i965: Share min/max between brw_wm_emit.c and brw_wm_glsl.c
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32
33 #include "main/mtypes.h"
34 #include "main/mm.h"
35 #include "texmem.h"
36 #include "dri_metaops.h"
37 #include "drm.h"
38 #include "intel_bufmgr.h"
39
40 #include "intel_screen.h"
41 #include "intel_tex_obj.h"
42 #include "i915_drm.h"
43 #include "tnl/t_vertex.h"
44
45 #define TAG(x) intel##x
46 #include "tnl_dd/t_dd_vertex.h"
47 #undef TAG
48
49 #define DV_PF_555 (1<<8)
50 #define DV_PF_565 (2<<8)
51 #define DV_PF_8888 (3<<8)
52 #define DV_PF_4444 (8<<8)
53 #define DV_PF_1555 (9<<8)
54
55 struct intel_region;
56 struct intel_context;
57
58 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
59 intelVertex *, intelVertex *);
60 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
61 intelVertex *);
62 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
63
64 /**
65 * Bits for intel->Fallback field
66 */
67 /*@{*/
68 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
69 #define INTEL_FALLBACK_READ_BUFFER 0x2
70 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
71 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
72 #define INTEL_FALLBACK_USER 0x10
73 #define INTEL_FALLBACK_RENDERMODE 0x20
74 #define INTEL_FALLBACK_TEXTURE 0x40
75 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
76 /*@}*/
77
78 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
79 GLboolean mode);
80 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
81
82
83 #define INTEL_WRITE_PART 0x1
84 #define INTEL_WRITE_FULL 0x2
85 #define INTEL_READ 0x4
86
87 #define INTEL_MAX_FIXUP 64
88
89 struct intel_sync_object {
90 struct gl_sync_object Base;
91
92 /** Batch associated with this sync object */
93 drm_intel_bo *bo;
94 };
95
96 /**
97 * intel_context is derived from Mesa's context class: GLcontext.
98 */
99 struct intel_context
100 {
101 GLcontext ctx; /**< base class, must be first field */
102
103 struct
104 {
105 void (*destroy) (struct intel_context * intel);
106 void (*emit_state) (struct intel_context * intel);
107 void (*finish_batch) (struct intel_context * intel);
108 void (*new_batch) (struct intel_context * intel);
109 void (*emit_invarient_state) (struct intel_context * intel);
110 void (*note_fence) (struct intel_context *intel, GLuint fence);
111 void (*update_texture_state) (struct intel_context * intel);
112
113 void (*render_start) (struct intel_context * intel);
114 void (*render_prevalidate) (struct intel_context * intel);
115 void (*set_draw_region) (struct intel_context * intel,
116 struct intel_region * draw_regions[],
117 struct intel_region * depth_region,
118 GLuint num_regions);
119
120 void (*reduced_primitive_state) (struct intel_context * intel,
121 GLenum rprim);
122
123 GLboolean (*check_vertex_size) (struct intel_context * intel,
124 GLuint expected);
125 void (*invalidate_state) (struct intel_context *intel,
126 GLuint new_state);
127
128
129 /* Metaops:
130 */
131 void (*install_meta_state) (struct intel_context * intel);
132 void (*leave_meta_state) (struct intel_context * intel);
133
134 void (*meta_draw_region) (struct intel_context * intel,
135 struct intel_region * draw_region,
136 struct intel_region * depth_region);
137
138 void (*meta_draw_quad)(struct intel_context *intel,
139 GLfloat x0, GLfloat x1,
140 GLfloat y0, GLfloat y1,
141 GLfloat z,
142 GLuint color, /* ARGB32 */
143 GLfloat s0, GLfloat s1,
144 GLfloat t0, GLfloat t1);
145
146 void (*meta_color_mask) (struct intel_context * intel, GLboolean);
147
148 void (*meta_stencil_replace) (struct intel_context * intel,
149 GLuint mask, GLuint clear);
150
151 void (*meta_depth_replace) (struct intel_context * intel);
152
153 void (*meta_texture_blend_replace) (struct intel_context * intel);
154
155 void (*meta_no_stencil_write) (struct intel_context * intel);
156 void (*meta_no_depth_write) (struct intel_context * intel);
157 void (*meta_no_texture) (struct intel_context * intel);
158
159 void (*meta_import_pixel_state) (struct intel_context * intel);
160 void (*meta_frame_buffer_texture) (struct intel_context *intel,
161 GLint xoff, GLint yoff);
162
163 GLboolean(*meta_tex_rect_source) (struct intel_context * intel,
164 dri_bo * buffer,
165 GLuint offset,
166 GLuint pitch,
167 GLuint height,
168 GLenum format, GLenum type);
169
170 void (*assert_not_dirty) (struct intel_context *intel);
171
172 void (*debug_batch)(struct intel_context *intel);
173 } vtbl;
174
175 struct dri_metaops meta;
176
177 GLint refcount;
178 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
179 GLuint NewGLState;
180
181 dri_bufmgr *bufmgr;
182 unsigned int maxBatchSize;
183
184 /**
185 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
186 */
187 int gen;
188
189 struct intel_region *front_region;
190 struct intel_region *back_region;
191 struct intel_region *depth_region;
192
193 /**
194 * This value indicates that the kernel memory manager is being used
195 * instead of the fake client-side memory manager.
196 */
197 GLboolean ttm;
198
199 struct intel_batchbuffer *batch;
200 drm_intel_bo *first_post_swapbuffers_batch;
201 GLboolean no_batch_wrap;
202 unsigned batch_id;
203
204 struct
205 {
206 GLuint id;
207 uint32_t primitive; /**< Current hardware primitive type */
208 void (*flush) (struct intel_context *);
209 GLubyte *start_ptr; /**< for i8xx */
210 dri_bo *vb_bo;
211 uint8_t *vb;
212 unsigned int start_offset; /**< Byte offset of primitive sequence */
213 unsigned int current_offset; /**< Byte offset of next vertex */
214 unsigned int count; /**< Number of vertices in current primitive */
215 } prim;
216
217 GLuint stats_wm;
218 GLboolean locked;
219 char *prevLockFile;
220 int prevLockLine;
221
222 GLuint ClearColor565;
223 GLuint ClearColor8888;
224
225
226 /* Offsets of fields within the current vertex:
227 */
228 GLuint coloroffset;
229 GLuint specoffset;
230 GLuint wpos_offset;
231 GLuint wpos_size;
232
233 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
234 GLuint vertex_attr_count;
235
236 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
237
238 GLboolean hw_stencil;
239 GLboolean hw_stipple;
240 GLboolean depth_buffer_is_float;
241 GLboolean no_rast;
242 GLboolean always_flush_batch;
243 GLboolean always_flush_cache;
244
245 /* 0 - nonconformant, best performance;
246 * 1 - fallback to sw for known conformance bugs
247 * 2 - always fallback to sw
248 */
249 GLuint conformance_mode;
250
251 /* State for intelvb.c and inteltris.c.
252 */
253 GLuint RenderIndex;
254 GLmatrix ViewportMatrix;
255 GLenum render_primitive;
256 GLenum reduced_primitive;
257 GLuint vertex_size;
258 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
259
260 /* Fallback rasterization functions
261 */
262 intel_point_func draw_point;
263 intel_line_func draw_line;
264 intel_tri_func draw_tri;
265
266 /**
267 * Set to true if a single constant cliprect should be used in the
268 * batchbuffer. Otherwise, cliprects must be calculated at batchbuffer
269 * flush time while the lock is held.
270 */
271 GLboolean constant_cliprect;
272
273 /**
274 * In !constant_cliprect mode, set to true if the front cliprects should be
275 * used instead of back.
276 */
277 GLboolean front_cliprects;
278
279 /**
280 * Set if rendering has occured to the drawable's front buffer.
281 *
282 * This is used in the DRI2 case to detect that glFlush should also copy
283 * the contents of the fake front buffer to the real front buffer.
284 */
285 GLboolean front_buffer_dirty;
286
287 /**
288 * Track whether front-buffer rendering is currently enabled
289 *
290 * A separate flag is used to track this in order to support MRT more
291 * easily.
292 */
293 GLboolean is_front_buffer_rendering;
294 /**
295 * Track whether front-buffer is the current read target.
296 *
297 * This is closely associated with is_front_buffer_rendering, but may
298 * be set separately. The DRI2 fake front buffer must be referenced
299 * either way.
300 */
301 GLboolean is_front_buffer_reading;
302
303 GLboolean use_texture_tiling;
304 GLboolean use_early_z;
305 drm_clip_rect_t fboRect; /**< cliprect for FBO rendering */
306
307 int perf_boxes;
308
309 GLuint do_usleeps;
310 int do_irqs;
311 GLuint irqsEmitted;
312
313 GLboolean scissor;
314 drm_clip_rect_t draw_rect;
315 drm_clip_rect_t scissor_rect;
316
317 drm_context_t hHWContext;
318 drmLock *driHwLock;
319 int driFd;
320
321 __DRIcontextPrivate *driContext;
322 __DRIdrawablePrivate *driDrawable;
323 __DRIdrawablePrivate *driReadDrawable;
324 __DRIscreenPrivate *driScreen;
325 intelScreenPrivate *intelScreen;
326 volatile drm_i915_sarea_t *sarea;
327
328 GLuint lastStamp;
329
330 GLboolean no_hw;
331
332 /**
333 * Configuration cache
334 */
335 driOptionCache optionCache;
336
337 int64_t swap_ust;
338 int64_t swap_missed_ust;
339
340 GLuint swap_count;
341 GLuint swap_missed_count;
342 };
343
344 /* These are functions now:
345 */
346 void LOCK_HARDWARE( struct intel_context *intel );
347 void UNLOCK_HARDWARE( struct intel_context *intel );
348
349 extern char *__progname;
350
351
352 #define SUBPIXEL_X 0.125
353 #define SUBPIXEL_Y 0.125
354
355 #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0]))
356 #define ALIGN(value, alignment) ((value + alignment - 1) & ~(alignment - 1))
357 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
358
359 static inline uint32_t
360 U_FIXED(float value, uint32_t frac_bits)
361 {
362 value *= (1 << frac_bits);
363 return value < 0 ? 0 : value;
364 }
365
366 static inline uint32_t
367 S_FIXED(float value, uint32_t frac_bits)
368 {
369 return value * (1 << frac_bits);
370 }
371
372 #define INTEL_FIREVERTICES(intel) \
373 do { \
374 if ((intel)->prim.flush) \
375 (intel)->prim.flush(intel); \
376 } while (0)
377
378 /* ================================================================
379 * Color packing:
380 */
381
382 #define INTEL_PACKCOLOR4444(r,g,b,a) \
383 ((((a) & 0xf0) << 8) | (((r) & 0xf0) << 4) | ((g) & 0xf0) | ((b) >> 4))
384
385 #define INTEL_PACKCOLOR1555(r,g,b,a) \
386 ((((r) & 0xf8) << 7) | (((g) & 0xf8) << 2) | (((b) & 0xf8) >> 3) | \
387 ((a) ? 0x8000 : 0))
388
389 #define INTEL_PACKCOLOR565(r,g,b) \
390 ((((r) & 0xf8) << 8) | (((g) & 0xfc) << 3) | (((b) & 0xf8) >> 3))
391
392 #define INTEL_PACKCOLOR8888(r,g,b,a) \
393 ((a<<24) | (r<<16) | (g<<8) | b)
394
395 #define INTEL_PACKCOLOR(format, r, g, b, a) \
396 (format == DV_PF_555 ? INTEL_PACKCOLOR1555(r,g,b,a) : \
397 (format == DV_PF_565 ? INTEL_PACKCOLOR565(r,g,b) : \
398 (format == DV_PF_8888 ? INTEL_PACKCOLOR8888(r,g,b,a) : \
399 0)))
400
401 /* ================================================================
402 * From linux kernel i386 header files, copes with odd sizes better
403 * than COPY_DWORDS would:
404 * XXX Put this in src/mesa/main/imports.h ???
405 */
406 #if defined(i386) || defined(__i386__)
407 static INLINE void * __memcpy(void * to, const void * from, size_t n)
408 {
409 int d0, d1, d2;
410 __asm__ __volatile__(
411 "rep ; movsl\n\t"
412 "testb $2,%b4\n\t"
413 "je 1f\n\t"
414 "movsw\n"
415 "1:\ttestb $1,%b4\n\t"
416 "je 2f\n\t"
417 "movsb\n"
418 "2:"
419 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
420 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
421 : "memory");
422 return (to);
423 }
424 #else
425 #define __memcpy(a,b,c) memcpy(a,b,c)
426 #endif
427
428
429 /* ================================================================
430 * Debugging:
431 */
432 extern int INTEL_DEBUG;
433
434 #define DEBUG_TEXTURE 0x1
435 #define DEBUG_STATE 0x2
436 #define DEBUG_IOCTL 0x4
437 #define DEBUG_BLIT 0x8
438 #define DEBUG_MIPTREE 0x10
439 #define DEBUG_FALLBACKS 0x20
440 #define DEBUG_VERBOSE 0x40
441 #define DEBUG_BATCH 0x80
442 #define DEBUG_PIXEL 0x100
443 #define DEBUG_BUFMGR 0x200
444 #define DEBUG_REGION 0x400
445 #define DEBUG_FBO 0x800
446 #define DEBUG_LOCK 0x1000
447 #define DEBUG_SYNC 0x2000
448 #define DEBUG_PRIMS 0x4000
449 #define DEBUG_VERTS 0x8000
450 #define DEBUG_DRI 0x10000
451 #define DEBUG_DMA 0x20000
452 #define DEBUG_SANITY 0x40000
453 #define DEBUG_SLEEP 0x80000
454 #define DEBUG_STATS 0x100000
455 #define DEBUG_TILE 0x200000
456 #define DEBUG_SINGLE_THREAD 0x400000
457 #define DEBUG_WM 0x800000
458 #define DEBUG_URB 0x1000000
459 #define DEBUG_VS 0x2000000
460
461 #define DBG(...) do { \
462 if (INTEL_DEBUG & FILE_DEBUG_FLAG) \
463 _mesa_printf(__VA_ARGS__); \
464 } while(0)
465
466 #define PCI_CHIP_845_G 0x2562
467 #define PCI_CHIP_I830_M 0x3577
468 #define PCI_CHIP_I855_GM 0x3582
469 #define PCI_CHIP_I865_G 0x2572
470 #define PCI_CHIP_I915_G 0x2582
471 #define PCI_CHIP_I915_GM 0x2592
472 #define PCI_CHIP_I945_G 0x2772
473 #define PCI_CHIP_I945_GM 0x27A2
474 #define PCI_CHIP_I945_GME 0x27AE
475 #define PCI_CHIP_G33_G 0x29C2
476 #define PCI_CHIP_Q35_G 0x29B2
477 #define PCI_CHIP_Q33_G 0x29D2
478
479
480 /* ================================================================
481 * intel_context.c:
482 */
483
484 extern GLboolean intelInitContext(struct intel_context *intel,
485 const __GLcontextModes * mesaVis,
486 __DRIcontextPrivate * driContextPriv,
487 void *sharedContextPrivate,
488 struct dd_function_table *functions);
489
490 extern void intelGetLock(struct intel_context *intel, GLuint flags);
491
492 extern void intelFinish(GLcontext * ctx);
493 extern void intelFlush(GLcontext * ctx);
494
495 extern void intelInitDriverFunctions(struct dd_function_table *functions);
496
497 void intel_init_syncobj_functions(struct dd_function_table *functions);
498
499
500 /* ================================================================
501 * intel_state.c:
502 */
503 extern void intelInitStateFuncs(struct dd_function_table *functions);
504
505 #define COMPAREFUNC_ALWAYS 0
506 #define COMPAREFUNC_NEVER 0x1
507 #define COMPAREFUNC_LESS 0x2
508 #define COMPAREFUNC_EQUAL 0x3
509 #define COMPAREFUNC_LEQUAL 0x4
510 #define COMPAREFUNC_GREATER 0x5
511 #define COMPAREFUNC_NOTEQUAL 0x6
512 #define COMPAREFUNC_GEQUAL 0x7
513
514 #define STENCILOP_KEEP 0
515 #define STENCILOP_ZERO 0x1
516 #define STENCILOP_REPLACE 0x2
517 #define STENCILOP_INCRSAT 0x3
518 #define STENCILOP_DECRSAT 0x4
519 #define STENCILOP_INCR 0x5
520 #define STENCILOP_DECR 0x6
521 #define STENCILOP_INVERT 0x7
522
523 #define LOGICOP_CLEAR 0
524 #define LOGICOP_NOR 0x1
525 #define LOGICOP_AND_INV 0x2
526 #define LOGICOP_COPY_INV 0x3
527 #define LOGICOP_AND_RVRSE 0x4
528 #define LOGICOP_INV 0x5
529 #define LOGICOP_XOR 0x6
530 #define LOGICOP_NAND 0x7
531 #define LOGICOP_AND 0x8
532 #define LOGICOP_EQUIV 0x9
533 #define LOGICOP_NOOP 0xa
534 #define LOGICOP_OR_INV 0xb
535 #define LOGICOP_COPY 0xc
536 #define LOGICOP_OR_RVRSE 0xd
537 #define LOGICOP_OR 0xe
538 #define LOGICOP_SET 0xf
539
540 #define BLENDFACT_ZERO 0x01
541 #define BLENDFACT_ONE 0x02
542 #define BLENDFACT_SRC_COLR 0x03
543 #define BLENDFACT_INV_SRC_COLR 0x04
544 #define BLENDFACT_SRC_ALPHA 0x05
545 #define BLENDFACT_INV_SRC_ALPHA 0x06
546 #define BLENDFACT_DST_ALPHA 0x07
547 #define BLENDFACT_INV_DST_ALPHA 0x08
548 #define BLENDFACT_DST_COLR 0x09
549 #define BLENDFACT_INV_DST_COLR 0x0a
550 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
551 #define BLENDFACT_CONST_COLOR 0x0c
552 #define BLENDFACT_INV_CONST_COLOR 0x0d
553 #define BLENDFACT_CONST_ALPHA 0x0e
554 #define BLENDFACT_INV_CONST_ALPHA 0x0f
555 #define BLENDFACT_MASK 0x0f
556
557 enum {
558 DRI_CONF_BO_REUSE_DISABLED,
559 DRI_CONF_BO_REUSE_ALL
560 };
561
562 extern int intel_translate_shadow_compare_func(GLenum func);
563 extern int intel_translate_compare_func(GLenum func);
564 extern int intel_translate_stencil_op(GLenum op);
565 extern int intel_translate_blend_factor(GLenum factor);
566 extern int intel_translate_logic_op(GLenum opcode);
567
568 void intel_viewport(GLcontext * ctx, GLint x, GLint y,
569 GLsizei width, GLsizei height);
570
571 void intel_update_renderbuffers(__DRIcontext *context,
572 __DRIdrawable *drawable);
573
574 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
575 uint32_t buffer_id);
576
577 /*======================================================================
578 * Inline conversion functions.
579 * These are better-typed than the macros used previously:
580 */
581 static INLINE struct intel_context *
582 intel_context(GLcontext * ctx)
583 {
584 return (struct intel_context *) ctx;
585 }
586
587 static INLINE GLboolean
588 is_power_of_two(uint32_t value)
589 {
590 return (value & (value - 1)) == 0;
591 }
592
593 #endif