void (*emit_invarient_state) (struct intel_context * intel);
92 void (*note_fence) (struct intel_context *intel, GLuint fence);
93 void (*note_unlock) (struct intel_context *intel);
94 void (*update_texture_state) (struct intel_context * intel);
95
96 void (*render_start) (struct intel_context * intel);
97 void (*render_prevalidate) (struct intel_context * intel);
98 void (*set_draw_region) (struct intel_context * intel,
99 struct intel_region * draw_regions[],
100 struct intel_region * depth_region,
101 GLuint num_regions);
102
103 GLuint (*flush_cmd) (void);
104 void (*emit_flush) (struct intel_context *intel, GLuint unused);
105
106 void (*reduced_primitive_state) (struct intel_context * intel,
107 GLenum rprim);
108
109 GLboolean (*check_vertex_size) (struct intel_context * intel,
110 GLuint expected);
111 void (*invalidate_state) (struct intel_context *intel,
112 GLuint new_state);
113
114
115 /* Metaops:
116 */
117 void (*install_meta_state) (struct intel_context * intel);
118 void (*leave_meta_state) (struct intel_context * intel);
119
120 void (*meta_draw_region) (struct intel_context * intel,
121 struct intel_region * draw_region,
122 struct intel_region * depth_region);
123
124 void (*meta_draw_quad)(struct intel_context *intel,
125 GLfloat x0, GLfloat x1,
126 GLfloat y0, GLfloat y1,
127 GLfloat z,
128 GLuint color, /* ARGB32 */
129 GLfloat s0, GLfloat s1,
130 GLfloat t0, GLfloat t1);
131
132 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
133
134 void (*meta_stencil_replace) (struct intel_context * intel,
135 GLuint mask, GLuint clear);
136
137 void (*meta_depth_replace) (struct intel_context * intel);
138
139 void (*meta_texture_blend_replace) (struct intel_context * intel);
140
141 void (*meta_no_stencil_write) (struct intel_context * intel);
142 void (*meta_no_depth_write) (struct intel_context * intel);
143 void (*meta_no_texture) (struct intel_context * intel);
144
145 void (*meta_import_pixel_state) (struct intel_context * intel);
146 void (*meta_frame_buffer_texture) (struct intel_context *intel,
147 GLint xoff, GLint yoff);
148
149 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
150 dri_bo * buffer,
151 GLuint offset,
152 GLuint pitch,
153 GLuint height,
154 GLenum format, GLenum type);
155
156 void (*assert_not_dirty) (struct intel_context *intel);
157
158 void (*debug_batch)(struct intel_context *intel);
159 } vtbl;
160
161 GLint refcount;
162 GLuint Fallback;
163 GLuint NewGLState;
164
165 dri_bufmgr *bufmgr;
166 unsigned int maxBatchSize;
167
168 struct intel_region *front_region;
169 struct intel_region *back_region;
170 struct intel_region *third_region;
171 struct intel_region *depth_region;
172
173 /**
174 * This value indicates that the kernel memory manager is being used
175 * instead of the fake client-side memory manager.
176 */
177 GLboolean ttm;
178
179 struct intel_batchbuffer *batch;
180 GLboolean no_batch_wrap;
181 unsigned batch_id;
182
183 struct
184 {
185 GLuint id;
186 uint32_t primitive; /**< Current hardware primitive type */
187 void (*flush) (struct intel_context *);
188 dri_bo *vb_bo;
189 uint8_t *vb;
190 unsigned int start_offset; /**< Byte offset of primitive sequence */
191 unsigned int current_offset; /**< Byte offset of next vertex */
192 unsigned int count; /**< Number of vertices in current primitive */
193 } prim;
194
195 GLuint stats_wm;
196 GLboolean locked;
197 char *prevLockFile;
198 int prevLockLine;
199
200 GLubyte clear_chan[4];
201 GLuint ClearColor565;
202 GLuint ClearColor8888;
203
204 /* Offsets of fields within the current vertex:
205 */
206 GLuint coloroffset;
207 GLuint specoffset;
208 GLuint wpos_offset;
209 GLuint wpos_size;
210
211 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
212 GLuint vertex_attr_count;
213
214 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
215
216 GLboolean hw_stencil;
217 GLboolean hw_stipple;
218 GLboolean depth_buffer_is_float;
219 GLboolean no_rast;
220 GLboolean strict_conformance;
221
222 /* State for intelvb.c and inteltris.c.
223 */
224 GLuint RenderIndex;
225 GLmatrix ViewportMatrix;
226 GLenum render_primitive;
227 GLenum reduced_primitive;
228 GLuint vertex_size;
229 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
230 struct intel_region *draw_region;
231
232 /* Fallback rasterization functions
233 */
234 intel_point_func draw_point;
235 intel_line_func draw_line;
236 intel_tri_func draw_tri;
237
238 /* These refer to the current drawing buffer:
239 */
240 int drawX, drawY; /**< origin of drawing area within region */
241 GLuint numClipRects; /**< cliprects for drawing */
242 drm_clip_rect_t *pClipRects;
243 struct gl_texture_object *frame_buffer_texobj;
244 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
245
246 int perf_boxes;
247
248 GLuint do_usleeps;
249 int do_irqs;
250 GLuint irqsEmitted;
251
252 GLboolean scissor;
253 drm_clip_rect_t draw_rect;
254 drm_clip_rect_t scissor_rect;
255
256 drm_context_t hHWContext;
257 drmLock *driHwLock;
258 int driFd;
259
260 __DRIcontextPrivate *driContext;
261 __DRIdrawablePrivate *driDrawable;
262 __DRIdrawablePrivate *driReadDrawable;
263 __DRIscreenPrivate *driScreen;
264 intelScreenPrivate *intelScreen;
265 volatile struct drm_i915_sarea *sarea;
266
267 GLuint lastStamp;
268
269 GLboolean no_hw;
270
271 /**
272 * Configuration cache
273 */
274 driOptionCache optionCache;
275
276 /* Last seen width/height of the screen */
277 int width;
278 int height;
279
280 int64_t swap_ust;
281 int64_t swap_missed_ust;
282
283 GLuint swap_count;
284 GLuint swap_missed_count;
285 };
286
287 /* These are functions now:
288 */
289 void LOCK_HARDWARE( struct intel_context *intel );
290 void UNLOCK_HARDWARE( struct intel_context *intel );
291
292 extern char *__progname;
293
294
295 #define SUBPIXEL_X 0.125
296 #define SUBPIXEL_Y 0.125
297
298 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
299 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
300
301 #define INTEL_FIREVERTICES(intel) \
302 do { \
303 if ((intel)->prim.flush) \
304 (intel)->prim.flush(intel); \
305 } while (0)
306
307 /* ================================================================
308 * Color packing:
309 */
310
311 #define INTEL_PACKCOLOR4444(r,g,b,a) \
312 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
313
314 #define INTEL_PACKCOLOR1555(r,g,b,a) \
315 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
316 ((a) ? 0x8000 : 0))
317
318 #define INTEL_PACKCOLOR565(r,g,b) \
319 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
320
321 #define INTEL_PACKCOLOR8888(r,g,b,a) \
322 ((a<<24) | (r<<16) | (g<<8) | b)
323
324 #define INTEL_PACKCOLOR(format, r, g, b, a) \
325 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
326 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
327 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
328 0)))
329
330 /* ================================================================
331 * From linux kernel i386 header files, copes with odd sizes better
332 * than COPY_DWORDS would:
333 * XXX Put this in src/mesa/main/imports.h ???
334 */
335 #if defined(i386) || defined(__i386__)
336 static INLINE void * __memcpy(void * to, const void * from, size_t n)
337 {
338 int d0, d1, d2;
339 __asm__ __volatile__(
340 "rep ; movsl\n\t"
341 "testb $2,%b4\n\t"
342 "je 1f\n\t"
343 "movsw\n"
344 "1:\ttestb $1,%b4\n\t"
345 "je 2f\n\t"
346 "movsb\n"
347 "2:"
348 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
349 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
350 : "memory");
351 return (to);
352 }
353 #else
354 #define __memcpy(a,b,c) memcpy(a,b,c)
355 #endif
356
357
358 /* ================================================================
359 * Debugging:
360 */
361 extern int INTEL_DEBUG;
362
363 #define DEBUG_TEXTURE 0x1
364 #define DEBUG_STATE 0x2
365 #define DEBUG_IOCTL 0x4
366 #define DEBUG_BLIT 0x8
367 #define DEBUG_MIPTREE 0x10
368 #define DEBUG_FALLBACKS 0x20
369 #define DEBUG_VERBOSE 0x40
370 #define DEBUG_BATCH 0x80
371 #define DEBUG_PIXEL 0x100
372 #define DEBUG_BUFMGR 0x200
373 #define DEBUG_REGION 0x400
374 #define DEBUG_FBO 0x800
375 #define DEBUG_LOCK 0x1000
376 #define DEBUG_SYNC 0x2000
377 #define DEBUG_PRIMS 0x4000
378 #define DEBUG_VERTS 0x8000
379 #define DEBUG_DRI 0x10000
380 #define DEBUG_DMA 0x20000
381 #define DEBUG_SANITY 0x40000
382 #define DEBUG_SLEEP 0x80000
383 #define DEBUG_STATS 0x100000
384 #define DEBUG_TILE 0x200000
385 #define DEBUG_SINGLE_THREAD 0x400000
386 #define DEBUG_WM 0x800000
387 #define DEBUG_URB 0x1000000
388 #define DEBUG_VS 0x2000000
389
390 #define DBG(...) do { \
391 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
392 _mesa_printf(__VA_ARGS__); \
393 } while(0)
394
395 #define PCI_CHIP_845_G 0x2562
396 #define PCI_CHIP_I830_M 0x3577
397 #define PCI_CHIP_I855_GM 0x3582
398 #define PCI_CHIP_I865_G 0x2572
399 #define PCI_CHIP_I915_G 0x2582
400 #define PCI_CHIP_I915_GM 0x2592
401 #define PCI_CHIP_I945_G 0x2772
402 #define PCI_CHIP_I945_GM 0x27A2
403 #define PCI_CHIP_I945_GME 0x27AE
404 #define PCI_CHIP_G33_G 0x29C2
405 #define PCI_CHIP_Q35_G 0x29B2
406 #define PCI_CHIP_Q33_G 0x29D2
407
408
409 /* ================================================================
410 * intel_context.c:
411 */
412
413 extern GLboolean intelInitContext(struct intel_context *intel,
414 const __GLcontextModes * mesaVis,
415 __DRIcontextPrivate * driContextPriv,
416 void *sharedContextPrivate,
417 struct dd_function_table *functions);
418
419 extern void intelGetLock(struct intel_context *intel, GLuint flags);
420
421 extern void intelFinish(GLcontext * ctx);
422 extern void intelFlush(GLcontext * ctx);
423
424 extern void intelInitDriverFunctions(struct dd_function_table *functions);
425 extern void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
426
427
428 /* ================================================================
429 * intel_state.c:
430 */
431 extern void intelInitStateFuncs(struct dd_function_table *functions);
432
433 #define COMPAREFUNC_ALWAYS 0
434 #define COMPAREFUNC_NEVER 0x1
435 #define COMPAREFUNC_LESS 0x2
436 #define COMPAREFUNC_EQUAL 0x3
437 #define COMPAREFUNC_LEQUAL 0x4
438 #define COMPAREFUNC_GREATER 0x5
439 #define COMPAREFUNC_NOTEQUAL 0x6
440 #define COMPAREFUNC_GEQUAL 0x7
441
442 #define STENCILOP_KEEP 0
443 #define STENCILOP_ZERO 0x1
444 #define STENCILOP_REPLACE 0x2
445 #define STENCILOP_INCRSAT 0x3
446 #define STENCILOP_DECRSAT 0x4
447 #define STENCILOP_INCR 0x5
448 #define STENCILOP_DECR 0x6
449 #define STENCILOP_INVERT 0x7
450
451 #define LOGICOP_CLEAR 0
452 #define LOGICOP_NOR 0x1
453 #define LOGICOP_AND_INV 0x2
454 #define LOGICOP_COPY_INV 0x3
455 #define LOGICOP_AND_RVRSE 0x4
456 #define LOGICOP_INV 0x5
457 #define LOGICOP_XOR 0x6
458 #define LOGICOP_NAND 0x7
459 #define LOGICOP_AND 0x8
460 #define LOGICOP_EQUIV 0x9
461 #define LOGICOP_NOOP 0xa
462 #define LOGICOP_OR_INV 0xb
463 #define LOGICOP_COPY 0xc
464 #define LOGICOP_OR_RVRSE 0xd
465 #define LOGICOP_OR 0xe
466 #define LOGICOP_SET 0xf
467
468 #define BLENDFACT_ZERO 0x01
469 #define BLENDFACT_ONE 0x02
470 #define BLENDFACT_SRC_COLR 0x03
471 #define BLENDFACT_INV_SRC_COLR 0x04
472 #define BLENDFACT_SRC_ALPHA 0x05
473 #define BLENDFACT_INV_SRC_ALPHA 0x06
474 #define BLENDFACT_DST_ALPHA 0x07
475 #define BLENDFACT_INV_DST_ALPHA 0x08
476 #define BLENDFACT_DST_COLR 0x09
477 #define BLENDFACT_INV_DST_COLR 0x0a
478 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
479 #define BLENDFACT_CONST_COLOR 0x0c
480 #define BLENDFACT_INV_CONST_COLOR 0x0d
481 #define BLENDFACT_CONST_ALPHA 0x0e
482 #define BLENDFACT_INV_CONST_ALPHA 0x0f
483 #define BLENDFACT_MASK 0x0f
484
485 enum {
486 DRI_CONF_BO_REUSE_DISABLED,
487 DRI_CONF_BO_REUSE_ALL
488 };
489
490 extern int intel_translate_shadow_compare_func(GLenum func);
491 extern int intel_translate_compare_func(GLenum func);
492 extern int intel_translate_stencil_op(GLenum op);
493 extern int intel_translate_blend_factor(GLenum factor);
494 extern int intel_translate_logic_op(GLenum opcode);
495
496
497 /*======================================================================
498 * Inline conversion functions.
499 * These are better-typed than the macros used previously:
500 */
501 static INLINE struct intel_context *
502 intel_context(GLcontext * ctx)
503 {
504 return (struct intel_context *) ctx;
505 }
506
507 #endif