b130c02e6bee8c908618445057f2471a4f0614eb
[mesa.git] / src / mesa / drivers / dri / intel / intel_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef INTELCONTEXT_INC
29 #define INTELCONTEXT_INC
30
31
32 #include <stdbool.h>
33 #include <string.h>
34 #include "main/mtypes.h"
35 #include "main/mm.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 /* Evil hack for using libdrm in a c++ compiler. */
40 #define virtual virt
41 #endif
42
43 #include "drm.h"
44 #include "intel_bufmgr.h"
45
46 #include "intel_screen.h"
47 #include "intel_tex_obj.h"
48 #include "i915_drm.h"
49
50 #ifdef __cplusplus
51 #undef virtual
52 #endif
53
54 #include "tnl/t_vertex.h"
55
56 #define TAG(x) intel##x
57 #include "tnl_dd/t_dd_vertex.h"
58 #undef TAG
59
60 #define DV_PF_555 (1<<8)
61 #define DV_PF_565 (2<<8)
62 #define DV_PF_8888 (3<<8)
63 #define DV_PF_4444 (8<<8)
64 #define DV_PF_1555 (9<<8)
65
66 struct intel_region;
67 struct intel_context;
68
69 typedef void (*intel_tri_func) (struct intel_context *, intelVertex *,
70 intelVertex *, intelVertex *);
71 typedef void (*intel_line_func) (struct intel_context *, intelVertex *,
72 intelVertex *);
73 typedef void (*intel_point_func) (struct intel_context *, intelVertex *);
74
75 /**
76 * Bits for intel->Fallback field
77 */
78 /*@{*/
79 #define INTEL_FALLBACK_DRAW_BUFFER 0x1
80 #define INTEL_FALLBACK_READ_BUFFER 0x2
81 #define INTEL_FALLBACK_DEPTH_BUFFER 0x4
82 #define INTEL_FALLBACK_STENCIL_BUFFER 0x8
83 #define INTEL_FALLBACK_USER 0x10
84 #define INTEL_FALLBACK_RENDERMODE 0x20
85 #define INTEL_FALLBACK_TEXTURE 0x40
86 #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */
87 /*@}*/
88
89 extern void intelFallback(struct intel_context *intel, GLbitfield bit,
90 bool mode);
91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode )
92
93
94 #define INTEL_WRITE_PART 0x1
95 #define INTEL_WRITE_FULL 0x2
96 #define INTEL_READ 0x4
97
98 #define INTEL_MAX_FIXUP 64
99
100 #ifndef likely
101 #ifdef __GNUC__
102 #define likely(expr) (__builtin_expect(expr, 1))
103 #define unlikely(expr) (__builtin_expect(expr, 0))
104 #else
105 #define likely(expr) (expr)
106 #define unlikely(expr) (expr)
107 #endif
108 #endif
109
110 struct intel_sync_object {
111 struct gl_sync_object Base;
112
113 /** Batch associated with this sync object */
114 drm_intel_bo *bo;
115 };
116
117 struct brw_context;
118
119 struct intel_batchbuffer {
120 /** Current batchbuffer being queued up. */
121 drm_intel_bo *bo;
122 /** Last BO submitted to the hardware. Used for glFinish(). */
123 drm_intel_bo *last_bo;
124 /** BO for post-sync nonzero writes for gen6 workaround. */
125 drm_intel_bo *workaround_bo;
126 bool need_workaround_flush;
127
128 struct cached_batch_item *cached_items;
129
130 uint16_t emit, total;
131 uint16_t used, reserved_space;
132 uint32_t *map;
133 uint32_t *cpu_map;
134 #define BATCH_SZ (8192*sizeof(uint32_t))
135
136 uint32_t state_batch_offset;
137 bool is_blit;
138 bool needs_sol_reset;
139
140 struct {
141 uint16_t used;
142 int reloc_count;
143 } saved;
144 };
145
146 /**
147 * intel_context is derived from Mesa's context class: struct gl_context.
148 */
149 struct intel_context
150 {
151 struct gl_context ctx; /**< base class, must be first field */
152
153 struct
154 {
155 void (*destroy) (struct intel_context * intel);
156 void (*emit_state) (struct intel_context * intel);
157 void (*finish_batch) (struct intel_context * intel);
158 void (*new_batch) (struct intel_context * intel);
159 void (*emit_invarient_state) (struct intel_context * intel);
160 void (*update_texture_state) (struct intel_context * intel);
161
162 void (*render_start) (struct intel_context * intel);
163 void (*render_prevalidate) (struct intel_context * intel);
164 void (*set_draw_region) (struct intel_context * intel,
165 struct intel_region * draw_regions[],
166 struct intel_region * depth_region,
167 GLuint num_regions);
168 void (*update_draw_buffer)(struct intel_context *intel);
169
170 void (*reduced_primitive_state) (struct intel_context * intel,
171 GLenum rprim);
172
173 bool (*check_vertex_size) (struct intel_context * intel,
174 GLuint expected);
175 void (*invalidate_state) (struct intel_context *intel,
176 GLuint new_state);
177
178 void (*assert_not_dirty) (struct intel_context *intel);
179
180 void (*debug_batch)(struct intel_context *intel);
181 void (*annotate_aub)(struct intel_context *intel);
182 bool (*render_target_supported)(struct intel_context *intel,
183 struct gl_renderbuffer *rb);
184
185 /** Can HiZ be enabled on a depthbuffer of the given format? */
186 bool (*is_hiz_depth_format)(struct intel_context *intel,
187 gl_format format);
188
189 /**
190 * Surface state operations (i965+ only)
191 * \{
192 */
193 void (*update_texture_surface)(struct gl_context *ctx,
194 unsigned unit,
195 uint32_t *binding_table,
196 unsigned surf_index);
197 void (*update_renderbuffer_surface)(struct brw_context *brw,
198 struct gl_renderbuffer *rb,
199 unsigned unit);
200 void (*update_null_renderbuffer_surface)(struct brw_context *brw,
201 unsigned unit);
202 void (*create_constant_surface)(struct brw_context *brw,
203 drm_intel_bo *bo,
204 uint32_t offset,
205 uint32_t size,
206 uint32_t *out_offset,
207 bool dword_pitch);
208 /** \} */
209 } vtbl;
210
211 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */
212 GLuint NewGLState;
213
214 dri_bufmgr *bufmgr;
215 unsigned int maxBatchSize;
216
217 /**
218 * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965.
219 */
220 int gen;
221 int gt;
222 bool needs_ff_sync;
223 bool is_haswell;
224 bool is_g4x;
225 bool is_945;
226 bool has_separate_stencil;
227 bool must_use_separate_stencil;
228 bool has_hiz;
229 bool has_llc;
230 bool has_swizzling;
231
232 int urb_size;
233
234 drm_intel_context *hw_ctx;
235
236 struct intel_batchbuffer batch;
237
238 drm_intel_bo *first_post_swapbuffers_batch;
239 bool need_throttle;
240 bool no_batch_wrap;
241 bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */
242
243 /**
244 * Set if we're either a debug context or the INTEL_DEBUG=perf environment
245 * variable is set, this is the flag indicating to do expensive work that
246 * might lead to a perf_debug() call.
247 */
248 bool perf_debug;
249
250 struct
251 {
252 GLuint id;
253 uint32_t start_ptr; /**< for i8xx */
254 uint32_t primitive; /**< Current hardware primitive type */
255 void (*flush) (struct intel_context *);
256 drm_intel_bo *vb_bo;
257 uint8_t *vb;
258 unsigned int start_offset; /**< Byte offset of primitive sequence */
259 unsigned int current_offset; /**< Byte offset of next vertex */
260 unsigned int count; /**< Number of vertices in current primitive */
261 } prim;
262
263 struct {
264 drm_intel_bo *bo;
265 GLuint offset;
266 uint32_t buffer_len;
267 uint32_t buffer_offset;
268 char buffer[4096];
269 } upload;
270
271 GLuint stats_wm;
272
273 /* Offsets of fields within the current vertex:
274 */
275 GLuint coloroffset;
276 GLuint specoffset;
277 GLuint wpos_offset;
278
279 struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
280 GLuint vertex_attr_count;
281
282 GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */
283
284 bool hw_stencil;
285 bool hw_stipple;
286 bool no_rast;
287 bool always_flush_batch;
288 bool always_flush_cache;
289 bool disable_throttling;
290
291 /* State for intelvb.c and inteltris.c.
292 */
293 GLuint RenderIndex;
294 GLmatrix ViewportMatrix;
295 GLenum render_primitive;
296 GLenum reduced_primitive; /*< Only gen < 6 */
297 GLuint vertex_size;
298 GLubyte *verts; /* points to tnl->clipspace.vertex_buf */
299
300 /* Fallback rasterization functions
301 */
302 intel_point_func draw_point;
303 intel_line_func draw_line;
304 intel_tri_func draw_tri;
305
306 /**
307 * Set if rendering has occured to the drawable's front buffer.
308 *
309 * This is used in the DRI2 case to detect that glFlush should also copy
310 * the contents of the fake front buffer to the real front buffer.
311 */
312 bool front_buffer_dirty;
313
314 /**
315 * Track whether front-buffer rendering is currently enabled
316 *
317 * A separate flag is used to track this in order to support MRT more
318 * easily.
319 */
320 bool is_front_buffer_rendering;
321 /**
322 * Track whether front-buffer is the current read target.
323 *
324 * This is closely associated with is_front_buffer_rendering, but may
325 * be set separately. The DRI2 fake front buffer must be referenced
326 * either way.
327 */
328 bool is_front_buffer_reading;
329
330 bool use_texture_tiling;
331 bool use_early_z;
332
333 int driFd;
334
335 __DRIcontext *driContext;
336 struct intel_screen *intelScreen;
337 void (*saved_viewport)(struct gl_context * ctx,
338 GLint x, GLint y, GLsizei width, GLsizei height);
339
340 /**
341 * Configuration cache
342 */
343 driOptionCache optionCache;
344 };
345
346 extern char *__progname;
347
348
349 #define SUBPIXEL_X 0.125
350 #define SUBPIXEL_Y 0.125
351
352 /**
353 * Align a value down to an alignment value
354 *
355 * If \c value is not already aligned to the requested alignment value, it
356 * will be rounded down.
357 *
358 * \param value Value to be rounded
359 * \param alignment Alignment value to be used. This must be a power of two.
360 *
361 * \sa ALIGN()
362 */
363 #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1))
364
365 #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0)
366
367 static INLINE uint32_t
368 U_FIXED(float value, uint32_t frac_bits)
369 {
370 value *= (1 << frac_bits);
371 return value < 0 ? 0 : value;
372 }
373
374 static INLINE uint32_t
375 S_FIXED(float value, uint32_t frac_bits)
376 {
377 return value * (1 << frac_bits);
378 }
379
380 #define INTEL_FIREVERTICES(intel) \
381 do { \
382 if ((intel)->prim.flush) \
383 (intel)->prim.flush(intel); \
384 } while (0)
385
386 /* ================================================================
387 * From linux kernel i386 header files, copes with odd sizes better
388 * than COPY_DWORDS would:
389 * XXX Put this in src/mesa/main/imports.h ???
390 */
391 #if defined(i386) || defined(__i386__)
392 static INLINE void * __memcpy(void * to, const void * from, size_t n)
393 {
394 int d0, d1, d2;
395 __asm__ __volatile__(
396 "rep ; movsl\n\t"
397 "testb $2,%b4\n\t"
398 "je 1f\n\t"
399 "movsw\n"
400 "1:\ttestb $1,%b4\n\t"
401 "je 2f\n\t"
402 "movsb\n"
403 "2:"
404 : "=&c" (d0), "=&D" (d1), "=&S" (d2)
405 :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from)
406 : "memory");
407 return (to);
408 }
409 #else
410 #define __memcpy(a,b,c) memcpy(a,b,c)
411 #endif
412
413
414 /* ================================================================
415 * Debugging:
416 */
417 extern int INTEL_DEBUG;
418
419 #define DEBUG_TEXTURE 0x1
420 #define DEBUG_STATE 0x2
421 #define DEBUG_IOCTL 0x4
422 #define DEBUG_BLIT 0x8
423 #define DEBUG_MIPTREE 0x10
424 #define DEBUG_PERF 0x20
425 #define DEBUG_BATCH 0x80
426 #define DEBUG_PIXEL 0x100
427 #define DEBUG_BUFMGR 0x200
428 #define DEBUG_REGION 0x400
429 #define DEBUG_FBO 0x800
430 #define DEBUG_GS 0x1000
431 #define DEBUG_SYNC 0x2000
432 #define DEBUG_PRIMS 0x4000
433 #define DEBUG_VERTS 0x8000
434 #define DEBUG_DRI 0x10000
435 #define DEBUG_SF 0x20000
436 #define DEBUG_STATS 0x100000
437 #define DEBUG_WM 0x400000
438 #define DEBUG_URB 0x800000
439 #define DEBUG_VS 0x1000000
440 #define DEBUG_CLIP 0x2000000
441 #define DEBUG_AUB 0x4000000
442 #define DEBUG_SHADER_TIME 0x8000000
443 #define DEBUG_BLORP 0x10000000
444 #define DEBUG_NO16 0x20000000
445
446 #ifdef HAVE_ANDROID_PLATFORM
447 #define LOG_TAG "INTEL-MESA"
448 #include <cutils/log.h>
449 #ifndef ALOGW
450 #define ALOGW LOGW
451 #endif
452 #define dbg_printf(...) ALOGW(__VA_ARGS__)
453 #else
454 #define dbg_printf(...) printf(__VA_ARGS__)
455 #endif /* HAVE_ANDROID_PLATFORM */
456
457 #define DBG(...) do { \
458 if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \
459 dbg_printf(__VA_ARGS__); \
460 } while(0)
461
462 #define perf_debug(...) do { \
463 static GLuint msg_id = 0; \
464 if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \
465 dbg_printf(__VA_ARGS__); \
466 if (intel->perf_debug) \
467 _mesa_gl_debug(&intel->ctx, &msg_id, \
468 MESA_DEBUG_TYPE_PERFORMANCE, \
469 MESA_DEBUG_SEVERITY_MEDIUM, \
470 __VA_ARGS__); \
471 } while(0)
472
473 #define WARN_ONCE(cond, fmt...) do { \
474 if (unlikely(cond)) { \
475 static bool _warned = false; \
476 static GLuint msg_id = 0; \
477 if (!_warned) { \
478 fprintf(stderr, "WARNING: "); \
479 fprintf(stderr, fmt); \
480 _warned = true; \
481 \
482 _mesa_gl_debug(ctx, &msg_id, \
483 MESA_DEBUG_TYPE_OTHER, \
484 MESA_DEBUG_SEVERITY_HIGH, fmt); \
485 } \
486 } \
487 } while (0)
488
489 #define PCI_CHIP_845_G 0x2562
490 #define PCI_CHIP_I830_M 0x3577
491 #define PCI_CHIP_I855_GM 0x3582
492 #define PCI_CHIP_I865_G 0x2572
493 #define PCI_CHIP_I915_G 0x2582
494 #define PCI_CHIP_I915_GM 0x2592
495 #define PCI_CHIP_I945_G 0x2772
496 #define PCI_CHIP_I945_GM 0x27A2
497 #define PCI_CHIP_I945_GME 0x27AE
498 #define PCI_CHIP_G33_G 0x29C2
499 #define PCI_CHIP_Q35_G 0x29B2
500 #define PCI_CHIP_Q33_G 0x29D2
501
502
503 /* ================================================================
504 * intel_context.c:
505 */
506
507 extern bool intelInitContext(struct intel_context *intel,
508 int api,
509 unsigned major_version,
510 unsigned minor_version,
511 const struct gl_config * mesaVis,
512 __DRIcontext * driContextPriv,
513 void *sharedContextPrivate,
514 struct dd_function_table *functions,
515 unsigned *dri_ctx_error);
516
517 extern void intelFinish(struct gl_context * ctx);
518 extern void intel_flush_rendering_to_batch(struct gl_context *ctx);
519 extern void _intel_flush(struct gl_context * ctx, const char *file, int line);
520
521 #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__)
522
523 extern void intelInitDriverFunctions(struct dd_function_table *functions);
524
525 void intel_init_syncobj_functions(struct dd_function_table *functions);
526
527
528 /* ================================================================
529 * intel_state.c:
530 */
531
532 #define COMPAREFUNC_ALWAYS 0
533 #define COMPAREFUNC_NEVER 0x1
534 #define COMPAREFUNC_LESS 0x2
535 #define COMPAREFUNC_EQUAL 0x3
536 #define COMPAREFUNC_LEQUAL 0x4
537 #define COMPAREFUNC_GREATER 0x5
538 #define COMPAREFUNC_NOTEQUAL 0x6
539 #define COMPAREFUNC_GEQUAL 0x7
540
541 #define STENCILOP_KEEP 0
542 #define STENCILOP_ZERO 0x1
543 #define STENCILOP_REPLACE 0x2
544 #define STENCILOP_INCRSAT 0x3
545 #define STENCILOP_DECRSAT 0x4
546 #define STENCILOP_INCR 0x5
547 #define STENCILOP_DECR 0x6
548 #define STENCILOP_INVERT 0x7
549
550 #define LOGICOP_CLEAR 0
551 #define LOGICOP_NOR 0x1
552 #define LOGICOP_AND_INV 0x2
553 #define LOGICOP_COPY_INV 0x3
554 #define LOGICOP_AND_RVRSE 0x4
555 #define LOGICOP_INV 0x5
556 #define LOGICOP_XOR 0x6
557 #define LOGICOP_NAND 0x7
558 #define LOGICOP_AND 0x8
559 #define LOGICOP_EQUIV 0x9
560 #define LOGICOP_NOOP 0xa
561 #define LOGICOP_OR_INV 0xb
562 #define LOGICOP_COPY 0xc
563 #define LOGICOP_OR_RVRSE 0xd
564 #define LOGICOP_OR 0xe
565 #define LOGICOP_SET 0xf
566
567 #define BLENDFACT_ZERO 0x01
568 #define BLENDFACT_ONE 0x02
569 #define BLENDFACT_SRC_COLR 0x03
570 #define BLENDFACT_INV_SRC_COLR 0x04
571 #define BLENDFACT_SRC_ALPHA 0x05
572 #define BLENDFACT_INV_SRC_ALPHA 0x06
573 #define BLENDFACT_DST_ALPHA 0x07
574 #define BLENDFACT_INV_DST_ALPHA 0x08
575 #define BLENDFACT_DST_COLR 0x09
576 #define BLENDFACT_INV_DST_COLR 0x0a
577 #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b
578 #define BLENDFACT_CONST_COLOR 0x0c
579 #define BLENDFACT_INV_CONST_COLOR 0x0d
580 #define BLENDFACT_CONST_ALPHA 0x0e
581 #define BLENDFACT_INV_CONST_ALPHA 0x0f
582 #define BLENDFACT_MASK 0x0f
583
584 enum {
585 DRI_CONF_BO_REUSE_DISABLED,
586 DRI_CONF_BO_REUSE_ALL
587 };
588
589 extern int intel_translate_shadow_compare_func(GLenum func);
590 extern int intel_translate_compare_func(GLenum func);
591 extern int intel_translate_stencil_op(GLenum op);
592 extern int intel_translate_blend_factor(GLenum factor);
593 extern int intel_translate_logic_op(GLenum opcode);
594
595 void intel_update_renderbuffers(__DRIcontext *context,
596 __DRIdrawable *drawable);
597 void intel_prepare_render(struct intel_context *intel);
598
599 void
600 intel_downsample_for_dri2_flush(struct intel_context *intel,
601 __DRIdrawable *drawable);
602
603 void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region,
604 uint32_t buffer_id);
605 void intel_init_texture_formats(struct gl_context *ctx);
606
607 /*======================================================================
608 * Inline conversion functions.
609 * These are better-typed than the macros used previously:
610 */
611 static INLINE struct intel_context *
612 intel_context(struct gl_context * ctx)
613 {
614 return (struct intel_context *) ctx;
615 }
616
617 static INLINE bool
618 is_power_of_two(uint32_t value)
619 {
620 return (value & (value - 1)) == 0;
621 }
622
623 #ifdef __cplusplus
624 }
625 #endif
626
627 #endif